Kazuky-PD2-Filter/Kazuky-filter-S7.filter
KazukyAkayashi ee672a0a8f Push v0.01a
2023-05-10 21:35:27 +02:00

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809 KiB
Text

// Kazuky PD2 Filter
// eqN's Project Diablo 2 Filter Fork and Edit by Kazuky Akayashi
// -->https://forge.zarchbox.fr/KazukyAkayashi/Kazuky-PD2-Filter
// Update for Season 7
//Versions
ItemDisplayFilterName[]:Relaxed
ItemDisplayFilterName[]:Medium
ItemDisplayFilterName[]:Strict
ItemDisplayFilterName[]:StrictLLD
ItemDisplayFilterName[]:ShowRecipes
//----------------------------------------- Utilities -----------------------------------------
//Show Item Names When Gambling
ItemDisplay[(WEAPON OR ARMOR) NMAG !ID]: %NAME%
//Quest Items
ItemDisplay[bks]: %NAME%{%TAN%Now rests Treehead Woodfist%NL%Ageless, protected by Wilds%NL%Torn bark of the Sacred Tree}
ItemDisplay[bkd]: %NAME%{%TAN%Find the sage Deckard Cain%NL%Behest a Demigod imp, Rakanishu%NL%A portal to Tristram awaits}
ItemDisplay[hdm]: %NAME%{%TAN%Bestowed to the Sisters of the Sightless Eye%NL%Enchanted by ancient Horadric Mages%NL%Crafted in necessity of the Sin War}
ItemDisplay[tr1]: %NAME%{%TAN%Onward, the Tomb of Tal Rasha%NL%Found, the details of the binding of Baal%NL%Slain, Radament the Fallen, mummified Horadrim}
ItemDisplay[ass]: %GOLD%Book of Skill{%GOLD%Right click to Read%NL%%GRAY%(Grants +1 Skill Point Permanently)%NL%%NL%%TAN%Learned are those who stay awhile and listen.}
ItemDisplay[msf]: %NAME%{%TAN%A relic of royalty, withered of dust%NL%Beneath the tunnels woven of Arthropods}
ItemDisplay[vip]: %NAME%{%TAN%Fangskin the Salamander abides%NL%An endless eclipse, buried in scales%NL%Amidst the darkness, an amulet unworn}
ItemDisplay[hst]: %NAME%{%TAN%The Mage Clans united%NL%In Archangel Tyrael confided%NL%The Dark Exile provided}
ItemDisplay[j34]: %NAME%{%TAN%As shaped of Man%NL%Smelted by Lightning%NL%A stone of Music}
ItemDisplay[g34]: %NAME%{%TAN%Death is the life After%NL%The ashes of Ku Y'leh%NL%An urn of Immortality}
ItemDisplay[xyz]: %GOLD%Potion of Life{%GOLD%Right click to Drink%NL%%GRAY%(Grants +20 to Maximum Life Permanently)%NL%%NL%%TAN%Forever is composed of nows.}
ItemDisplay[g33]: %NAME%{%TAN%Lost in fervor of Zakarum%NL%Furnished by Skatsimi%NL%Point edged of Sorcery}
ItemDisplay[bbb]: %NAME%{%TAN%Prime Evil Influences%NL%Ancient Kehjani Mysticism%NL%Within can be Known:}
ItemDisplay[qbr]: %NAME%{%TAN%The brain is a commodity used to fertilize ideas.}
ItemDisplay[qey]: %NAME%{%TAN%Conception is evoked through the medium of the eye.}
ItemDisplay[qhr]: %NAME%{%TAN%The heart has its reasons of which reason knows nothing.}
ItemDisplay[qf1]: %NAME%{%TAN%Que-Hegan of Zakarum%NL%Khalim the Uncorruptible}
ItemDisplay[qf2]: %NAME%{%TAN%Will is to grace as the horse is to the rider.}
ItemDisplay[mss]: %NAME%{%TAN%Doomed to Black Abyss%NL%Hatred Unbound Eminates}
ItemDisplay[hfh]: %NAME%{%TAN%Forger of Shadowfang%NL%Legend of the Burning Hells}
ItemDisplay[ice]: %GOLD%Malah's Potion{%TAN%What is man but a mass of thawing clay?}
ItemDisplay[tr2]: %GOLD%Scroll of Resistance{%GOLD%Right click to Read%NL%%GRAY%(Grants +10 to All Resistances Permanently)%NL%%NL%%TAN%Where there is power, there is resistance.}
ItemDisplay[toa]: %ORANGE%Token of Absolution{%GOLD%Right click to Respec%NL%%NL%%TAN%Wherever you are is the entry point.}
ItemDisplay[box FILTLVL=0]: %NAME%{%SAGE%Show All Items%NL%%TAN%As above, so below.}
ItemDisplay[box FILTLVL=1]: %NAME%{%SAGE%Relaxed%NL%%TAN%As above, so below.}
ItemDisplay[box FILTLVL=2]: %NAME%{%SAGE%Medium%NL%%TAN%As above, so below.}
ItemDisplay[box FILTLVL=3]: %NAME%{%SAGE%Strict%NL%%TAN%As above, so below.}
ItemDisplay[box FILTLVL=4]: %NAME%{%SAGE%StrictLLD%NL%%TAN%As above, so below.}
ItemDisplay[box FILTLVL=5]: %NAME%{%SAGE%ShowRecipes%NL%%TAN%As above, so below.}
//Gold (Big thanks to BetweenWalls for their work on this section!)
ItemDisplay[GOLD<500 (MAPID=25 OR MAPID=37 OR MAPID=38 OR MAPID=73 OR MAPID=102 OR MAPID=132)]: %NAME%
ItemDisplay[GOLD=69]: %NAME%
ItemDisplay[GOLD=420]: %NAME%
ItemDisplay[GOLD=666]: %NAME%
ItemDisplay[GOLD<1600 FILTLVL=2 CLVL>74]:
ItemDisplay[GOLD<3000 FILTLVL>2 CLVL>74]:
ItemDisplay[GOLD<4 DIFF=0 (MAPID=2 OR MAPID=8)]: // Area Level 1
ItemDisplay[GOLD<8 DIFF=0 (MAPID=3 OR MAPID=9 OR MAPID=13)]: // Area Level 2
ItemDisplay[GOLD<12 DIFF=0 (MAPID=17 OR MAPID=18 OR MAPID=19)]: // Area Level 3
ItemDisplay[GOLD<16 DIFF=0 (MAPID=4 OR MAPID=10 OR MAPID=14)]: // Area Level 4
ItemDisplay[GOLD<20 DIFF=0 (MAPID=5 OR MAPID=11 OR MAPID=15)]: // Area Level 5
ItemDisplay[GOLD<24 DIFF=0 (MAPID=6 OR MAPID=38)]: // Area Level 6
ItemDisplay[GOLD<28 DIFF=0 (MAPID=12 OR MAPID=16 OR (MAPID>20 MAPID<26))]: // Area Level 7
ItemDisplay[GOLD<32 DIFF=0 (MAPID=7 OR MAPID=26)]: // Area Level 8
ItemDisplay[GOLD<36 DIFF=0 (MAPID=27 OR MAPID=28)]: // Area Level 9
ItemDisplay[GOLD<41 DIFF=0 (MAPID=29 OR MAPID=30 OR MAPID=31 OR MAPID=32)]: // Area Level 10
ItemDisplay[GOLD<45 DIFF=0 (MAPID=33 OR MAPID=34 OR MAPID=35)]: // Area Level 11
ItemDisplay[GOLD<49 DIFF=0 (MAPID=36 OR MAPID=37 OR MAPID=55 OR MAPID=56 OR MAPID=59)]: // Area Level 12
ItemDisplay[GOLD<53 DIFF=0 (MAPID=47 OR MAPID=48 OR MAPID=51 OR MAPID=52 OR MAPID=53 OR MAPID=54 OR MAPID=57 OR MAPID=60)]: // Area Level 13
ItemDisplay[GOLD<57 DIFF=0 (MAPID=41 OR MAPID=49 OR MAPID=58 OR MAPID=61 OR MAPID=74)]: // Area Level 14
ItemDisplay[GOLD<62 DIFF=0 MAPID=42]: // Area Level 15
ItemDisplay[GOLD<66 DIFF=0 (MAPID=43 OR MAPID=46)]: // Area Level 16
ItemDisplay[GOLD<70 DIFF=0 (MAPID=44 OR (MAPID>61 MAPID<74))]: // Area Level 17
ItemDisplay[GOLD<75 DIFF=0 MAPID=45]: // Area Level 18
ItemDisplay[GOLD<88 DIFF=0 (MAPID=76 OR MAPID=77 OR MAPID=84 OR MAPID=85 OR MAPID=86 OR MAPID=87 OR MAPID=90)]: // Area Level 21
ItemDisplay[GOLD<92 DIFF=0 (MAPID=78 OR MAPID=79 OR MAPID=80 OR MAPID=88 OR MAPID=89 OR MAPID=91)]: // Area Level 22
ItemDisplay[GOLD<97 DIFF=0 (MAPID=81 OR MAPID=92 OR MAPID=94 OR MAPID=95 OR MAPID=96)]: // Area Level 23
ItemDisplay[GOLD<101 DIFF=0 (MAPID=82 OR MAPID=83 OR MAPID=93 OR MAPID=97 OR MAPID=98 OR MAPID=99 OR MAPID=110)]: // Area Level 24
ItemDisplay[GOLD<106 DIFF=0 (MAPID=100 OR MAPID=101 OR MAPID=102 OR MAPID=111)]: // Area Level 25
ItemDisplay[GOLD<110 DIFF=0 (MAPID=104 OR MAPID=105 OR MAPID=112)]: // Area Level 26
ItemDisplay[GOLD<115 DIFF=0 (MAPID=106 OR MAPID=107 OR MAPID=117)]: // Area Level 27
ItemDisplay[GOLD<119 DIFF=0 (MAPID=39 OR MAPID=108)]: // Area Level 28
ItemDisplay[GOLD<124 DIFF=0 (MAPID=113 OR MAPID=114 OR MAPID=115 OR MAPID=116 OR MAPID=118 OR MAPID=119)]: // Area Level 29
ItemDisplay[GOLD<138 DIFF=0 MAPID=121]: // Area Level 32
ItemDisplay[GOLD<142 DIFF=0 MAPID=122]: // Area Level 33
ItemDisplay[GOLD<147 DIFF=0 MAPID=123]: // Area Level 34
ItemDisplay[GOLD<156 ((DIFF=0 MAPID=124) OR (DIFF=1 (MAPID=2 OR MAPID=3 OR MAPID=8 OR MAPID=9 OR MAPID=17)))]: // Area Level 36
ItemDisplay[GOLD<161 ((DIFF=0 MAPID=120) OR (DIFF=1 (MAPID=4 OR MAPID=10 OR MAPID=13 OR MAPID=18 OR MAPID=19)))]: // Area Level 37
ItemDisplay[GOLD<166 DIFF=1 (MAPID=5 OR MAPID=6 OR MAPID=11 OR MAPID=14 OR MAPID=21)]: // Area Level 38
ItemDisplay[GOLD<171 ((DIFF=0 (MAPID>124 MAPID<129)) OR (DIFF=1 (MAPID=7 OR MAPID=12 OR MAPID=15 OR MAPID=22 OR MAPID=38)))]: // Area Level 39
ItemDisplay[GOLD<176 ((DIFF=0 MAPID=129) OR (DIFF=1 (MAPID=16 OR MAPID=23 OR MAPID=26 OR MAPID=27 OR MAPID=28)))]: // Area Level 40
ItemDisplay[GOLD<180 DIFF=1 (MAPID=24 OR MAPID=29 OR MAPID=30 OR MAPID=31 OR MAPID=32)]: // Area Level 41
ItemDisplay[GOLD<185 ((DIFF=0 MAPID=130) OR (DIFF=1 (MAPID=25 OR MAPID=33 OR MAPID=34 OR MAPID=35)))]: // Area Level 42
ItemDisplay[GOLD<190 ((DIFF=0 (MAPID=131 OR MAPID=132)) OR (DIFF=1 (MAPID=36 OR MAPID=37 OR MAPID=41 OR MAPID=47 OR MAPID=48)))]: // Area Level 43
ItemDisplay[GOLD<195 DIFF=1 (MAPID=42 OR MAPID=49 OR MAPID=55 OR MAPID=56 OR MAPID=59)]: // Area Level 44
ItemDisplay[GOLD<200 DIFF=1 (MAPID=43 OR MAPID=57 OR MAPID=60 OR MAPID=62 OR MAPID=63)]: // Area Level 45
ItemDisplay[GOLD<205 DIFF=1 (MAPID=44 OR MAPID=45 OR MAPID=64 OR MAPID=65)]: // Area Level 46
ItemDisplay[GOLD<210 DIFF=1 (MAPID=51 OR MAPID=52 OR MAPID=53 OR MAPID=58 OR MAPID=61)]: // Area Level 47
ItemDisplay[GOLD<215 DIFF=1 (MAPID=46 OR MAPID=54 OR MAPID=74)]: // Area Level 48
ItemDisplay[GOLD<220 DIFF=1 ((MAPID>65 MAPID<74) OR MAPID=76)]: // Area Level 49
ItemDisplay[GOLD<225 DIFF=1 (MAPID=77 OR MAPID=78 OR MAPID=84 OR MAPID=85)]: // Area Level 50
ItemDisplay[GOLD<230 DIFF=1 (MAPID>85 MAPID<92)]: // Area Level 51
ItemDisplay[GOLD<235 DIFF=1 (MAPID=79 OR MAPID=80 OR MAPID=81 OR MAPID=92)]: // Area Level 52
ItemDisplay[GOLD<240 DIFF=1 (MAPID=82 OR MAPID=93 OR MAPID=94 OR MAPID=95 OR MAPID=96)]: // Area Level 53
ItemDisplay[GOLD<245 DIFF=1 (MAPID=83 OR MAPID=97 OR MAPID=98 OR MAPID=99)]: // Area Level 54
ItemDisplay[GOLD<250 DIFF=1 (MAPID=100 OR MAPID=101 OR MAPID=102)]: // Area Level 55
ItemDisplay[GOLD<255 DIFF=1 (MAPID=104 OR MAPID=105)]: // Area Level 56
ItemDisplay[GOLD<260 DIFF=1 (MAPID=106 OR MAPID=107)]: // Area Level 57
ItemDisplay[GOLD<265 DIFF=1 (MAPID=108 OR MAPID=110)]: // Area Level 58
ItemDisplay[GOLD<270 DIFF=1 MAPID=111]: // Area Level 59
ItemDisplay[GOLD<276 DIFF=1 (MAPID=112 OR MAPID=117 OR MAPID=125)]: // Area Level 60
ItemDisplay[GOLD<281 DIFF=1 (MAPID=113 OR MAPID=114 OR MAPID=115 OR MAPID=116 OR MAPID=126)]: // Area Level 61
ItemDisplay[GOLD<286 DIFF=1 (MAPID=118 OR MAPID=119 OR MAPID=127)]: // Area Level 62
ItemDisplay[GOLD<291 DIFF=1 (MAPID=121 OR MAPID=122)]: // Area Level 63
ItemDisplay[GOLD<296 DIFF=1 (MAPID=39 OR MAPID=123 OR MAPID=124)]: // Area Level 64
ItemDisplay[GOLD<302 DIFF=1 (MAPID=128 OR MAPID=129)]: // Area Level 65
ItemDisplay[GOLD<307 DIFF=1 (MAPID=130 OR MAPID=131 OR MAPID=132)]: // Area Level 66
ItemDisplay[GOLD<312 DIFF=0 MAPID=2]: // Area Level 67
ItemDisplay[GOLD<318 ((DIFF=1 MAPID=120) OR (DIFF=2 (MAPID=3 OR MAPID=4 OR MAPID=5)))]: // Area Level 68
ItemDisplay[GOLD<323 DIFF=2 (MAPID=6 OR MAPID=7 OR MAPID=10)]: // Area Level 69
ItemDisplay[GOLD<329 DIFF=2 (MAPID=26 OR MAPID=27 OR MAPID=28)]: // Area Level 70
ItemDisplay[GOLD<334 DIFF=2 (MAPID=29 OR MAPID=30 OR MAPID=31)]: // Area Level 71
ItemDisplay[GOLD<339 DIFF=2 (MAPID=32 OR MAPID=33)]: // Area Level 72
ItemDisplay[GOLD<350 DIFF=2 (MAPID=47 OR MAPID=48)]: // Area Level 74
ItemDisplay[GOLD<356 DIFF=2 (MAPID=41 OR MAPID=49)]: // Area Level 75
ItemDisplay[GOLD<361 DIFF=2 (MAPID=42 OR MAPID=43)]: // Area Level 76
ItemDisplay[GOLD<367 DIFF=2 (MAPID=9 OR MAPID=44 OR MAPID=45)]: // Area Level 77
ItemDisplay[GOLD<372 DIFF=2 (MAPID=13 OR MAPID=51 OR MAPID=52 OR MAPID=53 OR MAPID=54)]: // Area Level 78
ItemDisplay[GOLD<378 DIFF=2 (MAPID=8 OR MAPID=56 OR MAPID=74 OR MAPID=76 OR MAPID=84 OR MAPID=85)]: // Area Level 79
ItemDisplay[GOLD<384 DIFF=2 (MAPID=34 OR MAPID=35 OR MAPID=46 OR MAPID=73 OR MAPID=77 OR MAPID=78 OR MAPID=79 OR MAPID=110)]: // Area Level 80
ItemDisplay[GOLD<389 DIFF=2 (MAPID=39 OR MAPID=80 OR MAPID=81 OR MAPID=82 OR MAPID=88 OR MAPID=111 OR MAPID=112 OR MAPID=117)]: // Area Level 81
ItemDisplay[GOLD<395 DIFF=2 (MAPID=21 OR MAPID=38 OR MAPID=57 OR (MAPID>65 MAPID<73) OR MAPID=83 OR MAPID=104 OR MAPID=113)]: // Area Level 82
ItemDisplay[GOLD<400 DIFF=2 (MAPID=14 OR MAPID=22 OR (MAPID>99 MAPID<103) OR MAPID=114 OR MAPID=115 OR MAPID=119 OR MAPID=121 OR MAPID=122)]: // Area Level 83
ItemDisplay[GOLD<406 DIFF=2 (MAPID=23 OR MAPID=106 OR MAPID=123 OR MAPID=124)]: // Area Level 84
ItemDisplay[GOLD<412 DIFF=2 (MAPID=11 OR MAPID=12 OR (MAPID>14 MAPID<20) OR MAPID=24 OR MAPID=25 OR MAPID=36 OR MAPID=37 OR MAPID=55 OR (MAPID>57 MAPID<66) OR MAPID=86 OR MAPID=87 OR (MAPID>88 MAPID<100) OR MAPID=105 OR MAPID=107 OR MAPID=108 OR MAPID=116 OR (MAPID>124 MAPID<136))]: // Area Level 85
ItemDisplay[GOLD<846 DIFF=2 (MAPID=120 OR MAPID=142 OR MAPID=143 OR MAPID=149 OR MAPID=167 OR MAPID=170)]: // Area Level 87 (T1 Maps)
ItemDisplay[GOLD<858 DIFF=2 (MAPID=139 OR MAPID=141 OR MAPID=145 OR MAPID=148 OR MAPID=151 OR MAPID=169)]: // Area Level 88 (T2 Maps)
ItemDisplay[GOLD<870 DIFF=2 (MAPID=144 OR MAPID=146 OR MAPID=147 OR MAPID=150 OR (MAPID>153 MAPID<157) OR MAPID=158 OR MAPID=160)]: // Area Level 89 (T3 Maps)
ItemDisplay[GOLD<882 DIFF=2 (MAPID=152 OR MAPID=153 OR MAPID=164 OR MAPID=165 OR MAPID=171 OR MAPID=172 OR MAPID=173)]: // Area Level 90 (Dungeons)
ItemDisplay[GOLD<988 DIFF=2 (MAPID=136 OR MAPID=137 OR MAPID=161 OR MAPID=162 OR MAPID=163 OR MAPID=168)]: // Uber Areas
ItemDisplay[GOLD>0]: %NAME%
//Health & Mana Potions
ItemDisplay[rvl]: %PURPLE%R %WHITE%Full%WHITE%{%WHITE%Full Rejuvenation Potion}
ItemDisplay[rvs (FILTLVL<3 OR FILTLVL=5 OR (CLVL<75 (FILTLVL=3 OR FILTLVL=4)))]: %PURPLE% r%WHITE%35% %WHITE%{%WHITE%Rejuvenation Potion}
ItemDisplay[mp5]: %BLUE%!%WHITE%MP%WHITE%{%WHITE%Super Mana Potion}
ItemDisplay[hp5]: %RED%!%WHITE%HP%WHITE%{%WHITE%Super Healing Potion}
ItemDisplay[mp4 (FILTLVL<3 OR FILTLVL=5 OR (CLVL<75 (FILTLVL=3 OR FILTLVL=4)))]: %BLUE%#%WHITE%m%WHITE%{%WHITE%Greater Mana Potion}
ItemDisplay[hp4 (CLVL>69 OR (MAPID>108 DIFF>1 (FILTLVL=3 OR FILTLVL=4))) FILTLVL>0]: {%WHITE%Greater Healing Potion}
ItemDisplay[hp4 (CLVL<70 OR FILTLVL=0)]: %RED%#%WHITE%h%WHITE%{%WHITE%Greater Healing Potion}
ItemDisplay[mp3 (CLVL>49 OR MAPID>102 OR DIFF>0) FILTLVL>0]: {%WHITE%Mana Potion}
ItemDisplay[mp3 CLVL>49 FILTLVL=0]: %BLUE%:%GRAY%m?{%WHITE%Mana Potion}
ItemDisplay[mp3 (CLVL<50 OR FILTLVL=0)]: %BLUE%#%WHITE%mana%WHITE%{%WHITE%Mana Potion}
ItemDisplay[hp3 (CLVL>39 OR MAPID>102 OR DIFF>0) FILTLVL>0]: {%WHITE%Healing Potion}
ItemDisplay[hp3 CLVL>39 FILTLVL=0]: %RED%:%GRAY%h?{%WHITE%Healing Potion}
ItemDisplay[hp3 (CLVL<40 OR FILTLVL=0)]: %RED%#%WHITE%heal%WHITE%{%WHITE%Healing Potion}
ItemDisplay[mp2 (CLVL>39 OR MAPID>74 OR DIFF>0) FILTLVL>0]: {%WHITE%Lesser Mana Potion}
ItemDisplay[mp2 CLVL>39 FILTLVL=0]: %BLUE%:%GRAY%m?{%WHITE%Lesser Mana Potion}
ItemDisplay[mp2 (CLVL<40 OR FILTLVL=0)]: %BLUE%#%WHITE%lite%WHITE%{%WHITE%Lesser Mana Potion}
ItemDisplay[hp2 (CLVL>29 OR MAPID>74 OR DIFF>0) FILTLVL>0]: {%WHITE%Lesser Healing Potion}
ItemDisplay[hp2 CLVL>29 FILTLVL=0]: %RED%:%GRAY%h?{%WHITE%Lesser Healing Potion}
ItemDisplay[hp2 (CLVL<30 OR FILTLVL=0)]: %RED%#%WHITE%lite%WHITE%{%WHITE%Lesser Healing Potion}
ItemDisplay[mp1 (CLVL>29 OR MAPID>38 OR DIFF>0) FILTLVL>0]: {%WHITE%Minor Mana Potion}
ItemDisplay[mp1 CLVL>29 FILTLVL=0]: %BLUE%:%GRAY%m?{%WHITE%Minor Mana Potion}
ItemDisplay[mp1 (CLVL<30 OR FILTLVL=0)]: %BLUE%#%WHITE%min%WHITE%{%WHITE%Minor Mana Potion}
ItemDisplay[hp1 (CLVL>14 OR MAPID>38 OR DIFF>0) FILTLVL>0]: {%WHITE%Minor Healing Potion}
ItemDisplay[hp1 CLVL>14 FILTLVL=0]: %RED%:%GRAY%h?{%WHITE%Minor Healing Potion}
ItemDisplay[hp1 (CLVL<15 OR FILTLVL=0)]: %RED%#%WHITE%min%WHITE%{%WHITE%Minor Healing Potion}
//Utilites
ItemDisplay[tsc CLVL<15]: %BLUE%>%GRAY%tp%WHITE%{%TAN%Items/Recipes shown will adjust to your needs.%NL%As you level dynamic filtering will occur.%NL%%DARK_GREEN%eqN's Note:}%CONTINUE%
ItemDisplay[tsc CLVL>14 FILTLVL=0]: %BLUE%>%GRAY%tp%WHITE%{%RED%Warning%WHITE%: Destroys removed gems/runes.%NL%%NL%Socketed Item + This Scroll + %ORANGE%Hel%NL%%WHITE%Un-socketing Recipe:}
ItemDisplay[tsc CLVL>14]: {%RED%Warning%WHITE%: Destroys removed gems/runes.%NL%%NL%Socketed Item + This Scroll + %ORANGE%Hel%NL%%WHITE%Un-socketing Recipe:}
ItemDisplay[isc CLVL<15]: %RED%>%GRAY%id%WHITE%{%TAN%Craft Recipes, Always%NL%Socket Recipes, ILVL 21+%NL%Upgrade Recipes, ILVL 13+%NL%%DARK_GREEN%Recipes Shown:%NL%Use the 'Filter Level' setting to see all recipes.}%CONTINUE%
ItemDisplay[isc CLVL>14 FILTLVL=0]: %RED%>%GRAY%id%WHITE%{%ORANGE%Crafted ILVL %WHITE%51+ = 3+ Affixes & %ORANGE%Crafted ILVL %WHITE%71+ = 4 Affixes%NL%%ORANGE%Crafted Item Level %WHITE%= Character LVL/2 + Base ILVL/2%NL%%YELLOW%Rare %WHITE%items can now be used as crafting bases.%NL%%WHITE%Crafting Tip%GRAY%(s)%WHITE%:}
ItemDisplay[isc CLVL>14]: {%ORANGE%Crafted ILVL %WHITE%51+ = 3+ Affixes & %ORANGE%Crafted ILVL %WHITE%71+ = 4 Affixes%NL%%ORANGE%Crafted Item Level %WHITE%= Character LVL/2 + Base ILVL/2%NL%%YELLOW%Rare %WHITE%and %BLUE%Magic %WHITE%items can be used as crafting bases.%NL%%WHITE%Crafting Tip%GRAY%(s)%WHITE%:}
ItemDisplay[vps]: %WHITE%#%GRAY%s%WHITE%{%TAN%We are what we repeatedly do.}%CONTINUE%
ItemDisplay[wms]: %YELLOW%#%GRAY%t%WHITE%{%TAN%whom it touches.%NL%a soft white damn%NL%The snow doesn't give}%CONTINUE%
ItemDisplay[yps]: %GREEN%#%GRAY%a%WHITE%{%TAN%Thy drugs art quick.%NL%O true apothecary,}%CONTINUE%
ItemDisplay[yps (MAPID=37 OR MAPID=133 OR MAPID=161 OR MAPID=162 OR MAPID=163 OR MAPID=165)]: %GREEN%%%GRAY%a%WHITE%{%TAN%Thy drugs art quick.%NL%O true apothecary,}
ItemDisplay[(vps OR wms OR yps OR tsc OR isc) FILTLVL=0]: %NAME%{%NAME%}
ItemDisplay[(vps OR wms OR yps OR tsc OR isc) CLVL>14]: {%NAME%}
ItemDisplay[rkey]: %BORDER-0A%%GOLD%|%TAN%: %GOLD%%NAME% %TAN%:%GOLD%|{%TAN%will open a very heavy door.%NL%A very little key}
ItemDisplay[key (CLVL<10 OR FILTLVL=0)]: %GRAY%key%WHITE%{%TAN%The key is in the craft.}
ItemDisplay[key CLVL>10 SHOP]: {%TAN%Crafting recipes will show on magic items and on perfect gems.%NL%Use 'ShowRecipes' to see crafting and upgrading recipes.%NL%There are several filter strictness level settings available.%NL%%DARK_GREEN%eqN's Note:}
ItemDisplay[key CLVL>10]: {%TAN%The key is in the craft.}
ItemDisplay[ear]:
//NMAG Arrows & Bolts
ItemDisplay[(cqv) NMAG CLVL<7]: %NAME%{%TAN%you only hit what you aim at.%NL%In the long run,}
ItemDisplay[(cqv) NMAG CLVL>6]: {%TAN%you only hit what you aim at.%NL%In the long run,}
ItemDisplay[(aqv) NMAG CLVL<7]: %NAME%{%TAN%you must aim a little above it.%NL%If you would hit the mark,}
ItemDisplay[(aqv) NMAG CLVL>6]: {%TAN%you must aim a little above it.%NL%If you would hit the mark,}
//Fulminating, Exploding, Oil, Choking, Rancid, Strangling
ItemDisplay[opl (CLVL<15 OR FILTLVL=0)]: %ORANGE%:%GRAY%f?%WHITE%{%WHITE%Fulminating Potion}
ItemDisplay[opm (CLVL<15 OR FILTLVL=0)]: %ORANGE%:%GRAY%f?%WHITE%{%WHITE%Exploding Potion}
ItemDisplay[ops (CLVL<15 OR FILTLVL=0)]: %ORANGE%:%GRAY%f?%WHITE%{%WHITE%Oil Potion}
ItemDisplay[gpl (CLVL<15 OR FILTLVL=0)]: %DARK_GREEN%:%GRAY%p?%WHITE%{%WHITE%Strangling Potion}
ItemDisplay[gpm (CLVL<15 OR FILTLVL=0)]: %DARK_GREEN%:%GRAY%p?%WHITE%{%WHITE%Choking Potion}
ItemDisplay[gps (CLVL<15 OR FILTLVL=0)]: %DARK_GREEN%:%GRAY%p?%WHITE%{%WHITE%Rancid Potion}
ItemDisplay[(gpm OR opm OR opl OR ops OR gps OR gpl) CLVL>14]:
//----------------------------------------- Charms -----------------------------------------
//Unidentified Charms
ItemDisplay[cm1 MAG !ID ALVL<39 ALVL>36]: %DOT-A0%%TAN%( %GRAY%~ %PURPLE%LLD %BLUE%%NAME% %GRAY%~ %TAN%)%BLUE%
ItemDisplay[cm2 MAG !ID ALVL<41 ALVL>37]: %TAN%( %PURPLE%LLD %BLUE%%NAME% %TAN%)%BLUE%
ItemDisplay[(cm1 OR cm3) MAG !ID]: %DOT-A0%%TAN%( %GRAY%~ %BLUE%%NAME% %GRAY%~ %TAN%)%BLUE%
ItemDisplay[cm2 MAG !ID]: %TAN%( %BLUE%%NAME% %TAN%)%BLUE%
ItemDisplay[(cm1 OR cm2 OR cm3) UNI !ID]: %BORDER-62%%RED%(%GOLD%~%RED%:%GOLD%~ %GOLD%%NAME% %GOLD%~%RED%:%GOLD%~%RED%)%GOLD%
//Small Charms
ItemDisplay[cm1 !UNI ALVL<39 ALVL>36]: %NAME%{%GOLD%Cube %WHITE%with 3x Perfect Gems%NL%%TAN%Low Level Dueling Reroll Charm}%CONTINUE%
ItemDisplay[cm1 !UNI ((MANA>9 OR RES>0 OR STAT214>14 OR MAXDMG>1 OR CRES>6 OR FRES>6 OR LRES>6 OR PRES>6) (LIFE>9 OR DEX>1 OR STR>1 OR FRW>0 OR FHR>0)) LVLREQ<31]: %NAME%{%TAN%Low Level Dueling Usable}%CONTINUE%
ItemDisplay[cm1 !UNI LIFE>13 LVLREQ<31]: %NAME%{%TAN%Low Level Dueling Usable}%CONTINUE%
ItemDisplay[cm1 !UNI (LIFE>9 OR FRW>0 OR FHR>0) (FRES>4 OR CRES>4 OR LRES>4 OR PRES>4) LVLREQ<31]: %NAME%{%TAN%Low Level Dueling Usable}%CONTINUE%
ItemDisplay[cm1 !UNI (LIFE>9 OR FRW>0 OR FHR>0) MAXDMG>1 LVLREQ<31]: %NAME%{%TAN%Low Level Dueling Usable}%CONTINUE%
ItemDisplay[cm1 !UNI LIFE>9 (MANA>4 OR STAT214>4 OR FRES>4 OR CRES>4 OR LRES>4 OR PRES>4) LVLREQ<19]: %NAME%{%TAN%Level 18 Dueling Usable}%CONTINUE%
ItemDisplay[cm1 !UNI (DEX>1 OR STR>1) (MANA>6 OR STAT214>7 OR FRES>6 OR CRES>6 OR LRES>6 OR PRES>6) LVLREQ<19]: %NAME%{%TAN%Level 18 Dueling Usable}%CONTINUE%
ItemDisplay[cm1 !UNI (FRES>4 OR CRES>4 OR LRES>4 OR PRES>4) STR>0 LVLREQ<10]: %NAME%{%TAN%Level 9 Dueling Usable}%CONTINUE%
ItemDisplay[cm1 !UNI ((MAXDMG>1 LIFE>0) OR (MAXDMG>0 LIFE>9))]: %TAN%Max Dmg %WHITE%/ %RED%Life %BLUE%Small Charm{%NAME%}
ItemDisplay[cm1 !UNI ((MAXDMG>1 MFIND>0) OR (MAXDMG>0 MFIND>4))]: %TAN%Max Dmg %WHITE%/ %GREEN%MF %BLUE%Small Charm{%NAME%}
ItemDisplay[cm1 !UNI (MAXDMG>1 DEX>0)]: %TAN%Max Dmg %WHITE%/ %GREEN%DEX %BLUE%Small Charm{%NAME%}
ItemDisplay[cm1 !UNI (MAXDMG>1 STR>0)]: %TAN%Max Dmg %WHITE%/ %DARK_GREEN%STR %BLUE%Small Charm{%NAME%}
ItemDisplay[cm1 !UNI (MAXDMG>1 FRW>0)]: %TAN%Max Dmg %WHITE%/ %ORANGE%FRW %BLUE%Small Charm{%NAME%}
ItemDisplay[cm1 !UNI (MAXDMG>1 FHR>0)]: %TAN%Max Dmg %WHITE%/ %ORANGE%FHR %BLUE%Small Charm{%NAME%}
ItemDisplay[cm1 !UNI MAXDMG>1]: %TAN%Max Dmg %BLUE%Small Charm{%NAME%}
ItemDisplay[cm1 !UNI (RES>0 LIFE>0)]: %PURPLE%All Res %WHITE%/ %RED%Life %BLUE%Small Charm{%NAME%}
ItemDisplay[cm1 !UNI (RES>0 FRW>0)]: %PURPLE%All Res %WHITE%/ %ORANGE%FRW %BLUE%Small Charm{%NAME%}
ItemDisplay[cm1 !UNI (RES>0 FHR>0)]: %PURPLE%All Res %WHITE%/ %ORANGE%FHR %BLUE%Small Charm{%NAME%}
ItemDisplay[cm1 !UNI (RES>0 MFIND>0)]: %PURPLE%All Res %WHITE%/ %GREEN%MF %BLUE%Small Charm{%NAME%}
ItemDisplay[cm1 !UNI RES>0]: %PURPLE%All Res %BLUE%Small Charm{%NAME%}
ItemDisplay[cm1 !UNI (FRES>4 LIFE>7)]: %RED%Fire Res %WHITE%/ %RED%Life %BLUE%Small Charm{%NAME%}
ItemDisplay[cm1 !UNI (LRES>4 LIFE>7)]: %YELLOW%Light Res %WHITE%/ %RED%Life %BLUE%Small Charm{%NAME%}
ItemDisplay[cm1 !UNI (CRES>4 LIFE>7)]: %BLUE%Cold Res %WHITE%/ %RED%Life %BLUE%Small Charm{%NAME%}
ItemDisplay[cm1 !UNI (PRES>4 LIFE>7)]: %GREEN%Psn Res %WHITE%/ %RED%Life %BLUE%Small Charm{%NAME%}
ItemDisplay[cm1 !UNI (FRES>0 FRW>0)]: %RED%Fire Res %WHITE%/ %ORANGE%FRW %BLUE%Small Charm{%NAME%}
ItemDisplay[cm1 !UNI (LRES>0 FRW>0)]: %YELLOW%Light Res %WHITE%/ %ORANGE%FRW %BLUE%Small Charm{%NAME%}
ItemDisplay[cm1 !UNI (CRES>0 FRW>0)]: %BLUE%Cold Res %WHITE%/ %ORANGE%FRW %BLUE%Small Charm{%NAME%}
ItemDisplay[cm1 !UNI (PRES>0 FRW>0)]: %GREEN%Psn Res %WHITE%/ %ORANGE%FRW %BLUE%Small Charm{%NAME%}
ItemDisplay[cm1 !UNI (FRES>0 FHR>0)]: %RED%Fire Res %WHITE%/ %ORANGE%FHR %BLUE%Small Charm{%NAME%}
ItemDisplay[cm1 !UNI (LRES>0 FHR>0)]: %YELLOW%Light Res %WHITE%/ %ORANGE%FHR %BLUE%Small Charm{%NAME%}
ItemDisplay[cm1 !UNI (CRES>0 FHR>0)]: %BLUE%Cold Res %WHITE%/ %ORANGE%FHR %BLUE%Small Charm{%NAME%}
ItemDisplay[cm1 !UNI (PRES>0 FHR>0)]: %GREEN%Psn Res %WHITE%/ %ORANGE%FHR %BLUE%Small Charm{%NAME%}
ItemDisplay[cm1 !UNI (FRES>0 MFIND>0)]: %RED%Fire Res %WHITE%/ %GREEN%MF %BLUE%Small Charm{%NAME%}
ItemDisplay[cm1 !UNI (LRES>0 MFIND>0)]: %YELLOW%Light Res %WHITE%/ %GREEN%MF %BLUE%Small Charm{%NAME%}
ItemDisplay[cm1 !UNI (CRES>0 MFIND>0)]: %BLUE%Cold Res %WHITE%/ %GREEN%MF %BLUE%Small Charm{%NAME%}
ItemDisplay[cm1 !UNI (PRES>0 MFIND>0)]: %GREEN%Psn Res %WHITE%/ %GREEN%MF %BLUE%Small Charm{%NAME%}
ItemDisplay[cm1 !UNI (LIFE>13 OR MAXDMG>1) LIFE>9 LVLREQ<31]: %PURPLE%LLD %BLUE%%NAME%{%NAME%}
ItemDisplay[cm1 !UNI FRES>0]: %RED%Fire Res %BLUE%Small Charm{%NAME%}
ItemDisplay[cm1 !UNI LRES>0]: %YELLOW%Light Res %BLUE%Small Charm{%NAME%}
ItemDisplay[cm1 !UNI CRES>0]: %BLUE%Cold Res %BLUE%Small Charm{%NAME%}
ItemDisplay[cm1 !UNI PRES>0]: %GREEN%Psn Res %BLUE%Small Charm{%NAME%}
ItemDisplay[cm1 !UNI MFIND>0]: %GREEN%MF %BLUE%Small Charm{%NAME%}
ItemDisplay[cm1 !UNI LIFE>14]: %RED%Life %BLUE%Small Charm{%NAME%}
//Large Charms
ItemDisplay[cm2 !UNI ALVL<41 ALVL>37]: %NAME%{%GOLD%Cube %WHITE%with 3x Perfect Gems%NL%%TAN%Low Level Dueling Reroll Charm}%CONTINUE%
ItemDisplay[cm2 !UNI ((MANA>19 OR RES>5 OR STAT214>29 OR MAXDMG>3) (LIFE>15 OR DEX>3 OR STR>3 OR FRW>0 OR FHR>0)) LVLREQ<31]: %NAME%{%TAN%Low Level Dueling Usable}%CONTINUE%
ItemDisplay[cm2 !UNI ((STAT329>2 OR STAT330>2 OR STAT331>2 OR STAT332>2 OR STAT357>2) (LIFE>9 OR DEX>3 OR STR>3 OR FRW>0 OR FHR>0)) LVLREQ<31]: %NAME%{%TAN%Low Level Dueling Usable}%CONTINUE%
ItemDisplay[cm2 !UNI ((STAT329>1 OR STAT330>1 OR STAT331>1 OR STAT332>1 OR STAT357>1) (LIFE>9 OR DEX>3 OR STR>3 OR FRW>0 OR FHR>0)) LVLREQ<19]: %NAME%{%TAN%Level 18 Dueling Usable}%CONTINUE%
ItemDisplay[cm2 !UNI ((AR>29 OR MAXDMG>1 OR MANA>13 OR RES>4) (LIFE>9 OR DEX>3 OR STR>3 OR FRW>0 OR FHR>0)) LVLREQ<19]: %NAME%{%TAN%Level 18 Dueling Usable}%CONTINUE%
ItemDisplay[cm2 !UNI LIFE=15 LVLREQ<10]: %NAME%{%TAN%Level 9 Dueling Usable}%CONTINUE%
ItemDisplay[cm2 !UNI LIFE>11 (CRES>3 OR FRES>3 OR LRES>3 OR PRES>3 OR AR>9 OR MANA>0 OR STAT11>0) LVLREQ<10]: %NAME%{%TAN%Level 9 Dueling Usable}%CONTINUE%
//ItemDisplay[cm2 !UNI (STAT329>0 LIFE>0)]: %RED%Fire Dmg %WHITE%/ %RED%Life %BLUE%Large Charm{%NAME%}
//ItemDisplay[cm2 !UNI (STAT329>0 DEX>0)]: %RED%Fire Dmg %WHITE%/ %GREEN%DEX %BLUE%Large Charm{%NAME%}
//ItemDisplay[cm2 !UNI (STAT329>0 STR>0)]: %RED%Fire Dmg %WHITE%/ %DARK_GREEN%STR %BLUE%Large Charm{%NAME%}
//ItemDisplay[cm2 !UNI (STAT329>0 FRW>0)]: %RED%Fire Dmg %WHITE%/ %ORANGE%FRW %BLUE%Large Charm{%NAME%}
//ItemDisplay[cm2 !UNI (STAT329>0 FHR>0)]: %RED%Fire Dmg %WHITE%/ %ORANGE%FHR %BLUE%Large Charm{%NAME%}
//ItemDisplay[cm2 !UNI STAT329>0]: %RED%Fire Dmg %BLUE%Large Charm{%NAME%}
//ItemDisplay[cm2 !UNI (STAT330>0 LIFE>0)]:%YELLOW%Light Dmg %WHITE%/ %RED%Life %BLUE%Large Charm{%NAME%}
//ItemDisplay[cm2 !UNI (STAT330>0 DEX>0)]: %YELLOW%Light Dmg %WHITE%/ %GREEN%DEX %BLUE%Large Charm{%NAME%}
//ItemDisplay[cm2 !UNI (STAT330>0 STR>0)]: %YELLOW%Light Dmg %WHITE%/ %DARK_GREEN%STR %BLUE%Large Charm{%NAME%}
//ItemDisplay[cm2 !UNI (STAT330>0 FRW>0)]: %YELLOW%Light Dmg %WHITE%/ %ORANGE%FRW %BLUE%Large Charm{%NAME%}
//ItemDisplay[cm2 !UNI (STAT330>0 FHR>0)]: %YELLOW%Light Dmg %WHITE%/ %ORANGE%FHR %BLUE%Large Charm{%NAME%}
//ItemDisplay[cm2 !UNI STAT330>0]: %YELLOW%Light Dmg %BLUE%Large Charm{%NAME%}
//ItemDisplay[cm2 !UNI (STAT331>0 LIFE>0)]: %BLUE%Cold Dmg %WHITE%/ %RED%Life %BLUE%Large Charm{%NAME%}
//ItemDisplay[cm2 !UNI (STAT331>0 DEX>0)]: %BLUE%Cold Dmg %WHITE%/ %GREEN%DEX %BLUE%Large Charm{%NAME%}
//ItemDisplay[cm2 !UNI (STAT331>0 STR>0)]: %BLUE%Cold Dmg %WHITE%/ %DARK_GREEN%STR %BLUE%Large Charm{%NAME%}
//ItemDisplay[cm2 !UNI (STAT331>0 FRW>0)]: %BLUE%Cold Dmg %WHITE%/ %ORANGE%FRW %BLUE%Large Charm{%NAME%}
//ItemDisplay[cm2 !UNI (STAT331>0 FHR>0)]: %BLUE%Cold Dmg %WHITE%/ %ORANGE%FHR %BLUE%Large Charm{%NAME%}
//ItemDisplay[cm2 !UNI STAT331>0]: %BLUE%Cold Dmg %BLUE%Large Charm{%NAME%}
//ItemDisplay[cm2 !UNI (STAT332>0 LIFE>0)]:%GREEN%Psn Dmg %WHITE%/ %RED%Life %BLUE%Large Charm{%NAME%}
//ItemDisplay[cm2 !UNI (STAT332>0 DEX>0)]: %GREEN%Psn Dmg %WHITE%/ %GREEN%DEX %BLUE%Large Charm{%NAME%}
//ItemDisplay[cm2 !UNI (STAT332>0 STR>0)]: %GREEN%Psn Dmg %WHITE%/ %DARK_GREEN%STR %BLUE%Large Charm{%NAME%}
//ItemDisplay[cm2 !UNI (STAT332>0 FRW>0)]: %GREEN%Psn Dmg %WHITE%/ %ORANGE%FRW %BLUE%Large Charm{%NAME%}
//ItemDisplay[cm2 !UNI (STAT332>0 FHR>0)]: %GREEN%Psn Dmg %WHITE%/ %ORANGE%FHR %BLUE%Large Charm{%NAME%}
//ItemDisplay[cm2 !UNI STAT332>0]: %GREEN%Psn Dmg %BLUE%Large Charm{%NAME%}
//ItemDisplay[cm2 !UNI (STAT357>0 LIFE>0)]:%GRAY%Magic Dmg %WHITE%/ %RED%Life %BLUE%Large Charm{%NAME%}
//ItemDisplay[cm2 !UNI (STAT357>0 DEX>0)]: %GRAY%Magic Dmg %WHITE%/ %GREEN%DEX %BLUE%Large Charm{%NAME%}
//ItemDisplay[cm2 !UNI (STAT357>0 STR>0)]: %GRAY%Magic Dmg %WHITE%/ %DARK_GREEN%STR %BLUE%Large Charm{%NAME%}
//ItemDisplay[cm2 !UNI (STAT357>0 FRW>0)]: %GRAY%Magic Dmg %WHITE%/ %ORANGE%FRW %BLUE%Large Charm{%NAME%}
//ItemDisplay[cm2 !UNI (STAT357>0 FHR>0)]: %GRAY%Magic Dmg %WHITE%/ %ORANGE%FHR %BLUE%Large Charm{%NAME%}
//ItemDisplay[cm2 !UNI STAT357>0]: %GRAY%Magic Dmg %BLUE%Large Charm{%NAME%}
//ItemDisplay[cm2 !UNI (MAXDMG>2 LIFE>0)]: %TAN%Max Dmg %WHITE%/ %RED%Life %BLUE%Large Charm{%NAME%}
//ItemDisplay[cm2 !UNI (MAXDMG>2 DEX>0)]: %TAN%Max Dmg %WHITE%/ %GREEN%DEX %BLUE%Large Charm{%NAME%}
//ItemDisplay[cm2 !UNI (MAXDMG>2 STR>0)]: %TAN%Max Dmg %WHITE%/ %DARK_GREEN%STR %BLUE%Large Charm{%NAME%}
//ItemDisplay[cm2 !UNI (MAXDMG>2 FRW>0)]: %TAN%Max Dmg %WHITE%/ %ORANGE%FRW %BLUE%Large Charm{%NAME%}
//ItemDisplay[cm2 !UNI (MAXDMG>2 FHR>0)]: %TAN%Max Dmg %WHITE%/ %ORANGE%FHR %BLUE%Large Charm{%NAME%}
//ItemDisplay[cm2 !UNI MAXDMG>3]: %TAN%Max Dmg %BLUE%Large Charm{%NAME%}
//ItemDisplay[cm2 !UNI (RES>0 FRW>0)]: %PURPLE%All Res %WHITE%/ %ORANGE%FRW %BLUE%Large Charm{%NAME%}
//ItemDisplay[cm2 !UNI (RES>0 FHR>0)]: %PURPLE%All Res %WHITE%/ %ORANGE%FHR %BLUE%Large Charm{%NAME%}
//ItemDisplay[cm2 !UNI (RES>0 LIFE>0)]: %PURPLE%All Res %WHITE%/ %RED%Life %BLUE%Large Charm{%NAME%}
//ItemDisplay[cm2 !UNI RES>0]: %PURPLE%All Res %BLUE%Large Charm{%NAME%}
//ItemDisplay[cm2 !UNI ((LIFE>13 LIFE<16) OR LIFE>29)]: %RED%Life %BLUE%Large Charm{%NAME%}
//Grand Charms
ItemDisplay[cm3 !UNI ((MANA>30 OR RES>9 OR STAT214>43 OR MAXDMG>6 OR AR>79) (LIFE>17 OR DEX>5 OR STR>5 OR FRW>0 OR FHR>0)) LVLREQ<31]: %NAME%{%TAN%Low Level Dueling Usable}%CONTINUE%
ItemDisplay[cm3 !UNI ((RES>7 OR MAXDMG>3 OR AR>49) (LIFE>9 OR DEX>3 OR STR>3 OR FRW>0 OR FHR>0)) LVLREQ<19]: %NAME%{%TAN%Level 18 Dueling Usable}%CONTINUE%
ItemDisplay[cm3 !UNI ((STAT214>19 OR MANA>20) (LIFE>11 OR DEX>5 OR STR>5 OR FRW>0 OR FHR>0)) LVLREQ<19]: %NAME%{%TAN%Level 18 Dueling Usable}%CONTINUE%
ItemDisplay[cm3 !UNI ((FHR>0 OR LIFE>12) (AR>29 OR STAT214>9 OR MANA>13 OR CRES>11 OR FRES>11 OR LRES>11 OR PRES>11 OR RES>4)) LVLREQ<10]: %NAME%{%TAN%Level 9 Dueling Usable}%CONTINUE%
ItemDisplay[cm3 ID UNI !NMAG (MFIND<29)]: %PURPLE%:%RED%:%YELLOW%: %GOLD%Gheed's Fortune %YELLOW%:%RED%:%PURPLE%:{%SAGE%-------------------------------%NL%%RED%Bad %YELLOW%Magic Find %GOLD%Gheed%NL%%SAGE%-------------------------------}
ItemDisplay[cm3 ID UNI !NMAG (MFIND>30 MFIND<39)]: %PURPLE%:%RED%:%YELLOW%: %GOLD%Gheed's Fortune %YELLOW%:%RED%:%PURPLE%:{%SAGE%-------------------------------%NL%%GREEN%Good %YELLOW%Magic Find %GOLD%Gheed%NL%%SAGE%-------------------------------}
ItemDisplay[cm3 ID UNI !NMAG (MFIND=40)]: %PURPLE%:%RED%:%YELLOW%: %GOLD%Gheed's Fortune %YELLOW%:%RED%:%PURPLE%:{%SAGE%-------------------------------%NL%%PURPLE%Perfect %YELLOW%Magic Find %GOLD%Gheed%NL%%SAGE%-------------------------------}
//
//ItemDisplay[cm3 !UNI (MAXDMG>5 LIFE>0)]: %TAN%Max Dmg %WHITE%/ %RED%Life %BLUE%Grand Charm{%NAME%}
//ItemDisplay[cm3 !UNI (MAXDMG>5 FRW>0)]: %TAN%Max Dmg %WHITE%/ %ORANGE%FRW %BLUE%Grand Charm{%NAME%}
//ItemDisplay[cm3 !UNI (MAXDMG>5 FHR>0)]: %TAN%Max Dmg %WHITE%/ %ORANGE%FHR %BLUE%Grand Charm{%NAME%}
//ItemDisplay[cm3 !UNI (MAXDMG>5 DEX>0)]: %TAN%Max Dmg %WHITE%/ %GREEN%DEX %BLUE%Grand Charm{%NAME%}
//ItemDisplay[cm3 !UNI (MAXDMG>5 STR>0)]: %TAN%Max Dmg %WHITE%/ %DARK_GREEN%STR %BLUE%Grand Charm{%NAME%}
//ItemDisplay[cm3 !UNI MAXDMG>7]: %TAN%Max Dmg %BLUE%Grand Charm{%NAME%}
//ItemDisplay[cm3 !UNI (RES>0 LIFE>0)]: %PURPLE%All Res %WHITE%/ %RED%Life %BLUE%Grand Charm{%NAME%}
//ItemDisplay[cm3 !UNI (RES>0 FRW>0)]: %PURPLE%All Res %WHITE%/ %ORANGE%FRW %BLUE%Grand Charm{%NAME%}
//ItemDisplay[cm3 !UNI (RES>0 FHR>0)]: %PURPLE%All Res %WHITE%/ %ORANGE%FHR %BLUE%Grand Charm{%NAME%}
//ItemDisplay[cm3 !UNI RES>0]: %PURPLE%All Res %BLUE%Grand Charm{%NAME%}
////Skillers
//ItemDisplay[cm3 (TABSK0>0 FHR>0)]: %PURPLE%Fletcher's %WHITE%/ %ORANGE%FHR %BLUE%Grand Charm{%NAME%}
//ItemDisplay[cm3 (TABSK2>0 FHR>0)]: %PURPLE%Harpoonist's %WHITE%/ %ORANGE%FHR %BLUE%Grand Charm{%NAME%}
//ItemDisplay[cm3 (TABSK1>0 FHR>0)]: %PURPLE%Acrobat's %WHITE%/ %ORANGE%FHR %BLUE%Grand Charm{%NAME%}
//ItemDisplay[cm3 (TABSK8>0 FHR>0)]: %PURPLE%Burning %WHITE%/ %ORANGE%FHR %BLUE%Grand Charm{%NAME%}
//ItemDisplay[cm3 (TABSK9>0 FHR>0)]: %PURPLE%Sparking %WHITE%/ %ORANGE%FHR %BLUE%Grand Charm{%NAME%}
//ItemDisplay[cm3 (TABSK10>0 FHR>0)]: %PURPLE%Chilling %WHITE%/ %ORANGE%FHR %BLUE%Grand Charm{%NAME%}
//ItemDisplay[cm3 (TABSK16>0 FHR>0)]: %PURPLE%Hexing %WHITE%/ %ORANGE%FHR %BLUE%Grand Charm{%NAME%}
//ItemDisplay[cm3 (TABSK17>0 FHR>0)]: %PURPLE%Fungal %WHITE%/ %ORANGE%FHR %BLUE%Grand Charm{%NAME%}
//ItemDisplay[cm3 (TABSK18>0 FHR>0)]: %PURPLE%Graverobber's %WHITE%/ %ORANGE%FHR %BLUE%Grand Charm{%NAME%}
//ItemDisplay[cm3 (TABSK24>0 FHR>0)]: %PURPLE%Lion Branded %WHITE%/ %ORANGE%FHR %BLUE%Grand Charm{%NAME%}
//ItemDisplay[cm3 (TABSK25>0 FHR>0)]: %PURPLE%Captain's %WHITE%/ %ORANGE%FHR %BLUE%Grand Charm{%NAME%}
//ItemDisplay[cm3 (TABSK26>0 FHR>0)]: %PURPLE%Preserver's %WHITE%/ %ORANGE%FHR %BLUE%Grand Charm{%NAME%}
//ItemDisplay[cm3 (TABSK32>0 FHR>0)]: %PURPLE%Fanatic %WHITE%/ %ORANGE%FHR %BLUE%Grand Charm{%NAME%}
//ItemDisplay[cm3 (TABSK33>0 FHR>0)]: %PURPLE%Expert's %WHITE%/ %ORANGE%FHR %BLUE%Grand Charm{%NAME%}
//ItemDisplay[cm3 (TABSK34>0 FHR>0)]: %PURPLE%Sounding %WHITE%/ %ORANGE%FHR %BLUE%Grand Charm{%NAME%}
//ItemDisplay[cm3 (TABSK40>0 FHR>0)]: %PURPLE%Trainer's %WHITE%/ %ORANGE%FHR %BLUE%Grand Charm{%NAME%}
//ItemDisplay[cm3 (TABSK41>0 FHR>0)]: %PURPLE%Spiritual %WHITE%/ %ORANGE%FHR %BLUE%Grand Charm{%NAME%}
//ItemDisplay[cm3 (TABSK42>0 FHR>0)]: %PURPLE%Nature's %WHITE%/ %ORANGE%FHR %BLUE%Grand Charm{%NAME%}
//ItemDisplay[cm3 (TABSK48>0 FHR>0)]: %PURPLE%Entrapping %WHITE%/ %ORANGE%FHR %BLUE%Grand Charm{%NAME%}
//ItemDisplay[cm3 (TABSK49>0 FHR>0)]: %PURPLE%Mentalist's %WHITE%/ %ORANGE%FHR %BLUE%Grand Charm{%NAME%}
//ItemDisplay[cm3 (TABSK50>0 FHR>0)]: %PURPLE%Shogukusha's %WHITE%/ %ORANGE%FHR %BLUE%Grand Charm{%NAME%}
//ItemDisplay[cm3 (TABSK0>0 FRW>0)]: %PURPLE%Fletcher's %WHITE%/ %ORANGE%FRW %BLUE%Grand Charm{%NAME%}
//ItemDisplay[cm3 (TABSK2>0 FRW>0)]: %PURPLE%Harpoonist's %WHITE%/ %ORANGE%FRW %BLUE%Grand Charm{%NAME%}
//ItemDisplay[cm3 (TABSK1>0 FRW>0)]: %PURPLE%Acrobat's %WHITE%/ %ORANGE%FRW %BLUE%Grand Charm{%NAME%}
//ItemDisplay[cm3 (TABSK8>0 FRW>0)]: %PURPLE%Burning %WHITE%/ %ORANGE%FRW %BLUE%Grand Charm{%NAME%}
//ItemDisplay[cm3 (TABSK9>0 FRW>0)]: %PURPLE%Sparking %WHITE%/ %ORANGE%FRW %BLUE%Grand Charm{%NAME%}
//ItemDisplay[cm3 (TABSK10>0 FRW>0)]: %PURPLE%Chilling %WHITE%/ %ORANGE%FRW %BLUE%Grand Charm{%NAME%}
//ItemDisplay[cm3 (TABSK16>0 FRW>0)]: %PURPLE%Hexing %WHITE%/ %ORANGE%FRW %BLUE%Grand Charm{%NAME%}
//ItemDisplay[cm3 (TABSK17>0 FRW>0)]: %PURPLE%Fungal %WHITE%/ %ORANGE%FRW %BLUE%Grand Charm{%NAME%}
//ItemDisplay[cm3 (TABSK18>0 FRW>0)]: %PURPLE%Graverobber's %WHITE%/ %ORANGE%FRW %BLUE%Grand Charm{%NAME%}
//ItemDisplay[cm3 (TABSK24>0 FRW>0)]: %PURPLE%Lion Branded %WHITE%/ %ORANGE%FRW %BLUE%Grand Charm{%NAME%}
//ItemDisplay[cm3 (TABSK25>0 FRW>0)]: %PURPLE%Captain's %WHITE%/ %ORANGE%FRW %BLUE%Grand Charm{%NAME%}
//ItemDisplay[cm3 (TABSK26>0 FRW>0)]: %PURPLE%Preserver's %WHITE%/ %ORANGE%FRW %BLUE%Grand Charm{%NAME%}
//ItemDisplay[cm3 (TABSK32>0 FRW>0)]: %PURPLE%Fanatic %WHITE%/ %ORANGE%FRW %BLUE%Grand Charm{%NAME%}
//ItemDisplay[cm3 (TABSK33>0 FRW>0)]: %PURPLE%Expert's %WHITE%/ %ORANGE%FRW %BLUE%Grand Charm{%NAME%}
//ItemDisplay[cm3 (TABSK34>0 FRW>0)]: %PURPLE%Sounding %WHITE%/ %ORANGE%FRW %BLUE%Grand Charm{%NAME%}
//ItemDisplay[cm3 (TABSK40>0 FRW>0)]: %PURPLE%Trainer's %WHITE%/ %ORANGE%FRW %BLUE%Grand Charm{%NAME%}
//ItemDisplay[cm3 (TABSK41>0 FRW>0)]: %PURPLE%Spiritual %WHITE%/ %ORANGE%FRW %BLUE%Grand Charm{%NAME%}
//ItemDisplay[cm3 (TABSK42>0 FRW>0)]: %PURPLE%Nature's %WHITE%/ %ORANGE%FRW %BLUE%Grand Charm{%NAME%}
//ItemDisplay[cm3 (TABSK48>0 FRW>0)]: %PURPLE%Entrapping %WHITE%/ %ORANGE%FRW %BLUE%Grand Charm{%NAME%}
//ItemDisplay[cm3 (TABSK49>0 FRW>0)]: %PURPLE%Mentalist's %WHITE%/ %ORANGE%FRW %BLUE%Grand Charm{%NAME%}
//ItemDisplay[cm3 (TABSK50>0 FRW>0)]: %PURPLE%Shogukusha's %WHITE%/ %ORANGE%FRW %BLUE%Grand Charm{%NAME%}
//ItemDisplay[cm3 (TABSK0>0 LIFE>0)]: %PURPLE%Fletcher's %WHITE%/ %RED%Life %BLUE%Grand Charm{%NAME%}
//ItemDisplay[cm3 (TABSK2>0 LIFE>0)]: %PURPLE%Harpoonist's %WHITE%/ %RED%Life %BLUE%Grand Charm{%NAME%}
//ItemDisplay[cm3 (TABSK1>0 LIFE>0)]: %PURPLE%Acrobat's %WHITE%/ %RED%Life %BLUE%Grand Charm{%NAME%}
//ItemDisplay[cm3 (TABSK8>0 LIFE>0)]: %PURPLE%Burning %WHITE%/ %RED%Life %BLUE%Grand Charm{%NAME%}
//ItemDisplay[cm3 (TABSK9>0 LIFE>0)]: %PURPLE%Sparking %WHITE%/ %RED%Life %BLUE%Grand Charm{%NAME%}
//ItemDisplay[cm3 (TABSK10>0 LIFE>0)]: %PURPLE%Chilling %WHITE%/ %RED%Life %BLUE%Grand Charm{%NAME%}
//ItemDisplay[cm3 (TABSK16>0 LIFE>0)]: %PURPLE%Hexing %WHITE%/ %RED%Life %BLUE%Grand Charm{%NAME%}
//ItemDisplay[cm3 (TABSK17>0 LIFE>0)]: %PURPLE%Fungal %WHITE%/ %RED%Life %BLUE%Grand Charm{%NAME%}
//ItemDisplay[cm3 (TABSK18>0 LIFE>0)]: %PURPLE%Graverobber's %WHITE%/ %RED%Life %BLUE%Grand Charm{%NAME%}
//ItemDisplay[cm3 (TABSK24>0 LIFE>0)]: %PURPLE%Lion Branded %WHITE%/ %RED%Life %BLUE%Grand Charm{%NAME%}
//ItemDisplay[cm3 (TABSK25>0 LIFE>0)]: %PURPLE%Captain's %WHITE%/ %RED%Life %BLUE%Grand Charm{%NAME%}
//ItemDisplay[cm3 (TABSK26>0 LIFE>0)]: %PURPLE%Preserver's %WHITE%/ %RED%Life %BLUE%Grand Charm{%NAME%}
//ItemDisplay[cm3 (TABSK32>0 LIFE>0)]: %PURPLE%Fanatic %WHITE%/ %RED%Life %BLUE%Grand Charm{%NAME%}
//ItemDisplay[cm3 (TABSK33>0 LIFE>0)]: %PURPLE%Expert's %WHITE%/ %RED%Life %BLUE%Grand Charm{%NAME%}
//ItemDisplay[cm3 (TABSK34>0 LIFE>0)]: %PURPLE%Sounding %WHITE%/ %RED%Life %BLUE%Grand Charm{%NAME%}
//ItemDisplay[cm3 (TABSK40>0 LIFE>0)]: %PURPLE%Trainer's %WHITE%/ %RED%Life %BLUE%Grand Charm{%NAME%}
//ItemDisplay[cm3 (TABSK41>0 LIFE>0)]: %PURPLE%Spiritual %WHITE%/ %RED%Life %BLUE%Grand Charm{%NAME%}
//ItemDisplay[cm3 (TABSK42>0 LIFE>0)]: %PURPLE%Nature's %WHITE%/ %RED%Life %BLUE%Grand Charm{%NAME%}
//ItemDisplay[cm3 (TABSK48>0 LIFE>0)]: %PURPLE%Entrapping %WHITE%/ %RED%Life %BLUE%Grand Charm{%NAME%}
//ItemDisplay[cm3 (TABSK49>0 LIFE>0)]: %PURPLE%Mentalist's %WHITE%/ %RED%Life %BLUE%Grand Charm{%NAME%}
//ItemDisplay[cm3 (TABSK50>0 LIFE>0)]: %PURPLE%Shogukusha's %WHITE%/ %RED%Life %BLUE%Grand Charm{%NAME%}
//Amazon
ItemDisplay[cm3 TABSK0>0]: %PURPLE%Fletcher's %BLUE%Grand Charm %GRAY%[%SAGE%Skiller%GRAY%]
ItemDisplay[cm3 TABSK2>0]: %PURPLE%Harpoonist's %BLUE%Grand Charm %GRAY%[%SAGE%Skiller%GRAY%]
ItemDisplay[cm3 TABSK1>0]: %PURPLE%Acrobat's %BLUE%Grand Charm %GRAY%[%SAGE%Skiller%GRAY%]
//Sorc
ItemDisplay[cm3 TABSK8>0]: %PURPLE%Burning %BLUE%Grand Charm %GRAY%[%SAGE%Skiller%GRAY%]
ItemDisplay[cm3 TABSK9>0]: %PURPLE%Sparking %BLUE%Grand Charm %GRAY%[%SAGE%Skiller%GRAY%]
ItemDisplay[cm3 TABSK10>0]: %PURPLE%Chilling %BLUE%Grand Charm %GRAY%[%SAGE%Sorc %TAN%Skiller%GRAY%]{%PURPLE%--%RED%--%ORANGE%---------------------------%NL%%SAGE%Sorc %ORANGE%Cold %TAN%Skiller%NL%%PURPLE%--%RED%--%ORANGE%---------------------------}
//Necro
ItemDisplay[cm3 TABSK16>0]: %PURPLE%Hexing %BLUE%Grand Charm %GRAY%[%SAGE%Skiller%GRAY%]
ItemDisplay[cm3 TABSK17>0]: %PURPLE%Fungal %BLUE%Grand Charm %GRAY%[%SAGE%Skiller%GRAY%]
ItemDisplay[cm3 TABSK18>0]: %PURPLE%Graverobber's %BLUE%Grand Charm %GRAY%[%SAGE%Skiller%GRAY%]
//Paladin
ItemDisplay[cm3 TABSK24>0]: %PURPLE%Lion Branded %BLUE%Grand Charm %GRAY%[%SAGE%Skiller%GRAY%]
ItemDisplay[cm3 TABSK25>0]: %PURPLE%Captain's %BLUE%Grand Charm %GRAY%[%SAGE%Skiller%GRAY%]
ItemDisplay[cm3 TABSK26>0]: %PURPLE%Preserver's %BLUE%Grand Charm %GRAY%[%SAGE%Skiller%GRAY%]
//Barb
ItemDisplay[cm3 TABSK32>0]: %PURPLE%Fanatic %BLUE%Grand Charm %GRAY%[%SAGE%Barb %TAN%Skiller%GRAY%]{%PURPLE%--%RED%--%ORANGE%---------------------------%NL%%SAGE%Barbar %ORANGE%Combat %TAN%Skiller%NL%%PURPLE%--%RED%--%ORANGE%---------------------------}
ItemDisplay[cm3 TABSK33>0]: %PURPLE%Expert's %BLUE%Grand Charm %GRAY%[%SAGE%Barb %TAN%Skiller%GRAY%]{%PURPLE%--%RED%--%ORANGE%---------------------------%NL%%SAGE%Barbar %ORANGE%Masteries %TAN%Skiller%NL%%PURPLE%--%RED%--%ORANGE%---------------------------}
ItemDisplay[cm3 TABSK34>0]: %PURPLE%Sounding %BLUE%Grand Charm %GRAY%[%SAGE%Skiller%GRAY%]
//Druide
ItemDisplay[cm3 TABSK40>0]: %PURPLE%Trainer's %BLUE%Grand Charm %GRAY%[%SAGE%Skiller%GRAY%]
ItemDisplay[cm3 TABSK41>0]: %PURPLE%Spiritual %BLUE%Grand Charm %GRAY%[%SAGE%Skiller%GRAY%]
ItemDisplay[cm3 TABSK42>0]: %PURPLE%Nature's %BLUE%Grand Charm %GRAY%[%SAGE%Skiller%GRAY%]
//Assa
ItemDisplay[cm3 TABSK48>0]: %PURPLE%Entrapping %BLUE%Grand Charm %GRAY%[%SAGE%Skiller%GRAY%]
ItemDisplay[cm3 TABSK49>0]: %PURPLE%Mentalist's %BLUE%Grand Charm %GRAY%[%SAGE%Skiller%GRAY%]
ItemDisplay[cm3 TABSK50>0]: %PURPLE%Shogukusha's %BLUE%Grand Charm %GRAY%[%SAGE%Skiller%GRAY%]
//Note on High ILVL Grand Charms
ItemDisplay[cm3 MAG ID ILVL>90 !FILTLVL=5]: %NAME%{%TAN%ILVL 91+ Grand Charm}
ItemDisplay[cm3 MAG ID ILVL>90 FILTLVL=5]: %NAME%{%GOLD%Cube %WHITE%with 3x Perfect Gems%NL%ILVL %GREEN%91+ %BLUE%Grand Charm%WHITE% Reroll:}
//----------------------------------------- Socketables --------------------------------------------
//Gems
ItemDisplay[(gzv OR glw OR glg OR glr OR glb OR gly OR skl) CLVL<75]: %DOT-66%%NAME%%CONTINUE%
ItemDisplay[gzv]: %DOT-66%%TIER-1%%NAME% %ORANGE%(%PURPLE%o%ORANGE%)%WHITE%%CONTINUE%
ItemDisplay[glw]: %DOT-66%%TIER-1%%NAME% %ORANGE%(%WHITE%o%ORANGE%)%WHITE%%CONTINUE%
ItemDisplay[glg]: %DOT-66%%TIER-1%%NAME% %ORANGE%(%GREEN%o%ORANGE%)%WHITE%%CONTINUE%
ItemDisplay[glr]: %DOT-66%%TIER-1%%NAME% %ORANGE%(%RED%o%ORANGE%)%WHITE%%CONTINUE%
ItemDisplay[glb]: %DOT-66%%TIER-1%%NAME% %ORANGE%(%BLUE%o%ORANGE%)%WHITE%%CONTINUE%
ItemDisplay[gly]: %DOT-66%%TIER-1%%NAME% %ORANGE%(%YELLOW%o%ORANGE%)%WHITE%%CONTINUE%
ItemDisplay[skl]: %DOT-66%%TIER-1%%NAME% %ORANGE%(%GRAY%o%ORANGE%)%WHITE%%CONTINUE%
ItemDisplay[gpv]: %DOT-66%%NAME% %ORANGE%(%PURPLE%@%ORANGE%)%WHITE%%CONTINUE%
ItemDisplay[gpw]: %DOT-66%%NAME% %ORANGE%(%WHITE%@%ORANGE%)%WHITE%%CONTINUE%
ItemDisplay[gpg]: %DOT-66%%NAME% %ORANGE%(%GREEN%@%ORANGE%)%WHITE%%CONTINUE%
ItemDisplay[gpr]: %DOT-66%%NAME% %ORANGE%(%RED%@%ORANGE%)%WHITE%%CONTINUE%
ItemDisplay[gpb]: %DOT-66%%NAME% %ORANGE%(%BLUE%@%ORANGE%)%WHITE%%CONTINUE%
ItemDisplay[gpy]: %DOT-66%%NAME% %ORANGE%(%YELLOW%@%ORANGE%)%WHITE%%CONTINUE%
ItemDisplay[skz]: %DOT-66%%NAME% %ORANGE%(%GRAY%@%ORANGE%)%WHITE%%CONTINUE%
ItemDisplay[gzv OR glw OR glg OR glr OR glb OR gly OR skl OR gpv OR gpw OR gpg OR gpr OR gpb OR gpy OR skz]: %NAME%%WHITE%{%TAN%Control%WHITE%+%TAN%Shift %WHITE%click to %GRAY%(un)%WHITE%stack%NL%}
//Amethyst
ItemDisplay[GEMTYPE=1 GEM=1]: %NAME% %ORANGE%(%PURPLE%*%ORANGE%)%WHITE%%CONTINUE%
ItemDisplay[GEMTYPE=1 GEM=2]: %NAME% %ORANGE%(%PURPLE%?%ORANGE%)%WHITE%%CONTINUE%
ItemDisplay[GEMTYPE=1 GEM=3]: %NAME% %ORANGE%(%PURPLE%?%ORANGE%)%WHITE%%CONTINUE%
ItemDisplay[GEMTYPE=1 GEM=4]: %DOT-66%%TIER-1%%NAME% %ORANGE%(%PURPLE%o%ORANGE%)%WHITE%%CONTINUE%
ItemDisplay[GEMTYPE=1 GEM=5]: %DOT-66%%NAME% %ORANGE%(%PURPLE%@%ORANGE%)%WHITE%%CONTINUE%
//Diamond
ItemDisplay[GEMTYPE=2 GEM=1]: %NAME% %ORANGE%(%WHITE%*%ORANGE%)%WHITE%%CONTINUE%
ItemDisplay[GEMTYPE=2 GEM=2]: %NAME% %ORANGE%(%WHITE%?%ORANGE%)%WHITE%%CONTINUE%
ItemDisplay[GEMTYPE=2 GEM=3]: %NAME% %ORANGE%(%WHITE%?%ORANGE%)%WHITE%%CONTINUE%
ItemDisplay[GEMTYPE=2 GEM=4]: %DOT-66%%TIER-1%%NAME% %ORANGE%(%WHITE%o%ORANGE%)%WHITE%%CONTINUE%
ItemDisplay[GEMTYPE=2 GEM=5]: %DOT-66%%NAME% %ORANGE%(%WHITE%@%ORANGE%)%WHITE%%CONTINUE%
//Emerald
ItemDisplay[GEMTYPE=3 GEM=1]: %NAME% %ORANGE%(%GREEN%*%ORANGE%)%WHITE%%CONTINUE%
ItemDisplay[GEMTYPE=3 GEM=2]: %NAME% %ORANGE%(%GREEN%?%ORANGE%)%WHITE%%CONTINUE%
ItemDisplay[GEMTYPE=3 GEM=3]: %NAME% %ORANGE%(%GREEN%?%ORANGE%)%WHITE%%CONTINUE%
ItemDisplay[GEMTYPE=3 GEM=4]: %DOT-66%%TIER-1%%NAME% %ORANGE%(%GREEN%o%ORANGE%)%WHITE%%CONTINUE%
ItemDisplay[GEMTYPE=3 GEM=5]: %DOT-66%%NAME% %ORANGE%(%GREEN%@%ORANGE%)%WHITE%%CONTINUE%
//Ruby
ItemDisplay[GEMTYPE=4 GEM=1]: %NAME% %ORANGE%(%RED%*%ORANGE%)%WHITE%%CONTINUE%
ItemDisplay[GEMTYPE=4 GEM=2]: %NAME% %ORANGE%(%RED%?%ORANGE%)%WHITE%%CONTINUE%
ItemDisplay[GEMTYPE=4 GEM=3]: %NAME% %ORANGE%(%RED%?%ORANGE%)%WHITE%%CONTINUE%
ItemDisplay[GEMTYPE=4 GEM=4]: %DOT-66%%TIER-1%%NAME% %ORANGE%(%RED%o%ORANGE%)%WHITE%%CONTINUE%
ItemDisplay[GEMTYPE=4 GEM=5]: %DOT-66%%NAME% %ORANGE%(%RED%@%ORANGE%)%WHITE%%CONTINUE%
//Sapphires
ItemDisplay[GEMTYPE=5 GEM=1]: %NAME% %ORANGE%(%BLUE%*%ORANGE%)%WHITE%%CONTINUE%
ItemDisplay[GEMTYPE=5 GEM=2]: %NAME% %ORANGE%(%BLUE%?%ORANGE%)%WHITE%%CONTINUE%
ItemDisplay[GEMTYPE=5 GEM=3]: %NAME% %ORANGE%(%BLUE%?%ORANGE%)%WHITE%%CONTINUE%
ItemDisplay[GEMTYPE=5 GEM=4]: %DOT-66%%TIER-1%%NAME% %ORANGE%(%BLUE%o%ORANGE%)%WHITE%%CONTINUE%
ItemDisplay[GEMTYPE=5 GEM=5]: %DOT-66%%NAME% %ORANGE%(%BLUE%@%ORANGE%)%WHITE%%CONTINUE%
//Topazes
ItemDisplay[GEMTYPE=6 GEM=1]: %NAME% %ORANGE%(%YELLOW%*%ORANGE%)%WHITE%%CONTINUE%
ItemDisplay[GEMTYPE=6 GEM=2]: %NAME% %ORANGE%(%YELLOW%?%ORANGE%)%WHITE%%CONTINUE%
ItemDisplay[GEMTYPE=6 GEM=3]: %NAME% %ORANGE%(%YELLOW%?%ORANGE%)%WHITE%%CONTINUE%
ItemDisplay[GEMTYPE=6 GEM=4]: %DOT-66%%TIER-1%%NAME% %ORANGE%(%YELLOW%o%ORANGE%)%WHITE%%CONTINUE%
ItemDisplay[GEMTYPE=6 GEM=5]: %DOT-66%%NAME% %ORANGE%(%YELLOW%@%ORANGE%)%WHITE%%CONTINUE%
//Skulls
ItemDisplay[GEMTYPE=7 GEM=1]: %NAME% %ORANGE%(%GRAY%*%ORANGE%)%WHITE%%CONTINUE%
ItemDisplay[GEMTYPE=7 GEM=2]: %NAME% %ORANGE%(%GRAY%?%ORANGE%)%WHITE%%CONTINUE%
ItemDisplay[GEMTYPE=7 GEM=3]: %NAME% %ORANGE%(%GRAY%?%ORANGE%)%WHITE%%CONTINUE%
ItemDisplay[GEMTYPE=7 GEM=4]: %DOT-66%%TIER-1%%NAME% %ORANGE%(%GRAY%o%ORANGE%)%WHITE%%CONTINUE%
ItemDisplay[GEMTYPE=7 GEM=5]: %DOT-66%%NAME% %ORANGE%(%GRAY%@%ORANGE%)%WHITE%%CONTINUE%
//Hiding Low Gems
ItemDisplay[GEM<4 DIFF>1 CLVL>30]: %NAME%%WHITE%{%NAME%}%CONTINUE%
ItemDisplay[GEM<4 DIFF>1 CLVL>30 !(MAPID=1 OR MAPID=40 OR MAPID=75 OR MAPID=103 OR MAPID=109) !FILTLVL=0]:
ItemDisplay[GEM<3 DIFF>0 CLVL>12]: %NAME%%WHITE%{%NAME%}%CONTINUE%
ItemDisplay[GEM<3 DIFF>0 CLVL>12 !(MAPID=1 OR MAPID=40 OR MAPID=75 OR MAPID=103 OR MAPID=109) !FILTLVL=0]:
//Runes
ItemDisplay[(RUNE<17) CLVL>1]: %PX-68%%ORANGE%* %ORANGE%%RUNENAME% Rune *%GRAY%[%TAN%%RUNENUM%%GRAY%]%CONTINUE%
ItemDisplay[(RUNE<17) CLVL=1]: %ORANGE%%RUNENAME% Rune %GRAY%[%TAN%%RUNENUM%%GRAY%]%CONTINUE%
ItemDisplay[(RUNE=17 OR RUNE=18 OR RUNE=19) QTY<2]: %PX-68%%TAN%] %ORANGE%%RUNENAME% Rune %GRAY%[%WHITE%%RUNENUM%%GRAY%] %TAN%[%CONTINUE%
ItemDisplay[RUNE>19 RUNE<26 QTY<2]: %DOT-62%%RED%] %ORANGE%%RUNENAME% Rune %GRAY%[%RED%%RUNENUM%%GRAY%] %RED%[%CONTINUE%
ItemDisplay[RUNE>25 QTY<2]: %BORDER-68%%ORANGE%]%DARK_GREEN%:%ORANGE%[ %RUNENAME% Rune %GRAY%[%GREEN%%RUNENUM%%GRAY%] %ORANGE%]%DARK_GREEN%:%ORANGE%[%CONTINUE%
ItemDisplay[(RUNE=17 OR RUNE=18 OR RUNE=19) QTY>1]: %PX-68%%TAN%] %ORANGE%%RUNENAME% Rune %GRAY%[%WHITE%%RUNENUM%%GRAY%] %TAN%x %WHITE%%QTY% %TAN%[%CONTINUE%
ItemDisplay[RUNE>19 RUNE<26 QTY>1]: %DOT-68%%RED%] %ORANGE%%RUNENAME% Rune %GRAY%[%RED%%RUNENUM%%GRAY%] %TAN%x %WHITE%%QTY% %RED%[%CONTINUE%
ItemDisplay[RUNE>25 QTY>1]: %BORDER-68%%ORANGE%]%DARK_GREEN%:%ORANGE%[ %RUNENAME% Rune %GRAY%[%GREEN%%RUNENUM%%GRAY%] %TAN%x %WHITE%%QTY% %ORANGE%]%DARK_GREEN%:%ORANGE%[%CONTINUE%
//----------------------------------------- Stack Sizes -----------------------------------------
//Show All Stack Quantities >1
ItemDisplay[!(ARMOR OR WEAPON OR tbk OR ibk OR aqv OR cqv OR RUNE>16) QTY>1]: %NAME% %TAN%x %WHITE%%QTY%%CONTINUE%
//----------------------------------------- Project Diablo 2 & End Game Items -----------------------------------------
//Jewel Fragments
ItemDisplay[jewf]: %PURPLE%~ %BLUE%%NAME% %PURPLE%~%BLUE%{%WHITE%Functions identical to %BLUE%Jewels %WHITE%for %ORANGE%Recipes%NL%%NL%%TAN%Shatter to soot, component of creation.}
//Standard of Heroes
ItemDisplay[std]: %PX-62%%YELLOW%|%GRAY%:%TAN%> %GOLD%%NAME% %YELLOW%<%GRAY%:%TAN%|%GOLD%{%GRAY%+10% Experience%NL%+20% Magic & Gold Find%NL%+20% Monster Density%NL%%TAN%Heroic Maps have the following properties:%NL%%NL%%WHITE%Map + %GOLD%Standard %WHITE%= Heroic Map}
//Project Diablo 2 Items
ItemDisplay[wss]: %MAP-4B%%YELLOW%~%PURPLE%|%BLUE%>%GOLD%: %RED%Worldstone Shard %GOLD%:%BLUE%<%PURPLE%|%YELLOW%~{%RED%Warning%WHITE%: This can brick your item%NL%%WHITE%Use this to %RED%Corrupt %WHITE%items or maps%NL%%NL%%TAN%Opened the Eye of Anu%NL%From the Heart of the World}
ItemDisplay[scrb]: %BORDER-62%%YELLOW%|%TAN%>%GRAY%: %GOLD%%NAME% %GRAY%:%TAN%<%YELLOW%|%GOLD%{%WHITE%Create a %RED%Dungeon%NL%%GOLD%Cube %WHITE%this with a %GRAY%[%ORANGE%T3%GRAY%] %WHITE%Map:}
ItemDisplay[lmal]: %DOT-0B%%GRAY%: %GOLD%%NAME% %GRAY%:%GOLD%{%RED%Corruption %WHITE%and/or %GOLD%Puzzlepieces %WHITE%could result higher.%NL%%NL%%WHITE%to add a single %TAN%socket %WHITE%to the item.%NL%%GOLD%Cube %WHITE%this item with %DARK_GREEN%any %WHITE%applicable weapon or armor}
ItemDisplay[lpp]: %BORDER-0B%%YELLOW%|%GRAY%: %GOLD%%NAME% %GRAY%:%YELLOW%|%GOLD%{%RED%Corruption %WHITE%could result higher%NL%2-Handed: 2 to 4 Sockets%NL%Armor/1-Handed: 1 to 2 Sockets%NL%%NL%%WHITE%to add a variable amount of %TAN%sockets %WHITE%to it.%NL%%GOLD%Cube %WHITE%this item with a %YELLOW%rare %WHITE%or %ORANGE%crafted %WHITE%weapon or armor}
ItemDisplay[lbox]: %BORDER-0C%%YELLOW%|%TAN%>%GRAY%: %GOLD%%NAME% %GRAY%:%TAN%<%YELLOW%|%GOLD%{%RED%Corruption %WHITE%could result higher%NL%2-Handed: 2 to 4 Sockets%NL%Armor/1-Handed: 1 to 2 Sockets%NL%%NL%%WHITE%to add a variable amount of %TAN%sockets %WHITE%to it.%NL%%GOLD%Cube %WHITE%this item with %DARK_GREEN%any %WHITE%applicable weapon or armor}
ItemDisplay[lsvl]: %BORDER-9B%%YELLOW%~%PURPLE%|%BLUE%>%GOLD%: %PURPLE%%NAME% %GOLD%:%BLUE%<%PURPLE%|%YELLOW%~{%TAN%This item is unbelievably rare.%NL%%NL%%GOLD%Indestructible %WHITE%and %GREEN%Set %WHITE%items cannot be made ethereal.}
ItemDisplay[llmr]: %BORDER-9B%%YELLOW%~%PURPLE%|%BLUE%>%GOLD%: %PURPLE%%NAME% %GOLD%:%BLUE%<%PURPLE%|%YELLOW%~{%TAN%This item is unbelievably rare.%NL%%NL%%WHITE%Once an item is %PURPLE%Mirrored %WHITE%it cannot be %GOLD%Cubed%WHITE%.%NL%Usable on %BLUE%Magic %WHITE%or %YELLOW%Rare %WHITE%items.}
//Map Orbs
ItemDisplay[imra]: %NAME%{%WHITE%Map + %GOLD%Orb %WHITE%+ %BLUE%Jewel %WHITE%+ %ORANGE%Rune >9%NL%%WHITE%Imbue a White Map to %YELLOW%Rare%WHITE%:}
ItemDisplay[rera]: %NAME%{%YELLOW%Map %WHITE%+ %GOLD%Orb %WHITE%+ Perfect Gem + %ORANGE%Rune >9%NL%%WHITE%Reroll a %YELLOW%Rare %WHITE%Map:}
ItemDisplay[upma]: %NAME%{%BLUE%Map %WHITE%+ %GOLD%Orb %WHITE%+ %GRAY%@ %WHITE%+ %ORANGE%Rune >9%NL%%WHITE%Imbue a %BLUE%Magic %WHITE%Map to %YELLOW%Rare%WHITE%:}
ItemDisplay[imma]: %NAME%{%WHITE%Map + %GOLD%Orb %WHITE%+ %BLUE%Jewel%NL%%WHITE%Imbue a White Map to %BLUE%Magic%WHITE%:}
ItemDisplay[scou]: %NAME%{%WHITE%Map + %GOLD%Orb%NL%%WHITE%Imbue a %BLUE%Magic%WHITE%/%YELLOW%Rare %WHITE%Map to White:}
ItemDisplay[upmp]: %NAME%{%WHITE%3x Map %TAN%(%WHITE%Tier:%ORANGE%x%TAN%) %WHITE%+ %GOLD%Orb %WHITE%= Map %TAN%(%WHITE%Tier:%ORANGE%x%WHITE%+1%TAN%)%NL%%WHITE%Upgrade Maps to a higher Tier:}
ItemDisplay[fort]: %GOLD%%NAME%{%GRAY%Monsters Drop Twice As Many Items%NL%Monsters Grant Double Experience%NL%20% Increased Base Monster Damage%NL%100% Increased Base Monster Health%NL%50% Reduced Base Monster Density%NL%%TAN%Fortified Maps have the following properties:%NL%%NL%%WHITE%Map + %GOLD%Orb %WHITE%= Fortified Map}
ItemDisplay[iwss]: %GOLD%|%GRAY%: %PURPLE%%NAME% %GRAY%:%GOLD%|%PURPLE%{%TAN%Catalyzed Maps have a guaranteed map event.%NL%%NL%%WHITE%Map + %PURPLE%Shard %WHITE%= Catalyzed Map}
//Essences
ItemDisplay[tes]: %PX-82%%NAME%{%BLUE%Andariel, Maiden of Anguish %WHITE%& %BLUE%Duriel, Lord of Pain %NL%%GRAY%Manifested By:}
ItemDisplay[ceh]: %PX-82%%NAME%{%TAN%Mephisto, Lord of Hatred%NL%%GRAY%Manifested By:}
ItemDisplay[bet]: %PX-82%%NAME%{%RED%Diablo, Lord of Terror%NL%%GRAY%Manifested By:}
ItemDisplay[fed]: %PX-82%%NAME%{%DARK_GREEN%Baal, Lord of Destruction%NL%%GRAY%Manifested By:}
//Uber Keys
ItemDisplay[pk1]: %DOT-05%%RED%| %ORANGE%%NAME% %RED%|%ORANGE%{%WHITE%To open a %RED%Mini-Uber Portal%NL%%ORANGE%Key of Hatred %WHITE%& %ORANGE%Key of Destruction%NL%%GOLD%Cube %WHITE%this item with the following:%NL%%NL%%RED%Blood Raven %WHITE%& %RED%The Countess%NL%%GRAY%Manifested By:}
ItemDisplay[pk2]: %DOT-05%%RED%| %ORANGE%%NAME% %RED%|%ORANGE%{%WHITE%To open a %RED%Mini-Uber Portal%NL%%ORANGE%Key of Terror %WHITE%& %ORANGE%Key of Destruction%NL%%GOLD%Cube %WHITE%this item with the following:%NL%%NL%%BLUE%Bloodwitch the Wild %WHITE%& %BLUE%The Summoner%NL%%GRAY%Manifested By:}
ItemDisplay[pk3]: %DOT-05%%RED%| %ORANGE%%NAME% %RED%|%ORANGE%{%WHITE%To open a %RED%Mini-Uber Portal%NL%%ORANGE%Key of Hatred %WHITE%& %ORANGE%Key of Terror%NL%%GOLD%Cube %WHITE%this item with the following:%NL%%NL%%PURPLE%Izual the Fallen %WHITE%& %PURPLE%Nihlathak the Necromancer%NL%%GRAY%Manifested By:}
//Organs
ItemDisplay[mbr]: %MAP-08%%GRAY%:%RED%| %ORANGE%%NAME% %RED%|%GRAY%:%ORANGE%{%WHITE%to create a %RED%Pandemonium Talisman%NL%%GOLD%Cube %WHITE%any three %RED%Organs %WHITE%with a %GRAY%Key}
ItemDisplay[bey]: %MAP-08%%GRAY%:%RED%| %ORANGE%%NAME% %RED%|%GRAY%:%ORANGE%{%WHITE%to create a %RED%Pandemonium Talisman%NL%%GOLD%Cube %WHITE%any three %RED%Organs %WHITE%with a %GRAY%Key}
ItemDisplay[dhn]: %MAP-08%%GRAY%:%RED%| %ORANGE%%NAME% %RED%|%GRAY%:%ORANGE%{%WHITE%to create a %RED%Pandemonium Talisman%NL%%GOLD%Cube %WHITE%any three %RED%Organs %WHITE%with a %GRAY%Key}
//Pandemonium Talisman
ItemDisplay[ubtm]: %MAP-62%%BLACK%|%GRAY%:%RED%| %ORANGE%%NAME% %RED%|%GRAY%:%BLACK%|%ORANGE%{%WHITE%Alas, %ORANGE%Uber Tristram %WHITE%shall determine %GRAY%your fate...%NL%%WHITE%A singular attempt to those who congregate:}
//Diablo Clone
ItemDisplay[dcbl]: %BORDER-0A%%RED%:%BLACK%|%GRAY%:%RED%| %ORANGE%%NAME% %RED%|%GRAY%:%BLACK%|%RED%:%ORANGE%{%WHITE%To create a %RED%Vision of Terror%NL%%ORANGE%Black Soul Stone %WHITE%& %ORANGE%Prime Evil Soul%NL%%GOLD%Cube %WHITE%this item with the following:%NL%%NL%%WHITE%Found throughout %BLUE%Maps of Sanctuary%NL%%WHITE%Those wrought in %RED%Supreme Maleficence%NL%%GRAY%Manifested By:}
ItemDisplay[dcho]: %BORDER-0A%%RED%:%BLACK%|%GRAY%:%RED%| %ORANGE%%NAME% %RED%|%GRAY%:%BLACK%|%RED%:%ORANGE%{%WHITE%To create a %RED%Vision of Terror%NL%%ORANGE%Pure Demonic Essence %WHITE%& %ORANGE%Prime Evil Soul%NL%%GOLD%Cube %WHITE%this item with the following:%NL%%NL%%RED%The Pandemonium Event%NL%%GRAY%Manifested By:}
ItemDisplay[dcso]: %BORDER-0A%%RED%:%BLACK%|%GRAY%:%RED%| %ORANGE%%NAME% %RED%|%GRAY%:%BLACK%|%RED%:%ORANGE%{%WHITE%To create a %RED%Vision of Terror%NL%%ORANGE%Pure Demonic Essence %WHITE%& %ORANGE%Black Soul Stone%NL%%GOLD%Cube %WHITE%this item with the following:%NL%%NL%%RED%Diablo, Lord of Terror %WHITE%& %DARK_GREEN%Baal, Lord of Destruction%NL%%GRAY%Manifested By:}
ItemDisplay[dcma STAT185=0]: %BORDER-0A%%RED%:%BLACK%|%GRAY%:%RED%| %ORANGE%%NAME% %RED%|%GRAY%:%BLACK%|%RED%:%ORANGE%{%ORANGE%Ber %GRAY%- %WHITE%5 %GRAY%| %ORANGE%Jah %GRAY%- %WHITE%6 %GRAY%| %ORANGE%Cham %GRAY%- %WHITE%7 %GRAY%| %ORANGE%Zod %GRAY%- %WHITE%8%NL%%ORANGE%Vex %GRAY%- %WHITE%1 %GRAY%| %ORANGE%Ohm %GRAY%- %WHITE%2 %GRAY%| %ORANGE%Lo %GRAY%- %WHITE%3 %GRAY%| %ORANGE%Sur %GRAY%- %WHITE%4%NL%%GOLD%Cube %WHITE%this item with a %ORANGE%Rune %WHITE%to increase the difficulty tier:%NL%%NL%%WHITE%Alas, %ORANGE%Uber Diablo %WHITE%shall determine %GRAY%your fate...%NL%%WHITE%A singular attempt to those who congregate:}
ItemDisplay[dcma STAT185>0]: %BORDER-0A%%RED%:%BLACK%|%GRAY%:%RED%| %RED%+%ORANGE%%NAME% %RED%|%GRAY%:%BLACK%|%RED%:%ORANGE%{%WHITE%Alas, %ORANGE%Uber Diablo %WHITE%shall determine %GRAY%your fate...%NL%%WHITE%A singular attempt to those who congregate:}
//Annihilus
ItemDisplay[cm1 UNI ID STAT360=0]: %MAP-62%%NAME%
ItemDisplay[cm1 UNI ID STAT360>0]: %MAP-62%%RED%%NAME%%CONTINUE%
ItemDisplay[cm1 UNI ID ALLSK>1]: %MAP-62%%ORANGE%+%NAME%
//The Void
ItemDisplay[rtmf]: %MAP-90%%BLUE%|%PURPLE%: %ORANGE%%NAME% %PURPLE%:%BLUE%|%ORANGE%{%WHITE%to create a %ORANGE%Trang-Oul's Jawbone%NL%%WHITE%with %ORANGE%Hellfire Ashes%NL%Cube %WHITE%two %ORANGE%Ancient Bone Fragments}
ItemDisplay[rtmo]: %BORDER-90%%WHITE%:%BLUE%|%PURPLE%: %ORANGE%%NAME% %PURPLE%:%BLUE%|%WHITE%:%ORANGE%{%WHITE%to create a %RED%Voidstone%NL%%ORANGE%Splinter of the Void %WHITE%& %ORANGE%Hellfire Ashes%NL%%GOLD%Cube %WHITE%this item with the following:}
ItemDisplay[rtmv]: %BORDER-90%%WHITE%:%BLUE%|%PURPLE%: %ORANGE%%NAME% %PURPLE%:%BLUE%|%WHITE%:%ORANGE%{%WHITE%to create a %RED%Voidstone%NL%%ORANGE%Trang-Oul's Jawbone %WHITE%& %ORANGE%Hellfire Ashes%NL%%GOLD%Cube %WHITE%this item with the following:}
ItemDisplay[cwss]: %BORDER-9B%%WHITE%:%BLUE%|%PURPLE%: %RED%%NAME% %PURPLE%:%BLUE%|%WHITE%:%RED%{%RED%Warning%WHITE%: This can brick your %GOLD%Anni%NL%%WHITE%Use this to %RED%Corrupt %WHITE%an %GOLD%Annihilus%NL%%NL%%TAN%Opened the Eye of Anu%NL%From the Heart of the World}
ItemDisplay[cm2f]: %BLUE%|%PURPLE%: %ORANGE%%NAME% %PURPLE%:%BLUE%|%ORANGE%{%WHITE%to create a %RED%Voidstone%NL%%ORANGE%Splinter of the Void %WHITE%& %ORANGE%Trang-Oul's Jawbone%NL%%GOLD%Cube %WHITE%this item with the following:}
ItemDisplay[rtma STAT185=0]: %BORDER-97%%WHITE%:%BLUE%|%PURPLE%: %ORANGE%%NAME% %PURPLE%:%BLUE%|%WHITE%:%ORANGE%{%ORANGE%Ber %GRAY%- %WHITE%5 %GRAY%| %ORANGE%Jah %GRAY%- %WHITE%6 %GRAY%| %ORANGE%Cham %GRAY%- %WHITE%7 %GRAY%| %ORANGE%Zod %GRAY%- %WHITE%8%NL%%ORANGE%Vex %GRAY%- %WHITE%1 %GRAY%| %ORANGE%Ohm %GRAY%- %WHITE%2 %GRAY%| %ORANGE%Lo %GRAY%- %WHITE%3 %GRAY%| %ORANGE%Sur %GRAY%- %WHITE%4%NL%%GOLD%Cube %WHITE%this item with a %ORANGE%Rune %WHITE%to increase the difficulty tier:%NL%%NL%%WHITE%Alas, %ORANGE%Uber Rathma %WHITE%shall determine %GRAY%your fate...%NL%%WHITE%A singular attempt to those who congregate:}
ItemDisplay[rtma STAT185>0]: %BORDER-97%%WHITE%:%BLUE%|%PURPLE%: %RED%+%ORANGE%%NAME% %PURPLE%:%BLUE%|%WHITE%:%ORANGE%{%WHITE%Alas, %ORANGE%Uber Rathma %WHITE%shall determine %GRAY%your fate...%NL%%WHITE%A singular attempt to those who congregate:}
//Uber Ancients
ItemDisplay[ubaa]: %MAP-73%%DOT-57%%WHITE%:%GOLD%| %ORANGE%%NAME% %GOLD%|%WHITE%:%ORANGE%{%TAN%He whom had visions many followed.%NL%Madawac the Guardian from Val Narian.%NL%%NL%%WHITE%To create a %GOLD%Relic of the Ancients%NL%Cube %WHITE%one of each sigil%NL%%GRAY%Found in Tier 1 Maps}
ItemDisplay[ubab]: %MAP-73%%DOT-57%%WHITE%:%GOLD%| %ORANGE%%NAME% %GOLD%|%WHITE%:%ORANGE%{%TAN%He whom found duty and power young.%NL%Talic the Defender from Western Shores.%NL%%NL%%WHITE%To create a %GOLD%Relic of the Ancients%NL%Cube %WHITE%one of each sigil%NL%%GRAY%Found in Tier 2 Maps}
ItemDisplay[ubac]: %MAP-73%%DOT-57%%WHITE%:%GOLD%| %ORANGE%%NAME% %GOLD%|%WHITE%:%ORANGE%{%TAN%He whom ruled with a druid's touch.%NL%Korlic the Protector from Henknoc Jungles.%NL%%NL%%WHITE%To create a %GOLD%Relic of the Ancients%NL%Cube %WHITE%one of each sigil%NL%%GRAY%Found in Tier 3 Maps}
ItemDisplay[uba]: %BORDER-73%%MAP-40%%YELLOW%|%WHITE%:%GOLD%| %ORANGE%%NAME% %GOLD%|%WHITE%:%YELLOW%|%ORANGE%{%TAN%whom are to forever watch over the Worldstone.%NL%Come to meet the spirits of mighty barbarians%NL%%NL%%WHITE%Find your courage upon %ORANGE%The Arreat Summit%GRAY%...}
//Project Diablo 2 Maps
ItemDisplay[MAPTIER>0 NMAG]: %WHITE%%NAME%%CONTINUE%
ItemDisplay[MAPTIER>0 MAG]: %BLUE%%NAME%%CONTINUE%
ItemDisplay[MAPTIER>0 RARE]: %YELLOW%%NAME%%CONTINUE%
ItemDisplay[MAPTIER=1]: %NAME% %GRAY%[%DARK_GREEN%T1%GRAY%]%CONTINUE%
ItemDisplay[MAPTIER=2]: %NAME% %GRAY%[%TAN%T2%GRAY%]%CONTINUE%
ItemDisplay[MAPTIER=3]: %NAME% %GRAY%[%ORANGE%T3%GRAY%]%CONTINUE%
ItemDisplay[MAPTIER=4]: %NAME% %GRAY%[%RED%Dungeon%GRAY%]%CONTINUE%
ItemDisplay[MAPTIER=0 (t61 OR t62)]: %WHITE%%NAME% %GRAY%[%PURPLE%PvP%GRAY%]%CONTINUE%
ItemDisplay[MAPTIER>0 (!ID OR NMAG)]: %MAP-73%%DOT-57%%NAME%%CONTINUE%
ItemDisplay[(t51 OR t52) !ID]: %MAP-73%%DOT-57%%ORANGE%|%WHITE%:%YELLOW%| %GOLD%%NAME% %YELLOW%|%WHITE%:%ORANGE%|%GOLD%{%NAME%}
//Notes
ItemDisplay[MAPTIER>0 MAG]: %NAME%{%WHITE%Visit %DARK_GREEN%Anya %WHITE%to %BLUE%Augment %WHITE%Maps}%CONTINUE%
ItemDisplay[MAPTIER>0 (RARE OR NMAG)]: %NAME%{%WHITE%Visit %DARK_GREEN%Anya %WHITE%to %BLUE%Augment %WHITE%Maps}%CONTINUE%
ItemDisplay[MAPTIER=0 (t61 OR t62)]: %NAME%{%WHITE%Deaths within are not permanent in %RED%Hardcore%NL%%NL%%TAN%- that they plan their fight in the ring.%NL%There is an old adage about gladiators,}%CONTINUE%
//Tier 1 Immunes
ItemDisplay[t22]: %NAME%{%RED%80% %GRAY%|| %YELLOW%105% %GRAY%|| %BLUE%140% %GRAY%|| %GREEN%85% %GRAY%|| %ORANGE%50% %GRAY%|| %TAN%50%%NL%%RED%Fire %GRAY%|| %YELLOW%Light %GRAY%|| %BLUE%Cold %GRAY%|| %GREEN%Poison %GRAY%|| %ORANGE%Magic %GRAY%|| %TAN%Phys%NL%%WHITE%Highest Monster Immunities:%NL%%NAME%}%CONTINUE% // Torajan Jungle
ItemDisplay[t12]: %NAME%{%RED%135% %GRAY%|| %YELLOW%80% %GRAY%|| %BLUE%80% %GRAY%|| %GREEN%120% %GRAY%|| %ORANGE%50% %GRAY%|| %TAN%50%%NL%%RED%Fire %GRAY%|| %YELLOW%Light %GRAY%|| %BLUE%Cold %GRAY%|| %GREEN%Poison %GRAY%|| %ORANGE%Magic %GRAY%|| %TAN%Phys%NL%%WHITE%Highest Monster Immunities:%NL%%NAME%}%CONTINUE% // Horazon's Memory
ItemDisplay[t13]: %NAME%{%RED%75% %GRAY%|| %YELLOW%135% %GRAY%|| %BLUE%85% %GRAY%|| %GREEN%85% %GRAY%|| %ORANGE%50% %GRAY%|| %TAN%110%%NL%%RED%Fire %GRAY%|| %YELLOW%Light %GRAY%|| %BLUE%Cold %GRAY%|| %GREEN%Poison %GRAY%|| %ORANGE%Magic %GRAY%|| %TAN%Phys%NL%%WHITE%Highest Monster Immunities:%NL%%NAME%}%CONTINUE% // Bastion Keep
ItemDisplay[t23]: %NAME%{%RED%130% %GRAY%|| %YELLOW%100% %GRAY%|| %BLUE%80% %GRAY%|| %GREEN%85% %GRAY%|| %ORANGE%50% %GRAY%|| %TAN%50%%NL%%RED%Fire %GRAY%|| %YELLOW%Light %GRAY%|| %BLUE%Cold %GRAY%|| %GREEN%Poison %GRAY%|| %ORANGE%Magic %GRAY%|| %TAN%Phys%NL%%WHITE%Highest Monster Immunities:%NL%%NAME%}%CONTINUE% // Arreat Battlefield
ItemDisplay[t21]: %NAME%{%RED%140% %GRAY%|| %YELLOW%90% %GRAY%|| %BLUE%80% %GRAY%|| %GREEN%120% %GRAY%|| %ORANGE%50% %GRAY%|| %TAN%75%%NL%%RED%Fire %GRAY%|| %YELLOW%Light %GRAY%|| %BLUE%Cold %GRAY%|| %GREEN%Poison %GRAY%|| %ORANGE%Magic %GRAY%|| %TAN%Phys%NL%%WHITE%Highest Monster Immunities:%NL%%NAME%}%CONTINUE% // Phlegethon
ItemDisplay[t33]: %NAME%{%RED%120% %GRAY%|| %YELLOW%115% %GRAY%|| %BLUE%110% %GRAY%|| %GREEN%80% %GRAY%|| %ORANGE%50% %GRAY%|| %TAN%60%%NL%%RED%Fire %GRAY%|| %YELLOW%Light %GRAY%|| %BLUE%Cold %GRAY%|| %GREEN%Poison %GRAY%|| %ORANGE%Magic %GRAY%|| %TAN%Phys%NL%%WHITE%Highest Monster Immunities:%NL%%NAME%}%CONTINUE% // Lost Temple
ItemDisplay[t16]: %NAME%{%RED%75% %GRAY%|| %YELLOW%75% %GRAY%|| %BLUE%115% %GRAY%|| %GREEN%140% %GRAY%|| %ORANGE%125% %GRAY%|| %TAN%55%%NL%%RED%Fire %GRAY%|| %YELLOW%Light %GRAY%|| %BLUE%Cold %GRAY%|| %GREEN%Poison %GRAY%|| %ORANGE%Magic %GRAY%|| %TAN%Phys%NL%%WHITE%Highest Monster Immunities:%NL%%NAME%}%CONTINUE% // Ruined Cistern
// Tier 2 Immunes
ItemDisplay[t15]: %NAME%{%RED%75% %GRAY%|| %YELLOW%100% %GRAY%|| %BLUE%65% %GRAY%|| %GREEN%105% %GRAY%|| %ORANGE%150% %GRAY%|| %TAN%80%%NL%%RED%Fire %GRAY%|| %YELLOW%Light %GRAY%|| %BLUE%Cold %GRAY%|| %GREEN%Poison %GRAY%|| %ORANGE%Magic %GRAY%|| %TAN%Phys%NL%%WHITE%Highest Monster Immunities:%NL%%NAME%}%CONTINUE% // Royal Crypts
ItemDisplay[t11]: %NAME%{%RED%85% %GRAY%|| %YELLOW%120% %GRAY%|| %BLUE%75% %GRAY%|| %GREEN%120% %GRAY%|| %ORANGE%50% %GRAY%|| %TAN%80%%NL%%RED%Fire %GRAY%|| %YELLOW%Light %GRAY%|| %BLUE%Cold %GRAY%|| %GREEN%Poison %GRAY%|| %ORANGE%Magic %GRAY%|| %TAN%Phys%NL%%WHITE%Highest Monster Immunities:%NL%%NAME%}%CONTINUE% // Ruins of Viz-jun
ItemDisplay[t14]: %NAME%{%RED%130% %GRAY%|| %YELLOW%75% %GRAY%|| %BLUE%130% %GRAY%|| %GREEN%85% %GRAY%|| %ORANGE%35% %GRAY%|| %TAN%60%%NL%%RED%Fire %GRAY%|| %YELLOW%Light %GRAY%|| %BLUE%Cold %GRAY%|| %GREEN%Poison %GRAY%|| %ORANGE%Magic %GRAY%|| %TAN%Phys%NL%%WHITE%Highest Monster Immunities:%NL%%NAME%}%CONTINUE% // Sanatorium
ItemDisplay[t34]: %NAME%{%RED%120% %GRAY%|| %YELLOW%90% %GRAY%|| %BLUE%75% %GRAY%|| %GREEN%120% %GRAY%|| %ORANGE%50% %GRAY%|| %TAN%110%%NL%%RED%Fire %GRAY%|| %YELLOW%Light %GRAY%|| %BLUE%Cold %GRAY%|| %GREEN%Poison %GRAY%|| %ORANGE%Magic %GRAY%|| %TAN%Phys%NL%%WHITE%Highest Monster Immunities:%NL%%NAME%}%CONTINUE% // Ancestral Trial
ItemDisplay[t36]: %NAME%{%RED%95% %GRAY%|| %YELLOW%100% %GRAY%|| %BLUE%95% %GRAY%|| %GREEN%80% %GRAY%|| %ORANGE%50% %GRAY%|| %TAN%50%%NL%%RED%Fire %GRAY%|| %YELLOW%Light %GRAY%|| %BLUE%Cold %GRAY%|| %GREEN%Poison %GRAY%|| %ORANGE%Magic %GRAY%|| %TAN%Phys%NL%%WHITE%Highest Monster Immunities:%NL%%NAME%}%CONTINUE% // Fall of Caldeum
ItemDisplay[t26]: %NAME%{%RED%110% %GRAY%|| %YELLOW%65% %GRAY%|| %BLUE%150% %GRAY%|| %GREEN%85% %GRAY%|| %ORANGE%50% %GRAY%|| %TAN%100%%NL%%RED%Fire %GRAY%|| %YELLOW%Light %GRAY%|| %BLUE%Cold %GRAY%|| %GREEN%Poison %GRAY%|| %ORANGE%Magic %GRAY%|| %TAN%Phys%NL%%WHITE%Highest Monster Immunities:%NL%%NAME%}%CONTINUE% // Shadows of Westmarch
// Tier 3 Immunes
ItemDisplay[t31]: %NAME%{%RED%125% %GRAY%|| %YELLOW%85% %GRAY%|| %BLUE%180% %GRAY%|| %GREEN%95% %GRAY%|| %ORANGE%100% %GRAY%|| %TAN%66%%NL%%RED%Fire %GRAY%|| %YELLOW%Light %GRAY%|| %BLUE%Cold %GRAY%|| %GREEN%Poison %GRAY%|| %ORANGE%Magic %GRAY%|| %TAN%Phys%NL%%WHITE%Highest Monster Immunities:%NL%%NAME%}%CONTINUE% // River of Blood
ItemDisplay[t32]: %NAME%{%RED%130% %GRAY%|| %YELLOW%85% %GRAY%|| %BLUE%90% %GRAY%|| %GREEN%115% %GRAY%|| %ORANGE%75% %GRAY%|| %TAN%50%%NL%%RED%Fire %GRAY%|| %YELLOW%Light %GRAY%|| %BLUE%Cold %GRAY%|| %GREEN%Poison %GRAY%|| %ORANGE%Magic %GRAY%|| %TAN%Phys%NL%%WHITE%Highest Monster Immunities:%NL%%NAME%}%CONTINUE% // Throne of Insanity
ItemDisplay[t25]: %NAME%{%RED%125% %GRAY%|| %YELLOW%135% %GRAY%|| %BLUE%85% %GRAY%|| %GREEN%90% %GRAY%|| %ORANGE%50% %GRAY%|| %TAN%66%%NL%%RED%Fire %GRAY%|| %YELLOW%Light %GRAY%|| %BLUE%Cold %GRAY%|| %GREEN%Poison %GRAY%|| %ORANGE%Magic %GRAY%|| %TAN%Phys%NL%%WHITE%Highest Monster Immunities:%NL%%NAME%}%CONTINUE% // Sewers of Harrogath
ItemDisplay[t24]: %NAME%{%RED%85% %GRAY%|| %YELLOW%120% %GRAY%|| %BLUE%150% %GRAY%|| %GREEN%110% %GRAY%|| %ORANGE%50% %GRAY%|| %TAN%105%%NL%%RED%Fire %GRAY%|| %YELLOW%Light %GRAY%|| %BLUE%Cold %GRAY%|| %GREEN%Poison %GRAY%|| %ORANGE%Magic %GRAY%|| %TAN%Phys%NL%%WHITE%Highest Monster Immunities:%NL%%NAME%}%CONTINUE% // Tomb of Zoltun Kulle
ItemDisplay[t35]: %NAME%{%RED%65% %GRAY%|| %YELLOW%65% %GRAY%|| %BLUE%65% %GRAY%|| %GREEN%65% %GRAY%|| %ORANGE%33% %GRAY%|| %TAN%50%%NL%%RED%Fire %GRAY%|| %YELLOW%Light %GRAY%|| %BLUE%Cold %GRAY%|| %GREEN%Poison %GRAY%|| %ORANGE%Magic %GRAY%|| %TAN%Phys%NL%%WHITE%Highest Monster Immunities:%NL%%NAME%}%CONTINUE% // Blood Moon
ItemDisplay[t37]: %NAME%{%RED%140% %GRAY%|| %YELLOW%85% %GRAY%|| %BLUE%130% %GRAY%|| %GREEN%90% %GRAY%|| %ORANGE%50% %GRAY%|| %TAN%100%%NL%%RED%Fire %GRAY%|| %YELLOW%Light %GRAY%|| %BLUE%Cold %GRAY%|| %GREEN%Poison %GRAY%|| %ORANGE%Magic %GRAY%|| %TAN%Phys%NL%%WHITE%Highest Monster Immunities:%NL%%NAME%}%CONTINUE% // Pandemonium Citadel
ItemDisplay[t38]: %NAME%{%RED%80% %GRAY%|| %YELLOW%160% %GRAY%|| %BLUE%80% %GRAY%|| %GREEN%110% %GRAY%|| %ORANGE%70% %GRAY%|| %TAN%50%%NL%%RED%Fire %GRAY%|| %YELLOW%Light %GRAY%|| %BLUE%Cold %GRAY%|| %GREEN%Poison %GRAY%|| %ORANGE%Magic %GRAY%|| %TAN%Phys%NL%%WHITE%Highest Monster Immunities:%NL%%NAME%}%CONTINUE% // Canyon of Sescheron
ItemDisplay[t39]: %NAME%{%RED%85% %GRAY%|| %YELLOW%90% %GRAY%|| %BLUE%130% %GRAY%|| %GREEN%100% %GRAY%|| %ORANGE%50% %GRAY%|| %TAN%40%%NL%%RED%Fire %GRAY%|| %YELLOW%Light %GRAY%|| %BLUE%Cold %GRAY%|| %GREEN%Poison %GRAY%|| %ORANGE%Magic %GRAY%|| %TAN%Phys%NL%%WHITE%Highest Monster Immunities:%NL%%NAME%}%CONTINUE% // Kehjistan Marketplace
ItemDisplay[t3a]: %NAME%{%RED%75% %GRAY%|| %YELLOW%145% %GRAY%|| %BLUE%75% %GRAY%|| %GREEN%130% %GRAY%|| %ORANGE%120% %GRAY%|| %TAN%50%%NL%%RED%Fire %GRAY%|| %YELLOW%Light %GRAY%|| %BLUE%Cold %GRAY%|| %GREEN%Poison %GRAY%|| %ORANGE%Magic %GRAY%|| %TAN%Phys%NL%%WHITE%Highest Monster Immunities:%NL%%NAME%}%CONTINUE% // Ashen Plains
// Tier 4 Immunes
ItemDisplay[t41]: %NAME%{%TAN%150% All Types%NL%%WHITE%Highest Monster Immunities:}%CONTINUE% // Cathedral of Light
ItemDisplay[t42]: %NAME%{%TAN%150% All Types%NL%%WHITE%Highest Monster Immunities:}%CONTINUE% // Plains of Torment
ItemDisplay[t43]: %NAME%{%TAN%150% All Types%NL%%WHITE%Highest Monster Immunities:}%CONTINUE% // Sanctuary of Sin
// Unique Map Immunes
ItemDisplay[t51]: %NAME%{%RED%85% %GRAY%|| %YELLOW%85% %GRAY%|| %BLUE%85% %GRAY%|| %GREEN%95% %GRAY%|| %ORANGE%40% %GRAY%|| %TAN%65%%NL%%RED%Fire %GRAY%|| %YELLOW%Light %GRAY%|| %BLUE%Cold %GRAY%|| %GREEN%Poison %GRAY%|| %ORANGE%Magic %GRAY%|| %TAN%Phys%NL%%WHITE%Highest Monster Immunities:%NL%%NAME%}%CONTINUE% // Zhar's Sanctum
ItemDisplay[t52]: %NAME%{%RED%65% %GRAY%|| %YELLOW%60% %GRAY%|| %BLUE%65% %GRAY%|| %GREEN%75% %GRAY%|| %ORANGE%50% %GRAY%|| %TAN%50%%NL%%RED%Fire %GRAY%|| %YELLOW%Light %GRAY%|| %BLUE%Cold %GRAY%|| %GREEN%Poison %GRAY%|| %ORANGE%Magic %GRAY%|| %TAN%Phys%NL%%WHITE%Highest Monster Immunities:%NL%%NAME%}%CONTINUE% // Stygian Caverns
//Catalyzed Maps
ItemDisplay[STAT500>0 MAPTIER>0]:%NAME%%CONTINUE%{%PURPLE%Catalyzed%NL%%NAME%}
//Always Show Maps
ItemDisplay[MAPTIER>0]: %NAME%{%NAME%}
//----------------------------------------- Notes on Socketable Items -----------------------------------------
//Runes Notes
ItemDisplay[r01s]: %NAME%%ORANGE%{%WHITE%3x %ORANGE%El %WHITE%+ %GRAY%Key %WHITE%=%ORANGE% Eld%NL%%NL%%WHITE%Shield: +15 Defense%NL%Armor/Helm: +15 Defense%NL%Weapon: +50 Attack Rating%NL%}
ItemDisplay[r02s]: %NAME%%ORANGE%{%WHITE%3x %ORANGE%Eld %WHITE%+ %GRAY%Key %WHITE%=%ORANGE% Tir%NL%%NL%%WHITE%Shield: 7% Block Chance%NL%Armor/Helm: -15% Stamina Drain%NL%Weapon: +75% Dmg, +50 AR vs Undead%NL%}
ItemDisplay[r03s]: %NAME%%ORANGE%{%WHITE%3x %ORANGE%Tir %WHITE%+ %GRAY%Key %WHITE%=%ORANGE% Nef%NL%%NL%%WHITE%Shield: +2 Mana per Kill%NL%Armor/Helm: +2 Mana per Kill%NL%Weapon: +2 Mana per Kill%NL%}
ItemDisplay[r04s]: %NAME%%ORANGE%{%WHITE%3x %ORANGE%Nef %WHITE%+ %GRAY%Key %WHITE%=%ORANGE% Eth%NL%%NL%%WHITE%Shield: +30 Defense Vs. Missile%NL%Armor/Helm: +30 Defense Vs. Missile%NL%Weapon: Knockback%NL%}
ItemDisplay[r05s]: %NAME%%ORANGE%{%WHITE%3x %ORANGE%Eth %WHITE%+ %GRAY%Key %WHITE%=%ORANGE% Ith%NL%%NL%%WHITE%Shield: Regenerate Mana +15%%NL%Armor/Helm: Regenerate Mana +15%%NL%Weapon: -25% Target Defense%NL%}
ItemDisplay[r06s]: %NAME%%ORANGE%{%WHITE%3x %ORANGE%Ith %WHITE%+ %GRAY%Key %WHITE%=%ORANGE% Tal%NL%%NL%%WHITE%Shield: 15% Damage to Mana%NL%Armor/Helm: 15% Damage to Mana%NL%Weapon: +9 Maximum Damage%NL%}
ItemDisplay[r07s]: %NAME%%ORANGE%{%WHITE%3x %ORANGE%Tal %WHITE%+ %GRAY%Key %WHITE%=%ORANGE% Ral%NL%%NL%%WHITE%Shield: 35% Psn Resist%NL%Armor/Helm: 30% Psn Resist%NL%Weapon: +75 Psn Dmg Over 5 Sec%NL%}
ItemDisplay[r08s]: %NAME%%ORANGE%{%WHITE%3x %ORANGE%Ral %WHITE%+ %GRAY%Key %WHITE%=%ORANGE% Ort%NL%%NL%%WHITE%Shield: 35% Fire Resist%NL%Armor/Helm: 30% Fire Resist%NL%Weapon: +5-30 Fire Dmg%NL%}
ItemDisplay[r09s]: %NAME%%ORANGE%{%WHITE%3x %ORANGE%Ort %WHITE%+ %GRAY%Key %WHITE%=%ORANGE% Thul%NL%%NL%%WHITE%Shield: 35% Light Resist%NL%Armor/Helm: 30% Light Resist%NL%Weapon: +1-50 Light Dmg%NL%}
ItemDisplay[r10s]: %NAME%%ORANGE%{%WHITE%3x %ORANGE%Thul %WHITE%+ %GRAY%Key %WHITE%=%ORANGE% Amn%NL%%NL%%WHITE%Shield: 35% Cold Resist%NL%Armor/Helm: 30% Cold Resist%NL%Weapon: +3-14 Cold Dmg%NL%}
ItemDisplay[r11s]: %NAME%%ORANGE%{%WHITE%3x %ORANGE%Amn %WHITE%+ %GRAY%Key %WHITE%=%ORANGE% Sol%NL%%NL%%WHITE%Shield: Attacker Takes 14 Dmg%NL%Armor/Helm: Attacker Takes 14 Dmg%NL%Weapon: 7% Life Leech%NL%}
ItemDisplay[r12s]: %NAME%%ORANGE%{%WHITE%3x %ORANGE%Sol %WHITE%+ %GRAY%Key %WHITE%=%ORANGE% Shael%NL%%NL%%WHITE%Shield: Damage Reduced by 7%NL%Armor/Helm: Damage Reduced by 7%NL%Weapon: +9 Minimum Damage%NL%}
ItemDisplay[r13s]: %NAME%%ORANGE%{%WHITE%3x %ORANGE%Shael %WHITE%+ %GRAY%Key %WHITE%=%ORANGE% Dol%NL%%NL%%WHITE%Shield: 20% Faster Block Rate%NL%Armor/Helm: 20% Faster Hit Recovery%NL%Weapon: 20% Increased Attack Speed%NL%}
ItemDisplay[r14s]: %NAME%%ORANGE%{%WHITE%3x %ORANGE%Dol %WHITE%+ %GRAY%Key %WHITE%=%ORANGE% Hel%NL%%NL%%WHITE%Shield: Replenish Life +10%NL%Armor/Helm: Replenish Life +10%NL%Weapon: 20% Enhanced Damage%NL%}
ItemDisplay[r15s]: %NAME%%ORANGE%{%WHITE%3x %ORANGE%Hel %WHITE%+ %GRAY%Key %WHITE%=%ORANGE% Io%NL%%NL%%WHITE%Shield: Requirements -15%%NL%Armor/Helm: Requirements -15%%NL%Weapon: Requirements -20%%NL%}
ItemDisplay[r16s]: %NAME%%ORANGE%{%WHITE%3x %ORANGE%Io %WHITE%+ %GRAY%Key %WHITE%=%ORANGE% Lum%NL%%NL%%WHITE%Shield: +10 to Vitality%NL%Armor/Helm: +10 to Vitality%NL%Weapon: +10 to Vitality%NL%}
ItemDisplay[r17s]: %NAME%%ORANGE%{%WHITE%3x %ORANGE%Lum %WHITE%+ %GRAY%Key %WHITE%=%ORANGE% Ko%NL%%NL%%WHITE%Shield: +10 to Energy%NL%Armor/Helm: +10 to Energy%NL%Weapon: +10 to Energy%NL%}
ItemDisplay[r18s]: %NAME%%ORANGE%{%WHITE%3x %ORANGE%Ko %WHITE%+ %GRAY%Key %WHITE%=%ORANGE% Fal%NL%%NL%%WHITE%Shield: +10 to Dexterity%NL%Armor/Helm: +10 to Dexterity%NL%Weapon: +10 to Dexterity%NL%}
ItemDisplay[r19s]: %NAME%%ORANGE%{%WHITE%3x %ORANGE%Fal %WHITE%+ %GRAY%Key %WHITE%=%ORANGE% Lem%NL%%NL%%WHITE%Shield: +10 to Strength%NL%Armor/Helm: +10 to Strength%NL%Weapon: +10 to Strength%NL%}
ItemDisplay[r20s]: %NAME%%ORANGE%{%WHITE%3x %ORANGE%Lem %WHITE%+ %GRAY%Key %WHITE%=%ORANGE% Pul%NL%%NL%%WHITE%Shield: 50% Extra Gold%NL%Armor/Helm: 50% Extra Gold%NL%Weapon: 75% Extra Gold%NL%}
ItemDisplay[r21s]: %NAME%%ORANGE%{%WHITE%2x %ORANGE%Pul %WHITE%+ %GRAY%Key %WHITE%=%ORANGE% Um%NL%%NL%%WHITE%Shield: 30% Enhanced Defense%NL%Armor/Helm: 30% Enhanced Defense%NL%Weapon: +75% Dmg, +100 AR vs Demon%NL%}
ItemDisplay[r22s]: %NAME%%ORANGE%{%WHITE%2x %ORANGE%Um %WHITE%+ %GRAY%Key %WHITE%=%ORANGE% Mal%NL%%NL%%WHITE%Shield: 22% All Resist%NL%Armor/Helm: 15% All Resist%NL%Weapon: 10% Open Wounds, +120 OW Dmg%NL%}
ItemDisplay[r23s]: %NAME%%ORANGE%{%WHITE%2x %ORANGE%Mal %WHITE%+ %GRAY%Key %WHITE%=%ORANGE% Ist%NL%%NL%%WHITE%Shield: Magic Dmg Reduced by 7%NL%Armor/Helm: Magic Dmg Reduced by 7%NL%Weapon: Prevent Monster Heal%NL%}
ItemDisplay[r24s]: %NAME%%ORANGE%{%WHITE%2x %ORANGE%Ist %WHITE%+ %GRAY%Key %WHITE%=%ORANGE% Gul%NL%%NL%%WHITE%Shield: 25% Magic Find%NL%Armor/Helm: 30% Magic Find%NL%Weapon: 30% Magic Find%NL%}
ItemDisplay[r25s]: %NAME%%ORANGE%{%WHITE%2x %ORANGE%Gul %WHITE%+ %GRAY%Key %WHITE%=%ORANGE% Vex%NL%%NL%%WHITE%Shield: +4% to Max Psn Resist%NL%Armor/Helm: +4% to Max Psn Resist%NL%Weapon: +20% Attack Rating%NL%}
ItemDisplay[r26s]: %NAME%%ORANGE%{%WHITE%2x %ORANGE%Vex %WHITE%+ %GRAY%Key %WHITE%=%ORANGE% Ohm%NL%%NL%%WHITE%Shield: +4% to Max Fire Resist%NL%Armor/Helm: +4% to Max Fire Resist%NL%Weapon: 7% Mana Leech%NL%}
ItemDisplay[r27s]: %NAME%%ORANGE%{%WHITE%2x %ORANGE%Ohm %WHITE%+ %GRAY%Key %WHITE%=%ORANGE% Lo%NL%%NL%%WHITE%Shield: +4% to Max Cold Resist%NL%Armor/Helm: +4% to Max Cold Resist%NL%Weapon: 45% Enhanced Damage%NL%}
ItemDisplay[r28s]: %NAME%%ORANGE%{%WHITE%2x %ORANGE%Lo %WHITE%+ %GRAY%Key %WHITE%=%ORANGE% Sur%NL%%NL%%WHITE%Shield: +4% to Max Light Resist%NL%Armor/Helm: +4% to Max Light Resist%NL%Weapon: 20% Deadly Strike%NL%}
ItemDisplay[r29s]: %NAME%%ORANGE%{%WHITE%2x %ORANGE%Sur %WHITE%+ %GRAY%Key %WHITE%=%ORANGE% Ber%NL%%NL%%WHITE%Shield: +50 to Mana%NL%Armor/Helm: +5% Maximum Mana%NL%Weapon: +4 Life per Kill%NL%}
ItemDisplay[r30s]: %NAME%%ORANGE%{%WHITE%2x %ORANGE%Ber %WHITE%+ %GRAY%Key %WHITE%=%ORANGE% Jah%NL%%NL%%WHITE%Shield: Dmg Reduced by 5%%NL%Armor/Helm: Dmg Reduced by 5%%NL%Weapon: 20% Chance of Crushing Blow%NL%}
ItemDisplay[r31s]: %NAME%%ORANGE%{%WHITE%2x %ORANGE%Jah %WHITE%+ %GRAY%Key %WHITE%=%ORANGE% Cham%NL%%NL%%WHITE%Shield: +75 to Life%NL%Armor/Helm: +5% Maximum Life%NL%Weapon: Ignore Target's Defense%NL%}
ItemDisplay[r32s]: %NAME%%ORANGE%{%WHITE%2x %ORANGE%Cham %WHITE%+ %GRAY%Key %WHITE%=%ORANGE% Zod%NL%%NL%%WHITE%Shield: Cannot be Frozen%NL%Armor/Helm: Cannot be Frozen%NL%Weapon: Freezes Target +3%NL%}
ItemDisplay[r33s]: %NAME%%ORANGE%{%ORANGE%Zod %WHITE%+ %GRAY%@ %WHITE%= Repair any Item%NL%%NL%Shield: Indestructible%NL%Armor/Helm: Indestructible%NL%Weapon: Indestructible%NL%}
ItemDisplay[RUNE>0]: %NAME%%ORANGE%{%TAN%Control%WHITE%+%TAN%Shift %WHITE%click to %GRAY%(un)%WHITE%stack%NL%}
//Gems Notes
ItemDisplay[gzvs]: %PX-66%%TIER-1%%NAME%%WHITE%{%WHITE%3x Flawless + %GRAY%Key %WHITE%= Perfect %ORANGE%(%PURPLE%@%ORANGE%)%NL%%NL%%WHITE%Shield: +24 Defense%NL%Armor/Helm: +8 to Strength%NL%Weapon: +100 Attack Rating%NL%}%CONTINUE%
ItemDisplay[glys]: %PX-66%%TIER-1%%NAME%%WHITE%{%WHITE%3x Flawless + %GRAY%Key %WHITE%= Perfect %ORANGE%(%YELLOW%@%ORANGE%)%NL%%NL%%WHITE%Shield: 28% Light Resist%NL%Armor/Helm: 20% Magic Find%NL%Weapon: 1-30 Light Dmg%NL%}%CONTINUE%
ItemDisplay[glbs]: %PX-66%%TIER-1%%NAME%%WHITE%{%WHITE%3x Flawless + %GRAY%Key %WHITE%= Perfect %ORANGE%(%BLUE%@%ORANGE%)%NL%%NL%%WHITE%Shield: 28% Cold Resist%NL%Armor/Helm: +31 to Mana%NL%Weapon: 6-10 Cold Dmg%NL%}%CONTINUE%
ItemDisplay[glgs]: %PX-66%%TIER-1%%NAME%%WHITE%{%WHITE%3x Flawless + %GRAY%Key %WHITE%= Perfect %ORANGE%(%GREEN%@%ORANGE%)%NL%%NL%%WHITE%Shield: 28% Psn Resist%NL%Armor/Helm: +8 Dexterity%NL%Weapon: +60 Psn Dmg over 6 Sec%NL%}%CONTINUE%
ItemDisplay[glrs]: %PX-66%%TIER-1%%NAME%%WHITE%{%WHITE%3x Flawless + %GRAY%Key %WHITE%= Perfect %ORANGE%(%RED%@%ORANGE%)%NL%%NL%%WHITE%Shield: 28% Fire Resist%NL%Armor/Helm: +31 to Life%NL%Weapon: 10-16 Fire Dmg%NL%}%CONTINUE%
ItemDisplay[glws]: %PX-66%%TIER-1%%NAME%%WHITE%{%WHITE%3x Flawless + %GRAY%Key %WHITE%= Perfect %ORANGE%(%WHITE%@%ORANGE%)%NL%%NL%%WHITE%Shield: 14% All Resist%NL%Armor/Helm: +80 Attack Rating%NL%Weapon: +54% Dmg vs Undead%NL%}%CONTINUE%
ItemDisplay[skls]: %PX-66%%TIER-1%%NAME%%WHITE%{%WHITE%3x Flawless + %GRAY%Key %WHITE%= Perfect %ORANGE%(%GRAY%@%ORANGE%)%NL%%NL%%WHITE%Shield: Attacker Takes 16 Dmg%NL%Armor/Helm: Regenerate Mana +12%, Replenish Life +4%NL%Weapon: 3% Life Leech, 3% Mana Leech%NL%}%CONTINUE%
ItemDisplay[gpvs]: %DOT-66%%NAME%%WHITE%{%WHITE%Shield: +30 Defense%NL%Armor/Helm: +10 to Strength%NL%Weapon: +150 Attack Rating%NL%}%CONTINUE%
ItemDisplay[gpys]: %DOT-66%%NAME%%WHITE%{%WHITE%Shield: 40% Light Resist%NL%Armor/Helm: 24% Magic Find%NL%Weapon: 1-40 Light Dmg%NL%}%CONTINUE%
ItemDisplay[gpbs]: %DOT-66%%NAME%%WHITE%{%WHITE%Shield: 40% Cold Resist%NL%Armor/Helm: +38 to Mana%NL%Weapon: 10-14 Cold Dmg%NL%}%CONTINUE%
ItemDisplay[gpgs]: %DOT-66%%NAME%%WHITE%{%WHITE%Shield: 40% Psn Resist%NL%Armor/Helm: +10 Dexterity%NL%Weapon: +100 Psn Dmg over 7 Sec%NL%}%CONTINUE%
ItemDisplay[gprs]: %DOT-66%%NAME%%WHITE%{%WHITE%Shield: 40% Fire Resist%NL%Armor/Helm: +38 to Life%NL%Weapon: 15-20 Fire Dmg%NL%}%CONTINUE%
ItemDisplay[gpws]: %DOT-66%%NAME%%WHITE%{%WHITE%Shield: 19% All Resist%NL%Armor/Helm: +100 Attack Rating%NL%Weapon: +68% Dmg vs Undead%NL%}%CONTINUE%
ItemDisplay[skzs]: %DOT-66%%NAME%%WHITE%{%WHITE%Shield: Attacker Takes 20 Dmg%NL%Armor/Helm: Regenerate Mana +19%, Replenish Life +5%NL%Weapon: 4% Life Leech, 3% Mana Leech%NL%}%CONTINUE%
//Gems Recipes
ItemDisplay[(gpvs OR gpv) FILTLVL=5]: %NAME%{Gloves: %ORANGE%Ort %GRAY%|| %WHITE%Belt: %ORANGE%Ith %GRAY%|| %WHITE%Boots: %ORANGE%Thul%NL%%WHITE%Weapon: %ORANGE%Tir %GRAY%|| %WHITE%Armor: %ORANGE%Tal %GRAY%|| %WHITE%Shield: %ORANGE%Eth%NL%%WHITE%Ring: %ORANGE%Amn %GRAY%|| %WHITE%Helm: %ORANGE%Nef %GRAY%|| %WHITE%Amulet: %ORANGE%Ral%NL%%PURPLE%Caster %ORANGE%Crafting%WHITE%: %PURPLE%@ %WHITE%+ %BLUE%Jewel %WHITE%+%NL%%NL%%NAME%}%CONTINUE%
ItemDisplay[(gpys OR gpy) FILTLVL=5]: %NAME%{Gloves: %ORANGE%Hel %GRAY%|| %WHITE%Belt: %ORANGE%El %GRAY%|| %WHITE%Boots: %ORANGE%Io%NL%%WHITE%Weapon: %ORANGE%Shael %GRAY%|| %WHITE%Armor: %ORANGE%Eld %GRAY%|| %WHITE%Shield: %ORANGE%Dol%NL%%WHITE%Ring: %ORANGE%Lum %GRAY%|| %WHITE%Helm: %ORANGE%Tir %GRAY%|| %WHITE%Amulet: %ORANGE%Ko%NL%%YELLOW%Bontiful %ORANGE%Crafting%WHITE%: %YELLOW%@ %WHITE%+ %BLUE%Jewel %WHITE%+%NL%%NL%%NAME%}%CONTINUE%
ItemDisplay[(gpbs OR gpb) FILTLVL=5]: %NAME%{Gloves: %ORANGE%Ort %GRAY%|| %WHITE%Belt: %ORANGE%Tal %GRAY%|| %WHITE%Boots: %ORANGE%Ral%NL%%WHITE%Weapon: %ORANGE%Tir %GRAY%|| %WHITE%Armor: %ORANGE%Nef %GRAY%|| %WHITE%Shield: %ORANGE%Eth%NL%%WHITE%Ring: %ORANGE%Amn %GRAY%|| %WHITE%Helm: %ORANGE%Ith %GRAY%|| %WHITE%Amulet: %ORANGE%Thul%NL%%BLUE%Hitpower %ORANGE%Crafting%WHITE%: %BLUE%@ %WHITE%+ %BLUE%Jewel %WHITE%+%NL%%NL%%NAME%}%CONTINUE%
ItemDisplay[(gpgs OR gpg) FILTLVL=5]: %NAME%{Gloves: %ORANGE%Ral %GRAY%|| %WHITE%Belt: %ORANGE%Tal %GRAY%|| %WHITE%Boots: %ORANGE%Ort%NL%%GRAY%x/Bow%WHITE%: %ORANGE%Sol %GRAY%|| %WHITE%Armor: %ORANGE%Eth %GRAY%|| %WHITE%Shield: %ORANGE%Nef%NL%%WHITE%Ring: %ORANGE%Amn %GRAY%|| %WHITE%Helm: %ORANGE%Ith %GRAY%|| %WHITE%Amulet: %ORANGE%Thul%NL%%GREEN%Safety %ORANGE%Crafting%WHITE%: %GREEN%@ %WHITE%+ %BLUE%Jewel %WHITE%+%NL%%NL%%NAME%}%CONTINUE%
ItemDisplay[(gprs OR gpr) FILTLVL=5]: %NAME%{Gloves: %ORANGE%Nef %GRAY%|| %WHITE%Belt: %ORANGE%Tal %GRAY%|| %WHITE%Boots: %ORANGE%Eth%NL%%WHITE%Weapon: %ORANGE%Ort %GRAY%|| %WHITE%Armor: %ORANGE%Thul %GRAY%|| %WHITE%Shield: %ORANGE%Ith%NL%%WHITE%Ring: %ORANGE%Sol %GRAY%|| %WHITE%Helm: %ORANGE%Ral %GRAY%|| %WHITE%Amulet: %ORANGE%Amn%NL%%RED%Blood %ORANGE%Crafting%WHITE%: %RED%@ %WHITE%+ %BLUE%Jewel %WHITE%+%NL%%NL%%NAME%}%CONTINUE%
ItemDisplay[(skzs OR skz) FILTLVL=5]: %NAME%{Gloves: %ORANGE%Io %GRAY%|| %WHITE%Belt: %ORANGE%Eld %GRAY%|| %WHITE%Boots: %ORANGE%El%NL%%WHITE%Weapon: %ORANGE%Shael %GRAY%|| %WHITE%Armor: %ORANGE%Tir %GRAY%|| %WHITE%Shield: %ORANGE%Sol%NL%%WHITE%Ring: %ORANGE%Hel %GRAY%|| %WHITE%Helm: %ORANGE%Lum %GRAY%|| %WHITE%Amulet: %ORANGE%Dol%NL%%GRAY%Vampiric %ORANGE%Crafting%WHITE%: %GRAY%@ %WHITE%+ %BLUE%Jewel %WHITE%+%NL%%NL%%NAME%}%CONTINUE%
//ItemDisplay[(gpws OR gpw)]: %NAME%{}%CONTINUE%
//Gem Closing
ItemDisplay[(gpvs OR gpv OR gpys OR gpy OR gpbs OR gpb OR gpgs OR gpg OR gprs OR gpr OR gpws OR gpw OR skzs OR skz)]: %NAME%{%TAN%Control%WHITE%+%TAN%Shift %WHITE%click to %GRAY%(un)%WHITE%stack%NL%%NL%%NAME%}
//IDed Jewel Notes
ItemDisplay[jew MAG ID]: %NAME%{%GOLD%Cube %WHITE%+ %GRAY%Key %WHITE%to create a %BLUE%Jewel Fragment}%CONTINUE%
ItemDisplay[jew RARE ID]: %NAME%{%GOLD%Cube %WHITE%+ %GRAY%Key %WHITE%to create a %BLUE%Jewel Fragment}%CONTINUE%
ItemDisplay[jew RARE (ALVL=38 OR ILVL=38)]: %NAME%{%TAN%Ideal Low Level Dueling Reroll Jewel}%CONTINUE%
//Low Level Dueling Magic Jewel Notes
ItemDisplay[MAG LVLREQ<10 (ED>14 OR AR>19 OR CRES>11 OR FRES>11 OR LRES>11) (MAXDMG>5 OR MINDMG>3 OR STR>3 OR DEX>3 OR LIFE>5 OR STAT91=-15) jew]: %NAME%%BLUE%{%TAN%Level 9 Dueling Usable} // 15%+ Enhanced Damage, 20+ AR, or 12%+ Cold, Fire, or Light Resist with 6+ Maximum Damage, 4+ Minimum Damage, 4+ Strength, 4+ Dexterity, 6+ Life, or -15% Requirements
ItemDisplay[MAG LVLREQ<10 MAXDMG>4 MINDMG>2 jew]: %NAME%%BLUE%{%TAN%Level 9 Dueling Usable} // 5+ Maximum Damage with 3+ Minimum Damage
ItemDisplay[MAG LVLREQ<10 (MAXDMG>8 OR MINDMG>4) jew]: %NAME%%BLUE%{%TAN%Level 9 Dueling Usable} // 9+ Maximum Damage or 5+ Minimum Damage
ItemDisplay[MAG LVLREQ<19 (ED>14 OR AR>39 OR CRES>19 OR FRES>19 OR LRES>19 OR RES>7) (MAXDMG>7 OR MINDMG>3 OR STR>3 OR DEX>3 OR LIFE>5 OR STAT91=-15) jew]: %NAME%%BLUE%{%TAN%Level 18 Dueling Usable} // 15%+ Enhanced Damage, 40+ AR, or 20%+ Cold, Fire, or Light Resist with 8+ Maximum Damage, 4+ Minimum Damage, 4+ Strength, 4+ Dexterity, 6+ Life, or -15% Requirements
ItemDisplay[MAG LVLREQ<19 MAXDMG>7 MINDMG>2 jew]: %NAME%%BLUE%{%TAN%Level 18 Dueling Usable} // 8+ Maximum Damage with 3+ Minimum Damage
ItemDisplay[MAG LVLREQ<10 (MAXDMG>13 OR MINDMG>7) jew]: %NAME%%BLUE%{%TAN%Level 18 Dueling Usable} // 14+ Maximum Damage or 8+ Minimum Damage
ItemDisplay[MAG LVLREQ<31 ED>14 jew]: %NAME%%BLUE%{%TAN%Low Level Dueling Usable} // 15%+ Enhanced Damage
ItemDisplay[MAG LVLREQ<31 MAXDMG>14 jew]: %NAME%%BLUE%{%TAN%Low Level Dueling Usable} // 15+ Maximum Damage
ItemDisplay[MAG LVLREQ<31 MINDMG>13 jew]: %NAME%%BLUE%{%TAN%Low Level Dueling Usable} // 14+ Minimum Damage
ItemDisplay[MAG LVLREQ<31 ED>9 MAXDMG>11 jew]: %NAME%%BLUE%{%TAN%Low Level Dueling Usable} // 10%+ Enhanced Damage with 12+ Maximum Damage
ItemDisplay[MAG LVLREQ<31 (CRES>24 OR FRES>24 OR LRES>24 OR PRES>24) (MAXDMG>7 OR MINDMG>3 OR STR>4 OR DEX>5 OR LIFE>5 OR STAT1>4 OR STAT91=-15) jew]: %NAME%%BLUE%{%TAN%Low Level Dueling Usable} // 25%+ Cold/Fire/Light/Poison with 8+ Maximum Damage, 4+ Minimum Damage, 5+ Strength, 6+ Dexterity, 5+ Life, or 5+ Energy, or -Requirements
ItemDisplay[MAG LVLREQ<31 (RES>7 OR ED>14 OR MAXDMG>7 OR MINDMG>6 OR MANA>14 OR STAT214>34) (STR>4 OR DEX>5 OR LIFE>5 OR STAT1>4 OR STAT91=-15) jew]: %NAME%%BLUE%{%TAN%Low Level Dueling Usable} // 10%+ All Resist, 15%+ Enhanced Damage, 8+ Maximum Damage, 7+ Minimum Damage, 15+ Mana, or 35+ Defense with 5+ Strength, 6+ Dexterity, 5+ Life, 5+ Energy, or -Requirements
ItemDisplay[MAG LVLREQ<31 (RES>7 OR ED>14 OR MINDMG>6 OR MANA>14 OR STAT214>34) (STR>4 OR DEX>5 OR LIFE>5 OR STAT1>4 OR STAT91=-15 OR MAXDMG>7) jew]: %NAME%%BLUE%{%TAN%Low Level Dueling Usable} // 10%+ All Resist, 15%+ Enhanced Damage, 7+ Minimum Damage, 15+ Mana, or 35+ Defense with 5+ Strength, 6+ Dexterity, 5+ Life, 5+ Energy, -Requirements, or 8+ Maximum Damage
//Low Level Dueling Rare Jewel Notes
ItemDisplay[RARE LVLREQ<10 (ED>14 OR AR>19 OR CRES>11 OR FRES>11 OR LRES>11) (MAXDMG>5 OR MINDMG>3 OR STR>3 OR DEX>3 OR LIFE>5 OR STAT91=-15) jew]: %NAME%%YELLOW%{%TAN%Level 9 Dueling Usable} // 15%+ Enhanced Damage, 20+ AR, or 12%+ Cold, Fire, or Light Resist with 6+ Maximum Damage, 4+ Minimum Damage, 4+ Strength, 4+ Dexterity, 6+ Life, or -15% Requirements
ItemDisplay[RARE LVLREQ<10 MAXDMG>4 MINDMG>2 jew]: %NAME%%YELLOW%{%TAN%Level 9 Dueling Usable} // 5+ Maximum Damage with 3+ Minimum Damage
ItemDisplay[RARE LVLREQ<10 (MAXDMG>8 OR MINDMG>4) jew]: %NAME%%YELLOW%{%TAN%Level 9 Dueling Usable} // 9+ Maximum Damage or 5+ Minimum Damage
ItemDisplay[RARE LVLREQ<19 (ED>14 OR AR>39 OR CRES>19 OR FRES>19 OR LRES>19 OR RES>7) (MAXDMG>7 OR MINDMG>3 OR STR>3 OR DEX>3 OR LIFE>5 OR STAT91=-15) jew]: %NAME%%YELLOW%{%TAN%Level 18 Dueling Usable} // 15%+ Enhanced Damage, 40+ AR, or 20%+ Cold, Fire, or Light Resist with 8+ Maximum Damage, 4+ Minimum Damage, 4+ Strength, 4+ Dexterity, 6+ Life, or -15% Requirements
ItemDisplay[RARE LVLREQ<19 MAXDMG>7 MINDMG>2 jew]: %NAME%%YELLOW%{%TAN%Level 18 Dueling Usable} // 8+ Maximum Damage with 3+ Minimum Damage
ItemDisplay[RARE LVLREQ<10 (MAXDMG>13 OR MINDMG>7) jew]: %NAME%%YELLOW%{%TAN%Level 18 Dueling Usable} // 14+ Maximum Damage or 8+ Minimum Damage
ItemDisplay[RARE LVLREQ<31 ED>14 (RES>7 OR MAXDMG>7 OR MINDMG>6 OR MANA>14 OR STR>4 OR DEX>5 OR LIFE>5 OR STAT1>4) jew]: %NAME%%YELLOW%{%TAN%Low Level Dueling Usable} // 15%+ Enhanced Damage with 10%+ All Resist, 8+ Maximum Damage, 7+ Minimum Damage, 15+ Mana, 5+ Strength, 6+ Dexterity, 5+ Life, or 5+ Energy
ItemDisplay[RARE LVLREQ<31 MAXDMG>8 (STR>4 OR DEX>5) jew]: %NAME%%YELLOW%{%TAN%Low Level Dueling Usable} // 9+ Maximum Damage with 5+ Strength or 6+ Dexterity
ItemDisplay[RARE LVLREQ<31 STR>4 DEX>5 jew]: %NAME%%YELLOW%{%TAN%Low Level Dueling Usable} // 5+ Strength with 6+ Dexterity
ItemDisplay[RARE LVLREQ<31 MAXDMG>14 jew]: %NAME%%YELLOW%{%TAN%Low Level Dueling Usable} // 15+ Maximum Damage
ItemDisplay[RARE LVLREQ<31 MINDMG>13 jew]: %NAME%%YELLOW%{%TAN%Low Level Dueling Usable} // 14+ Minimum Damage
ItemDisplay[RARE LVLREQ<31 MINDMG>4 MAXDMG>9 jew]: %NAME%%YELLOW%{%TAN%Low Level Dueling Usable} // 5+ Minimum Damage with 10+ Maximum Damage
ItemDisplay[RARE LVLREQ<31 (CRES>24 OR FRES>24 OR LRES>24 OR PRES>24) (STAT214>34 OR RES>7 OR ED>14 OR MAXDMG>7 OR MINDMG>6 OR MANA>14 OR STR>4 OR DEX>5 OR LIFE>5 OR STAT1>4 OR STAT91=-15) jew]: %NAME%%YELLOW%{%TAN%Low Level Dueling Usable} // 25%+ Cold/Fire/Light/Poison with 15%+ Enhanced Damage, 8+ Maximum Damage, 7+ Minimum Damage, 15+ Mana, 5+ Strength, 6+ Dexterity, 5+ Life, or 5+ Energy, or -Requirements
ItemDisplay[RARE LVLREQ<31 STAT91=-15 (STAT214>34 OR RES>7 OR ED>14 OR MAXDMG>7 OR MINDMG>6 OR STR>4 OR DEX>5 OR LIFE>5 OR STAT1>4) jew]: %NAME%%YELLOW%{%TAN%Low Level Dueling Usable} // -Requirements with 35+ Defense, 10%+ All Resist, 15%+ Enhanced Damage, 8+ Maximum Damage, 7+ Minimum Damage, 5+ Strength, 6+ Dexterity, 5+ Life, or 5+ Energy
//Other Useful Magic Jewel Notes
ItemDisplay[MAG ED>29 (MAXDMG>7 OR MINDMG>7) jew]: %NAME%%BLUE%{%TAN%High Enhanced + Flat Damage Jewel} // 30%+ Enhanced Damage with 8+ Maximum or Minimum Damage
ItemDisplay[MAG ED>29 jew]: %NAME%%BLUE%{%TAN%High Enhanced Damage Jewel} // 30%+ Enhanced Damage
ItemDisplay[MAG MAXDMG>21 jew]: %NAME%%BLUE%{%TAN%High Maximum Damage Jewel} // 22+ Maximum Damage
ItemDisplay[MAG MINDMG>17 jew]: %NAME%%BLUE%{%TAN%High Minimum Damage Jewel} // 18+ Minimum Damage
ItemDisplay[MAG MINDMG>7 MAXDMG>9 jew]: %NAME%%BLUE%{%TAN%High Flat Damage Jewel} // 8+ Minimum Damage with 10+ Maximum Damage
ItemDisplay[MAG MAEK>1 jew]: %NAME%%BLUE%{%TAN%Mana After Each Kill Jewel} // 2+ MAEK
ItemDisplay[MAG STAT86>2 jew]: %NAME%%BLUE%{%TAN%Life After Each Kill Jewel} // 3+ LAEK
ItemDisplay[MAG (CRES>24 OR FRES>24 OR LRES>24 OR PRES>24) (MAXDMG>7 OR MINDMG>7 OR STR>5 OR DEX>5 OR LIFE>9 OR STAT1>7 OR STAT91=-15 OR STAT121>29 OR STAT122>29 OR IAS>0) jew]: %NAME%%BLUE%{%TAN%High Single Resist Jewel} // 25%+ Cold/Fire/Light/Poison with 8+ Maximum Damage, 8+ Minimum Damage, 6+ Strength, 6+ Dexterity, 10+ Life, 8+ Energy, 5% Open Wounds, -Requirements, 30%+ Damage to Demons/Undead, or 15% Increased Attack Speed
ItemDisplay[MAG (RES>9 OR ED>29 OR MAXDMG>7 OR MANA>19 OR STAT214>49 OR 69>AR OR STAT135>0) (STR>5 OR DEX>5 OR LIFE>9 OR STAT1>7 OR STAT91=-15 OR MINDMG>7 OR STAT121>29 OR STAT122>29 OR IAS>0) jew]: %NAME%%BLUE%{%TAN%Utility Magic Jewel} // 10%+ All Resist, 30%+ Enhanced Damage, 8+ Maximum Damage, 20+ Mana, 50+ Defense, 70+ Attack Rating, or 5% Open Wounds with 6+ Strength, 6+ Dexterity, 10+ Life, 8+ Energy, -Requirements, 8+ Minimum Damage, 30%+ Damage to Demons/Undead, or 15% Increased Attack Speed
ItemDisplay[MAG (RES>9 OR ED>29 OR MINDMG>7 OR MANA>19 OR STAT214>49 OR 69>AR OR STAT135>0) (STR>5 OR DEX>5 OR LIFE>9 OR STAT1>7 OR STAT91=-15 OR MAXDMG>7 OR STAT121>29 OR STAT122>29 OR IAS>0) jew]: %NAME%%BLUE%{%TAN%Utility Magic Jewel} // 10%+ All Resist, 30%+ Enhanced Damage, 8+ Minimum Damage, 20+ Mana, 50+ Defense, 70+ Attack Rating, or 5% Open Wounds with 6+ Strength, 6+ Dexterity, 10+ Life, 8+ Energy, -Requirements, 8+ Maximum Damage, 30%+ Damage to Demons/Undead, or 15% Increased Attack Speed
//Other Useful Rare Jewel Notes
ItemDisplay[RARE ((ED>29 (RES>9 OR MAXDMG>7 OR MINDMG>7 OR MANA>19 OR STR>5 OR DEX>5 OR LIFE>9 OR STAT1>7 OR STAT135>0 OR STAT121>29 OR STAT122>29 OR AR>69)) OR ED>35) jew]: %NAME%%YELLOW%{%TAN%High Enhanced Damage Jewel} // 30%+ Enhanced Damage with 10%+ All Resist, 8+ Maximum Damage, 8+ Minimum Damage, 20+ Mana, 6+ Strength, 6+ Dexterity, 10+ Life, 8+ Energy, 5% Open Wounds, 30%+ Damage to Demons/Undead, or 70+ Attack Rating
ItemDisplay[RARE MAXDMG>21 jew]: %NAME%%YELLOW%{%TAN%High Maximum Damage Jewel} // 22+ Maximum Damage
ItemDisplay[RARE MINDMG>17 jew]: %NAME%%YELLOW%{%TAN%High Minimum Damage Jewel} // 18+ Minimum Damage
ItemDisplay[RARE (MINDMG>11 OR MAXDMG>11) (STR>5 OR DEX>5) jew]: %NAME%%YELLOW%{%TAN%High Flat Damage + Stat Jewel} // 9+ Maximum Damage with 5+ Strength or 6+ Dexterity
ItemDisplay[RARE STR>5 DEX>5 jew]: %NAME%%YELLOW%{%TAN%High Dual Stat Jewel} // 6+ Strength with 6+ Dexterity
ItemDisplay[RARE MINDMG>7 MAXDMG>9 jew]: %NAME%%YELLOW%{%TAN%High Flat Damage Jewel} // 8+ Minimum Damage with 10+ Maximum Damage
ItemDisplay[RARE MAEK>1 jew]: %NAME%%YELLOW%{%TAN%Mana After Each Kill Jewel} // 2+ MAEK
ItemDisplay[RARE STAT86>2 jew]: %NAME%%YELLOW%{%TAN%Life After Each Kill Jewel} // 3+ LAEK
ItemDisplay[RARE STAT91=-15 (STAT214>49 OR RES>9 OR ED>29 OR MAXDMG>7 OR MINDMG>6 OR STR>4 OR DEX>5 OR LIFE>5 OR STAT1>7 OR STAT135>0 OR STAT121>29 OR STAT122>29 OR AR>69) jew]: %NAME%%YELLOW%{%TAN%Reduced Requirements Jewel} // -Requirements with 50+ Defense, 10%+ All Resist, 15%+ Enhanced Damage, 8+ Maximum Damage, 7+ Minimum Damage, 5+ Strength, 6+ Dexterity, 10+ Life, 8+ Energy, 5% Open Wounds, 30%+ Damage to Demons/Undead, or 70+ Attack Rating
ItemDisplay[RARE FHR>0 (STAT214>49 OR RES>9 OR ED>29 OR MAXDMG>7 OR MINDMG>6 OR STR>4 OR DEX>5 OR LIFE>5 OR STAT1>7 OR STAT135>0 OR STAT121>29 OR STAT122>29 OR AR>69) jew]: %NAME%%YELLOW%{%TAN%Faster Hit Recovery Jewel} // 7% Faster Hit Recovery with 50+ Defense, 10%+ All Resist, 15%+ Enhanced Damage, 8+ Maximum Damage, 7+ Minimum Damage, 5+ Strength, 6+ Dexterity, 10+ Life, 8+ Energy, 5% Open Wounds, 30%+ Damage to Demons/Undead, or 70+ Attack Rating
ItemDisplay[RARE (CRES>24 OR FRES>24 OR LRES>24 OR PRES>24) (STAT214>49 OR RES>9 OR ED>29 OR MAXDMG>7 OR MINDMG>6 OR MANA>14 OR STR>4 OR DEX>5 OR LIFE>5 OR STAT1>7 OR STAT135>0 OR STAT91=-15 OR STAT121>29 OR STAT122>29 OR AR>69) jew]: %NAME%%YELLOW%{%TAN%High Single Resist Jewel} // 25%+ Cold/Fire/Light/Poison with 30%+ Enhanced Damage, 8+ Maximum Damage, 7+ Minimum Damage, 20+ Mana, 5+ Strength, 6+ Dexterity, 10+ Life, 8+ Energy, 5% Open Wounds, -Requirements, 30%+ Damage to Demons/Undead, or 70+ Attack Rating
//----------------------------------------- Base Renaming and Formatting -----------------------------------------
//Indicate Corrupted Items
ItemDisplay[(ARMOR OR WEAPON OR rin OR amu) STAT360>0 (MAPID=181 OR MAPID=182) !EQUIPPED MAG]: %RED%*%BLUE%%NAME%%CONTINUE%
ItemDisplay[(ARMOR OR WEAPON OR rin OR amu) STAT360>0 (MAPID=181 OR MAPID=182) !EQUIPPED RARE]: %RED%*%YELLOW%%NAME%%CONTINUE%
ItemDisplay[(ARMOR OR WEAPON OR rin OR amu) STAT360>0 (MAPID=181 OR MAPID=182) !EQUIPPED CRAFT]: %RED%*%ORANGE%%NAME%%CONTINUE%
ItemDisplay[(ARMOR OR WEAPON OR rin OR amu) STAT360>0 (MAPID=181 OR MAPID=182) !EQUIPPED UNI]: %RED%*%GOLD%%NAME%%CONTINUE%
ItemDisplay[(ARMOR OR WEAPON OR rin OR amu) STAT360>0 (MAPID=181 OR MAPID=182) !EQUIPPED SET]: %RED%*%GREEN%%NAME%%CONTINUE%
//Label Ethereal Items
ItemDisplay[ETH UNI]: %GRAY%[%WHITE%e%GRAY%] %GOLD%%NAME%%CONTINUE%
ItemDisplay[ETH RARE]: %GRAY%[%WHITE%e%GRAY%] %YELLOW%%NAME%%CONTINUE%
ItemDisplay[ETH MAG]: %GRAY%[%WHITE%e%GRAY%] %BLUE%%NAME%%CONTINUE%
ItemDisplay[ETH !(SUP OR INF) NMAG]: %GRAY%[%WHITE%e%GRAY%] %NAME%%CONTINUE%
ItemDisplay[ETH CRAFT]: %GRAY%[%WHITE%e%GRAY%] %ORANGE%%NAME%%CONTINUE%
//Coloring NMAG Items
ItemDisplay[(ARMOR OR WEAPON) !ETH NMAG SOCK=0]: %WHITE%%NAME%%CONTINUE%
ItemDisplay[(ARMOR OR WEAPON) NMAG SOCK>0]: %GRAY%%NAME%%CONTINUE%
//Superior and Inferior Runewords
ItemDisplay[((ARMOR (!DIN)) OR WEAPON) SUP NMAG RW (ED>0 OR MAXDUR>0 OR ARPER>0 OR MAXDMG>0 OR AR>0) SOCK=0 !ETH]: %ORANGE%+%WHITE%%NAME%%CONTINUE%
ItemDisplay[((ARMOR (!DIN)) OR WEAPON) SUP NMAG RW (ED>0 OR MAXDUR>0 OR ARPER>0 OR MAXDMG>0 OR AR>0) (SOCK>0 OR ETH)]: %ORANGE%+%GRAY%%NAME%%CONTINUE%
ItemDisplay[DIN SUP NMAG RW (ED>0 OR MAXDUR>0 OR ARPER>0 OR MAXDMG>0) SOCK=0 !ETH]: %ORANGE%+%WHITE%%NAME%%CONTINUE%
ItemDisplay[DIN SUP NMAG RW (ED>0 OR MAXDUR>0 OR ARPER>0 OR MAXDMG>0) (SOCK>0 OR ETH)]: %ORANGE%+%GRAY%%NAME%%CONTINUE%
ItemDisplay[((ARMOR (!DIN)) OR WEAPON) INF NMAG RW SOCK=0 !ETH]: %BLUE%-%WHITE%%NAME%%CONTINUE%
ItemDisplay[((ARMOR (!DIN)) OR WEAPON) INF NMAG RW (SOCK>0 OR ETH)]: %BLUE%-%GRAY%%NAME%%CONTINUE%
ItemDisplay[DIN INF NMAG RW SOCK=0 !ETH]: %BLUE%-%WHITE%%NAME%%CONTINUE%
ItemDisplay[DIN INF NMAG RW (SOCK>0 OR ETH)]: %BLUE%-%GRAY%%NAME%%CONTINUE%
ItemDisplay[ETH (SUP OR INF) RW NMAG]: %GRAY%[%WHITE%e%GRAY%] %NAME%%CONTINUE%
//Base Names
ItemDisplay[(INF OR SUP) NMAG !RW cap]: Cap%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW xap]: War Hat%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW uap]: Shako%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW skp]: Skull Cap%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW xkp]: Sallet%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW ukp]: Hydraskull%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW hlm]: Helm%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW xlm]: Casque%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW ulm]: Armet%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW fhl]: Full Helm%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW xhl]: Basinet%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW uhl]: Giant Conch%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW msk]: Mask%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW xsk]: Death Mask%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW usk]: Demonhead%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW bhm]: Bone Helm%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW xh9]: Grim Helm%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW uh9]: Bone Visage%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW ghm]: Great Helm%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW xhm]: Winged Helm%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW uhm]: Spired Helm%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW crn]: Crown%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW xrn]: Grand Crown%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW urn]: Corona%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW qui]: Quilted Armor%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW xui]: Ghost Armor%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW uui]: Dusk Shroud%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW lea]: Leather Armor%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW xea]: Serpentskin%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW uea]: Wyrmhide%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW hla]: Hard Leather Armor%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW xla]: Demonhide Armor%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW ula]: Scarab Husk%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW stu]: Studded Leather%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW xtu]: Trellised Armor%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW utu]: Wire Fleece%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW rng]: Ring Mail%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW xng]: Linked Mail%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW ung]: Diamond Mail%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW scl]: Scale Mail%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW xcl]: Tigulated Mail%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW ucl]: Loricated Mail%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW brs]: Breast Plate%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW xrs]: Cuirass%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW urs]: Great Hauberk%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW chn]: Chain Mail%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW xhn]: Mesh Armor%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW uhn]: Boneweave%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW spl]: Splint Mail%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW xpl]: Russet Armor%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW upl]: Balrog Skin%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW ltp]: Light Plate%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW xtp]: Mage Plate%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW utp]: Archon Plate%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW fld]: Field Plate%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW xld]: Sharktooth%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW uld]: Kraken Shell%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW plt]: Plate Mail%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW xlt]: Templar Coat%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW ult]: Hellforge Plate%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW gth]: Gothic Plate%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW xth]: Embossed Plate%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW uth]: Lacquered Plate%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW ful]: Full Plate Mail%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW xul]: Chaos Armor%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW uul]: Shadow Plate%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW aar]: Ancient Armor%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW xar]: Ornate Plate%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW uar]: Sacred Armor%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW buc]: Buckler%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW xuc]: Defender%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW uuc]: Heater%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW sml]: Small Shield%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW xml]: Round Shield%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW uml]: Luna%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW lrg]: Large Shield%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW xrg]: Scutum%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW urg]: Hyperion%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW spk]: Spiked Shield%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW xpk]: Barbed Shield%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW upk]: Blade Barrier%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW kit]: Kite Shield%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW xit]: Dragon Shield%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW uit]: Monarch%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW bsh]: Bone Shield%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW xsh]: Grim Shield%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW ush]: Troll Nest%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW tow]: Tower Shield%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW xow]: Pavise%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW uow]: Aegis%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW gts]: Gothic Shield%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW xts]: Ancient Shield%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW uts]: Ward%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW lgl]: Leather Gloves%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW xlg]: Demonhide Gloves%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW ulg]: Bramble Mitts%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW vgl]: Heavy Gloves%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW xvg]: Sharkskin Gloves%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW uvg]: Vampirebone Gloves%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW mgl]: Chain Gloves%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW xmg]: Heavy Bracers%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW umg]: Vambraces%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW tgl]: Light Gauntlets%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW xtg]: Battle Gauntlets%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW utg]: Crusader Gauntlets%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW hgl]: Gauntlets%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW xhg]: War Gauntlets%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW uhg]: Ogre Gauntlets%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW lbt]: Boots%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW xlb]: Demonhide Boots%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW ulb]: Wyrmhide Boots%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW vbt]: Heavy Boots%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW xvb]: Sharkskin Boots%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW uvb]: Scarabshell Boots%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW mbt]: Chain Boots%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW xmb]: Mesh Boots%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW umb]: Boneweave Boots%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW tbt]: Light Plated Boots%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW xtb]: Battle Boots%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW utb]: Mirrored Boots%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW hbt]: Greaves%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW xhb]: War Boots%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW uhb]: Myrmidon Greaves%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW lbl]: Sash%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW zlb]: Demonhide Sash%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW ulc]: Spiderweb Sash%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW vbl]: Light Belt%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW zvb]: Sharkskin Belt%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW uvc]: Vampirefang Belt%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW mbl]: Belt%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW zmb]: Mesh Belt%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW umc]: Mithril Coil%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW tbl]: Heavy Belt%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW ztb]: Battle Belt%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW utc]: Troll Belt%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW hbl]: Plated Belt%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW zhb]: War Belt%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW uhc]: Colossus Girdle%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW dr1]: Wolf Head%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW dr6]: Alpha Helm%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW drb]: Blood Spirit%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW dr2]: Hawk Helm%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW dr7]: Griffon Headress%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW drc]: Sun Spirit%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW dr3]: Antlers%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW dr8]: Hunter's Guise%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW drd]: Earth Spirit%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW dr4]: Falcon Mask%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW dr9]: Sacred Feathers%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW dre]: Sky Spirit%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW dr5]: Spirit Mask%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW dra]: Totemic Mask%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW drf]: Dream Spirit%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW ba1]: Jawbone Cap%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW ba6]: Jawbone Visor%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW bab]: Carnage Helm%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW ba2]: Fanged Helm%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW ba7]: Lion Helm%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW bac]: Fury Visor%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW ba3]: Horned Helm%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW ba8]: Rage Mask%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW bad]: Destroyer Helm%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW ba4]: Assault Helmet%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW ba9]: Savage Helmet%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW bae]: Conqueror Crown%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW ba5]: Avenger Guard%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW baa]: Slayer Guard%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW baf]: Guardian Crown%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW pa1]: Targe%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW pa6]: Akaran Targe%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW pab]: Sacred Targe%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW pa2]: Rondache%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW pa7]: Akaran Rondache%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW pac]: Sacred Rondache%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW pa3]: Heraldic Shield%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW pa8]: Protector Shield%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW pad]: Kurast Shield%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW pa4]: Aerin Shield%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW pa9]: Gilded Shield%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW pae]: Zakarum Shield%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW pa5]: Crown Shield%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW paa]: Royal Shield%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW paf]: Vortex Shield%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW ne1]: Preserved Head%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW ne6]: Mummified Trophy%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW neb]: Minion Skull%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW ne2]: Zombie Head%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW ne7]: Fetish Trophy%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW neg]: Hellspawn Skull%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW ne3]: Unraveller Head%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW ne8]: Sexton Trophy%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW ned]: Overseer Skull%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW ne4]: Gargoyle Head%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW ne9]: Cantor Trophy%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW nee]: Succubae Skull%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW ne5]: Demon Head%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW nea]: Heirophant Trophy%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW nef]: Bloodlord Skull%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW hax]: Hand Axe%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 9ha]: Hatchet%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 7ha]: Tomahawk%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW axe]: Axe%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 9ax]: Cleaver%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 7ax]: Small Crescent%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 2ax]: Double Axe%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 92a]: Twin Axe%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 72a]: Ettin Axe%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW mpi]: Military Pick%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 9mp]: Crowbill%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 7mp]: War Spike%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW wax]: War Axe%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 9wa]: Naga%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 7wa]: Berserker Axe%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW lax]: Large Axe%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 9la]: Military Axe%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 7la]: Feral Axe%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW bax]: Broad Axe%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 9ba]: Bearded Axe%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 7ba]: Silver-edged Axe%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW btx]: Battle Axe%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 9bt]: Tabar%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 7bt]: Decapitator%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW gax]: Great Axe%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 9ga]: Gothic Axe%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 7ga]: Champion Axe%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW gix]: Giant Axe%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 9gi]: Ancient Axe%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 7gi]: Glorious Axe%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW clb]: Club%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 9cl]: Cudgel%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 7cl]: Truncheon%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW spc]: Spiked Club%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 9sp]: Barbed Club%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 7sp]: Tyrant Club%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW mac]: Mace%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 9ma]: Flanged Mace%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 7ma]: Reinforced Mace%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW mst]: Morning Star%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 9mt]: Jagged Star%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 7mt]: Devil Star%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW fla]: Flail%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 9fl]: Knout%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 7fl]: Scourge%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW whm]: War Hammer%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 9wh]: Battle Hammer%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 7wh]: Legendary Mallet%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW mau]: Maul%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 9m9]: War Club%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 7m7]: Ogre Maul%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW gma]: Great Maul%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 9gm]: Martel de Fer%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 7gm]: Thunder Maul%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW ssd]: Short Sword%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 9ss]: Gladius%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 7ss]: Falcata%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW scm]: Scimitar%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 9sm]: Cutlass%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 7sm]: Ataghan%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW sbr]: Saber%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 9sb]: Shamshir%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 7sb]: Elegant Blade%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW flc]: Falchion%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 9fc]: Tulwar%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 7fc]: Hydra Edge%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW crs]: Crystal Sword%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 9cr]: Dimensional Blade%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 7cr]: Phase Blade%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW bsd]: Broad Sword%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 9bs]: Battle Sword%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 7bs]: Conquest Sword%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW lsd]: Long Sword%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 9ls]: Rune Sword%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 7ls]: Cryptic Sword%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW wsd]: War Sword%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 9wd]: Ancient Sword%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 7wd]: Mythical Sword%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 2hs]: Two-handed Sword%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 92h]: Espandon%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 72h]: Legend Sword%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW clm]: Claymore%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 9cm]: Dacian Falx%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 7cm]: Highland Blade%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW gis]: Giant Sword%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 9gs]: Tusk Sword%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 7gs]: Balrog Blade%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW bsw]: Bastard Sword%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 9b9]: Gothic Sword%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 7b7]: Champion Sword%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW flb]: Flamberge%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 9fb]: Zweihander%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 7fb]: Colossus Sword%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW gsd]: Great Sword%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 9gd]: Executioner Sword%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 7gd]: Colossus Blade%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW dgr]: Dagger%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 9dg]: Poignard%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 7dg]: Bone Knife%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW dir]: Dirk%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 9di]: Rondel%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 7di]: Mithril Point%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW kri]: Kris%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 9kr]: Cinquedeas%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 7kr]: Fanged Knife%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW bld]: Blade%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 9bl]: Stiletto%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 7bl]: Legend Spike%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW tkf]: Throwing Knife%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 9tk]: Battle Dart%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 7tk]: Flying Knife%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW tax]: Throwing Axe%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 9ta]: Francisca%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 7ta]: Flying Axe%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW bkf]: Balanced Knife%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 9bk]: War Dart%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 7bk]: Winged Knife%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW bal]: Balanced Axe%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 9b8]: Hurlbat%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 7b8]: Winged Axe%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW jav]: Javelin%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 9ja]: War Javelin%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 7ja]: Hyperion Javelin%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW pil]: Pilum%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 9pi]: Great Pilum%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 7pi]: Stygian Pilum%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW ssp]: Short Spear%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 9s9]: Simbilan%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 7s7]: Balrog Spear%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW glv]: Glaive%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 9gl]: Spiculum%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 7gl]: Ghost Glaive%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW tsp]: Throwing Spear%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 9ts]: Harpoon%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 7ts]: Winged Harpoon%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW spr]: Spear%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 9sr]: War Spear%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 7sr]: Hyperion Spear%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW tri]: Trident%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 9tr]: Fuscina%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 7tr]: Stygian Pike%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW brn]: Brandistock%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 9br]: War Fork%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 7br]: Mancatcher%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW spt]: Spetum%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 9st]: Yari%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 7st]: Ghost Spear%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW pik]: Pike%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 9p9]: Lance%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 7p7]: War Pike%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW bar]: Bardiche%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 9b7]: Lochaber Axe%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 7o7]: Ogre Axe%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW vou]: Voulge%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 9vo]: Bill%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 7vo]: Colossus Voulge%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW scy]: Scythe%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 9s8]: Battle Scythe%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 7s8]: Thresher%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW pax]: Poleaxe%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 9pa]: Partizan%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 7pa]: Cryptic Axe%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW hal]: Halberd%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 9h9]: Bec-de-Corbin%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 7h7]: Great Poleaxe%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW wsc]: War Scythe%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 9wc]: Grim Scythe%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 7wc]: Giant Thresher%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW sbw]: Short Bow%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 8sb]: Edge Bow%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 6sb]: Spider Bow%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW hbw]: Hunter's Bow%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 8hb]: Razor Bow%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 6hb]: Blade Bow%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW lbw]: Long Bow%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 8lb]: Cedar Bow%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 6lb]: Shadow Bow%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW cbw]: Composite Bow%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 8cb]: Double Bow%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 6cb]: Great Bow%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW sbb]: Short Battle Bow%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 8s8]: Short Siege Bow%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 6s7]: Diamond Bow%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW lbb]: Long Battle Bow%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 8l8]: Large Siege Bow%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 6l7]: Crusader Bow%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW swb]: Short War Bow%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 8sw]: Rune Bow%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 6sw]: Ward Bow%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW lwb]: Long War Bow%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 8lw]: Gothic Bow%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 6lw]: Hydra Bow%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW lxb]: Light Crossbow%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 8lx]: Arbalest%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 6lx]: Pellet Bow%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW mxb]: Crossbow%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 8mx]: Siege Crossbow%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 6mx]: Gorgon Crossbow%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW hxb]: Heavy Crossbow%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 8hx]: Ballista%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 6hx]: Colossus Crossbow%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW rxb]: Repeating Crossbow%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 8rx]: Chu-Ko-Nu%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 6rx]: Demon Crossbow%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW sst]: Short Staff%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 8ss]: Jo Staff%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 6ss]: Walking Stick%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW lst]: Long Staff%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 8ls]: Quarterstaff%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 6ls]: Stalagmite%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW cst]: Gnarled Staff%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 8cs]: Cedar Staff%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 6cs]: Elder Staff%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW bst]: Battle Staff%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 8bs]: Gothic Staff%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 6bs]: Shillelagh%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW wst]: War Staff%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 8ws]: Rune Staff%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 6ws]: Archon Staff%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW wnd]: Wand%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 9wn]: Burnt Wand%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 7wn]: Polished Wand%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW ywn]: Yew Wand%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 9yw]: Petrified Wand%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 7yw]: Ghost Wand%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW bwn]: Bone Wand%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 9bw]: Tomb Wand%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 7bw]: Lich Wand%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW gwn]: Grim Wand%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 9gw]: Grave Wand%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 7gw]: Unearthed Wand%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW scp]: Scepter%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 9sc]: Rune Scepter%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 7sc]: Mighty Scepter%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW gsc]: Grand Scepter%CONTINUE%
ItemDisplay[9qs !RW NMAG]: Holy Sprinkler%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 7qs]: Seraph Rod%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW wsp]: War Scepter%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 9ws]: Divine Scepter%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 7ws]: Caduceus%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW ktr]: Katar%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 9ar]: Quhab%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 7ar]: Suwayyah%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW wrb]: Wrist Blade%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 9wb]: Wrist Spike%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 7wb]: Wrist Sword%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW axf]: Hatchet Hands%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 9xf]: Fascia%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 7xf]: War Fist%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW ces]: Cestus%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 9cs]: Hand Scythe%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 7cs]: Battle Cestus%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW clw]: Claws%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 9lw]: Greater Claws%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 7lw]: Feral Claws%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW btl]: Blade Talons%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 9tw]: Greater Talons%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 7tw]: Runic Talons%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW skr]: Scissors Katar%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 9qr]: Scissors Quhab%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW 7qr]: Scissors Suwayyah%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW ob1]: Eagle Orb%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW ob6]: Glowing Orb%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW obb]: Heavenly Stone%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW ob2]: Sacred Globe%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW ob7]: Crystalline Globe%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW obc]: Eldritch Orb%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW ob3]: Smoked Sphere%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW ob8]: Cloudy Sphere%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW obd]: Demon Heart%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW ob4]: Clasped Orb%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW ob9]: Sparkling Ball%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW obe]: Vortex Orb%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW ob5]: Jared's Stone%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW oba]: Swirling Crystal%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW obf]: Dimensional Shard%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW am1]: Stag Bow%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW am6]: Ashwood Bow%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW amb]: Matriarchal Bow%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW am2]: Reflex Bow%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW am7]: Ceremonial Bow%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW amc]: Grand Matron Bow%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW am3]: Maiden Spear%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW am8]: Ceremonial Spear%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW amd]: Matriarchal Spear%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW am4]: Maiden Pike%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW am9]: Ceremonial Pike%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW ame]: Matriarchal Pike%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW am5]: Maiden Javelin%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW ama]: Ceremonial Javelin%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW amf]: Matriarchal Javelin%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW ci0]: Circlet%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW ci2]: Tiara%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW ci3]: Diadem%CONTINUE%
ItemDisplay[(INF OR SUP) NMAG !RW ci1]: Coronet%CONTINUE%
ItemDisplay[((ARMOR (!DIN)) OR WEAPON) SUP NMAG !RW (ED>0 OR MAXDUR>0 OR ARPER>0 OR MAXDMG>0 OR AR>0) SOCK=0 !ETH]: %ORANGE%+%WHITE%%NAME%%CONTINUE%
ItemDisplay[((ARMOR (!DIN)) OR WEAPON) SUP NMAG !RW (ED>0 OR MAXDUR>0 OR ARPER>0 OR MAXDMG>0 OR AR>0) (SOCK>0 OR ETH)]: %ORANGE%+%GRAY%%NAME%%CONTINUE%
ItemDisplay[DIN SUP NMAG !RW (ED>0 OR MAXDUR>0 OR ARPER>0 OR MAXDMG>0) SOCK=0 !ETH]: %ORANGE%+%WHITE%%NAME%%CONTINUE%
ItemDisplay[DIN SUP NMAG !RW (ED>0 OR MAXDUR>0 OR ARPER>0 OR MAXDMG>0) (SOCK>0 OR ETH)]: %ORANGE%+%GRAY%%NAME%%CONTINUE%
ItemDisplay[ETH SUP !RW NMAG]: %GRAY%[%WHITE%e%GRAY%] %NAME%%CONTINUE%
//----------------------------------------- Formatting --------------------------------------------
//Inferior Items
ItemDisplay[((ARMOR (!DIN)) OR WEAPON) NMAG INF !RW SOCK=0 !ETH ID]: %BLUE%-%WHITE%%NAME%%CONTINUE%
ItemDisplay[((ARMOR (!DIN)) OR WEAPON) NMAG INF !RW (SOCK>0 OR ETH) ID]: %BLUE%-%GRAY%%NAME%%CONTINUE%
ItemDisplay[DIN NMAG INF !RW SOCK=0 !ETH ID]: %BLUE%-%WHITE%%NAME%%CONTINUE%
ItemDisplay[DIN NMAG INF !RW (SOCK>0 OR ETH) ID]: %BLUE%-%GRAY%%NAME%%CONTINUE%
ItemDisplay[ETH INF !RW NMAG]: %GRAY%[%WHITE%e%GRAY%] %NAME%%CONTINUE%
//Paladin Shield Enhanced Damage
//Enhanced Damage Start
ItemDisplay[DIN NMAG !RW STAT18>0]: %NAME% %GRAY%|%WHITE%{%NAME%}%CONTINUE%
//Enhanced Damage (100s)
ItemDisplay[DIN NMAG !RW (STAT18>99 STAT18<200)]: %NAME%1{%NAME%}%CONTINUE%
ItemDisplay[DIN NMAG !RW (STAT18>199 STAT18<300)]: %NAME%2{%NAME%}%CONTINUE%
ItemDisplay[DIN NMAG !RW (STAT18>299 STAT18<400)]: %NAME%3{%NAME%}%CONTINUE%
ItemDisplay[DIN NMAG !RW (STAT18>399 STAT18<500)]: %NAME%4{%NAME%}%CONTINUE%
ItemDisplay[DIN NMAG !RW (STAT18>499 STAT18<600)]: %NAME%5{%NAME%}%CONTINUE%
ItemDisplay[DIN NMAG !RW (STAT18>599 STAT18<700)]: %NAME%6{%NAME%}%CONTINUE%
ItemDisplay[DIN NMAG !RW (STAT18>699 STAT18<800)]: %NAME%7{%NAME%}%CONTINUE%
ItemDisplay[DIN NMAG !RW (STAT18>799 STAT18<900)]: %NAME%8{%NAME%}%CONTINUE%
//Enhanced Damage (10s)
ItemDisplay[DIN NMAG !RW ((STAT18>9 STAT18<20) OR (STAT18>109 STAT18<120) OR (STAT18>209 STAT18<220) OR (STAT18>309 STAT18<320))]: %NAME%1{%NAME%}%CONTINUE%
ItemDisplay[DIN NMAG !RW ((STAT18>19 STAT18<30) OR (STAT18>119 STAT18<130) OR (STAT18>219 STAT18<230) OR (STAT18>319 STAT18<330))]: %NAME%2{%NAME%}%CONTINUE%
ItemDisplay[DIN NMAG !RW ((STAT18>29 STAT18<40) OR (STAT18>129 STAT18<140) OR (STAT18>229 STAT18<240))]: %NAME%3{%NAME%}%CONTINUE%
ItemDisplay[DIN NMAG !RW ((STAT18>39 STAT18<50) OR (STAT18>139 STAT18<150) OR (STAT18>239 STAT18<250))]: %NAME%4{%NAME%}%CONTINUE%
ItemDisplay[DIN NMAG !RW ((STAT18>49 STAT18<60) OR (STAT18>149 STAT18<160) OR (STAT18>249 STAT18<260))]: %NAME%5{%NAME%}%CONTINUE%
ItemDisplay[DIN NMAG !RW ((STAT18>59 STAT18<70) OR (STAT18>159 STAT18<170) OR (STAT18>259 STAT18<270))]: %NAME%6{%NAME%}%CONTINUE%
ItemDisplay[DIN NMAG !RW ((STAT18>69 STAT18<80) OR (STAT18>169 STAT18<180) OR (STAT18>269 STAT18<280))]: %NAME%7{%NAME%}%CONTINUE%
ItemDisplay[DIN NMAG !RW ((STAT18>79 STAT18<90) OR (STAT18>179 STAT18<190) OR (STAT18>279 STAT18<290))]: %NAME%8{%NAME%}%CONTINUE%
ItemDisplay[DIN NMAG !RW ((STAT18>89 STAT18<100) OR (STAT18>189 STAT18<200) OR (STAT18>289 STAT18<300))]: %NAME%9{%NAME%}%CONTINUE%
ItemDisplay[DIN NMAG !RW ((STAT18>99 STAT18<110) OR (STAT18>199 STAT18<210) OR (STAT18>299 STAT18<310))]: %NAME%0{%NAME%}%CONTINUE%
//Enhanced Damage (1s)
ItemDisplay[DIN NMAG !RW (STAT18=1 OR STAT18=11 OR STAT18=21 OR STAT18=31 OR STAT18=41 OR STAT18=51 OR STAT18=61 OR STAT18=71 OR STAT18=81 OR STAT18=91 OR STAT18=101 OR STAT18=111 OR STAT18=121 OR STAT18=131 OR STAT18=141 OR STAT18=151 OR STAT18=161 OR STAT18=171 OR STAT18=181 OR STAT18=191 OR STAT18=201 OR STAT18=211 OR STAT18=221 OR STAT18=231 OR STAT18=241 OR STAT18=251 OR STAT18=261 OR STAT18=271 OR STAT18=281 OR STAT18=291 OR STAT18=301 OR STAT18=311)]: %NAME%1{%NAME%}%CONTINUE%
ItemDisplay[DIN NMAG !RW (STAT18=2 OR STAT18=12 OR STAT18=22 OR STAT18=32 OR STAT18=42 OR STAT18=52 OR STAT18=62 OR STAT18=72 OR STAT18=82 OR STAT18=92 OR STAT18=102 OR STAT18=112 OR STAT18=122 OR STAT18=132 OR STAT18=142 OR STAT18=152 OR STAT18=162 OR STAT18=172 OR STAT18=182 OR STAT18=192 OR STAT18=202 OR STAT18=212 OR STAT18=222 OR STAT18=232 OR STAT18=242 OR STAT18=252 OR STAT18=262 OR STAT18=272 OR STAT18=282 OR STAT18=292 OR STAT18=302 OR STAT18=312)]: %NAME%2{%NAME%}%CONTINUE%
ItemDisplay[DIN NMAG !RW (STAT18=3 OR STAT18=13 OR STAT18=23 OR STAT18=33 OR STAT18=43 OR STAT18=53 OR STAT18=63 OR STAT18=73 OR STAT18=83 OR STAT18=93 OR STAT18=103 OR STAT18=113 OR STAT18=123 OR STAT18=133 OR STAT18=143 OR STAT18=153 OR STAT18=163 OR STAT18=173 OR STAT18=183 OR STAT18=193 OR STAT18=203 OR STAT18=213 OR STAT18=223 OR STAT18=233 OR STAT18=243 OR STAT18=253 OR STAT18=263 OR STAT18=273 OR STAT18=283 OR STAT18=293 OR STAT18=303 OR STAT18=313)]: %NAME%3{%NAME%}%CONTINUE%
ItemDisplay[DIN NMAG !RW (STAT18=4 OR STAT18=14 OR STAT18=24 OR STAT18=34 OR STAT18=44 OR STAT18=54 OR STAT18=64 OR STAT18=74 OR STAT18=84 OR STAT18=94 OR STAT18=104 OR STAT18=114 OR STAT18=124 OR STAT18=134 OR STAT18=144 OR STAT18=154 OR STAT18=164 OR STAT18=174 OR STAT18=184 OR STAT18=194 OR STAT18=204 OR STAT18=214 OR STAT18=224 OR STAT18=234 OR STAT18=244 OR STAT18=254 OR STAT18=264 OR STAT18=274 OR STAT18=284 OR STAT18=294 OR STAT18=304 OR STAT18=314)]: %NAME%4{%NAME%}%CONTINUE%
ItemDisplay[DIN NMAG !RW (STAT18=5 OR STAT18=15 OR STAT18=25 OR STAT18=35 OR STAT18=45 OR STAT18=55 OR STAT18=65 OR STAT18=75 OR STAT18=85 OR STAT18=95 OR STAT18=105 OR STAT18=115 OR STAT18=125 OR STAT18=135 OR STAT18=145 OR STAT18=155 OR STAT18=165 OR STAT18=175 OR STAT18=185 OR STAT18=195 OR STAT18=205 OR STAT18=215 OR STAT18=225 OR STAT18=235 OR STAT18=245 OR STAT18=255 OR STAT18=265 OR STAT18=275 OR STAT18=285 OR STAT18=295 OR STAT18=305 OR STAT18=315)]: %NAME%5{%NAME%}%CONTINUE%
ItemDisplay[DIN NMAG !RW (STAT18=6 OR STAT18=16 OR STAT18=26 OR STAT18=36 OR STAT18=46 OR STAT18=56 OR STAT18=66 OR STAT18=76 OR STAT18=86 OR STAT18=96 OR STAT18=106 OR STAT18=116 OR STAT18=126 OR STAT18=136 OR STAT18=146 OR STAT18=156 OR STAT18=166 OR STAT18=176 OR STAT18=186 OR STAT18=196 OR STAT18=206 OR STAT18=216 OR STAT18=226 OR STAT18=236 OR STAT18=246 OR STAT18=256 OR STAT18=266 OR STAT18=276 OR STAT18=286 OR STAT18=296 OR STAT18=306 OR STAT18=316)]: %NAME%6{%NAME%}%CONTINUE%
ItemDisplay[DIN NMAG !RW (STAT18=7 OR STAT18=17 OR STAT18=27 OR STAT18=37 OR STAT18=47 OR STAT18=57 OR STAT18=67 OR STAT18=77 OR STAT18=87 OR STAT18=97 OR STAT18=107 OR STAT18=117 OR STAT18=127 OR STAT18=137 OR STAT18=147 OR STAT18=157 OR STAT18=167 OR STAT18=177 OR STAT18=187 OR STAT18=197 OR STAT18=207 OR STAT18=217 OR STAT18=227 OR STAT18=237 OR STAT18=247 OR STAT18=257 OR STAT18=267 OR STAT18=277 OR STAT18=287 OR STAT18=297 OR STAT18=307 OR STAT18=317)]: %NAME%7{%NAME%}%CONTINUE%
ItemDisplay[DIN NMAG !RW (STAT18=8 OR STAT18=18 OR STAT18=28 OR STAT18=38 OR STAT18=48 OR STAT18=58 OR STAT18=68 OR STAT18=78 OR STAT18=88 OR STAT18=98 OR STAT18=108 OR STAT18=118 OR STAT18=128 OR STAT18=138 OR STAT18=148 OR STAT18=158 OR STAT18=168 OR STAT18=178 OR STAT18=188 OR STAT18=198 OR STAT18=208 OR STAT18=218 OR STAT18=228 OR STAT18=238 OR STAT18=248 OR STAT18=258 OR STAT18=268 OR STAT18=278 OR STAT18=288 OR STAT18=298 OR STAT18=308 OR STAT18=318)]: %NAME%8{%NAME%}%CONTINUE%
ItemDisplay[DIN NMAG !RW (STAT18=9 OR STAT18=19 OR STAT18=29 OR STAT18=39 OR STAT18=49 OR STAT18=59 OR STAT18=69 OR STAT18=79 OR STAT18=89 OR STAT18=99 OR STAT18=109 OR STAT18=119 OR STAT18=129 OR STAT18=139 OR STAT18=149 OR STAT18=159 OR STAT18=169 OR STAT18=179 OR STAT18=189 OR STAT18=199 OR STAT18=209 OR STAT18=219 OR STAT18=229 OR STAT18=239 OR STAT18=249 OR STAT18=259 OR STAT18=269 OR STAT18=279 OR STAT18=289 OR STAT18=299 OR STAT18=309 OR STAT18=319)]: %NAME%9{%NAME%}%CONTINUE%
ItemDisplay[DIN NMAG !RW (STAT18=10 OR STAT18=20 OR STAT18=30 OR STAT18=40 OR STAT18=50 OR STAT18=60 OR STAT18=70 OR STAT18=80 OR STAT18=90 OR STAT18=100 OR STAT18=110 OR STAT18=120 OR STAT18=130 OR STAT18=140 OR STAT18=150 OR STAT18=160 OR STAT18=170 OR STAT18=180 OR STAT18=190 OR STAT18=200 OR STAT18=210 OR STAT18=220 OR STAT18=230 OR STAT18=240 OR STAT18=250 OR STAT18=260 OR STAT18=270 OR STAT18=280 OR STAT18=290 OR STAT18=300 OR STAT18=310 OR STAT18=320)]: %NAME%0{%NAME%}%CONTINUE%
//Enhanced Damage End
ItemDisplay[DIN NMAG !RW STAT18>0]: %NAME%%RED%ed%GRAY%|{%NAME%}%CONTINUE%
//Paladin Shield Resistances
ItemDisplay[DIN NMAG !RW RES=5]: %NAME% %GRAY%|%BLUE%5%WHITE%r%GRAY%|%CONTINUE%
ItemDisplay[DIN NMAG !RW RES=6]: %NAME% %GRAY%|%BLUE%6%WHITE%r%GRAY%|%CONTINUE%
ItemDisplay[DIN NMAG !RW RES=7]: %NAME% %GRAY%|%BLUE%7%WHITE%r%GRAY%|%CONTINUE%
ItemDisplay[DIN NMAG !RW RES=8]: %NAME% %GRAY%|%BLUE%8%WHITE%r%GRAY%|%CONTINUE%
ItemDisplay[DIN NMAG !RW RES=9]: %NAME% %GRAY%|%BLUE%9%WHITE%r%GRAY%|%CONTINUE%
ItemDisplay[DIN NMAG !RW RES=10]: %NAME% %GRAY%|%BLUE%10%WHITE%r%GRAY%|%CONTINUE%
ItemDisplay[DIN NMAG !RW RES=11]: %NAME% %GRAY%|%BLUE%11%WHITE%r%GRAY%|%CONTINUE%
ItemDisplay[DIN NMAG !RW RES=12]: %NAME% %GRAY%|%BLUE%12%WHITE%r%GRAY%|%CONTINUE%
ItemDisplay[DIN NMAG !RW RES=13]: %NAME% %GRAY%|%BLUE%13%WHITE%r%GRAY%|%CONTINUE%
ItemDisplay[DIN NMAG !RW RES=14]: %NAME% %GRAY%|%BLUE%14%WHITE%r%GRAY%|%CONTINUE%
ItemDisplay[DIN NMAG !RW RES=15]: %NAME% %GRAY%|%DARK_GREEN%15%WHITE%r%GRAY%|%CONTINUE%
ItemDisplay[DIN NMAG !RW RES=16]: %NAME% %GRAY%|%DARK_GREEN%16%WHITE%r%GRAY%|%CONTINUE%
ItemDisplay[DIN NMAG !RW RES=17]: %NAME% %GRAY%|%DARK_GREEN%17%WHITE%r%GRAY%|%CONTINUE%
ItemDisplay[DIN NMAG !RW RES=18]: %NAME% %GRAY%|%DARK_GREEN%18%WHITE%r%GRAY%|%CONTINUE%
ItemDisplay[DIN NMAG !RW RES=19]: %NAME% %GRAY%|%DARK_GREEN%19%WHITE%r%GRAY%|%CONTINUE%
ItemDisplay[DIN NMAG !RW RES=20]: %NAME% %GRAY%|%DARK_GREEN%20%WHITE%r%GRAY%|%CONTINUE%
ItemDisplay[DIN NMAG !RW RES=21]: %NAME% %GRAY%|%DARK_GREEN%21%WHITE%r%GRAY%|%CONTINUE%
ItemDisplay[DIN NMAG !RW RES=22]: %NAME% %GRAY%|%DARK_GREEN%22%WHITE%r%GRAY%|%CONTINUE%
ItemDisplay[DIN NMAG !RW RES=23]: %NAME% %GRAY%|%DARK_GREEN%23%WHITE%r%GRAY%|%CONTINUE%
ItemDisplay[DIN NMAG !RW RES=24]: %NAME% %GRAY%|%DARK_GREEN%24%WHITE%r%GRAY%|%CONTINUE%
ItemDisplay[DIN NMAG !RW RES=25]: %NAME% %GRAY%|%GREEN%25%WHITE%r%GRAY%|%CONTINUE%
ItemDisplay[DIN NMAG !RW RES=26]: %NAME% %GRAY%|%GREEN%26%WHITE%r%GRAY%|%CONTINUE%
ItemDisplay[DIN NMAG !RW RES=27]: %NAME% %GRAY%|%GREEN%27%WHITE%r%GRAY%|%CONTINUE%
ItemDisplay[DIN NMAG !RW RES=28]: %NAME% %GRAY%|%GREEN%28%WHITE%r%GRAY%|%CONTINUE%
ItemDisplay[DIN NMAG !RW RES=29]: %NAME% %GRAY%|%GREEN%29%WHITE%r%GRAY%|%CONTINUE%
ItemDisplay[DIN NMAG !RW RES=30]: %NAME% %GRAY%|%GREEN%30%WHITE%r%GRAY%|%CONTINUE%
ItemDisplay[DIN NMAG !RW RES=31]: %NAME% %GRAY%|%GREEN%31%WHITE%r%GRAY%|%CONTINUE%
ItemDisplay[DIN NMAG !RW RES=32]: %NAME% %GRAY%|%GREEN%32%WHITE%r%GRAY%|%CONTINUE%
ItemDisplay[DIN NMAG !RW RES=33]: %NAME% %GRAY%|%GREEN%33%WHITE%r%GRAY%|%CONTINUE%
ItemDisplay[DIN NMAG !RW RES=34]: %NAME% %GRAY%|%GREEN%34%WHITE%r%GRAY%|%CONTINUE%
ItemDisplay[DIN NMAG !RW RES=35]: %NAME% %GRAY%|%GREEN%35%WHITE%r%GRAY%|%CONTINUE%
ItemDisplay[DIN NMAG !RW RES=36]: %NAME% %GRAY%|%GREEN%36%WHITE%r%GRAY%|%CONTINUE%
ItemDisplay[DIN NMAG !RW RES=37]: %NAME% %GRAY%|%GREEN%37%WHITE%r%GRAY%|%CONTINUE%
ItemDisplay[DIN NMAG !RW RES=38]: %NAME% %GRAY%|%GREEN%38%WHITE%r%GRAY%|%CONTINUE%
ItemDisplay[DIN NMAG !RW RES=39]: %NAME% %GRAY%|%GREEN%39%WHITE%r%GRAY%|%CONTINUE%
ItemDisplay[DIN NMAG !RW RES=40]: %NAME% %GRAY%|%GREEN%40%WHITE%r%GRAY%|%CONTINUE%
ItemDisplay[DIN NMAG !RW RES=41]: %NAME% %GRAY%|%GREEN%41%WHITE%r%GRAY%|%CONTINUE%
ItemDisplay[DIN NMAG !RW RES=42]: %NAME% %GRAY%|%GREEN%42%WHITE%r%GRAY%|%CONTINUE%
ItemDisplay[DIN NMAG !RW RES=43]: %NAME% %GRAY%|%GREEN%43%WHITE%r%GRAY%|%CONTINUE%
ItemDisplay[DIN NMAG !RW RES=44]: %NAME% %GRAY%|%GREEN%44%WHITE%r%GRAY%|%CONTINUE%
ItemDisplay[DIN NMAG !RW RES=45]: %NAME% %GRAY%|%GREEN%45%WHITE%r%GRAY%|%CONTINUE%
//Indicate High DEF Bases (w/o ED)
ItemDisplay[xtp !SOCK=1 !ETH !INF !RW NMAG DEF>249 ED<5]: %NAME%%DARK_GREEN%*%CONTINUE%
ItemDisplay[(uui OR uea OR ula) !SOCK=1 !ETH !INF !RW NMAG DEF>449 ED<5]: %NAME%%DARK_GREEN%*%CONTINUE%
ItemDisplay[utu !SOCK=1 !ETH !INF !RW NMAG DEF>459 ED<5]: %NAME%%DARK_GREEN%*%CONTINUE%
ItemDisplay[urs !SOCK=1 !ETH !INF !RW NMAG DEF>479 ED<5]: %NAME%%DARK_GREEN%*%CONTINUE%
ItemDisplay[utp !SOCK=1 !ETH !INF !RW NMAG DEF>499 ED<5]: %NAME%%DARK_GREEN%*%CONTINUE%
ItemDisplay[uar !SOCK=1 !ETH !INF !RW NMAG DEF>574 ED<5]: %NAME%%DARK_GREEN%*%CONTINUE%
ItemDisplay[CHEST ELT !SOCK=1 ETH !INF !RW NMAG DEF>699 ED<5]: %NAME%%DARK_GREEN%*%CONTINUE%
ItemDisplay[uit (SOCK=0 OR SOCK=4) !ETH !INF !RW NMAG DEF>139 ED<5]: %NAME%%DARK_GREEN%*%CONTINUE%
ItemDisplay[uit (SOCK=0 OR SOCK=4) ETH !INF !RW NMAG DEF>209 ED<5]: %NAME%%DARK_GREEN%*%CONTINUE%
//Display Number of Sockets
ItemDisplay[SOCK>0 !RARE !RW]: %NAME% %TAN%<%WHITE%%SOCKETS%%TAN%>%CONTINUE%
ItemDisplay[SOCK>0 RARE]: %NAME% %GRAY%<%WHITE%%SOCKETS%%GRAY%>%CONTINUE%
//Shows exact %ED on Armor and Weapons, if no +Skills
ItemDisplay[ARMOR ED=15 !BAR !DRU !NEC NMAG ILVL>20]: %GRAY%[%BLUE%15%%GRAY%] %NAME%%CONTINUE%
ItemDisplay[ARMOR ED=14 !BAR !DRU !NEC NMAG ILVL>20]: %GRAY%[%BLUE%14%%GRAY%] %NAME%%CONTINUE%
ItemDisplay[ARMOR ED=13 !BAR !DRU !NEC NMAG ILVL>20]: %GRAY%[%BLUE%13%%GRAY%] %NAME%%CONTINUE%
ItemDisplay[ARMOR ED=12 !BAR !DRU !NEC NMAG ILVL>20]: %GRAY%[%BLUE%12%%GRAY%] %NAME%%CONTINUE%
ItemDisplay[ARMOR ED=11 !BAR !DRU !NEC NMAG ILVL>20]: %GRAY%[%BLUE%11%%GRAY%] %NAME%%CONTINUE%
ItemDisplay[ARMOR ED=10 !BAR !DRU !NEC NMAG ILVL>20]: %GRAY%[%BLUE%10%%GRAY%] %NAME%%CONTINUE%
ItemDisplay[ARMOR ED=9 !BAR !DRU !NEC NMAG ILVL>20]: %GRAY%[%BLUE%9%%GRAY%] %NAME%%CONTINUE%
ItemDisplay[ARMOR ED=8 !BAR !DRU !NEC NMAG ILVL>20]: %GRAY%[%BLUE%8%%GRAY%] %NAME%%CONTINUE%
ItemDisplay[ARMOR ED=7 !BAR !DRU !NEC NMAG ILVL>20]: %GRAY%[%BLUE%7%%GRAY%] %NAME%%CONTINUE%
ItemDisplay[ARMOR ED=6 !BAR !DRU !NEC NMAG ILVL>20]: %GRAY%[%BLUE%6%%GRAY%] %NAME%%CONTINUE%
ItemDisplay[ARMOR ED=5 !BAR !DRU !NEC NMAG ILVL>20]: %GRAY%[%BLUE%5%%GRAY%] %NAME%%CONTINUE%
ItemDisplay[BAR (RW OR !(SK126>0 OR SK128>0 OR SK130>0 OR SK131>0 OR SK132>0 OR SK133>0 OR SK135>0 OR SK134>0 OR SK137>0 OR SK138>0 OR SK139>0 OR SK140>0 OR SK141>0 OR SK142>0 OR SK143>0 OR SK144>0 OR SK145>0 OR SK146>0 OR SK147>0 OR SK148>0 OR SK149>0 OR SK150>0 OR SK151>0 OR SK152>0 OR SK153>0 OR SK154>0 OR SK155>0 OR SK368>0)) ED=15 NMAG ILVL>20]: %GRAY%[%BLUE%15%%GRAY%] %NAME%%CONTINUE%
ItemDisplay[BAR (RW OR !(SK126>0 OR SK128>0 OR SK130>0 OR SK131>0 OR SK132>0 OR SK133>0 OR SK135>0 OR SK134>0 OR SK137>0 OR SK138>0 OR SK139>0 OR SK140>0 OR SK141>0 OR SK142>0 OR SK143>0 OR SK144>0 OR SK145>0 OR SK146>0 OR SK147>0 OR SK148>0 OR SK149>0 OR SK150>0 OR SK151>0 OR SK152>0 OR SK153>0 OR SK154>0 OR SK155>0 OR SK368>0)) ED=14 NMAG ILVL>20]: %GRAY%[%BLUE%14%%GRAY%] %NAME%%CONTINUE%
ItemDisplay[BAR (RW OR !(SK126>0 OR SK128>0 OR SK130>0 OR SK131>0 OR SK132>0 OR SK133>0 OR SK135>0 OR SK134>0 OR SK137>0 OR SK138>0 OR SK139>0 OR SK140>0 OR SK141>0 OR SK142>0 OR SK143>0 OR SK144>0 OR SK145>0 OR SK146>0 OR SK147>0 OR SK148>0 OR SK149>0 OR SK150>0 OR SK151>0 OR SK152>0 OR SK153>0 OR SK154>0 OR SK155>0 OR SK368>0)) ED=13 NMAG ILVL>20]: %GRAY%[%BLUE%13%%GRAY%] %NAME%%CONTINUE%
ItemDisplay[BAR (RW OR !(SK126>0 OR SK128>0 OR SK130>0 OR SK131>0 OR SK132>0 OR SK133>0 OR SK135>0 OR SK134>0 OR SK137>0 OR SK138>0 OR SK139>0 OR SK140>0 OR SK141>0 OR SK142>0 OR SK143>0 OR SK144>0 OR SK145>0 OR SK146>0 OR SK147>0 OR SK148>0 OR SK149>0 OR SK150>0 OR SK151>0 OR SK152>0 OR SK153>0 OR SK154>0 OR SK155>0 OR SK368>0)) ED=12 NMAG ILVL>20]: %GRAY%[%BLUE%12%%GRAY%] %NAME%%CONTINUE%
ItemDisplay[BAR (RW OR !(SK126>0 OR SK128>0 OR SK130>0 OR SK131>0 OR SK132>0 OR SK133>0 OR SK135>0 OR SK134>0 OR SK137>0 OR SK138>0 OR SK139>0 OR SK140>0 OR SK141>0 OR SK142>0 OR SK143>0 OR SK144>0 OR SK145>0 OR SK146>0 OR SK147>0 OR SK148>0 OR SK149>0 OR SK150>0 OR SK151>0 OR SK152>0 OR SK153>0 OR SK154>0 OR SK155>0 OR SK368>0)) ED=11 NMAG ILVL>20]: %GRAY%[%BLUE%11%%GRAY%] %NAME%%CONTINUE%
ItemDisplay[BAR (RW OR !(SK126>0 OR SK128>0 OR SK130>0 OR SK131>0 OR SK132>0 OR SK133>0 OR SK135>0 OR SK134>0 OR SK137>0 OR SK138>0 OR SK139>0 OR SK140>0 OR SK141>0 OR SK142>0 OR SK143>0 OR SK144>0 OR SK145>0 OR SK146>0 OR SK147>0 OR SK148>0 OR SK149>0 OR SK150>0 OR SK151>0 OR SK152>0 OR SK153>0 OR SK154>0 OR SK155>0 OR SK368>0)) ED=10 NMAG ILVL>20]: %GRAY%[%BLUE%10%%GRAY%] %NAME%%CONTINUE%
ItemDisplay[BAR (RW OR !(SK126>0 OR SK128>0 OR SK130>0 OR SK131>0 OR SK132>0 OR SK133>0 OR SK135>0 OR SK134>0 OR SK137>0 OR SK138>0 OR SK139>0 OR SK140>0 OR SK141>0 OR SK142>0 OR SK143>0 OR SK144>0 OR SK145>0 OR SK146>0 OR SK147>0 OR SK148>0 OR SK149>0 OR SK150>0 OR SK151>0 OR SK152>0 OR SK153>0 OR SK154>0 OR SK155>0 OR SK368>0)) ED=9 NMAG ILVL>20]: %GRAY%[%BLUE%9%%GRAY%] %NAME%%CONTINUE%
ItemDisplay[BAR (RW OR !(SK126>0 OR SK128>0 OR SK130>0 OR SK131>0 OR SK132>0 OR SK133>0 OR SK135>0 OR SK134>0 OR SK137>0 OR SK138>0 OR SK139>0 OR SK140>0 OR SK141>0 OR SK142>0 OR SK143>0 OR SK144>0 OR SK145>0 OR SK146>0 OR SK147>0 OR SK148>0 OR SK149>0 OR SK150>0 OR SK151>0 OR SK152>0 OR SK153>0 OR SK154>0 OR SK155>0 OR SK368>0)) ED=8 NMAG ILVL>20]: %GRAY%[%BLUE%8%%GRAY%] %NAME%%CONTINUE%
ItemDisplay[BAR (RW OR !(SK126>0 OR SK128>0 OR SK130>0 OR SK131>0 OR SK132>0 OR SK133>0 OR SK135>0 OR SK134>0 OR SK137>0 OR SK138>0 OR SK139>0 OR SK140>0 OR SK141>0 OR SK142>0 OR SK143>0 OR SK144>0 OR SK145>0 OR SK146>0 OR SK147>0 OR SK148>0 OR SK149>0 OR SK150>0 OR SK151>0 OR SK152>0 OR SK153>0 OR SK154>0 OR SK155>0 OR SK368>0)) ED=7 NMAG ILVL>20]: %GRAY%[%BLUE%7%%GRAY%] %NAME%%CONTINUE%
ItemDisplay[BAR (RW OR !(SK126>0 OR SK128>0 OR SK130>0 OR SK131>0 OR SK132>0 OR SK133>0 OR SK135>0 OR SK134>0 OR SK137>0 OR SK138>0 OR SK139>0 OR SK140>0 OR SK141>0 OR SK142>0 OR SK143>0 OR SK144>0 OR SK145>0 OR SK146>0 OR SK147>0 OR SK148>0 OR SK149>0 OR SK150>0 OR SK151>0 OR SK152>0 OR SK153>0 OR SK154>0 OR SK155>0 OR SK368>0)) ED=6 NMAG ILVL>20]: %GRAY%[%BLUE%6%%GRAY%] %NAME%%CONTINUE%
ItemDisplay[BAR (RW OR !(SK126>0 OR SK128>0 OR SK130>0 OR SK131>0 OR SK132>0 OR SK133>0 OR SK135>0 OR SK134>0 OR SK137>0 OR SK138>0 OR SK139>0 OR SK140>0 OR SK141>0 OR SK142>0 OR SK143>0 OR SK144>0 OR SK145>0 OR SK146>0 OR SK147>0 OR SK148>0 OR SK149>0 OR SK150>0 OR SK151>0 OR SK152>0 OR SK153>0 OR SK154>0 OR SK155>0 OR SK368>0)) ED=5 NMAG ILVL>20]: %GRAY%[%BLUE%5%%GRAY%] %NAME%%CONTINUE%
ItemDisplay[DRU (RW OR !(SK221>0 OR SK222>0 OR SK223>0 OR SK224>0 OR SK225>0 OR SK226>0 OR SK227>0 OR SK228>0 OR SK229>0 OR SK230>0 OR SK231>0 OR SK232>0 OR SK233>0 OR SK234>0 OR SK235>0 OR SK236>0 OR SK237>0 OR SK238>0 OR SK239>0 OR SK240>0 OR SK241>0 OR SK242>0 OR SK243>0 OR SK244>0 OR SK245>0 OR SK246>0 OR SK247>0 OR SK248>0 OR SK249>0 OR SK250>0 OR SK370>0)) ED=15 NMAG ILVL>20]: %GRAY%[%BLUE%15%%GRAY%] %NAME%%CONTINUE%
ItemDisplay[DRU (RW OR !(SK221>0 OR SK222>0 OR SK223>0 OR SK224>0 OR SK225>0 OR SK226>0 OR SK227>0 OR SK228>0 OR SK229>0 OR SK230>0 OR SK231>0 OR SK232>0 OR SK233>0 OR SK234>0 OR SK235>0 OR SK236>0 OR SK237>0 OR SK238>0 OR SK239>0 OR SK240>0 OR SK241>0 OR SK242>0 OR SK243>0 OR SK244>0 OR SK245>0 OR SK246>0 OR SK247>0 OR SK248>0 OR SK249>0 OR SK250>0 OR SK370>0)) ED=14 NMAG ILVL>20]: %GRAY%[%BLUE%14%%GRAY%] %NAME%%CONTINUE%
ItemDisplay[DRU (RW OR !(SK221>0 OR SK222>0 OR SK223>0 OR SK224>0 OR SK225>0 OR SK226>0 OR SK227>0 OR SK228>0 OR SK229>0 OR SK230>0 OR SK231>0 OR SK232>0 OR SK233>0 OR SK234>0 OR SK235>0 OR SK236>0 OR SK237>0 OR SK238>0 OR SK239>0 OR SK240>0 OR SK241>0 OR SK242>0 OR SK243>0 OR SK244>0 OR SK245>0 OR SK246>0 OR SK247>0 OR SK248>0 OR SK249>0 OR SK250>0 OR SK370>0)) ED=13 NMAG ILVL>20]: %GRAY%[%BLUE%13%%GRAY%] %NAME%%CONTINUE%
ItemDisplay[DRU (RW OR !(SK221>0 OR SK222>0 OR SK223>0 OR SK224>0 OR SK225>0 OR SK226>0 OR SK227>0 OR SK228>0 OR SK229>0 OR SK230>0 OR SK231>0 OR SK232>0 OR SK233>0 OR SK234>0 OR SK235>0 OR SK236>0 OR SK237>0 OR SK238>0 OR SK239>0 OR SK240>0 OR SK241>0 OR SK242>0 OR SK243>0 OR SK244>0 OR SK245>0 OR SK246>0 OR SK247>0 OR SK248>0 OR SK249>0 OR SK250>0 OR SK370>0)) ED=12 NMAG ILVL>20]: %GRAY%[%BLUE%12%%GRAY%] %NAME%%CONTINUE%
ItemDisplay[DRU (RW OR !(SK221>0 OR SK222>0 OR SK223>0 OR SK224>0 OR SK225>0 OR SK226>0 OR SK227>0 OR SK228>0 OR SK229>0 OR SK230>0 OR SK231>0 OR SK232>0 OR SK233>0 OR SK234>0 OR SK235>0 OR SK236>0 OR SK237>0 OR SK238>0 OR SK239>0 OR SK240>0 OR SK241>0 OR SK242>0 OR SK243>0 OR SK244>0 OR SK245>0 OR SK246>0 OR SK247>0 OR SK248>0 OR SK249>0 OR SK250>0 OR SK370>0)) ED=11 NMAG ILVL>20]: %GRAY%[%BLUE%11%%GRAY%] %NAME%%CONTINUE%
ItemDisplay[DRU (RW OR !(SK221>0 OR SK222>0 OR SK223>0 OR SK224>0 OR SK225>0 OR SK226>0 OR SK227>0 OR SK228>0 OR SK229>0 OR SK230>0 OR SK231>0 OR SK232>0 OR SK233>0 OR SK234>0 OR SK235>0 OR SK236>0 OR SK237>0 OR SK238>0 OR SK239>0 OR SK240>0 OR SK241>0 OR SK242>0 OR SK243>0 OR SK244>0 OR SK245>0 OR SK246>0 OR SK247>0 OR SK248>0 OR SK249>0 OR SK250>0 OR SK370>0)) ED=10 NMAG ILVL>20]: %GRAY%[%BLUE%10%%GRAY%] %NAME%%CONTINUE%
ItemDisplay[DRU (RW OR !(SK221>0 OR SK222>0 OR SK223>0 OR SK224>0 OR SK225>0 OR SK226>0 OR SK227>0 OR SK228>0 OR SK229>0 OR SK230>0 OR SK231>0 OR SK232>0 OR SK233>0 OR SK234>0 OR SK235>0 OR SK236>0 OR SK237>0 OR SK238>0 OR SK239>0 OR SK240>0 OR SK241>0 OR SK242>0 OR SK243>0 OR SK244>0 OR SK245>0 OR SK246>0 OR SK247>0 OR SK248>0 OR SK249>0 OR SK250>0 OR SK370>0)) ED=9 NMAG ILVL>20]: %GRAY%[%BLUE%9%%GRAY%] %NAME%%CONTINUE%
ItemDisplay[DRU (RW OR !(SK221>0 OR SK222>0 OR SK223>0 OR SK224>0 OR SK225>0 OR SK226>0 OR SK227>0 OR SK228>0 OR SK229>0 OR SK230>0 OR SK231>0 OR SK232>0 OR SK233>0 OR SK234>0 OR SK235>0 OR SK236>0 OR SK237>0 OR SK238>0 OR SK239>0 OR SK240>0 OR SK241>0 OR SK242>0 OR SK243>0 OR SK244>0 OR SK245>0 OR SK246>0 OR SK247>0 OR SK248>0 OR SK249>0 OR SK250>0 OR SK370>0)) ED=8 NMAG ILVL>20]: %GRAY%[%BLUE%8%%GRAY%] %NAME%%CONTINUE%
ItemDisplay[DRU (RW OR !(SK221>0 OR SK222>0 OR SK223>0 OR SK224>0 OR SK225>0 OR SK226>0 OR SK227>0 OR SK228>0 OR SK229>0 OR SK230>0 OR SK231>0 OR SK232>0 OR SK233>0 OR SK234>0 OR SK235>0 OR SK236>0 OR SK237>0 OR SK238>0 OR SK239>0 OR SK240>0 OR SK241>0 OR SK242>0 OR SK243>0 OR SK244>0 OR SK245>0 OR SK246>0 OR SK247>0 OR SK248>0 OR SK249>0 OR SK250>0 OR SK370>0)) ED=7 NMAG ILVL>20]: %GRAY%[%BLUE%7%%GRAY%] %NAME%%CONTINUE%
ItemDisplay[DRU (RW OR !(SK221>0 OR SK222>0 OR SK223>0 OR SK224>0 OR SK225>0 OR SK226>0 OR SK227>0 OR SK228>0 OR SK229>0 OR SK230>0 OR SK231>0 OR SK232>0 OR SK233>0 OR SK234>0 OR SK235>0 OR SK236>0 OR SK237>0 OR SK238>0 OR SK239>0 OR SK240>0 OR SK241>0 OR SK242>0 OR SK243>0 OR SK244>0 OR SK245>0 OR SK246>0 OR SK247>0 OR SK248>0 OR SK249>0 OR SK250>0 OR SK370>0)) ED=6 NMAG ILVL>20]: %GRAY%[%BLUE%6%%GRAY%] %NAME%%CONTINUE%
ItemDisplay[DRU (RW OR !(SK221>0 OR SK222>0 OR SK223>0 OR SK224>0 OR SK225>0 OR SK226>0 OR SK227>0 OR SK228>0 OR SK229>0 OR SK230>0 OR SK231>0 OR SK232>0 OR SK233>0 OR SK234>0 OR SK235>0 OR SK236>0 OR SK237>0 OR SK238>0 OR SK239>0 OR SK240>0 OR SK241>0 OR SK242>0 OR SK243>0 OR SK244>0 OR SK245>0 OR SK246>0 OR SK247>0 OR SK248>0 OR SK249>0 OR SK250>0 OR SK370>0)) ED=5 NMAG ILVL>20]: %GRAY%[%BLUE%5%%GRAY%] %NAME%%CONTINUE%
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ItemDisplay[NEC (RW OR !(SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0 OR SK77>0 OR SK78>0 OR SK79>0 OR SK80>0 OR SK81>0 OR SK82>0 OR SK83>0 OR SK84>0 OR SK85>0 OR SK86>0 OR SK87>0 OR SK88>0 OR SK89>0 OR SK90>0 OR SK91>0 OR SK92>0 OR SK93>0 OR SK94>0 OR SK95>0 OR SK367>0 OR SK381>0 OR SK374>0)) ED=8 NMAG ILVL>20]: %GRAY%[%BLUE%8%%GRAY%] %NAME%%CONTINUE%
ItemDisplay[NEC (RW OR !(SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0 OR SK77>0 OR SK78>0 OR SK79>0 OR SK80>0 OR SK81>0 OR SK82>0 OR SK83>0 OR SK84>0 OR SK85>0 OR SK86>0 OR SK87>0 OR SK88>0 OR SK89>0 OR SK90>0 OR SK91>0 OR SK92>0 OR SK93>0 OR SK94>0 OR SK95>0 OR SK367>0 OR SK381>0 OR SK374>0)) ED=7 NMAG ILVL>20]: %GRAY%[%BLUE%7%%GRAY%] %NAME%%CONTINUE%
ItemDisplay[NEC (RW OR !(SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0 OR SK77>0 OR SK78>0 OR SK79>0 OR SK80>0 OR SK81>0 OR SK82>0 OR SK83>0 OR SK84>0 OR SK85>0 OR SK86>0 OR SK87>0 OR SK88>0 OR SK89>0 OR SK90>0 OR SK91>0 OR SK92>0 OR SK93>0 OR SK94>0 OR SK95>0 OR SK367>0 OR SK381>0 OR SK374>0)) ED=6 NMAG ILVL>20]: %GRAY%[%BLUE%6%%GRAY%] %NAME%%CONTINUE%
ItemDisplay[NEC (RW OR !(SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0 OR SK77>0 OR SK78>0 OR SK79>0 OR SK80>0 OR SK81>0 OR SK82>0 OR SK83>0 OR SK84>0 OR SK85>0 OR SK86>0 OR SK87>0 OR SK88>0 OR SK89>0 OR SK90>0 OR SK91>0 OR SK92>0 OR SK93>0 OR SK94>0 OR SK95>0 OR SK367>0 OR SK381>0 OR SK374>0)) ED=5 NMAG ILVL>20]: %GRAY%[%BLUE%5%%GRAY%] %NAME%%CONTINUE%
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ItemDisplay[SIN (RW OR !(SK251>0 OR SK252>0 OR SK253>0 OR SK254>0 OR SK255>0 OR SK256>0 OR SK257>0 OR SK258>0 OR SK259>0 OR SK260>0 OR SK261>0 OR SK262>0 OR SK263>0 OR SK264>0 OR SK265>0 OR SK266>0 OR SK267>0 OR SK268>0 OR SK269>0 OR SK270>0 OR SK271>0 OR SK272>0 OR SK273>0 OR SK274>0 OR SK275>0 OR SK276>0 OR SK277>0 OR SK278>0 OR SK279>0 OR SK280>0 OR SK366>0)) ED=15 NMAG ILVL>20]: %GRAY%[%RED%15%%GRAY%] %NAME%%CONTINUE%
ItemDisplay[SIN (RW OR !(SK251>0 OR SK252>0 OR SK253>0 OR SK254>0 OR SK255>0 OR SK256>0 OR SK257>0 OR SK258>0 OR SK259>0 OR SK260>0 OR SK261>0 OR SK262>0 OR SK263>0 OR SK264>0 OR SK265>0 OR SK266>0 OR SK267>0 OR SK268>0 OR SK269>0 OR SK270>0 OR SK271>0 OR SK272>0 OR SK273>0 OR SK274>0 OR SK275>0 OR SK276>0 OR SK277>0 OR SK278>0 OR SK279>0 OR SK280>0 OR SK366>0)) ED=14 NMAG ILVL>20]: %GRAY%[%RED%14%%GRAY%] %NAME%%CONTINUE%
ItemDisplay[SIN (RW OR !(SK251>0 OR SK252>0 OR SK253>0 OR SK254>0 OR SK255>0 OR SK256>0 OR SK257>0 OR SK258>0 OR SK259>0 OR SK260>0 OR SK261>0 OR SK262>0 OR SK263>0 OR SK264>0 OR SK265>0 OR SK266>0 OR SK267>0 OR SK268>0 OR SK269>0 OR SK270>0 OR SK271>0 OR SK272>0 OR SK273>0 OR SK274>0 OR SK275>0 OR SK276>0 OR SK277>0 OR SK278>0 OR SK279>0 OR SK280>0 OR SK366>0)) ED=13 NMAG ILVL>20]: %GRAY%[%RED%13%%GRAY%] %NAME%%CONTINUE%
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ItemDisplay[SIN (RW OR !(SK251>0 OR SK252>0 OR SK253>0 OR SK254>0 OR SK255>0 OR SK256>0 OR SK257>0 OR SK258>0 OR SK259>0 OR SK260>0 OR SK261>0 OR SK262>0 OR SK263>0 OR SK264>0 OR SK265>0 OR SK266>0 OR SK267>0 OR SK268>0 OR SK269>0 OR SK270>0 OR SK271>0 OR SK272>0 OR SK273>0 OR SK274>0 OR SK275>0 OR SK276>0 OR SK277>0 OR SK278>0 OR SK279>0 OR SK280>0 OR SK366>0)) ED=11 NMAG ILVL>20]: %GRAY%[%RED%11%%GRAY%] %NAME%%CONTINUE%
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ItemDisplay[SIN (RW OR !(SK251>0 OR SK252>0 OR SK253>0 OR SK254>0 OR SK255>0 OR SK256>0 OR SK257>0 OR SK258>0 OR SK259>0 OR SK260>0 OR SK261>0 OR SK262>0 OR SK263>0 OR SK264>0 OR SK265>0 OR SK266>0 OR SK267>0 OR SK268>0 OR SK269>0 OR SK270>0 OR SK271>0 OR SK272>0 OR SK273>0 OR SK274>0 OR SK275>0 OR SK276>0 OR SK277>0 OR SK278>0 OR SK279>0 OR SK280>0 OR SK366>0)) ED=8 NMAG ILVL>20]: %GRAY%[%RED%8%%GRAY%] %NAME%%CONTINUE%
ItemDisplay[SIN (RW OR !(SK251>0 OR SK252>0 OR SK253>0 OR SK254>0 OR SK255>0 OR SK256>0 OR SK257>0 OR SK258>0 OR SK259>0 OR SK260>0 OR SK261>0 OR SK262>0 OR SK263>0 OR SK264>0 OR SK265>0 OR SK266>0 OR SK267>0 OR SK268>0 OR SK269>0 OR SK270>0 OR SK271>0 OR SK272>0 OR SK273>0 OR SK274>0 OR SK275>0 OR SK276>0 OR SK277>0 OR SK278>0 OR SK279>0 OR SK280>0 OR SK366>0)) ED=7 NMAG ILVL>20]: %GRAY%[%RED%7%%GRAY%] %NAME%%CONTINUE%
ItemDisplay[SIN (RW OR !(SK251>0 OR SK252>0 OR SK253>0 OR SK254>0 OR SK255>0 OR SK256>0 OR SK257>0 OR SK258>0 OR SK259>0 OR SK260>0 OR SK261>0 OR SK262>0 OR SK263>0 OR SK264>0 OR SK265>0 OR SK266>0 OR SK267>0 OR SK268>0 OR SK269>0 OR SK270>0 OR SK271>0 OR SK272>0 OR SK273>0 OR SK274>0 OR SK275>0 OR SK276>0 OR SK277>0 OR SK278>0 OR SK279>0 OR SK280>0 OR SK366>0)) ED=6 NMAG ILVL>20]: %GRAY%[%RED%6%%GRAY%] %NAME%%CONTINUE%
ItemDisplay[SIN (RW OR !(SK251>0 OR SK252>0 OR SK253>0 OR SK254>0 OR SK255>0 OR SK256>0 OR SK257>0 OR SK258>0 OR SK259>0 OR SK260>0 OR SK261>0 OR SK262>0 OR SK263>0 OR SK264>0 OR SK265>0 OR SK266>0 OR SK267>0 OR SK268>0 OR SK269>0 OR SK270>0 OR SK271>0 OR SK272>0 OR SK273>0 OR SK274>0 OR SK275>0 OR SK276>0 OR SK277>0 OR SK278>0 OR SK279>0 OR SK280>0 OR SK366>0)) ED=5 NMAG ILVL>20]: %GRAY%[%RED%5%%GRAY%] %NAME%%CONTINUE%
ItemDisplay[SCEPTER (RW OR !(SK96>0 OR SK97>0 OR SK98>0 OR SK99>0 OR SK100>0 OR SK101>0 OR SK102>0 OR SK103>0 OR SK104>0 OR SK105>0 OR SK106>0 OR SK107>0 OR SK108>0 OR SK109>0 OR SK110>0 OR SK111>0 OR SK112>0 OR SK113>0 OR SK114>0 OR SK115>0 OR SK116>0 OR SK117>0 OR SK118>0 OR SK119>0 OR SK120>0 OR SK121>0 OR SK122>0 OR SK123>0 OR SK124>0 OR SK125>0 OR SK364>0 OR SK371>0 OR SK378>0)) ED=15 NMAG ILVL>20]: %GRAY%[%RED%15%%GRAY%] %NAME%%CONTINUE%
ItemDisplay[SCEPTER (RW OR !(SK96>0 OR SK97>0 OR SK98>0 OR SK99>0 OR SK100>0 OR SK101>0 OR SK102>0 OR SK103>0 OR SK104>0 OR SK105>0 OR SK106>0 OR SK107>0 OR SK108>0 OR SK109>0 OR SK110>0 OR SK111>0 OR SK112>0 OR SK113>0 OR SK114>0 OR SK115>0 OR SK116>0 OR SK117>0 OR SK118>0 OR SK119>0 OR SK120>0 OR SK121>0 OR SK122>0 OR SK123>0 OR SK124>0 OR SK125>0 OR SK364>0 OR SK371>0 OR SK378>0)) ED=14 NMAG ILVL>20]: %GRAY%[%RED%14%%GRAY%] %NAME%%CONTINUE%
ItemDisplay[SCEPTER (RW OR !(SK96>0 OR SK97>0 OR SK98>0 OR SK99>0 OR SK100>0 OR SK101>0 OR SK102>0 OR SK103>0 OR SK104>0 OR SK105>0 OR SK106>0 OR SK107>0 OR SK108>0 OR SK109>0 OR SK110>0 OR SK111>0 OR SK112>0 OR SK113>0 OR SK114>0 OR SK115>0 OR SK116>0 OR SK117>0 OR SK118>0 OR SK119>0 OR SK120>0 OR SK121>0 OR SK122>0 OR SK123>0 OR SK124>0 OR SK125>0 OR SK364>0 OR SK371>0 OR SK378>0)) ED=13 NMAG ILVL>20]: %GRAY%[%RED%13%%GRAY%] %NAME%%CONTINUE%
ItemDisplay[SCEPTER (RW OR !(SK96>0 OR SK97>0 OR SK98>0 OR SK99>0 OR SK100>0 OR SK101>0 OR SK102>0 OR SK103>0 OR SK104>0 OR SK105>0 OR SK106>0 OR SK107>0 OR SK108>0 OR SK109>0 OR SK110>0 OR SK111>0 OR SK112>0 OR SK113>0 OR SK114>0 OR SK115>0 OR SK116>0 OR SK117>0 OR SK118>0 OR SK119>0 OR SK120>0 OR SK121>0 OR SK122>0 OR SK123>0 OR SK124>0 OR SK125>0 OR SK364>0 OR SK371>0 OR SK378>0)) ED=12 NMAG ILVL>20]: %GRAY%[%RED%12%%GRAY%] %NAME%%CONTINUE%
ItemDisplay[SCEPTER (RW OR !(SK96>0 OR SK97>0 OR SK98>0 OR SK99>0 OR SK100>0 OR SK101>0 OR SK102>0 OR SK103>0 OR SK104>0 OR SK105>0 OR SK106>0 OR SK107>0 OR SK108>0 OR SK109>0 OR SK110>0 OR SK111>0 OR SK112>0 OR SK113>0 OR SK114>0 OR SK115>0 OR SK116>0 OR SK117>0 OR SK118>0 OR SK119>0 OR SK120>0 OR SK121>0 OR SK122>0 OR SK123>0 OR SK124>0 OR SK125>0 OR SK364>0 OR SK371>0 OR SK378>0)) ED=11 NMAG ILVL>20]: %GRAY%[%RED%11%%GRAY%] %NAME%%CONTINUE%
ItemDisplay[SCEPTER (RW OR !(SK96>0 OR SK97>0 OR SK98>0 OR SK99>0 OR SK100>0 OR SK101>0 OR SK102>0 OR SK103>0 OR SK104>0 OR SK105>0 OR SK106>0 OR SK107>0 OR SK108>0 OR SK109>0 OR SK110>0 OR SK111>0 OR SK112>0 OR SK113>0 OR SK114>0 OR SK115>0 OR SK116>0 OR SK117>0 OR SK118>0 OR SK119>0 OR SK120>0 OR SK121>0 OR SK122>0 OR SK123>0 OR SK124>0 OR SK125>0 OR SK364>0 OR SK371>0 OR SK378>0)) ED=10 NMAG ILVL>20]: %GRAY%[%RED%10%%GRAY%] %NAME%%CONTINUE%
ItemDisplay[SCEPTER (RW OR !(SK96>0 OR SK97>0 OR SK98>0 OR SK99>0 OR SK100>0 OR SK101>0 OR SK102>0 OR SK103>0 OR SK104>0 OR SK105>0 OR SK106>0 OR SK107>0 OR SK108>0 OR SK109>0 OR SK110>0 OR SK111>0 OR SK112>0 OR SK113>0 OR SK114>0 OR SK115>0 OR SK116>0 OR SK117>0 OR SK118>0 OR SK119>0 OR SK120>0 OR SK121>0 OR SK122>0 OR SK123>0 OR SK124>0 OR SK125>0 OR SK364>0 OR SK371>0 OR SK378>0)) ED=9 NMAG ILVL>20]: %GRAY%[%RED%9%%GRAY%] %NAME%%CONTINUE%
ItemDisplay[SCEPTER (RW OR !(SK96>0 OR SK97>0 OR SK98>0 OR SK99>0 OR SK100>0 OR SK101>0 OR SK102>0 OR SK103>0 OR SK104>0 OR SK105>0 OR SK106>0 OR SK107>0 OR SK108>0 OR SK109>0 OR SK110>0 OR SK111>0 OR SK112>0 OR SK113>0 OR SK114>0 OR SK115>0 OR SK116>0 OR SK117>0 OR SK118>0 OR SK119>0 OR SK120>0 OR SK121>0 OR SK122>0 OR SK123>0 OR SK124>0 OR SK125>0 OR SK364>0 OR SK371>0 OR SK378>0)) ED=8 NMAG ILVL>20]: %GRAY%[%RED%8%%GRAY%] %NAME%%CONTINUE%
ItemDisplay[SCEPTER (RW OR !(SK96>0 OR SK97>0 OR SK98>0 OR SK99>0 OR SK100>0 OR SK101>0 OR SK102>0 OR SK103>0 OR SK104>0 OR SK105>0 OR SK106>0 OR SK107>0 OR SK108>0 OR SK109>0 OR SK110>0 OR SK111>0 OR SK112>0 OR SK113>0 OR SK114>0 OR SK115>0 OR SK116>0 OR SK117>0 OR SK118>0 OR SK119>0 OR SK120>0 OR SK121>0 OR SK122>0 OR SK123>0 OR SK124>0 OR SK125>0 OR SK364>0 OR SK371>0 OR SK378>0)) ED=7 NMAG ILVL>20]: %GRAY%[%RED%7%%GRAY%] %NAME%%CONTINUE%
ItemDisplay[SCEPTER (RW OR !(SK96>0 OR SK97>0 OR SK98>0 OR SK99>0 OR SK100>0 OR SK101>0 OR SK102>0 OR SK103>0 OR SK104>0 OR SK105>0 OR SK106>0 OR SK107>0 OR SK108>0 OR SK109>0 OR SK110>0 OR SK111>0 OR SK112>0 OR SK113>0 OR SK114>0 OR SK115>0 OR SK116>0 OR SK117>0 OR SK118>0 OR SK119>0 OR SK120>0 OR SK121>0 OR SK122>0 OR SK123>0 OR SK124>0 OR SK125>0 OR SK364>0 OR SK371>0 OR SK378>0)) ED=6 NMAG ILVL>20]: %GRAY%[%RED%6%%GRAY%] %NAME%%CONTINUE%
ItemDisplay[SCEPTER (RW OR !(SK96>0 OR SK97>0 OR SK98>0 OR SK99>0 OR SK100>0 OR SK101>0 OR SK102>0 OR SK103>0 OR SK104>0 OR SK105>0 OR SK106>0 OR SK107>0 OR SK108>0 OR SK109>0 OR SK110>0 OR SK111>0 OR SK112>0 OR SK113>0 OR SK114>0 OR SK115>0 OR SK116>0 OR SK117>0 OR SK118>0 OR SK119>0 OR SK120>0 OR SK121>0 OR SK122>0 OR SK123>0 OR SK124>0 OR SK125>0 OR SK364>0 OR SK371>0 OR SK378>0)) ED=5 NMAG ILVL>20]: %GRAY%[%RED%5%%GRAY%] %NAME%%CONTINUE%
ItemDisplay[MACE ED=15 RW (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0 OR SK77>0 OR SK78>0 OR SK79>0 OR SK80>0 OR SK81>0 OR SK82>0 OR SK83>0 OR SK84>0 OR SK85>0 OR SK86>0 OR SK87>0 OR SK88>0 OR SK89>0 OR SK90>0 OR SK91>0 OR SK92>0 OR SK93>0 OR SK94>0 OR SK95>0 OR SK367>0 OR SK381>0 OR SK374>0) NMAG ILVL>20]: %GRAY%[%RED%15%%GRAY%] %NAME%%CONTINUE%
ItemDisplay[MACE ED=14 RW (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0 OR SK77>0 OR SK78>0 OR SK79>0 OR SK80>0 OR SK81>0 OR SK82>0 OR SK83>0 OR SK84>0 OR SK85>0 OR SK86>0 OR SK87>0 OR SK88>0 OR SK89>0 OR SK90>0 OR SK91>0 OR SK92>0 OR SK93>0 OR SK94>0 OR SK95>0 OR SK367>0 OR SK381>0 OR SK374>0) NMAG ILVL>20]: %GRAY%[%RED%14%%GRAY%] %NAME%%CONTINUE%
ItemDisplay[MACE ED=13 RW (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0 OR SK77>0 OR SK78>0 OR SK79>0 OR SK80>0 OR SK81>0 OR SK82>0 OR SK83>0 OR SK84>0 OR SK85>0 OR SK86>0 OR SK87>0 OR SK88>0 OR SK89>0 OR SK90>0 OR SK91>0 OR SK92>0 OR SK93>0 OR SK94>0 OR SK95>0 OR SK367>0 OR SK381>0 OR SK374>0) NMAG ILVL>20]: %GRAY%[%RED%13%%GRAY%] %NAME%%CONTINUE%
ItemDisplay[MACE ED=12 RW (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0 OR SK77>0 OR SK78>0 OR SK79>0 OR SK80>0 OR SK81>0 OR SK82>0 OR SK83>0 OR SK84>0 OR SK85>0 OR SK86>0 OR SK87>0 OR SK88>0 OR SK89>0 OR SK90>0 OR SK91>0 OR SK92>0 OR SK93>0 OR SK94>0 OR SK95>0 OR SK367>0 OR SK381>0 OR SK374>0) NMAG ILVL>20]: %GRAY%[%RED%12%%GRAY%] %NAME%%CONTINUE%
ItemDisplay[MACE ED=11 RW (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0 OR SK77>0 OR SK78>0 OR SK79>0 OR SK80>0 OR SK81>0 OR SK82>0 OR SK83>0 OR SK84>0 OR SK85>0 OR SK86>0 OR SK87>0 OR SK88>0 OR SK89>0 OR SK90>0 OR SK91>0 OR SK92>0 OR SK93>0 OR SK94>0 OR SK95>0 OR SK367>0 OR SK381>0 OR SK374>0) NMAG ILVL>20]: %GRAY%[%RED%11%%GRAY%] %NAME%%CONTINUE%
ItemDisplay[MACE ED=10 RW (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0 OR SK77>0 OR SK78>0 OR SK79>0 OR SK80>0 OR SK81>0 OR SK82>0 OR SK83>0 OR SK84>0 OR SK85>0 OR SK86>0 OR SK87>0 OR SK88>0 OR SK89>0 OR SK90>0 OR SK91>0 OR SK92>0 OR SK93>0 OR SK94>0 OR SK95>0 OR SK367>0 OR SK381>0 OR SK374>0) NMAG ILVL>20]: %GRAY%[%RED%10%%GRAY%] %NAME%%CONTINUE%
ItemDisplay[MACE ED=9 RW (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0 OR SK77>0 OR SK78>0 OR SK79>0 OR SK80>0 OR SK81>0 OR SK82>0 OR SK83>0 OR SK84>0 OR SK85>0 OR SK86>0 OR SK87>0 OR SK88>0 OR SK89>0 OR SK90>0 OR SK91>0 OR SK92>0 OR SK93>0 OR SK94>0 OR SK95>0 OR SK367>0 OR SK381>0 OR SK374>0) NMAG ILVL>20]: %GRAY%[%RED%9%%GRAY%] %NAME%%CONTINUE%
ItemDisplay[MACE ED=8 RW (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0 OR SK77>0 OR SK78>0 OR SK79>0 OR SK80>0 OR SK81>0 OR SK82>0 OR SK83>0 OR SK84>0 OR SK85>0 OR SK86>0 OR SK87>0 OR SK88>0 OR SK89>0 OR SK90>0 OR SK91>0 OR SK92>0 OR SK93>0 OR SK94>0 OR SK95>0 OR SK367>0 OR SK381>0 OR SK374>0) NMAG ILVL>20]: %GRAY%[%RED%8%%GRAY%] %NAME%%CONTINUE%
ItemDisplay[MACE ED=7 RW (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0 OR SK77>0 OR SK78>0 OR SK79>0 OR SK80>0 OR SK81>0 OR SK82>0 OR SK83>0 OR SK84>0 OR SK85>0 OR SK86>0 OR SK87>0 OR SK88>0 OR SK89>0 OR SK90>0 OR SK91>0 OR SK92>0 OR SK93>0 OR SK94>0 OR SK95>0 OR SK367>0 OR SK381>0 OR SK374>0) NMAG ILVL>20]: %GRAY%[%RED%7%%GRAY%] %NAME%%CONTINUE%
ItemDisplay[MACE ED=6 RW (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0 OR SK77>0 OR SK78>0 OR SK79>0 OR SK80>0 OR SK81>0 OR SK82>0 OR SK83>0 OR SK84>0 OR SK85>0 OR SK86>0 OR SK87>0 OR SK88>0 OR SK89>0 OR SK90>0 OR SK91>0 OR SK92>0 OR SK93>0 OR SK94>0 OR SK95>0 OR SK367>0 OR SK381>0 OR SK374>0) NMAG ILVL>20]: %GRAY%[%RED%6%%GRAY%] %NAME%%CONTINUE%
ItemDisplay[MACE ED=5 RW (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0 OR SK77>0 OR SK78>0 OR SK79>0 OR SK80>0 OR SK81>0 OR SK82>0 OR SK83>0 OR SK84>0 OR SK85>0 OR SK86>0 OR SK87>0 OR SK88>0 OR SK89>0 OR SK90>0 OR SK91>0 OR SK92>0 OR SK93>0 OR SK94>0 OR SK95>0 OR SK367>0 OR SK381>0 OR SK374>0) NMAG ILVL>20]: %GRAY%[%RED%5%%GRAY%] %NAME%%CONTINUE%
//Show Weapon Speed & Range
ItemDisplay[WEAPON !BOW !XBOW !WAND !SOR]: %NAME%{%WHITE%Speed: %WPNSPD% %GRAY%|| %WHITE%Range: +%RANGE%}%CONTINUE%
ItemDisplay[WEAPON (BOW OR XBOW)]: %NAME%{%WHITE%Base Speed: %WPNSPD%}%CONTINUE%
//----------------------------------------- Show Exact +SKILLS Values On NMAG Items --------------------------------------------
// --- // --- Amazon --- \\ --- \\
ItemDisplay[NMAG !RW TABSK0=1]: %DARK_GREEN%+1 Bow %WHITE%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW TABSK0=2]: %DARK_GREEN%+2 Bow %WHITE%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW TABSK0=3]: %DARK_GREEN%+3 Bow %WHITE%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW TABSK2=1]: %DARK_GREEN%+1 Jav %WHITE%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW TABSK2=2]: %DARK_GREEN%+2 Jav %WHITE%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW TABSK2=3]: %DARK_GREEN%+3 Jav %WHITE%%NAME%{%NAME%}%CONTINUE%
// --- // --- Assassin --- \\ --- \\
ItemDisplay[NMAG !RW (SK251>0 OR SK252>0 OR SK253>0 OR SK254>0 OR SK255>0 OR SK256>0 OR SK257>0 OR SK258>0 OR SK259>0 OR SK260>0 OR SK261>0 OR SK262>0 OR SK263>0 OR SK264>0 OR SK265>0 OR SK266>0 OR SK267>0 OR SK268>0 OR SK269>0 OR SK270>0 OR SK271>0 OR SK272>0 OR SK273>0 OR SK274>0 OR SK275>0 OR SK276>0 OR SK277>0 OR SK278>0 OR SK279>0 OR SK280>0 OR SK366>0)]: %NAME%%DARK_GREEN%{%NAME%}%CONTINUE%
//+3
ItemDisplay[NMAG !RW SK366=3]: %NAME% +3 L.Sen{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK280=3]: %NAME% +3 Phnx{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK279=3]: %NAME% +3 S.Mas{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK278=3]: %NAME% +3 Venom{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK277=3]: %NAME% +3 BShld{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK276=3]: %NAME% +3 D.Sen{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK275=3]: %NAME% +3 D.Fli{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK274=3]: %NAME% +3 B.Ice{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK273=3]: %NAME% +3 MindB{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK272=3]: %NAME% +3 WakeI{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK271=3]: %NAME% +3 CLSen{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK270=3]: %NAME% +3 DTail{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK269=3]: %NAME% +3 ClwTh{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK268=3]: %NAME% +3 S.War{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK267=3]: %NAME% +3 Fade{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK266=3]: %NAME% +3 BFury{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK265=3]: %NAME% +3 Cobra{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK264=3]: %NAME% +3 Cloak{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK263=3]: %NAME% +3 WpBlk{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK262=3]: %NAME% +3 WakeF{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK261=3]: %NAME% +3 CBSen{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK260=3]: %NAME% +3 D.Clw{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK259=3]: %NAME% +3 FstFr{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK258=3]: %NAME% +3 B.Spd{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK257=3]: %NAME% +3 BSent{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK256=3]: %NAME% +3 ShWeb{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK255=3]: %NAME% +3 D.Tal{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK254=3]: %NAME% +3 TgStr{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK253=3]: %NAME% +3 PsyHm{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK252=3]: %NAME% +3 CDMas{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK251=3]: %NAME% +3 FrBls{%NAME%}%CONTINUE%
//+2
ItemDisplay[NMAG !RW SK366=2]: %NAME% +2 L.Sen{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK280=2]: %NAME% +2 Phnx{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK279=2]: %NAME% +2 S.Mas{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK278=2]: %NAME% +2 Venom{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK277=2]: %NAME% +2 BShld{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK276=2]: %NAME% +2 D.Sen{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK275=2]: %NAME% +2 D.Fli{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK274=2]: %NAME% +2 B.Ice{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK273=2]: %NAME% +2 MindB{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK272=2]: %NAME% +2 WakeI{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK271=2]: %NAME% +2 CLSen{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK270=2]: %NAME% +2 DTail{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK269=2]: %NAME% +2 ClwTh{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK268=2]: %NAME% +2 S.War{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK267=2]: %NAME% +2 Fade{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK266=2]: %NAME% +2 BFury{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK265=2]: %NAME% +2 Cobra{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK264=2]: %NAME% +2 Cloak{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK263=2]: %NAME% +2 WpBlk{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK262=2]: %NAME% +2 WakeF{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK261=2]: %NAME% +2 CBSen{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK260=2]: %NAME% +2 D.Clw{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK259=2]: %NAME% +2 FstFr{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK258=2]: %NAME% +2 B.Spd{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK257=2]: %NAME% +2 BSent{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK256=2]: %NAME% +2 ShWeb{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK255=2]: %NAME% +2 D.Tal{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK254=2]: %NAME% +2 TgStr{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK253=2]: %NAME% +2 PsyHm{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK252=2]: %NAME% +2 CDMas{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK251=2]: %NAME% +2 FrBls{%NAME%}%CONTINUE%
//+1
ItemDisplay[NMAG !RW SK366=1 CLVL<21]: %NAME% +1 L.Sen{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK280=1 CLVL<21]: %NAME% +1 Phnx{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK279=1 CLVL<21]: %NAME% +1 S.Mas{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK278=1 CLVL<21]: %NAME% +1 Venom{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK277=1 CLVL<21]: %NAME% +1 BShld{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK276=1 CLVL<21]: %NAME% +1 D.Sen{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK275=1 CLVL<21]: %NAME% +1 D.Fli{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK274=1 CLVL<21]: %NAME% +1 B.Ice{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK273=1 CLVL<21]: %NAME% +1 MindB{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK272=1 CLVL<21]: %NAME% +1 WakeI{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK271=1 CLVL<21]: %NAME% +1 CLSen{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK270=1 CLVL<21]: %NAME% +1 DTail{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK269=1 CLVL<21]: %NAME% +1 ClwTh{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK268=1 CLVL<21]: %NAME% +1 S.War{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK267=1 CLVL<21]: %NAME% +1 Fade{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK266=1 CLVL<21]: %NAME% +1 BFury{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK265=1 CLVL<21]: %NAME% +1 Cobra{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK264=1 CLVL<21]: %NAME% +1 Cloak{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK263=1 CLVL<21]: %NAME% +1 WpBlk{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK262=1 CLVL<21]: %NAME% +1 WakeF{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK261=1 CLVL<21]: %NAME% +1 CBSen{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK260=1 CLVL<21]: %NAME% +1 D.Clw{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK259=1 CLVL<21]: %NAME% +1 FstFr{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK258=1 CLVL<21]: %NAME% +1 B.Spd{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK257=1 CLVL<21]: %NAME% +1 BSent{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK256=1 CLVL<21]: %NAME% +1 ShWeb{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK255=1 CLVL<21]: %NAME% +1 D.Tal{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK254=1 CLVL<21]: %NAME% +1 TgStr{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK253=1 CLVL<21]: %NAME% +1 PsyHm{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK252=1 CLVL<21]: %NAME% +1 CDMas{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK251=1 CLVL<21]: %NAME% +1 FrBls{%NAME%}%CONTINUE%
// --- // --- Barbarian --- \\ --- \\
ItemDisplay[NMAG !RW (SK126>0 OR SK128>0 OR SK130>0 OR SK131>0 OR SK132>0 OR SK133>0 OR SK135>0 OR SK134>0 OR SK137>0 OR SK138>0 OR SK139>0 OR SK140>0 OR SK141>0 OR SK142>0 OR SK143>0 OR SK144>0 OR SK145>0 OR SK146>0 OR SK147>0 OR SK148>0 OR SK149>0 OR SK150>0 OR SK151>0 OR SK152>0 OR SK153>0 OR SK154>0 OR SK155>0 OR SK368>0)]: %NAME%%DARK_GREEN%{%NAME%}%CONTINUE%
//+3
ItemDisplay[NMAG !RW SK368=3]: %NAME% +3 D.Wnd{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK155=3]: %NAME% +3 B.Cmd{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK154=3]: %NAME% +3 WrCry{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK153=3]: %NAME% +3 NtRes{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK152=3]: %NAME% +3 Bersk{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK151=3]: %NAME% +3 WWind{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK150=3]: %NAME% +3 GWard{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK149=3]: %NAME% +3 B.Ord{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK148=3]: %NAME% +3 IncSp{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK147=3]: %NAME% +3 Frnzy{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK146=3]: %NAME% +3 B.Cry{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK145=3]: %NAME% +3 IrSkn{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK144=3]: %NAME% +3 Conct{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK143=3]: %NAME% +3 LeapA{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK142=3]: %NAME% +3 FindI{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK141=3]: %NAME% +3 Reflx{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK140=3]: %NAME% +3 DbThw{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK139=3]: %NAME% +3 Stun{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK138=3]: %NAME% +3 Shout{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK137=3]: %NAME% +3 Taunt{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK135=3]: %NAME% +3 ThMas{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK134=3]: %NAME% +3 PSMas{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK133=3]: %NAME% +3 DbSwg{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK132=3]: %NAME% +3 Leap{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK131=3]: %NAME% +3 FindP{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK130=3]: %NAME% +3 Howl{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK128=3]: %NAME% +3 GnMas{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK126=3]: %NAME% +3 Bash{%NAME%}%CONTINUE%
//+2
ItemDisplay[NMAG !RW SK368=2]: %NAME% +2 D.Wnd{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK155=2]: %NAME% +2 B.Cmd{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK154=2]: %NAME% +2 WrCry{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK153=2]: %NAME% +2 NtRes{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK152=2]: %NAME% +2 Bersk{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK151=2]: %NAME% +2 WWind{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK150=2]: %NAME% +2 GWard{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK149=2]: %NAME% +2 B.Ord{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK148=2]: %NAME% +2 IncSp{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK147=2]: %NAME% +2 Frnzy{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK146=2]: %NAME% +2 B.Cry{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK145=2]: %NAME% +2 IrSkn{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK144=2]: %NAME% +2 Conct{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK143=2]: %NAME% +2 LeapA{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK142=2]: %NAME% +2 FindI{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK141=2]: %NAME% +2 Reflx{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK140=2]: %NAME% +2 DbThw{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK139=2]: %NAME% +2 Stun{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK138=2]: %NAME% +2 Shout{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK137=2]: %NAME% +2 Taunt{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK135=2]: %NAME% +2 ThMas{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK134=2]: %NAME% +2 PSMas{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK133=2]: %NAME% +2 DbSwg{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK132=2]: %NAME% +2 Leap{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK131=2]: %NAME% +2 FindP{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK130=2]: %NAME% +2 Howl{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK128=2]: %NAME% +2 GnMas{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK126=2]: %NAME% +2 Bash{%NAME%}%CONTINUE%
//+1
ItemDisplay[NMAG !RW SK368=1 CLVL<21]: %NAME% +1 D.Wnd{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK155=1 CLVL<21]: %NAME% +1 B.Cmd{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK154=1 CLVL<21]: %NAME% +1 WrCry{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK153=1 CLVL<21]: %NAME% +1 NtRes{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK152=1 CLVL<21]: %NAME% +1 Bersk{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK151=1 CLVL<21]: %NAME% +1 WWind{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK150=1 CLVL<21]: %NAME% +1 GWard{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK149=1 CLVL<21]: %NAME% +1 B.Ord{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK148=1 CLVL<21]: %NAME% +1 IncSp{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK147=1 CLVL<21]: %NAME% +1 Frnzy{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK146=1 CLVL<21]: %NAME% +1 B.Cry{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK145=1 CLVL<21]: %NAME% +1 IrSkn{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK144=1 CLVL<21]: %NAME% +1 Conct{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK143=1 CLVL<21]: %NAME% +1 LeapA{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK142=1 CLVL<21]: %NAME% +1 FindI{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK141=1 CLVL<21]: %NAME% +1 Reflx{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK140=1 CLVL<21]: %NAME% +1 DbThw{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK139=1 CLVL<21]: %NAME% +1 Stun{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK138=1 CLVL<21]: %NAME% +1 Shout{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK137=1 CLVL<21]: %NAME% +1 Taunt{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK135=1 CLVL<21]: %NAME% +1 ThMas{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK134=1 CLVL<21]: %NAME% +1 PSMas{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK133=1 CLVL<21]: %NAME% +1 DbSwg{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK132=1 CLVL<21]: %NAME% +1 Leap{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK131=1 CLVL<21]: %NAME% +1 FindP{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK130=1 CLVL<21]: %NAME% +1 Howl{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK128=1 CLVL<21]: %NAME% +1 GnMas{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK126=1 CLVL<21]: %NAME% +1 Bash{%NAME%}%CONTINUE%
// --- // --- Druid --- \\ --- \\
ItemDisplay[NMAG !RW (SK221>0 OR SK222>0 OR SK223>0 OR SK224>0 OR SK225>0 OR SK226>0 OR SK227>0 OR SK228>0 OR SK229>0 OR SK230>0 OR SK231>0 OR SK232>0 OR SK233>0 OR SK234>0 OR SK235>0 OR SK236>0 OR SK237>0 OR SK238>0 OR SK239>0 OR SK240>0 OR SK241>0 OR SK242>0 OR SK243>0 OR SK244>0 OR SK245>0 OR SK246>0 OR SK247>0 OR SK248>0 OR SK249>0 OR SK250>0 OR SK370>0)]: %NAME%%DARK_GREEN%{%NAME%}%CONTINUE%
//+3
ItemDisplay[NMAG !RW SK370=3]: %NAME% +3 Gust{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK250=3]: %NAME% +3 Hrrcn{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK249=3]: %NAME% +3 Argdn{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK248=3]: %NAME% +3 Fury{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK247=3]: %NAME% +3 Grizz{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK246=3]: %NAME% +3 SpBrb{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK245=3]: %NAME% +3 Trndo{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK244=3]: %NAME% +3 Vlcno{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK243=3]: %NAME% +3 ShkWv{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK242=3]: %NAME% +3 Hungr{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK241=3]: %NAME% +3 SlrCr{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK240=3]: %NAME% +3 Twstr{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK239=3]: %NAME% +3 FrClw{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK238=3]: %NAME% +3 Rbies{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK237=3]: %NAME% +3 DrWlf{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK236=3]: %NAME% +3 HrtWv{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK235=3]: %NAME% +3 CycAr{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK234=3]: %NAME% +3 Fssre{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK233=3]: %NAME% +3 Maul{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK232=3]: %NAME% +3 FrlRg{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK231=3]: %NAME% +3 CarVi{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK230=3]: %NAME% +3 ArcBl{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK229=3]: %NAME% +3 Bldr{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK228=3]: %NAME% +3 Werbr{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK227=3]: %NAME% +3 SpWlf{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK226=3]: %NAME% +3 OakSa{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK225=3]: %NAME% +3 Frstm{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK224=3]: %NAME% +3 Lycan{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK223=3]: %NAME% +3 Werwf{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK222=3]: %NAME% +3 PsnCr{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK221=3]: %NAME% +3 Raven{%NAME%}%CONTINUE%
//+2
ItemDisplay[NMAG !RW SK370=2]: %NAME% +2 Gust{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK250=2]: %NAME% +2 Hrrcn{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK249=2]: %NAME% +2 Argdn{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK248=2]: %NAME% +2 Fury{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK247=2]: %NAME% +2 Grizz{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK246=2]: %NAME% +2 SpBrb{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK245=2]: %NAME% +2 Trndo{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK244=2]: %NAME% +2 Vlcno{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK243=2]: %NAME% +2 ShkWv{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK242=2]: %NAME% +2 Hungr{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK241=2]: %NAME% +2 SlrCr{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK240=2]: %NAME% +2 Twstr{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK239=2]: %NAME% +2 FrClw{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK238=2]: %NAME% +2 Rbies{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK237=2]: %NAME% +2 DrWlf{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK236=2]: %NAME% +2 HrtWv{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK235=2]: %NAME% +2 CycAr{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK234=2]: %NAME% +2 Fssre{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK233=2]: %NAME% +2 Maul{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK232=2]: %NAME% +2 FrlRg{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK231=2]: %NAME% +2 CarVi{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK230=2]: %NAME% +2 ArcBl{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK229=2]: %NAME% +2 Bldr{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK228=2]: %NAME% +2 Werbr{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK227=2]: %NAME% +2 SpWlf{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK226=2]: %NAME% +2 OakSa{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK225=2]: %NAME% +2 Frstm{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK224=2]: %NAME% +2 Lycan{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK223=2]: %NAME% +2 Werwf{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK222=2]: %NAME% +2 PsnCr{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK221=2]: %NAME% +2 Raven{%NAME%}%CONTINUE%
//+1
ItemDisplay[NMAG !RW SK370=1 CLVL<21]: %NAME% +1 Gust{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK250=1 CLVL<21]: %NAME% +1 Hrrcn{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK249=1 CLVL<21]: %NAME% +1 Argdn{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK248=1 CLVL<21]: %NAME% +1 Fury{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK247=1 CLVL<21]: %NAME% +1 Grizz{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK246=1 CLVL<21]: %NAME% +1 SpBrb{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK245=1 CLVL<21]: %NAME% +1 Trndo{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK244=1 CLVL<21]: %NAME% +1 Vlcno{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK243=1 CLVL<21]: %NAME% +1 ShkWv{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK242=1 CLVL<21]: %NAME% +1 Hungr{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK241=1 CLVL<21]: %NAME% +1 SlrCr{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK240=1 CLVL<21]: %NAME% +1 Twstr{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK239=1 CLVL<21]: %NAME% +1 FrClw{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK238=1 CLVL<21]: %NAME% +1 Rbies{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK237=1 CLVL<21]: %NAME% +1 DrWlf{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK236=1 CLVL<21]: %NAME% +1 HrtWv{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK235=1 CLVL<21]: %NAME% +1 CycAr{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK234=1 CLVL<21]: %NAME% +1 Fssre{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK233=1 CLVL<21]: %NAME% +1 Maul{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK232=1 CLVL<21]: %NAME% +1 FrlRg{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK231=1 CLVL<21]: %NAME% +1 CarVi{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK230=1 CLVL<21]: %NAME% +1 ArcBl{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK229=1 CLVL<21]: %NAME% +1 Bldr{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK228=1 CLVL<21]: %NAME% +1 Werbr{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK227=1 CLVL<21]: %NAME% +1 SpWlf{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK226=1 CLVL<21]: %NAME% +1 OakSa{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK225=1 CLVL<21]: %NAME% +1 Frstm{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK224=1 CLVL<21]: %NAME% +1 Lycan{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK223=1 CLVL<21]: %NAME% +1 Werwf{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK222=1 CLVL<21]: %NAME% +1 PsnCr{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK221=1 CLVL<21]: %NAME% +1 Raven{%NAME%}%CONTINUE%
// --- // --- Necromancer --- \\ --- \\
ItemDisplay[NMAG !RW (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0 OR SK77>0 OR SK78>0 OR SK79>0 OR SK80>0 OR SK81>0 OR SK82>0 OR SK83>0 OR SK84>0 OR SK85>0 OR SK86>0 OR SK87>0 OR SK88>0 OR SK89>0 OR SK90>0 OR SK91>0 OR SK92>0 OR SK93>0 OR SK94>0 OR SK95>0 OR SK367>0 OR SK381>0 OR SK374>0)]: %NAME%%DARK_GREEN%{%NAME%}%CONTINUE%
//+3
ItemDisplay[NMAG !RW SK381=3]: %NAME% +3 DkPct{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK374=3]: %NAME% +3 CrMas{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK367=3]: %NAME% +3 BlWrp{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK95=3]: %NAME% +3 Rvive{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK94=3]: %NAME% +3 FrGol{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK93=3]: %NAME% +3 BnSpt{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK92=3]: %NAME% +3 PsNva{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK91=3]: %NAME% +3 LwRes{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK90=3]: %NAME% +3 IrnGl{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK89=3]: %NAME% +3 SkArc{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK88=3]: %NAME% +3 BnPrs{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK87=3]: %NAME% +3 Dcrep{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK86=3]: %NAME% +3 Atrct{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK85=3]: %NAME% +3 BldGl{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK84=3]: %NAME% +3 BnSpr{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK83=3]: %NAME% +3 Dscrt{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK82=3]: %NAME% +3 LfTap{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK81=3]: %NAME% +3 Cnfus{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK80=3]: %NAME% +3 SkMge{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK79=3]: %NAME% +3 GlMas{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK78=3]: %NAME% +3 BnWll{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK77=3]: %NAME% +3 Trror{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK76=3]: %NAME% +3 IrnMd{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK75=3]: %NAME% +3 ClayG{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK74=3]: %NAME% +3 CrpEx{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK73=3]: %NAME% +3 PsStr{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK72=3]: %NAME% +3 Weakn{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK71=3]: %NAME% +3 DmVsn{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK70=3]: %NAME% +3 SkWar{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK69=3]: %NAME% +3 SkMas{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK68=3]: %NAME% +3 BnArm{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK67=3]: %NAME% +3 Teeth{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK66=3]: %NAME% +3 AmpDm{%NAME%}%CONTINUE%
//+2
ItemDisplay[NMAG !RW SK381=2]: %NAME% +2 DkPct{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK374=2]: %NAME% +2 CrMas{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK367=2]: %NAME% +2 BlWrp{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK95=2]: %NAME% +2 Rvive{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK94=2]: %NAME% +2 FrGol{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK93=2]: %NAME% +2 BnSpt{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK92=2]: %NAME% +2 PsNva{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK91=2]: %NAME% +2 LwRes{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK90=2]: %NAME% +2 IrnGl{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK89=2]: %NAME% +2 SkArc{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK88=2]: %NAME% +2 BnPrs{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK87=2]: %NAME% +2 Dcrep{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK86=2]: %NAME% +2 Atrct{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK85=2]: %NAME% +2 BldGl{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK84=2]: %NAME% +2 BnSpr{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK83=2]: %NAME% +2 Dscrt{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK82=2]: %NAME% +2 LfTap{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK81=2]: %NAME% +2 Cnfus{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK80=2]: %NAME% +2 SkMge{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK79=2]: %NAME% +2 GlMas{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK78=2]: %NAME% +2 BnWll{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK77=2]: %NAME% +2 Trror{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK76=2]: %NAME% +2 IrnMd{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK75=2]: %NAME% +2 ClayG{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK74=2]: %NAME% +2 CrpEx{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK73=2]: %NAME% +2 PsStr{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK72=2]: %NAME% +2 Weakn{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK71=2]: %NAME% +2 DmVsn{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK70=2]: %NAME% +2 SkWar{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK69=2]: %NAME% +2 SkMas{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK68=2]: %NAME% +2 BnArm{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK67=2]: %NAME% +2 Teeth{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK66=2]: %NAME% +2 AmpDm{%NAME%}%CONTINUE%
//+1
ItemDisplay[NMAG !RW SK381=1 CLVL<21]: %NAME% +1 DkPct{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK374=1 CLVL<21]: %NAME% +1 CrMas{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK367=1 CLVL<21]: %NAME% +1 BlWrp{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK95=1 CLVL<21]: %NAME% +1 Rvive{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK94=1 CLVL<21]: %NAME% +1 FrGol{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK93=1 CLVL<21]: %NAME% +1 BnSpt{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK92=1 CLVL<21]: %NAME% +1 PsNva{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK91=1 CLVL<21]: %NAME% +1 LwRes{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK90=1 CLVL<21]: %NAME% +1 IrnGl{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK89=1 CLVL<21]: %NAME% +1 SkArc{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK88=1 CLVL<21]: %NAME% +1 BnPrs{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK87=1 CLVL<21]: %NAME% +1 Dcrep{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK86=1 CLVL<21]: %NAME% +1 Atrct{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK85=1 CLVL<21]: %NAME% +1 BldGl{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK84=1 CLVL<21]: %NAME% +1 BnSpr{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK83=1 CLVL<21]: %NAME% +1 Dscrt{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK82=1 CLVL<21]: %NAME% +1 LfTap{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK81=1 CLVL<21]: %NAME% +1 Cnfus{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK80=1 CLVL<21]: %NAME% +1 SkMge{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK79=1 CLVL<21]: %NAME% +1 GlMas{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK78=1 CLVL<21]: %NAME% +1 BnWll{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK77=1 CLVL<21]: %NAME% +1 Trror{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK76=1 CLVL<21]: %NAME% +1 IrnMd{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK75=1 CLVL<21]: %NAME% +1 ClayG{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK74=1 CLVL<21]: %NAME% +1 CrpEx{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK73=1 CLVL<21]: %NAME% +1 PsStr{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK72=1 CLVL<21]: %NAME% +1 Weakn{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK71=1 CLVL<21]: %NAME% +1 DmVsn{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK70=1 CLVL<21]: %NAME% +1 SkWar{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK69=1 CLVL<21]: %NAME% +1 SkMas{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK68=1 CLVL<21]: %NAME% +1 BnArm{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK67=1 CLVL<21]: %NAME% +1 Teeth{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK66=1 CLVL<21]: %NAME% +1 AmpDm{%NAME%}%CONTINUE%
// --- // --- Paladin --- \\ --- \\
ItemDisplay[NMAG !RW (SK96>0 OR SK97>0 OR SK98>0 OR SK99>0 OR SK100>0 OR SK101>0 OR SK102>0 OR SK103>0 OR SK104>0 OR SK105>0 OR SK106>0 OR SK107>0 OR SK108>0 OR SK109>0 OR SK110>0 OR SK111>0 OR SK112>0 OR SK113>0 OR SK114>0 OR SK115>0 OR SK116>0 OR SK117>0 OR SK118>0 OR SK119>0 OR SK120>0 OR SK121>0 OR SK122>0 OR SK123>0 OR SK124>0 OR SK125>0 OR SK364>0 OR SK371>0 OR SK378>0)]: %NAME%%DARK_GREEN%{%NAME%}%CONTINUE%
//+3
ItemDisplay[NMAG !RW SK378=3]: %NAME% +3 Joust{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK371=3]: %NAME% +3 HLight{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK364=3]: %NAME% +3 H.Nova{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK125=3]: %NAME% +3 Slvtn{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK124=3]: %NAME% +3 Rdmptn{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK123=3]: %NAME% +3 Cnvctn{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK122=3]: %NAME% +3 Fntcsm{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK121=3]: %NAME% +3 FotH{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK120=3]: %NAME% +3 Medtn{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK119=3]: %NAME% +3 Snctry{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK118=3]: %NAME% +3 HShock{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK117=3]: %NAME% +3 H.Shld{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK116=3]: %NAME% +3 Cnvrsn{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK115=3]: %NAME% +3 Vigor{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK114=3]: %NAME% +3 H.Frz{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK113=3]: %NAME% +3 Concnt{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK112=3]: %NAME% +3 BlssHm{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK111=3]: %NAME% +3 Vngnc{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK110=3]: %NAME% +3 ResLit{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK109=3]: %NAME% +3 Clnsng{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK108=3]: %NAME% +3 BlsAim{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK107=3]: %NAME% +3 Charge{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK106=3]: %NAME% +3 Zeal{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK105=3]: %NAME% +3 ResCld{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK104=3]: %NAME% +3 Defnc{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK103=3]: %NAME% +3 Thorns{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK102=3]: %NAME% +3 H.Fire{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK101=3]: %NAME% +3 H.Bolt{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK100=3]: %NAME% +3 ResFi{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK99=3]: %NAME% +3 Prayer{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK98=3]: %NAME% +3 Might{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK97=3]: %NAME% +3 Smite{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK96=3]: %NAME% +3 Sacrfc{%NAME%}%CONTINUE%
//+2
ItemDisplay[NMAG !RW SK378=2]: %NAME% +2 Joust{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK371=2]: %NAME% +2 HLight{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK364=2]: %NAME% +2 H.Nova{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK125=2]: %NAME% +2 Slvtn{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK124=2]: %NAME% +2 Rdmptn{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK123=2]: %NAME% +2 Cnvctn{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK122=2]: %NAME% +2 Fntcsm{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK121=2]: %NAME% +2 FotH{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK120=2]: %NAME% +2 Medtn{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK119=2]: %NAME% +2 Snctry{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK118=2]: %NAME% +2 HShock{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK117=2]: %NAME% +2 H.Shld{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK116=2]: %NAME% +2 Cnvrsn{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK115=2]: %NAME% +2 Vigor{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK114=2]: %NAME% +2 H.Frz{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK113=2]: %NAME% +2 Concnt{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK112=2]: %NAME% +2 BlssHm{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK111=2]: %NAME% +2 Vngnc{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK110=2]: %NAME% +2 ResLit{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK109=2]: %NAME% +2 Clnsng{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK108=2]: %NAME% +2 BlsAim{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK107=2]: %NAME% +2 Charge{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK106=2]: %NAME% +2 Zeal{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK105=2]: %NAME% +2 ResCld{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK104=2]: %NAME% +2 Defnc{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK103=2]: %NAME% +2 Thorns{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK102=2]: %NAME% +2 H.Fire{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK101=2]: %NAME% +2 H.Bolt{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK100=2]: %NAME% +2 ResFi{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK99=2]: %NAME% +2 Prayer{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK98=2]: %NAME% +2 Might{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK97=2]: %NAME% +2 Smite{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK96=2]: %NAME% +2 Sacrfc{%NAME%}%CONTINUE%
//+1
ItemDisplay[NMAG !RW SK378=1 CLVL<21]: %NAME% +1 Joust{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK371=1 CLVL<21]: %NAME% +1 HLight{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK364=1 CLVL<21]: %NAME% +1 H.Nova{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK125=1 CLVL<21]: %NAME% +1 Slvtn{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK124=1 CLVL<21]: %NAME% +1 Rdmptn{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK123=1 CLVL<21]: %NAME% +1 Cnvctn{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK122=1 CLVL<21]: %NAME% +1 Fntcsm{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK121=1 CLVL<21]: %NAME% +1 FotH{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK120=1 CLVL<21]: %NAME% +1 Medtn{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK119=1 CLVL<21]: %NAME% +1 Snctry{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK118=1 CLVL<21]: %NAME% +1 HShock{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK117=1 CLVL<21]: %NAME% +1 H.Shld{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK116=1 CLVL<21]: %NAME% +1 Cnvrsn{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK115=1 CLVL<21]: %NAME% +1 Vigor{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK114=1 CLVL<21]: %NAME% +1 H.Frz{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK113=1 CLVL<21]: %NAME% +1 Concnt{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK112=1 CLVL<21]: %NAME% +1 BlssHm{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK111=1 CLVL<21]: %NAME% +1 Vngnc{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK110=1 CLVL<21]: %NAME% +1 ResLit{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK109=1 CLVL<21]: %NAME% +1 Clnsng{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK108=1 CLVL<21]: %NAME% +1 BlsAim{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK107=1 CLVL<21]: %NAME% +1 Charge{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK106=1 CLVL<21]: %NAME% +1 Zeal{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK105=1 CLVL<21]: %NAME% +1 ResCld{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK104=1 CLVL<21]: %NAME% +1 Defnc{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK103=1 CLVL<21]: %NAME% +1 Thorns{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK102=1 CLVL<21]: %NAME% +1 H.Fire{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK101=1 CLVL<21]: %NAME% +1 H.Bolt{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK100=1 CLVL<21]: %NAME% +1 ResFi{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK99=1 CLVL<21]: %NAME% +1 Prayer{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK98=1 CLVL<21]: %NAME% +1 Might{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK97=1 CLVL<21]: %NAME% +1 Smite{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK96=1 CLVL<21]: %NAME% +1 Sacrfc{%NAME%}%CONTINUE%
// --- // --- Sorceress --- \\ --- \\
ItemDisplay[NMAG !RW (SK36>0 OR SK37>0 OR SK38>0 OR SK39>0 OR SK40>0 OR SK41>0 OR SK42>0 OR SK43>0 OR SK44>0 OR SK45>0 OR SK46>0 OR SK47>0 OR SK48>0 OR SK49>0 OR SK50>0 OR SK51>0 OR SK52>0 OR SK53>0 OR SK54>0 OR SK55>0 OR SK56>0 OR SK57>0 OR SK58>0 OR SK59>0 OR SK60>0 OR SK61>0 OR SK62>0 OR SK63>0 OR SK64>0 OR SK65>0 OR SK369>0 OR SK383>0 OR SK376>0)]: %NAME%%DARK_GREEN%{%NAME%}%CONTINUE%
//+3
ItemDisplay[NMAG !RW SK383=3]: %NAME% +3 LHydr{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK376=3]: %NAME% +3 Cmbst{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK369=3]: %NAME% +3 IceBr{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK65=3]: %NAME% +3 C.Mas{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK64=3]: %NAME% +3 F.Orb{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK63=3]: %NAME% +3 L.Mas{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK62=3]: %NAME% +3 Hydra{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK61=3]: %NAME% +3 F.Mas{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK60=3]: %NAME% +3 ChlAr{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK59=3]: %NAME% +3 Blizz{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK58=3]: %NAME% +3 EShld{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK57=3]: %NAME% +3 Storm{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK56=3]: %NAME% +3 Mteor{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK55=3]: %NAME% +3 GcSpk{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK54=3]: %NAME% +3 Tlprt{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK53=3]: %NAME% +3 Chain{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK52=3]: %NAME% +3 ChntF{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK51=3]: %NAME% +3 FWall{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK50=3]: %NAME% +3 ShvAr{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK49=3]: %NAME% +3 Light{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK48=3]: %NAME% +3 Nova{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK47=3]: %NAME% +3 FBall{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK46=3]: %NAME% +3 Blaze{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK45=3]: %NAME% +3 IcBls{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK44=3]: %NAME% +3 FNova{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK43=3]: %NAME% +3 Telkn{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK42=3]: %NAME% +3 Stc.F{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK41=3]: %NAME% +3 Infer{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK40=3]: %NAME% +3 CChnt{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK39=3]: %NAME% +3 IBolt{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK38=3]: %NAME% +3 CBolt{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK37=3]: %NAME% +3 Wrmth{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK36=3]: %NAME% +3 FBolt{%NAME%}%CONTINUE%
//+2
ItemDisplay[NMAG !RW SK383=2]: %NAME% +2 LHydr{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK376=2]: %NAME% +2 Cmbst{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK369=2]: %NAME% +2 IceBr{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK65=2]: %NAME% +2 C.Mas{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK64=2]: %NAME% +2 F.Orb{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK63=2]: %NAME% +2 L.Mas{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK62=2]: %NAME% +2 Hydra{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK61=2]: %NAME% +2 F.Mas{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK60=2]: %NAME% +2 ChlAr{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK59=2]: %NAME% +2 Blizz{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK58=2]: %NAME% +2 EShld{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK57=2]: %NAME% +2 Storm{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK56=2]: %NAME% +2 Mteor{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK55=2]: %NAME% +2 GcSpk{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK54=2]: %NAME% +2 Tlprt{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK53=2]: %NAME% +2 Chain{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK52=2]: %NAME% +2 ChntF{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK51=2]: %NAME% +2 FWall{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK50=2]: %NAME% +2 ShvAr{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK49=2]: %NAME% +2 Light{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK48=2]: %NAME% +2 Nova{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK47=2]: %NAME% +2 FBall{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK46=2]: %NAME% +2 Blaze{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK45=2]: %NAME% +2 IcBls{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK44=2]: %NAME% +2 FNova{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK43=2]: %NAME% +2 Telkn{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK42=2]: %NAME% +2 Stc.F{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK41=2]: %NAME% +2 Infer{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK40=2]: %NAME% +2 CChnt{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK39=2]: %NAME% +2 IBolt{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK38=2]: %NAME% +2 CBolt{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK37=2]: %NAME% +2 Wrmth{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK36=2]: %NAME% +2 FBolt{%NAME%}%CONTINUE%
//+1
ItemDisplay[NMAG !RW SK383=1 CLVL<21]: %NAME% +1 LHydr{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK376=1 CLVL<21]: %NAME% +1 Cmbst{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK369=1 CLVL<21]: %NAME% +1 IceBr{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK65=1 CLVL<21]: %NAME% +1 C.Mas{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK64=1 CLVL<21]: %NAME% +1 F.Orb{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK63=1 CLVL<21]: %NAME% +1 L.Mas{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK62=1 CLVL<21]: %NAME% +1 Hydra{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK61=1 CLVL<21]: %NAME% +1 F.Mas{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK60=1 CLVL<21]: %NAME% +1 ChlAr{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK59=1 CLVL<21]: %NAME% +1 Blizz{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK58=1 CLVL<21]: %NAME% +1 EShld{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK57=1 CLVL<21]: %NAME% +1 Storm{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK56=1 CLVL<21]: %NAME% +1 Mteor{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK55=1 CLVL<21]: %NAME% +1 GcSpk{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK54=1 CLVL<21]: %NAME% +1 Tlprt{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK53=1 CLVL<21]: %NAME% +1 Chain{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK52=1 CLVL<21]: %NAME% +1 ChntF{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK51=1 CLVL<21]: %NAME% +1 FWall{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK50=1 CLVL<21]: %NAME% +1 ShvAr{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK49=1 CLVL<21]: %NAME% +1 Light{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK48=1 CLVL<21]: %NAME% +1 Nova{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK47=1 CLVL<21]: %NAME% +1 FBall{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK46=1 CLVL<21]: %NAME% +1 Blaze{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK45=1 CLVL<21]: %NAME% +1 IcBls{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK44=1 CLVL<21]: %NAME% +1 FNova{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK43=1 CLVL<21]: %NAME% +1 Telkn{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK42=1 CLVL<21]: %NAME% +1 Stc.F{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK41=1 CLVL<21]: %NAME% +1 Infer{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK40=1 CLVL<21]: %NAME% +1 CChnt{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK39=1 CLVL<21]: %NAME% +1 IBolt{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK38=1 CLVL<21]: %NAME% +1 CBolt{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK37=1 CLVL<21]: %NAME% +1 Wrmth{%NAME%}%CONTINUE%
ItemDisplay[NMAG !RW SK36=1 CLVL<21]: %NAME% +1 FBolt{%NAME%}%CONTINUE%
//----------------------------------------- PD2 Wiki Details (Defense and Sockets) -----------------------------------------
// --- // Armor Base Defense Values \\ --- \\
ItemDisplay[ci0 ILVL<26 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 20 - 30}%CONTINUE%//
ItemDisplay[ci0 ILVL>25 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 20 - 30}%CONTINUE%//
ItemDisplay[ci1 ILVL<26 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 30 - 40}%CONTINUE%//
ItemDisplay[ci1 ILVL>25 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 30 - 40}%CONTINUE%//
ItemDisplay[cap (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 3 - 5}%CONTINUE%//
ItemDisplay[skp (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 8 - 11}%CONTINUE%//
ItemDisplay[hlm (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 15 - 18}%CONTINUE%//
ItemDisplay[fhl (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 23 - 26}%CONTINUE%//
ItemDisplay[ghm ILVL<41 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 30 - 35}%CONTINUE%//
ItemDisplay[ghm ILVL>40 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 30 - 35}%CONTINUE%//
ItemDisplay[msk ILVL<41 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 9 - 27}%CONTINUE%//
ItemDisplay[msk ILVL>40 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 9 - 27}%CONTINUE%//
ItemDisplay[crn ILVL<41 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 25 - 45}%CONTINUE%//
ItemDisplay[crn ILVL>40 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 25 - 45}%CONTINUE%//
ItemDisplay[bhm (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 33 - 36}%CONTINUE%//
ItemDisplay[qui (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 8 - 11}%CONTINUE%//
ItemDisplay[lea (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 14 - 17}%CONTINUE%//
ItemDisplay[hla (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 21 - 24}%CONTINUE%//
ItemDisplay[stu (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 32 - 35}%CONTINUE%//
ItemDisplay[rng (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 45 - 48}%CONTINUE%//
ItemDisplay[scl (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 57 - 60}%CONTINUE%//
ItemDisplay[brs (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 65 - 68}%CONTINUE%//
ItemDisplay[chn (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 72 - 75}%CONTINUE%//
ItemDisplay[spl (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 90 - 95}%CONTINUE%//
ItemDisplay[ltp (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 90 - 107}%CONTINUE%//
ItemDisplay[fld (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 101 - 105}%CONTINUE%//
ItemDisplay[plt (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 108 - 116}%CONTINUE%//
ItemDisplay[gth ILVL<26 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 128 - 135}%CONTINUE%//
ItemDisplay[gth ILVL>25 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 128 - 135}%CONTINUE%//
ItemDisplay[ful ILVL<26 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 150 - 161}%CONTINUE%//
ItemDisplay[ful ILVL>25 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 150 - 161}%CONTINUE%//
ItemDisplay[aar ILVL>25 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 218 - 233}%CONTINUE%//
ItemDisplay[aar ILVL<26 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 218 - 233}%CONTINUE%//
ItemDisplay[buc (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 4 - 6}%CONTINUE%//
ItemDisplay[sml (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 8 - 10}%CONTINUE%//
ItemDisplay[lrg (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 12 - 14}%CONTINUE%//
ItemDisplay[kit (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 16 - 18}%CONTINUE%//
ItemDisplay[spk (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 15 - 25}%CONTINUE%//
ItemDisplay[tow (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 22 - 25}%CONTINUE%//
ItemDisplay[bsh (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 10 - 30}%CONTINUE%//
ItemDisplay[gts (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 30 - 35}%CONTINUE%//
ItemDisplay[ba1 ILVL<26 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 10 - 15}%CONTINUE%//
ItemDisplay[ba1 ILVL>25 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 10 - 15}%CONTINUE%//
ItemDisplay[ba2 ILVL<26 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 15 - 20}%CONTINUE%//
ItemDisplay[ba2 ILVL>25 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 15 - 20}%CONTINUE%//
ItemDisplay[ba3 ILVL<26 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 25 - 30}%CONTINUE%//
ItemDisplay[ba3 ILVL>25 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 25 - 30}%CONTINUE%//
ItemDisplay[ba4 ILVL<26 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 30 - 35}%CONTINUE%//
ItemDisplay[ba4 ILVL>25 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 30 - 35}%CONTINUE%//
ItemDisplay[ba5 ILVL<26 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 35 - 50}%CONTINUE%//
ItemDisplay[ba5 ILVL>25 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 35 - 50}%CONTINUE%//
ItemDisplay[dr1 ILVL<26 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 8 - 11}%CONTINUE%//
ItemDisplay[dr1 ILVL>25 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 8 - 11}%CONTINUE%//
ItemDisplay[dr2 ILVL<26 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 4 - 15}%CONTINUE%//
ItemDisplay[dr2 ILVL>25 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 4 - 15}%CONTINUE%//
ItemDisplay[dr3 ILVL<26 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 18 - 24}%CONTINUE%//
ItemDisplay[dr3 ILVL>25 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 18 - 24}%CONTINUE%//
ItemDisplay[dr4 ILVL<26 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 12 - 28}%CONTINUE%//
ItemDisplay[dr4 ILVL>25 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 12 - 28}%CONTINUE%//
ItemDisplay[dr5 ILVL<26 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 22 - 35}%CONTINUE%//
ItemDisplay[dr5 ILVL>25 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 22 - 35}%CONTINUE%//
ItemDisplay[pa1 ILVL<26 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 8 - 12}%CONTINUE%//
ItemDisplay[pa1 ILVL>25 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 8 - 12}%CONTINUE%//
ItemDisplay[pa2 ILVL<26 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 10 - 18}%CONTINUE%//
ItemDisplay[pa2 ILVL>25 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 10 - 18}%CONTINUE%//
ItemDisplay[pa3 ILVL<26 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 16 - 26}%CONTINUE%//
ItemDisplay[pa3 ILVL>25 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 16 - 26}%CONTINUE%//
ItemDisplay[pa4 ILVL<26 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 26 - 36}%CONTINUE%//
ItemDisplay[pa4 ILVL>25 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 26 - 36}%CONTINUE%//
ItemDisplay[pa5 ILVL<26 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 30 - 40}%CONTINUE%//
ItemDisplay[pa5 ILVL>25 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 30 - 40}%CONTINUE%//
ItemDisplay[ne1 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 2 - 5}%CONTINUE%//
ItemDisplay[ne2 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 4 - 8}%CONTINUE%//
ItemDisplay[ne3 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 6 - 10}%CONTINUE%//
ItemDisplay[ne4 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 10 - 16}%CONTINUE%//
ItemDisplay[ne5 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 15 - 20}%CONTINUE%//
ItemDisplay[ci2 ILVL<26 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 40 - 50}%CONTINUE%//
ItemDisplay[ci2 ILVL>25 ILVL<41 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 40 - 50}%CONTINUE%//
ItemDisplay[ci2 ILVL>40 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 40 - 50}%CONTINUE%//
ItemDisplay[xap (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 45 - 53}%CONTINUE%//
ItemDisplay[xkp (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 52 - 62}%CONTINUE%//
ItemDisplay[xlm (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 63 - 72}%CONTINUE%//
ItemDisplay[xhl (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 75 - 84}%CONTINUE%//
ItemDisplay[xhm ILVL<41 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 85 - 98}%CONTINUE%//
ItemDisplay[xhm ILVL>40 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 85 - 98}%CONTINUE%//
ItemDisplay[xsk ILVL<41 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 54 - 86}%CONTINUE%//
ItemDisplay[xsk ILVL>40 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 54 - 86}%CONTINUE%//
ItemDisplay[xrn ILVL<41 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 78 - 113}%CONTINUE%//
ItemDisplay[xrn ILVL>40 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 78 - 113}%CONTINUE%//
ItemDisplay[xh9 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 60 - 125}%CONTINUE%//
ItemDisplay[xui (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 102 - 117}%CONTINUE%//
ItemDisplay[xea (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 111 - 126}%CONTINUE%//
ItemDisplay[xla (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 122 - 136}%CONTINUE%//
ItemDisplay[xtu (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 138 - 153}%CONTINUE%//
ItemDisplay[xng (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 158 - 172}%CONTINUE%//
ItemDisplay[xcl (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 176 - 190}%CONTINUE%//
ItemDisplay[xrs (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 188 - 202}%CONTINUE%//
ItemDisplay[xhn (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 198 - 213}%CONTINUE%//
ItemDisplay[xpl (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 225 - 243}%CONTINUE%//
ItemDisplay[xtp (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 225 - 261}%CONTINUE%//
ItemDisplay[xld (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 242 - 258}%CONTINUE%//
ItemDisplay[xlt (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 252 - 274}%CONTINUE%//
ItemDisplay[xth ILVL<26 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 282 - 303}%CONTINUE%//
ItemDisplay[xth ILVL>25 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 282 - 303}%CONTINUE%//
ItemDisplay[xul ILVL<26 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 315 - 342}%CONTINUE%//
ItemDisplay[xul ILVL>25 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 315 - 342}%CONTINUE%//
ItemDisplay[xar ILVL<26 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 417 - 450}%CONTINUE%//
ItemDisplay[xar ILVL>25 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 417 - 450}%CONTINUE%//
ItemDisplay[xuc (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 41 - 49}%CONTINUE%//
ItemDisplay[xml (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 47 - 55}%CONTINUE%//
ItemDisplay[xrg (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 53 - 61}%CONTINUE%//
ItemDisplay[xpk (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 58 - 78}%CONTINUE%//
ItemDisplay[xit (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 59 - 67}%CONTINUE%//
ItemDisplay[xsh (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 50 - 150}%CONTINUE%//
ItemDisplay[xow (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 68 - 78}%CONTINUE%//
ItemDisplay[xts (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 80 - 93}%CONTINUE%//
ItemDisplay[ba6 ILVL<26 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 52 - 62}%CONTINUE%//
ItemDisplay[ba6 ILVL>25 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 52 - 62}%CONTINUE%//
ItemDisplay[ba7 ILVL<26 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 46 - 68}%CONTINUE%//
ItemDisplay[ba7 ILVL>25 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 46 - 68}%CONTINUE%//
ItemDisplay[ba8 ILVL<26 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 67 - 81}%CONTINUE%//
ItemDisplay[ba8 ILVL>25 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 67 - 81}%CONTINUE%//
ItemDisplay[ba9 ILVL<26 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 58 - 87}%CONTINUE%//
ItemDisplay[ba9 ILVL>25 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 58 - 87}%CONTINUE%//
ItemDisplay[baa ILVL<26 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 73 - 98}%CONTINUE%//
ItemDisplay[baa ILVL>25 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 73 - 98}%CONTINUE%//
ItemDisplay[dr6 ILVL<26 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 52 - 62}%CONTINUE%//
ItemDisplay[dr6 ILVL>25 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 52 - 62}%CONTINUE%//
ItemDisplay[dr7 ILVL<26 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 46 - 68}%CONTINUE%//
ItemDisplay[dr7 ILVL>25 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 46 - 68}%CONTINUE%//
ItemDisplay[dr8 ILVL<26 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 67 - 81}%CONTINUE%//
ItemDisplay[dr8 ILVL>25 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 67 - 81}%CONTINUE%//
ItemDisplay[dr9 ILVL<26 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 58 - 87}%CONTINUE%//
ItemDisplay[dr9 ILVL>25 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 58 - 87}%CONTINUE%//
ItemDisplay[dra ILVL<26 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 73 - 98}%CONTINUE%//
ItemDisplay[dra ILVL>25 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 73 - 98}%CONTINUE%//
ItemDisplay[pa6 ILVL<26 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 101 - 125}%CONTINUE%//
ItemDisplay[pa6 ILVL>25 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 101 - 125}%CONTINUE%//
ItemDisplay[pa7 ILVL<26 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 113 - 137}%CONTINUE%//
ItemDisplay[pa7 ILVL>25 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 113 - 137}%CONTINUE%//
ItemDisplay[pa8 ILVL<26 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 129 - 153}%CONTINUE%//
ItemDisplay[pa8 ILVL>25 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 129 - 153}%CONTINUE%//
ItemDisplay[pa9 ILVL<26 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 144 - 168}%CONTINUE%//
ItemDisplay[pa9 ILVL>25 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 144 - 168}%CONTINUE%//
ItemDisplay[paa ILVL<26 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 156 - 181}%CONTINUE%//
ItemDisplay[paa ILVL>25 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 156 - 181}%CONTINUE%//
ItemDisplay[ne6 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 38 - 48}%CONTINUE%//
ItemDisplay[ne7 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 41 - 52}%CONTINUE%//
ItemDisplay[ne8 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 44 - 55}%CONTINUE%//
ItemDisplay[ne9 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 50 - 64}%CONTINUE%//
ItemDisplay[nea (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 58 - 70}%CONTINUE%//
ItemDisplay[ci3 ILVL<26 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 50 - 60}%CONTINUE%//
ItemDisplay[ci3 ILVL>25 ILVL<41 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 50 - 60}%CONTINUE%//
ItemDisplay[ci3 ILVL>40 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 50 - 60}%CONTINUE%//
ItemDisplay[uap (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 98 - 141}%CONTINUE%//
ItemDisplay[ukp (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 101 - 145}%CONTINUE%//
ItemDisplay[ulm (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 105 - 149}%CONTINUE%//
ItemDisplay[uhl (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 110 - 154}%CONTINUE%//
ItemDisplay[uhm ILVL<41 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 114 - 159}%CONTINUE%//
ItemDisplay[uhm ILVL>40 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 114 - 159}%CONTINUE%//
ItemDisplay[usk ILVL<41 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 101 - 154}%CONTINUE%//
ItemDisplay[usk ILVL>40 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 101 - 154}%CONTINUE%//
ItemDisplay[urn ILVL<41 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 111 - 165}%CONTINUE%//
ItemDisplay[urn ILVL>40 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 111 - 165}%CONTINUE%//
ItemDisplay[uh9 ILVL<41 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 100 - 157}%CONTINUE%//
ItemDisplay[uh9 ILVL>40 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 100 - 157}%CONTINUE%//
ItemDisplay[uui ILVL<26 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 361 - 467}%CONTINUE%//
ItemDisplay[uui ILVL>25 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 361 - 467}%CONTINUE%//
ItemDisplay[uea ILVL<26 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 364 - 470}%CONTINUE%//
ItemDisplay[uea ILVL>25 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 364 - 470}%CONTINUE%//
ItemDisplay[ula ILVL<26 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 369 - 474}%CONTINUE%//
ItemDisplay[ula ILVL>25 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 369 - 474}%CONTINUE%//
ItemDisplay[utu ILVL<26 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 375 - 481}%CONTINUE%//
ItemDisplay[utu ILVL>25 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 375 - 481}%CONTINUE%//
ItemDisplay[ung ILVL<26 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 383 - 489}%CONTINUE%//
ItemDisplay[ung ILVL>25 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 383 - 489}%CONTINUE%//
ItemDisplay[ucl ILVL<26 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 390 - 496}%CONTINUE%//
ItemDisplay[ucl ILVL>25 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 390 - 496}%CONTINUE%//
ItemDisplay[urs ILVL<26 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 395 - 501}%CONTINUE%//
ItemDisplay[urs ILVL>25 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 395 - 501}%CONTINUE%//
ItemDisplay[uhn ILVL<26 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 399 - 505}%CONTINUE%//
ItemDisplay[uhn ILVL>25 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 399 - 505}%CONTINUE%//
ItemDisplay[upl ILVL<26 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 410 - 517}%CONTINUE%//
ItemDisplay[upl ILVL>25 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 410 - 517}%CONTINUE%//
ItemDisplay[utp ILVL<26 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 410 - 524}%CONTINUE%//
ItemDisplay[utp ILVL>25 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 410 - 524}%CONTINUE%//
ItemDisplay[uld ILVL<26 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 417 - 523}%CONTINUE%//
ItemDisplay[uld ILVL>25 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 417 - 523}%CONTINUE%//
ItemDisplay[ult ILVL<26 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 421 - 530}%CONTINUE%//
ItemDisplay[ult ILVL>25 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 421 - 530}%CONTINUE%//
ItemDisplay[uth ILVL<26 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 433 - 541}%CONTINUE%//
ItemDisplay[uth ILVL>25 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 433 - 541}%CONTINUE%//
ItemDisplay[uul ILVL<26 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 446 - 557}%CONTINUE%//
ItemDisplay[uul ILVL>25 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 446 - 557}%CONTINUE%//
ItemDisplay[uar ILVL<26 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 487 - 600}%CONTINUE%//
ItemDisplay[uar ILVL>25 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 487 - 600}%CONTINUE%//
ItemDisplay[uuc (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 95 - 110}%CONTINUE%//
ItemDisplay[uml (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 108 - 123}%CONTINUE%//
ItemDisplay[urg (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 119 - 135}%CONTINUE%//
ItemDisplay[uit ILVL<41 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 133 - 148}%CONTINUE%//
ItemDisplay[uit ILVL>40 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 133 - 148}%CONTINUE%//
ItemDisplay[upk (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 147 - 163}%CONTINUE%//
ItemDisplay[uow ILVL<41 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 215 - 241}%CONTINUE%//
ItemDisplay[uow ILVL>40 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 215 - 241}%CONTINUE%//
ItemDisplay[ush (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 158 - 173}%CONTINUE%//
ItemDisplay[uts ILVL<41 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 183 - 207}%CONTINUE%//
ItemDisplay[uts ILVL>40 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 183 - 207}%CONTINUE%//
ItemDisplay[bab ILVL<26 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 102 - 147}%CONTINUE%//
ItemDisplay[bab ILVL>25 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 102 - 147}%CONTINUE%//
ItemDisplay[bac ILVL<26 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 105 - 150}%CONTINUE%//
ItemDisplay[bac ILVL>25 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 105 - 150}%CONTINUE%//
ItemDisplay[bad ILVL<26 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 111 - 156}%CONTINUE%//
ItemDisplay[bad ILVL>25 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 111 - 156}%CONTINUE%//
ItemDisplay[bae ILVL<26 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 114 - 159}%CONTINUE%//
ItemDisplay[bae ILVL>25 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 114 - 159}%CONTINUE%//
ItemDisplay[baf ILVL<26 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 117 - 168}%CONTINUE%//
ItemDisplay[baf ILVL>25 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 117 - 168}%CONTINUE%//
ItemDisplay[drb ILVL<26 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 101 - 145}%CONTINUE%//
ItemDisplay[drb ILVL>25 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 101 - 145}%CONTINUE%//
ItemDisplay[drc ILVL<26 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 98 - 147}%CONTINUE%//
ItemDisplay[drc ILVL>25 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 98 - 147}%CONTINUE%//
ItemDisplay[drd ILVL<26 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 107 - 152}%CONTINUE%//
ItemDisplay[drd ILVL>25 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 107 - 152}%CONTINUE%//
ItemDisplay[dre ILVL<26 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 103 - 155}%CONTINUE%//
ItemDisplay[dre ILVL>25 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 103 - 155}%CONTINUE%//
ItemDisplay[drf ILVL<26 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 109 - 159}%CONTINUE%//
ItemDisplay[drf ILVL>25 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 109 - 159}%CONTINUE%//
ItemDisplay[pab ILVL<26 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 126 - 158}%CONTINUE%//
ItemDisplay[pab ILVL>25 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 126 - 158}%CONTINUE%//
ItemDisplay[pac ILVL<26 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 138 - 164}%CONTINUE%//
ItemDisplay[pac ILVL>25 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 138 - 164}%CONTINUE%//
ItemDisplay[pad ILVL<26 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 154 - 172}%CONTINUE%//
ItemDisplay[pad ILVL>25 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 154 - 172}%CONTINUE%//
ItemDisplay[pae ILVL<26 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 169 - 193}%CONTINUE%//
ItemDisplay[pae ILVL>25 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 169 - 193}%CONTINUE%//
ItemDisplay[paf ILVL<26 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 182 - 225}%CONTINUE%//
ItemDisplay[paf ILVL>25 (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 182 - 225}%CONTINUE%//
ItemDisplay[neb (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 95 - 139}%CONTINUE%//
ItemDisplay[neg (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 96 - 141}%CONTINUE%//
ItemDisplay[ned (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 98 - 142}%CONTINUE%//
ItemDisplay[nee (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 100 - 146}%CONTINUE%//
ItemDisplay[nef (RW OR NMAG OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Base Defense: 103 - 148}%CONTINUE%//
// --- // Non-Magic Items \\ --- \\
//Armor 0 Sockets
ItemDisplay[ci0 ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 1%NL%%NAME%}%CONTINUE%//
ItemDisplay[ci0 ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[ci1 ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 1%NL%%NAME%}%CONTINUE%//
ItemDisplay[ci1 ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[cap ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[skp ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[hlm ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[fhl ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[ghm ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[ghm ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[msk ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[msk ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[crn ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[crn ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[bhm ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[qui ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[lea ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[hla ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[stu ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[rng ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[scl ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[brs ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[chn ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[spl ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[ltp ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[fld ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[plt ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[gth ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[gth ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[ful ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[ful ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[aar ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[aar ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[buc ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 1%NL%%NAME%}%CONTINUE%//
ItemDisplay[sml ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[lrg ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[kit ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[spk ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[tow ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[bsh ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[gts ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[ba1 ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[ba1 ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[ba2 ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[ba2 ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[ba3 ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[ba3 ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[ba4 ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[ba4 ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[ba5 ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[ba5 ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[dr1 ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[dr1 ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[dr2 ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[dr2 ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[dr3 ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[dr3 ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[dr4 ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[dr4 ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[dr5 ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[dr5 ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[pa1 ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[pa1 ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[pa2 ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[pa2 ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[pa3 ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[pa3 ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[pa4 ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[pa4 ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[pa5 ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[pa5 ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[ne1 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[ne2 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[ne3 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[ne4 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[ne5 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[ci2 ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 1%NL%%NAME%}%CONTINUE%//
ItemDisplay[ci2 ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[ci2 ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[xap ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[xkp ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[xlm ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[xhl ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[xhm ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[xhm ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[xsk ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[xsk ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[xrn ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[xrn ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[xh9 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[xui ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[xea ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[xla ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[xtu ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[xng ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[xcl ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[xrs ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[xhn ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[xpl ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[xtp ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[xld ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[xlt ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[xth ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[xth ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[xul ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[xul ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[xar ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[xar ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[xuc ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 1%NL%%NAME%}%CONTINUE%//
ItemDisplay[xml ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[xrg ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[xpk ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[xit ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[xsh ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[xow ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[xts ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[ba6 ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[ba6 ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[ba7 ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[ba7 ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[ba8 ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[ba8 ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[ba9 ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[ba9 ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[baa ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[baa ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[dr6 ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[dr6 ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[dr7 ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[dr7 ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[dr8 ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[dr8 ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[dr9 ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[dr9 ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[dra ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[dra ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[pa6 ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[pa6 ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[pa7 ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[pa7 ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[pa8 ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[pa8 ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[pa9 ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[pa9 ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[paa ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[paa ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[ne6 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[ne7 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[ne8 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[ne9 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[nea ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[ci3 ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 1%NL%%NAME%}%CONTINUE%//
ItemDisplay[ci3 ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[ci3 ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[uap ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[ukp ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[ulm ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[uhl ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[uhm ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[uhm ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[usk ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[usk ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[urn ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[urn ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[uh9 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[uh9 ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[uui ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[uui ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[uea ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[uea ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[ula ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[ula ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[utu ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[utu ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[ung ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[ung ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[ucl ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[ucl ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[urs ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[urs ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[uhn ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[uhn ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[upl ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[upl ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[utp ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[utp ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[uld ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[uld ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[ult ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[ult ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[uth ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[uth ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[uul ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[uul ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[uar ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[uar ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[uuc ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[uml ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[urg ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[uit ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[uit ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[upk ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[uow ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[uow ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[ush ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[uts ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[uts ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[bab ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[bab ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[bac ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[bac ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[bad ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[bad ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[bae ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[bae ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[baf ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[baf ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[drb ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[drb ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[drc ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[drc ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[drd ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[drd ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[dre ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[dre ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[drf ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[drf ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[pab ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[pab ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[pac ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[pac ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[pad ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[pad ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[pae ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[pae ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[paf ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[paf ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[neb ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[neg ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[ned ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[nee ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[nef ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
//Weapon 0 Sockets
ItemDisplay[hax ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[axe ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[2ax ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[2ax ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[mpi ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[mpi ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[mpi ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[wax ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[wax ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[wax ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[lax ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[bax ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[bax ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[btx ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[btx ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[gax ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[gax ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[gax ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[gix ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[gix ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[gix ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[sbw ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[hbw ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[hbw ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[lbw ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[lbw ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[lbw ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[cbw ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[cbw ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[sbb ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[sbb ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[sbb ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[lbb ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[lbb ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[lbb ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[swb ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[swb ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[swb ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[lwb ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[lwb ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[lwb ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[lxb ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[mxb ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[mxb ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[hxb ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[hxb ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[hxb ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[rxb ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[rxb ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[rxb ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[dgr ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 1%NL%%NAME%}%CONTINUE%//
ItemDisplay[dir ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 1%NL%%NAME%}%CONTINUE%//
ItemDisplay[kri ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[kri ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[bld ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[clb ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[spc ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[mac ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[mst ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[fla ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[fla ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[fla ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[whm ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[whm ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[mau ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[mau ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[mau ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[gma ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[gma ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[gma ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[bar ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[vou ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[vou ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[scy ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[scy ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[scy ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[pax ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[pax ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[pax ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[hal ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[hal ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[hal ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[wsc ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[wsc ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[wsc ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[scp ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[gsc ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[wsp ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[wsp ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[spr ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[tri ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[tri ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[brn ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[brn ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[brn ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[spt ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[spt ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[spt ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[pik ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[pik ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[pik ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[sst ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[lst ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[cst ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[bst ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[wst ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[wst ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[ssd ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[scm ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[sbr ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[flc ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[crs ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[crs ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[crs ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[bsd ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[bsd ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[lsd ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[lsd ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[wsd ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[2hs ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[clm ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[clm ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[gis ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[gis ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[bsw ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[bsw ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[flb ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[flb ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[flb ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[gsd ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[gsd ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[gsd ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[wnd ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 1}%CONTINUE%//
ItemDisplay[ywn ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 1}%CONTINUE%//
ItemDisplay[bwn ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[gwn ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[am1 ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[am1 ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[am1 ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[am2 ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[am2 ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[am2 ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[am3 ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[am3 ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[am3 ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[am4 ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[am4 ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[am4 ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[ktr ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[wrb ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[axf ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[ces ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[clw ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[clw ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[btl ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[btl ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[skr ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[skr ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[ob1 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ob2 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ob3 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ob4 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ob5 ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ob5 ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[9ha ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9ax ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[92a ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[92a ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[9mp ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9mp ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[9mp ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[9wa ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9wa ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[9wa ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[9la ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[9ba ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9ba ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[9bt ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9bt ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[9ga ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9ga ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[9ga ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[9gi ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9gi ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[9gi ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[8sb ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[8hb ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[8hb ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[8lb ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[8lb ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[8lb ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[8cb ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[8cb ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[8s8 ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[8s8 ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[8s8 ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[8l8 ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[8l8 ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[8l8 ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[8sw ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[8sw ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[8sw ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[8lw ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[8lw ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[8lw ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[8lx ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[8mx ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[8mx ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[8hx ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[8hx ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[8hx ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[8rx ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[8rx ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[8rx ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[9dg ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[9di ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[9kr ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[9kr ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9bl ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[9cl ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9sp ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9ma ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9mt ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9fl ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9fl ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9fl ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[9wh ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9wh ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9m9 ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9m9 ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9m9 ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[9gm ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9gm ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9gm ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[9b7 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9vo ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9vo ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9s8 ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9s8 ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9s8 ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[9pa ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9pa ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9pa ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[9h9 ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9h9 ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9h9 ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[9wc ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9wc ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9wc ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[9sc ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9qs ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9ws ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9ws ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[9sr ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9tr ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9tr ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9br ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9br ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9br ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[9st ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9st ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9st ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[9p9 ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9p9 ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9p9 ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[8ss ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[8ls ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[8cs ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[8bs ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[8ws ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[8ws ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[9ss ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9sm ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9sb ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9fc ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9cr ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9cr ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9cr ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[9bs ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9bs ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9ls ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9ls ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9wd ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[92h ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9cm ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9cm ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9gs ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9gs ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9b9 ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9b9 ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9fb ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9fb ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9fb ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[9gd ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9gd ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9gd ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[9wn ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 1}%CONTINUE%//
ItemDisplay[9yw ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[9bw ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[9gw ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[am6 ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[am6 ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[am6 ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[am7 ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[am7 ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[am7 ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[am8 ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[am8 ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[am8 ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[am9 ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[am9 ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[am9 ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[9ar ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[9ar ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9wb ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9xf ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9cs ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9lw ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[9lw ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9tw ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[9tw ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9qr ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[9qr ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[ob6 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ob7 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ob8 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ob9 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[oba ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[oba ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[7ha ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7ax ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[72a ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[72a ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[7mp ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7mp ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[7mp ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[7wa ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7wa ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[7wa ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[7la ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[7ba ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7ba ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[7bt ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7bt ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[7ga ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7ga ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[7ga ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[7gi ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7gi ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[7gi ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[6sb ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[6hb ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[6hb ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[6lb ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[6lb ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[6lb ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[6cb ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[6cb ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[6s7 ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[6s7 ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[6s7 ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[6l7 ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[6l7 ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[6l7 ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[6sw ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[6sw ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[6sw ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[6lw ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[6lw ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[6lw ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[6lx ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[6mx ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[6mx ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[6hx ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[6hx ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[6hx ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[6rx ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[6rx ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[6rx ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[7dg ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[7di ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[7kr ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[7kr ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7bl ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[7cl ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7sp ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7ma ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7mt ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7fl ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7fl ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7fl ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[7wh ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7wh ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7m7 ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7m7 ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7m7 ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[7gm ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7gm ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7gm ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[7o7 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7vo ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7vo ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7s8 ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7s8 ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7s8 ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[7pa ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7pa ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7pa ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[7h7 ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7h7 ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7h7 ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[7wc ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7wc ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7wc ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[7sc ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7qs ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7ws ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7ws ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[7sr ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7tr ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7tr ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7br ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7br ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7br ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[7st ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7st ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7st ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[7p7 ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7p7 ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7p7 ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[6ss ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[6ls ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[6cs ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[6bs ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[6ws ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[6ws ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[7ss ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7sm ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7sb ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7fc ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7cr ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7cr ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7cr ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[7bs ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7bs ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7ls ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7ls ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7wd ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[72h ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7cm ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7cm ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7gs ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7gs ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7b7 ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7b7 ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7fb ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7fb ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7fb ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[7gd ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7gd ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7gd ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[7wn ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[7yw ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[7bw ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[7gw ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[amb ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[amb ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[amb ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[amc ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[ame ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[amc ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[amd ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[amd ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[amd ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[ame ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[amc ILVL>25 ILVL<41 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[ame ILVL>40 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[7ar ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7ar ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7wb ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7wb ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7xf ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7cs ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7lw ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[7lw ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7tw ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[7tw ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7qr ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[7qr ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[obb ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[obc ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[obd ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[obe ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[obf ILVL<26 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[obf ILVL>25 ((NMAG SOCK=0) OR (MAG FILTLVL=5))]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
// --- // Unique, Set, Rare, or Crafted Items \\ --- \\
//Armor 0 Sockets Uncorrupted
ItemDisplay[ci0 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 1}%CONTINUE%//
ItemDisplay[ci0 ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ci1 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 1}%CONTINUE%//
ItemDisplay[ci1 ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[cap (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[skp (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[hlm (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[fhl (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ghm ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ghm ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[msk ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[msk ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[crn ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[crn ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[bhm (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[qui (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[lea (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[hla (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[stu (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[rng (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[scl (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[brs (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[chn (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[spl (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ltp (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[fld (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[plt (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[gth ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[gth ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[ful ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[ful ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[aar ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[aar ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[buc (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 1}%CONTINUE%//
ItemDisplay[sml (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[lrg (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[kit (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[spk (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[tow (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[bsh (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[gts (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[ba1 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ba1 ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[ba2 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ba2 ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[ba3 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ba3 ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[ba4 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ba4 ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[ba5 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ba5 ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[dr1 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[dr1 ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[dr2 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[dr2 ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[dr3 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[dr3 ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[dr4 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[dr4 ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[dr5 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[dr5 ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[pa1 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[pa1 ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[pa2 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[pa2 ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[pa3 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[pa3 ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[pa4 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[pa4 ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[pa5 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[pa5 ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[ne1 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ne2 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ne3 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ne4 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ne5 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ci2 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 1}%CONTINUE%//
ItemDisplay[ci2 ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ci2 ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[xap (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[xkp (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[xlm (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[xhl (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[xhm ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[xhm ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[xsk ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[xsk ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[xrn ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[xrn ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[xh9 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[xui (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[xea (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[xla (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[xtu (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[xng (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[xcl (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[xrs (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[xhn (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[xpl (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[xtp (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[xld (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[xlt (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[xth ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[xth ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[xul ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[xul ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[xar ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[xar ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[xuc (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 1}%CONTINUE%//
ItemDisplay[xml (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[xrg (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[xpk (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[xit (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[xsh (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[xow (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[xts (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[ba6 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ba6 ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[ba7 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ba7 ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[ba8 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ba8 ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[ba9 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ba9 ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[baa ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[baa ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[dr6 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[dr6 ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[dr7 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[dr7 ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[dr8 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[dr8 ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[dr9 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[dr9 ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[dra ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[dra ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[pa6 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[pa6 ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[pa7 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[pa7 ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[pa8 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[pa8 ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[pa9 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[pa9 ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[paa ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[paa ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[ne6 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[ne7 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[ne8 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[ne9 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[nea (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[ci3 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 1}%CONTINUE%//
ItemDisplay[ci3 ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ci3 ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[uap (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ukp (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ulm (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[uhl (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[uhm ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[uhm ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[usk ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[usk ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[urn ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[urn ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[uh9 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[uh9 ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[uui ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[uui ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[uea ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[uea ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[ula ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[ula ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[utu ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[utu ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[ung ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[ung ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[ucl ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[ucl ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[urs ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[urs ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[uhn ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[uhn ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[upl ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[upl ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[utp ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[utp ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[uld ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[uld ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[ult ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[ult ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[uth ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[uth ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[uul ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[uul ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[uar ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[uar ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[uuc (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[uml (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[urg (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[uit ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[uit ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[upk (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[uow ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[uow ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[ush (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[uts ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[uts ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[bab ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[bab ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[bac ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[bac ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[bad ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[bad ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[bae ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[bae ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[baf ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[baf ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[drb ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[drb ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[drc ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[drc ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[drd ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[drd ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[dre ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[dre ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[drf ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[drf ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[pab ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[pab ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[pac ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[pac ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[pad ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[pad ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[pae ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[pae ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[paf ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[paf ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[neb (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[neg (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[ned (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[nee (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[nef (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
//Armor 0 Sockets Corrupted
ItemDisplay[ci0 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 1}%CONTINUE%//
ItemDisplay[ci0 ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ci1 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 1}%CONTINUE%//
ItemDisplay[ci1 ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[cap (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[skp (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[hlm (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[fhl (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ghm ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ghm ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[msk ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[msk ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[crn ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[crn ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[bhm (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[qui (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[lea (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[hla (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[stu (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[rng (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[scl (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[brs (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[chn (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[spl (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ltp (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[fld (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[plt (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[gth ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[gth ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ful ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ful ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[aar ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[aar ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[buc (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 1}%CONTINUE%//
ItemDisplay[sml (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[lrg (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[kit (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[spk (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[tow (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[bsh (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[gts (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ba1 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ba1 ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ba2 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ba2 ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ba3 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ba3 ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ba4 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ba4 ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ba5 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ba5 ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[dr1 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[dr1 ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[dr2 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[dr2 ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[dr3 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[dr3 ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[dr4 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[dr4 ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[dr5 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[dr5 ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[pa1 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[pa1 ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[pa2 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[pa2 ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[pa3 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[pa3 ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[pa4 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[pa4 ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[pa5 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[pa5 ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ne1 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ne2 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ne3 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ne4 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ne5 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ci2 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 1}%CONTINUE%//
ItemDisplay[ci2 ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ci2 ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[xap (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[xkp (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[xlm (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[xhl (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[xhm ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[xhm ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[xsk ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[xsk ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[xrn ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[xrn ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[xh9 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[xui (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[xea (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[xla (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[xtu (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[xng (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[xcl (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[xrs (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[xhn (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[xpl (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[xtp (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[xld (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[xlt (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[xth ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[xth ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[xul ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[xul ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[xar ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[xar ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[xuc (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 1}%CONTINUE%//
ItemDisplay[xml (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[xrg (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[xpk (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[xit (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[xsh (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[xow (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[xts (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ba6 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ba6 ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ba7 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ba7 ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ba8 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ba8 ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ba9 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ba9 ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[baa ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[baa ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[dr6 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[dr6 ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[dr7 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[dr7 ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[dr8 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[dr8 ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[dr9 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[dr9 ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[dra ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[dra ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[pa6 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[pa6 ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[pa7 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[pa7 ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[pa8 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[pa8 ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[pa9 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[pa9 ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[paa ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[paa ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ne6 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ne7 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ne8 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ne9 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[nea (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ci3 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 1}%CONTINUE%//
ItemDisplay[ci3 ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ci3 ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[uap (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ukp (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ulm (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[uhl (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[uhm ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[uhm ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[usk ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[usk ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[urn ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[urn ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[uh9 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[uh9 ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[uui ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[uui ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[uea ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[uea ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ula ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ula ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[utu ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[utu ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ung ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ung ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ucl ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ucl ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[urs ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[urs ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[uhn ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[uhn ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[upl ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[upl ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[utp ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[utp ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[uld ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[uld ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ult ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ult ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[uth ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[uth ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[uul ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[uul ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[uar ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[uar ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[uuc (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[uml (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[urg (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[uit ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[uit ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[upk (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[uow ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[uow ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ush (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[uts ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[uts ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[bab ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[bab ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[bac ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[bac ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[bad ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[bad ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[bae ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[bae ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[baf ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[baf ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[drb ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[drb ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[drc ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[drc ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[drd ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[drd ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[dre ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[dre ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[drf ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[drf ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[pab ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[pab ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[pac ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[pac ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[pad ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[pad ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[pae ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[pae ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[paf ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[paf ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[neb (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[neg (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ned (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[nee (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[nef (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
//Weapon 0 Sockets Uncorrupted
ItemDisplay[hax (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[axe (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[2ax ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[2ax ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[mpi ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[mpi ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[mpi ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[wax ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[wax ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[wax ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[lax (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[bax ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[bax ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[btx ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[btx ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[gax ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[gax ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[gax ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[gix ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[gix ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[gix ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[sbw (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[hbw ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[hbw ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[lbw ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[lbw ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[lbw ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[cbw ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[cbw ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[sbb ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[sbb ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[sbb ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[lbb ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[lbb ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[lbb ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[swb ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[swb ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[swb ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[lwb ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[lwb ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[lwb ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[lxb (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[mxb ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[mxb ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[hxb ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[hxb ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[hxb ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[rxb ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[rxb ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[rxb ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[dgr (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 1%NL%%NAME%}%CONTINUE%//
ItemDisplay[dir (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 1%NL%%NAME%}%CONTINUE%//
ItemDisplay[kri ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[kri ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[bld (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[clb (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[spc (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[mac (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[mst (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[fla ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[fla ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[fla ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[whm ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[whm ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[mau ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[mau ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[mau ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[gma ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[gma ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[gma ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[bar (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[vou ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[vou ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[scy ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[scy ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[scy ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[pax ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[pax ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[pax ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[hal ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[hal ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[hal ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[wsc ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[wsc ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[wsc ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[scp (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[gsc (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[wsp ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[wsp ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[spr (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[tri ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[tri ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[brn ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[brn ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[brn ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[spt ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[spt ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[spt ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[pik ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[pik ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[pik ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[sst (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[lst (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[cst (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[bst (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[wst ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[wst ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[ssd (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[scm (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[sbr (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[flc (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[crs ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[crs ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[crs ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[bsd ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[bsd ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[lsd ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[lsd ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[wsd (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[2hs (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[clm ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[clm ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[gis ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[gis ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[bsw ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[bsw ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[flb ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[flb ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[flb ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[gsd ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[gsd ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[gsd ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[wnd (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 1}%CONTINUE%//
ItemDisplay[ywn (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 1}%CONTINUE%//
ItemDisplay[bwn (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[gwn (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[am1 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[am1 ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[am1 ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[am2 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[am2 ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[am2 ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[am3 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[am3 ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[am3 ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[am4 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[am4 ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[am4 ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[ktr (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[wrb (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[axf (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[ces (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[clw ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[clw ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[btl ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[btl ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[skr ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[skr ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[ob1 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ob2 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ob3 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ob4 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ob5 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ob5 ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[9ha (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9ax (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[92a ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[92a ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9mp ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9mp ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9mp ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9wa ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9wa ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9wa ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9la (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[9ba ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9ba ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[9bt ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9bt ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[9ga ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9ga ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[9ga ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[9gi ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9gi ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[9gi ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[8sb (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[8hb ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[8hb ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[8lb ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[8lb ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[8lb ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[8cb ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[8cb ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[8s8 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[8s8 ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[8s8 ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[8l8 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[8l8 ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[8l8 ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[8sw ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[8sw ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[8sw ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[8lw ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[8lw ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[8lw ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[8lx (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[8mx ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[8mx ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[8hx ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[8hx ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[8hx ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[8rx ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[8rx ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[8rx ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[9dg (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[9di (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[9kr ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[9kr ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9bl (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[9cl (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9sp (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9ma (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9mt (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9fl ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9fl ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9fl ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9wh ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9wh ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9m9 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9m9 ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9m9 ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[9gm ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9gm ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9gm ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[9b7 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9vo ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9vo ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9s8 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9s8 ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9s8 ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[9pa ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9pa ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9pa ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[9h9 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9h9 ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9h9 ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[9wc ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9wc ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9wc ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[9sc (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9qs (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9ws ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9ws ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9sr (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9tr ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9tr ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9br ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9br ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9br ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[9st ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9st ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9st ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[9p9 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9p9 ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9p9 ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[8ss (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[8ls (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[8cs (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[8bs (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[8ws ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[8ws ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[9ss (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9sm (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9sb (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9fc (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9cr ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9cr ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9cr ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9bs ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9bs ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9ls ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9ls ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9wd (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[92h (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9cm ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9cm ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9gs ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9gs ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9b9 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9b9 ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9fb ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9fb ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9fb ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[9gd ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9gd ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9gd ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[9wn (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 1}%CONTINUE%//
ItemDisplay[9yw (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[9bw (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[9gw (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[am6 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[am6 ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[am6 ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[am7 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[am7 ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[am7 ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[am8 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[am8 ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[am8 ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[am9 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[am9 ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[am9 ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[9ar ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[9ar ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9wb (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9xf (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9cs (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9lw ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[9lw ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9tw ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[9tw ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9qr ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[9qr ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[ob6 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ob7 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ob8 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ob9 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[oba ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[oba ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
ItemDisplay[7ha (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7ax (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[72a ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[72a ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7mp ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7mp ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7mp ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7wa ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7wa ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7wa ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7la (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[7ba ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7ba ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[7bt ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7bt ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[7ga ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7ga ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[7ga ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[7gi ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7gi ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[7gi ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[6sb (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[6hb ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[6hb ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[6lb ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[6lb ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[6lb ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[6cb ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[6cb ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[6s7 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[6s7 ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[6s7 ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[6l7 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[6l7 ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[6l7 ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[6sw ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[6sw ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[6sw ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[6lw ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[6lw ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[6lw ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[6lx (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[6mx ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[6mx ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[6hx ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[6hx ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[6hx ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[6rx ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[6rx ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[6rx ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[7dg (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[7di (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[7kr ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7kr ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7bl (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[7cl (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7sp (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7ma (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7mt (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7fl ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7fl ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7fl ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7wh ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7wh ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7m7 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7m7 ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7m7 ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[7gm ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7gm ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7gm ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[7o7 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7vo ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7vo ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7s8 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7s8 ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7s8 ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[7pa ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7pa ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7pa ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[7h7 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7h7 ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7h7 ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[7wc ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7wc ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7wc ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[7sc (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7qs (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7ws ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7ws ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7sr (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7tr ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7tr ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7br ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7br ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7br ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[7st ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7st ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7st ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[7p7 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7p7 ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7p7 ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[6ss (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[6ls (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[6cs (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[6bs (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[6ws ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[6ws ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[7ss (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7sm (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7sb (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7fc (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7cr ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7cr ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7cr ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7bs ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7bs ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7ls ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7ls ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7wd (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[72h (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7cm ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7cm ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7gs ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7gs ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7b7 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7b7 ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7fb ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7fb ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7fb ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[7gd ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7gd ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7gd ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[7wn (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[7yw (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[7bw (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[7gw (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[amb ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[amb ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[amb ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[amc ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[ame ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[amc ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 5%NL%%NAME%}%CONTINUE%//
ItemDisplay[amd ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[amd ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[amd ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[ame ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[amc ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[ame ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 6%NL%%NAME%}%CONTINUE%//
ItemDisplay[7ar ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7ar ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7wb ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7wb ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7xf (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7cs (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7lw ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[7lw ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7tw ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[7tw ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7qr ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[7qr ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[obb (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[obc (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[obd (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[obe (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[obf ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[obf ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360=0]:%NAME%{%WHITE%Max Sockets: 3}%CONTINUE%//
//Weapon 0 Sockets Corrupted
ItemDisplay[hax (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[axe (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[2ax ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[2ax ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[mpi ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[mpi ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[mpi ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[wax ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[wax ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[wax ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[lax (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[bax ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[bax ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[btx ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[btx ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[gax ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[gax ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[gax ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[gix ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[gix ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[gix ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[sbw (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[hbw ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[hbw ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[lbw ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[lbw ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[lbw ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[cbw ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[cbw ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[sbb ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[sbb ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[sbb ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[lbb ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[lbb ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[lbb ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[swb ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[swb ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[swb ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[lwb ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[lwb ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[lwb ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[lxb (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[mxb ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[mxb ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[hxb ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[hxb ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[hxb ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[rxb ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[rxb ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[rxb ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[dgr (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 1%NL%%NAME%}%CONTINUE%//
ItemDisplay[dir (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 1%NL%%NAME%}%CONTINUE%//
ItemDisplay[kri ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[kri ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[bld (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[clb (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[spc (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[mac (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[mst (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[fla ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[fla ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[fla ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[whm ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[whm ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[mau ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[mau ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[mau ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[gma ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[gma ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[gma ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[bar (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[vou ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[vou ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[scy ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[scy ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[scy ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[pax ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[pax ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[pax ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[hal ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[hal ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[hal ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[wsc ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[wsc ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[wsc ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[scp (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[gsc (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[wsp ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[wsp ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[spr (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[tri ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[tri ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[brn ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[brn ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[brn ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[spt ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[spt ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[spt ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[pik ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[pik ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[pik ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[sst (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[lst (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[cst (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[bst (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[wst ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[wst ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[ssd (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[scm (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[sbr (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[flc (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[crs ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[crs ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[crs ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[bsd ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[bsd ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[lsd ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[lsd ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[wsd (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[2hs (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[clm ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[clm ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[gis ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[gis ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[bsw ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[bsw ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[flb ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[flb ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[flb ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[gsd ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[gsd ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[gsd ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[wnd (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 1}%CONTINUE%//
ItemDisplay[ywn (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 1}%CONTINUE%//
ItemDisplay[bwn (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[gwn (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[am1 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[am1 ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[am1 ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[am2 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[am2 ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[am2 ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[am3 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[am3 ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[am3 ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[am4 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[am4 ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[am4 ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[ktr (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[wrb (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[axf (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[ces (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[clw ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[clw ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[btl ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[btl ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[skr ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[skr ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[ob1 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ob2 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ob3 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ob4 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ob5 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ob5 ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[9ha (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[9ax (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[92a ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[92a ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[9mp ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[9mp ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[9mp ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[9wa ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[9wa ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[9wa ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[9la (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9ba ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9ba ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9bt ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9bt ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9ga ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9ga ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9ga ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9gi ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9gi ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9gi ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[8sb (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[8hb ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[8hb ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[8lb ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[8lb ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[8lb ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[8cb ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[8cb ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[8s8 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[8s8 ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[8s8 ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[8l8 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[8l8 ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[8l8 ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[8sw ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[8sw ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[8sw ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[8lw ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[8lw ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[8lw ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[8lx (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[8mx ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[8mx ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[8hx ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[8hx ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[8hx ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[8rx ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[8rx ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[8rx ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9dg (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[9di (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[9kr ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[9kr ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[9bl (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[9cl (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[9sp (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[9ma (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[9mt (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[9fl ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[9fl ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[9fl ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[9wh ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[9wh ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[9m9 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9m9 ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9m9 ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9gm ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9gm ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9gm ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9b7 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9vo ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9vo ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9s8 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9s8 ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9s8 ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9pa ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9pa ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9pa ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9h9 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9h9 ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9h9 ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9wc ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9wc ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9wc ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9sc (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[9qs (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[9ws ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[9ws ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[9sr (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9tr ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9tr ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9br ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9br ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9br ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9st ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9st ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9st ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9p9 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9p9 ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9p9 ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[8ss (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[8ls (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[8cs (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[8bs (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[8ws ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[8ws ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9ss (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[9sm (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[9sb (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[9fc (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[9cr ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[9cr ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[9cr ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[9bs ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[9bs ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[9ls ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[9ls ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[9wd (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[92h (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9cm ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9cm ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9gs ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9gs ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9b9 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9b9 ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9fb ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9fb ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9fb ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9gd ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[9gd ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9gd ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9wn (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 1}%CONTINUE%//
ItemDisplay[9yw (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[9bw (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[9gw (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[am6 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[am6 ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[am6 ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[am7 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[am7 ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[am7 ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[am8 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[am8 ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[am8 ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[am9 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[am9 ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[am9 ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[9ar ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[9ar ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[9wb (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[9xf (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[9cs (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[9lw ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[9lw ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[9tw ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[9tw ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[9qr ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[9qr ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[ob6 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ob7 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ob8 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[ob9 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[oba ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[oba ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[7ha (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[7ax (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[72a ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[72a ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[7mp ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[7mp ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[7mp ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[7wa ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[7wa ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[7wa ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[7la (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7ba ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7ba ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7bt ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7bt ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7ga ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7ga ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7ga ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7gi ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7gi ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7gi ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[6sb (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[6hb ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[6hb ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[6lb ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[6lb ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[6lb ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[6cb ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[6cb ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[6s7 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[6s7 ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[6s7 ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[6l7 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[6l7 ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[6l7 ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[6sw ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[6sw ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[6sw ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[6lw ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[6lw ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[6lw ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[6lx (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[6mx ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[6mx ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[6hx ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[6hx ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[6hx ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[6rx ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[6rx ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[6rx ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7dg (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[7di (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[7kr ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[7kr ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[7bl (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[7cl (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[7sp (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[7ma (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[7mt (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[7fl ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[7fl ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[7fl ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[7wh ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[7wh ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[7m7 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[7m7 ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7m7 ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7gm ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7gm ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7gm ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7o7 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7vo ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7vo ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7s8 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7s8 ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7s8 ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7pa ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7pa ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7pa ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7h7 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7h7 ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7h7 ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7wc ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7wc ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7wc ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7sc (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[7qs (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[7ws ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[7ws ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[7sr (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7tr ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7tr ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7br ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7br ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7br ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7st ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7st ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7st ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7p7 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7p7 ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7p7 ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[6ss (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[6ls (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[6cs (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[6bs (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[6ws ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[6ws ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7ss (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[7sm (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[7sb (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[7fc (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[7cr ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[7cr ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[7cr ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[7bs ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[7bs ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[7ls ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[7ls ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[7wd (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[72h (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7cm ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7cm ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7gs ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7gs ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7b7 ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7b7 ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7fb ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7fb ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7fb ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7gd ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[7gd ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7gd ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7wn (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[7yw (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[7bw (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[7gw (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[amb ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[amb ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[amb ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[amc ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[ame ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[amc ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[amd ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[amd ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[amd ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[ame ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 3%NL%%NAME%}%CONTINUE%//
ItemDisplay[amc ILVL>25 ILVL<41 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[ame ILVL>40 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 4%NL%%NAME%}%CONTINUE%//
ItemDisplay[7ar ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[7ar ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[7wb ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[7wb ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[7xf (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[7cs (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[7lw ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[7lw ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[7tw ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[7tw ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[7qr ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[7qr ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2%NL%%NAME%}%CONTINUE%//
ItemDisplay[obb (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[obc (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[obd (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[obe (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[obf ILVL<26 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
ItemDisplay[obf ILVL>25 (UNI OR SET OR RARE OR CRAFT) SOCK=0 STAT360>0]:%NAME%{%WHITE%Max Sockets: 2}%CONTINUE%//
//----------------------------------------- Notes about Runewords and Socketing -----------------------------------------
//Chest, Head, Shield
ItemDisplay[CHEST !INF SOCK=2 NMAG !RW !FILTLVL=5]: %NAME%{%GRAY%Prudence, Smoke, Stealth%NL%%GOLD%Runewords:%NL%%NAME%}%CONTINUE%
ItemDisplay[CHEST !INF SOCK=3 NMAG !RW !FILTLVL=5]: %NAME%{%GRAY%Rain, Treachery, Wealth%NL%Lionheart, Myth, Peace, Principle%NL%Enigma, Enlightenment, Gloom%NL%%GOLD%Runewords: %GRAY%Bone, Dragon, Duress%NL%%NAME%}%CONTINUE%
ItemDisplay[CHEST !INF SOCK=4 NMAG !RW !FILTLVL=5]: %NAME%{%GRAY%Chains of Honor, Fortitude, Stone%NL%%GOLD%Runewords: %GRAY%Bramble%NL%%NAME%}%CONTINUE%
ItemDisplay[(HELM OR CIRC) !INF SOCK=2 NMAG !RW !FILTLVL=5]: %NAME%{%GRAY%Lore, Nadir%NL%%GOLD%Runewords:%NL%%NAME%}%CONTINUE%
ItemDisplay[(HELM OR CIRC) !INF SOCK=3 NMAG !RW !FILTLVL=5]: %NAME%{%GRAY%Radiance, Wisdom%NL%Dream, Ferocity, Flickering Flame%NL%%GOLD%Runewords: %GRAY%Delirium%NL%%NAME%}%CONTINUE%
ItemDisplay[SHIELD !INF SOCK=2 NMAG !RW !FILTLVL=5]: %NAME%{%GRAY%Rhyme, Splendor%NL%%GOLD%Runewords:%NL%%NAME%}%CONTINUE%
ItemDisplay[SHIELD !INF SOCK=3 NMAG !RW !FILTLVL=5]: %NAME%{%GRAY%Dragon, Dream, Sanctuary%NL%%GOLD%Runewords: %GRAY%Ancient's Pledge%NL%%NAME%}%CONTINUE%
ItemDisplay[SHIELD !DIN !INF SOCK=4 NMAG !RW !FILTLVL=5]: %NAME%{%GRAY%Exile, Phoenix, Spirit%NL%%GOLD%Runewords:%NL%%NAME%}%CONTINUE%
ItemDisplay[DIN !INF SOCK=4 NMAG !RW !FILTLVL=5]: %NAME%{%GRAY%Shattered Wall, Spirit%NL%Exile, Phoenix%NL%%GOLD%Runewords:%NL%%NAME%}%CONTINUE%
//Weapons: 2 Sockets
ItemDisplay[(BOW OR XBOW) !INF SOCK=2 NMAG !RW !FILTLVL=5]: %NAME%{%GRAY%Zephyr%NL%%GOLD%Runewords:%NL%%NAME%}%CONTINUE%
ItemDisplay[WAND !INF SOCK=2 NMAG !RW !FILTLVL=5]: %NAME%{%GRAY%Strength, White, Wind%NL%%GOLD%Runewords: %GRAY%Dominion}%CONTINUE%
ItemDisplay[STAFF !INF SOCK=2 NMAG !RW !FILTLVL=5]: %NAME%{%GRAY%Neophyte, Strength, Wind%NL%%GOLD%Runewords: %GRAY%Leaf%NL%%NAME%}%CONTINUE%
ItemDisplay[SIN !INF SOCK=2 NMAG !RW !FILTLVL=5]: %NAME%{%GRAY%Steel, Strength, Wind%NL%%GOLD%Runewords: %GRAY%Neophyte%NL%%NAME%}%CONTINUE%
ItemDisplay[SOR !INF SOCK=2 NMAG !RW !FILTLVL=5]: %NAME%{%GRAY%Neophyte, Strength, Wind%NL%%GOLD%Runewords:}%CONTINUE%
ItemDisplay[(SCEPTER OR clb OR spc OR 9cl OR 9sp OR 7cl OR 7sp) !INF SOCK=2 NMAG !RW !FILTLVL=5]: %NAME%{%GRAY%Neophyte, Strength, Wind%NL%%GOLD%Runewords:%NL%%NAME%}%CONTINUE%
ItemDisplay[(SWORD OR AXE OR mac OR mst OR fla OR 9ma OR 9mt OR 9fl OR 7ma OR 7mt OR 7fl) !leg !INF SOCK=2 NMAG !RW !FILTLVL=5]: %NAME%{%GRAY%Steel, Strength, Wind%NL%%GOLD%Runewords:%NL%%NAME%}%CONTINUE%
ItemDisplay[WEAPON !(BOW OR XBOW OR SOR OR leg OR STAFF OR WAND OR SIN OR SOR OR SWORD OR SCEPTER OR AXE OR clb OR spc OR 9cl OR 9sp OR 7cl OR 7sp OR mac OR mst OR fla OR 9ma OR 9mt OR 9fl OR 7ma OR 7mt OR 7fl) !INF SOCK=2 NMAG !RW !FILTLVL=5]: %NAME%{%GRAY%Strength, Wind%NL%%GOLD%Runewords:%NL%%NAME%}%CONTINUE%
//Weapons: 3 Sockets
ItemDisplay[(BOW OR XBOW) !INF SOCK=3 NMAG !RW !FILTLVL=5]: %NAME%{%GRAY%Edge, Melody, Plague, Venom%NL%%GOLD%Runewords:%NL%%NAME%}%CONTINUE%
ItemDisplay[SOR !leg !INF SOCK=3 NMAG !RW !FILTLVL=5]: %NAME%{%GRAY%Plague, Venom%NL%%GOLD%Runewords:}%CONTINUE%
ItemDisplay[SIN !INF SOCK=3 NMAG !RW !FILTLVL=5]: %NAME%{%GRAY%Plague, Venom%NL%Lawbringer, Malice, Pattern%NL%Crescent Moon, Fury, King's Grace%NL%%GOLD%Runewords: %GRAY%Black, Chaos%NL%%NAME%}%CONTINUE%
ItemDisplay[(AXE OR POLEARM OR SPEAR) !INF SOCK=3 NMAG !RW !FILTLVL=5]: %NAME%{%GRAY%Malice, Plague, Venom%NL%Crescent Moon, Fury%NL%%GOLD%Runewords:%NL%%NAME%}%CONTINUE%
ItemDisplay[SWORD !INF SOCK=3 NMAG !RW !FILTLVL=5]: %NAME%{%GRAY%Lawbringer, Malice, Plague, Venom%NL%Crescent Moon, Fury, King's Grace%NL%%GOLD%Runewords:%NL%%NAME%}%CONTINUE%
ItemDisplay[SCEPTER !INF SOCK=3 NMAG !RW !FILTLVL=5]: %NAME%{%GRAY%Malice, Plague, Venom%NL%Fury, King's Grace, Lawbringer%NL%%GOLD%Runewords:%NL%%NAME%}%CONTINUE%
ItemDisplay[(clb OR spc OR mac OR mst OR fla OR 9cl OR 9sp OR 9ma OR 9mt OR 9fl OR 7cl OR 7sp OR 7ma OR 7mt OR 7fl) !INF SOCK=3 NMAG !RW !FILTLVL=5]: %NAME%{%GRAY%Plague, Venom%NL%Black, Fury, Malice%NL%%GOLD%Runewords:%NL%%NAME%}%CONTINUE%
ItemDisplay[(whm OR mau OR gma OR 9wh OR 9m9 OR 9gm OR 7wh OR 7m7 OR 7gm) !INF SOCK=3 NMAG !RW !FILTLVL=5]: %NAME%{%GRAY%Malice, Plague, Venom%NL%Black, Fury, Lawbringer%NL%%GOLD%Runewords:%NL%%NAME%}%CONTINUE%
ItemDisplay[WEAPON !(BOW OR XBOW OR SOR OR leg OR SIN OR AXE OR POLEARM OR SPEAR OR SWORD OR SCEPTER OR clb OR spc OR mac OR mst OR fla OR 9cl OR 9sp OR 9ma OR 9mt OR 9fl OR 7cl OR 7sp OR 7ma OR 7mt OR 7fl OR whm OR mau OR gma OR 9wh OR 9m9 OR 9gm OR 7wh OR 7m7 OR 7gm) !INF SOCK=3 NMAG !RW !FILTLVL=5]: %NAME%{%GRAY%Plague, Venom%NL%%GRAY%Fury, Malice%NL%%GOLD%Runewords:%NL%%NAME%}%CONTINUE%
//Weapons: 4 Sockets
ItemDisplay[(BOW OR XBOW) !INF SOCK=4 NMAG !RW !FILTLVL=5]: %NAME%{%GRAY%Passion, Phoenix, Voice of Reason, Wrath%NL%Fortitude, Hand of Justice, Harmony, Ice%NL%%GOLD%Runewords: %GRAY%Brand, Faith%NL%%NAME%}%CONTINUE%
ItemDisplay[(fla OR 9fl OR 7fl) !INF SOCK=4 NMAG !RW !FILTLVL=5]: %NAME%{%GRAY%Passion, Phoenix, Voice of Reason%NL%Hand of Justice, Heart of the Oak, Oath%NL%%GOLD%Runewords: %GRAY%Fortitude%NL%%NAME%}%CONTINUE%
ItemDisplay[SWORD !INF SOCK=4 NMAG !RW !FILTLVL=5]: %NAME%{%GRAY%Phoenix, Rift, Spirit, Voice of Reason%NL%Hand of Justice, Kingslayer, Oath, Passion%NL%%GOLD%Runewords: %GRAY%Fortitude%NL%%NAME%}%CONTINUE%
ItemDisplay[(POLEARM OR SPEAR OR JAV) !INF SOCK=4 NMAG !RW !FILTLVL=5]: %NAME%{%GRAY%Phoenix, Pride, Rampage, Rift%NL%Hand of Justice, Infinity, Insight, Passion%NL%%GOLD%Runewords: %GRAY%Fortitude%NL%%NAME%}%CONTINUE%
ItemDisplay[SCEPTER !INF SOCK=4 NMAG !RW !FILTLVL=5]: %NAME%{%GRAY%Insight, Passion, Phoenix, Rift%NL%Holy Thunder, Hand of Justice%NL%%GOLD%Runewords: %GRAY%Fortitude%NL%%NAME%}%CONTINUE%
ItemDisplay[AXE !INF SOCK=4 NMAG !RW !FILTLVL=5]: %NAME%{%GRAY%Kingslayer, Oath, Passion, Phoenix%NL%Fortitude, Hand of Justice%NL%%GOLD%Runewords: %GRAY%Famine%NL%%NAME%}%CONTINUE%
ItemDisplay[STAFF !INF SOCK=4 NMAG !RW !FILTLVL=5]: %NAME%{%GRAY%Rampage, Spirit%NL%Insight, Memory, Passion, Phoenix, Pride%NL%Hand of Justice, Heart of the Oak, Infinity%NL%%GOLD%Runewords: %GRAY%Fortitude%NL%%NAME%}%CONTINUE%
ItemDisplay[(whm OR mau OR gma OR 9wh OR 9m9 OR 9gm OR 7wh OR 7m7 OR 7gm) !INF SOCK=4 NMAG !RW !FILTLVL=5]: %NAME%{%GRAY%Hand of Justice, Passion, Phoenix%NL%Famine, Fortitude%NL%%GOLD%Runewords:%NL%%NAME%}%CONTINUE%
ItemDisplay[WEAPON !(BOW OR XBOW OR fla OR 9fl OR 7fl OR SWORD OR POLEARM OR SPEAR OR JAV OR SCEPTER OR AXE OR STAFF OR whm OR mau OR gma OR 9wh OR 9m9 OR 9gm OR 7wh OR 7m7 OR 7gm) !INF SOCK=4 NMAG !RW !FILTLVL=5]: %NAME%{%GRAY%Hand of Justice, Passion, Phoenix%NL%%GOLD%Runewords: %GRAY%Fortitude%NL%%NAME%}%CONTINUE%
//Weapons: 5 Sockets
ItemDisplay[(BOW OR XBOW) !INF SOCK=5 NMAG !RW !FILTLVL=5]: %NAME%{%GRAY%Call to Arms, Mist, Zenith%NL%%GOLD%Runewords:%NL%%NAME%}%CONTINUE%
ItemDisplay[SCEPTER !INF SOCK=5 NMAG !RW !FILTLVL=5]: %NAME%{%GRAY%Call to Arms, Doom, Eternity, Honor%NL%%GOLD%Runewords: %GRAY%Beast%NL%%NAME%}%CONTINUE%
ItemDisplay[(whm OR mau OR gma OR 9wh OR 9m9 OR 9gm OR 7wh OR 7m7 OR 7gm) !INF SOCK=5 NMAG !RW !FILTLVL=5]: %NAME%{%GRAY%Eternity, Honor, Obedience%NL%Beast, Call to Arms, Doom%NL%%GOLD%Runewords:%NL%%NAME%}%CONTINUE%
ItemDisplay[AXE !INF SOCK=5 NMAG !RW !FILTLVL=5]: %NAME%{%GRAY%Eternity, Grief, Honor%NL%Call to Arms, Death, Doom%NL%%GOLD%Runewords: %GRAY%Beast%NL%%NAME%}%CONTINUE%
ItemDisplay[SWORD !INF SOCK=5 NMAG !RW !FILTLVL=5]: %NAME%{%GRAY%Doom, Grief, Honor%NL%Eternity, Death, Destruction%NL%%GOLD%Runewords: %GRAY%Call to Arms%NL%%NAME%}%CONTINUE%
ItemDisplay[(POLEARM OR SPEAR OR JAV) !INF SOCK=5 NMAG !RW !FILTLVL=5]: %NAME%{%GRAY%Honor, Obedience, Zenith%NL%Destruction, Doom, Eternity%NL%%GOLD%Runewords: %GRAY%Call to Arms%NL%%NAME%}%CONTINUE%
ItemDisplay[STAFF !INF SOCK=5 NMAG !RW !FILTLVL=5]: %NAME%{%GRAY%Eternity, Honor, Zenith%NL%Call to Arms, Destruction, Doom%NL%%GOLD%Runewords: %GRAY%Beast%NL%%NAME%}%CONTINUE%
ItemDisplay[WEAPON !(BOW OR XBOW OR SOR OR STAFF OR SCEPTER OR whm OR mau OR gma OR 9wh OR 9m9 OR 9gm OR 7wh OR 7m7 OR 7gm OR AXE OR SWORD OR POLEARM OR SPEAR OR JAV) !INF SOCK=5 NMAG !RW !FILTLVL=5]: %NAME%{%GRAY%Call to Arms, Eternity, Honor%NL%%GOLD%Runewords:%NL%%NAME%}%CONTINUE%
//Weapons: 6 Sockets
ItemDisplay[(BOW OR XBOW) !INF SOCK=6 NMAG !RW !FILTLVL=5]: %NAME%{%GRAY%Breath of the Dying, Obsession, Silence%NL%%GOLD%Runewords: %GRAY%Asylum%NL%%NAME%}%CONTINUE%
ItemDisplay[(POLEARM OR SPEAR OR JAV) !INF SOCK=6 NMAG !RW !FILTLVL=5]: %NAME%{%GRAY%Breath of the Dying, Silence%NL%%GOLD%Runewords: %GRAY%Asylum%NL%%NAME%}%CONTINUE%
ItemDisplay[SWORD !INF SOCK=6 NMAG !RW !FILTLVL=5]: %NAME%{%GRAY%Silence, Unbending Will%NL%Breath of the Dying, Last Wish%NL%%GOLD%Runewords:%NL%%NAME%}%CONTINUE%
ItemDisplay[STAFF !INF SOCK=6 NMAG !RW !FILTLVL=5]: %NAME%{%GRAY%Obsession, Silence%NL%Breath of the Dying, Last Wish%NL%%GOLD%Runewords: %GRAY%Asylum%NL%%NAME%}%CONTINUE%
ItemDisplay[AXE !INF SOCK=6 NMAG !RW !FILTLVL=5]: %NAME%{%GRAY%Last Wish, Silence%NL%Breath of the Dying%NL%%GOLD%Runewords:%NL%%NAME%}%CONTINUE%
ItemDisplay[(whm OR mau OR gma OR 9wh OR 9m9 OR 9gm OR 7wh OR 7m7 OR 7gm) !INF SOCK=6 NMAG !RW !FILTLVL=5]: %NAME%{%GRAY%Last Wish, Silence%NL%Breath of the Dying%NL%%GOLD%Runewords: %GRAY%Asylum%NL%%NAME%}%CONTINUE%
ItemDisplay[WEAPON !(BOW OR XBOW OR POLEARM OR SPEAR OR JAV OR STAFF OR AXE OR SWORD OR whm OR mau OR gma OR 9wh OR 9m9 OR 9gm OR 7wh OR 7m7 OR 7gm) !INF SOCK=6 NMAG !RW !FILTLVL=5]: %NAME%{%GRAY%Breath of the Dying, Silence%NL%%GOLD%Runewords:%NL%%NAME%}%CONTINUE%
//Recipe Filter Level Runewords
ItemDisplay[NMAG !RW !SHOP FILTLVL=5 (HELM OR CIRC) SOCK=2]: %NAME%{%GOLD%Nadir %GRAY%Nef + Tir%NL%%GOLD%Lore %GRAY%Ort + Sol%NL%%GOLD%Runewords:%NL%%NAME%}%CONTINUE% // Helm 2s
ItemDisplay[NMAG !RW !SHOP FILTLVL=5 (HELM OR CIRC) SOCK=3]: %NAME%{%GOLD%Wisdom %GRAY%Pul + Ith + Eld%NL%%GOLD%Radiance %GRAY%Nef + Sol + Ith%NL%%GOLD%Flickering Flame %GRAY%Nef + Pul + Vex%NL%%GOLD%Ferocity %GRAY%Zod + Cham + Shael%NL%%GOLD%Dream %GRAY%Io + Jah + Pul%NL%%GOLD%Delirium %GRAY%Lem + Ist + Io%NL%%GOLD%Runewords:%NL%%NAME%}%CONTINUE% // Helm 3s
ItemDisplay[NMAG !RW !SHOP FILTLVL=5 CHEST SOCK=2]: %NAME%{%GOLD%Stealth %GRAY%Tal + Eth%NL%%GOLD%Smoke %GRAY%Nef + Lum%NL%%GOLD%Prudence %GRAY%Mal + Tir%NL%%GOLD%Runewords:%NL%%NAME%}%CONTINUE% // Armor 2s
ItemDisplay[NMAG !RW !SHOP FILTLVL=5 CHEST SOCK=3]: %NAME%{%GOLD%Wealth %GRAY%Lem + Ko + Tir%NL%%GOLD%Treachery %GRAY%Shael + Thul + Lem%NL%%GOLD%Rain %GRAY%Ort + Mal + Ith%NL%%GOLD%Principle %GRAY%Ral + Gul + Eld%NL%%GOLD%Peace %GRAY%Shael + Thul + Amn%NL%%GOLD%Myth %GRAY%Hel + Amn + Nef%NL%%GOLD%Lionheart %GRAY%Hel + Lum + Fal%NL%%GOLD%Gloom %GRAY%Fal + Um + Pul%NL%%GOLD%Enlightenment %GRAY%Pul + Ral + Sol%NL%%GOLD%Enigma %GRAY%Jah + Ith + Ber%NL%%GOLD%Duress %GRAY%Shael + Um + Thul%NL%%GOLD%Dragon %GRAY%Sur + Lo + Sol%NL%%GOLD%Bone %GRAY%Sol + Um + Um%NL%%GOLD%Runewords:%NL%%NAME%}%CONTINUE% // Armor 3s
ItemDisplay[NMAG !RW !SHOP FILTLVL=5 CHEST SOCK=4]: %NAME%{%GOLD%Stone %GRAY%Shael + Um + Pul + Lum%NL%%GOLD%Fortitude %GRAY%El + Sol + Dol + Lo%NL%%GOLD%Chains of Honor %GRAY%Dol + Um + Ber + Ist%NL%%GOLD%Bramble %GRAY%Ral + Ohm + Sur + Eth%NL%%GOLD%Runewords:%NL%%NAME%}%CONTINUE% // Armor 4s
ItemDisplay[NMAG !RW !SHOP FILTLVL=5 SHIELD SOCK=2]: %NAME%{%GOLD%Splendor %GRAY%Eth + Lum%NL%%GOLD%Rhyme %GRAY%Shael + Eth%NL%%GOLD%Runewords:%NL%%NAME%}%CONTINUE% // Shield 2s
ItemDisplay[NMAG !RW !SHOP FILTLVL=5 SHIELD SOCK=3]: %NAME%{%GOLD%Sanctuary %GRAY%Ko + Ko + Mal%NL%%GOLD%Dream %GRAY%Io + Jah + Pul%NL%%GOLD%Dragon %GRAY%Sur + Lo + Sol%NL%%GOLD%Ancient's Pledge %GRAY%Ral + Ort + Tal%NL%%GOLD%Runewords:%NL%%NAME%}%CONTINUE% // Shield 3s
ItemDisplay[NMAG !RW !SHOP FILTLVL=5 SHIELD !DIN SOCK=4]: %NAME%{%GOLD%Spirit %GRAY%Tal + Thul + Ort + Amn%NL%%GOLD%Phoenix %GRAY%Vex + Vex + Lo + Jah%NL%%GOLD%Exile %GRAY%Vex + Ohm + Ist + Dol%NL%%GOLD%Runewords:%NL%%NAME%}%CONTINUE% // Shield 4s
ItemDisplay[NMAG !RW !SHOP FILTLVL=5 DIN SOCK=4]: %NAME%{%GOLD%Spirit %GRAY%Tal + Thul + Ort + Amn%NL%%GOLD%Shattered Wall %GRAY%Zod + Jah + Ral + Cham%NL%%GOLD%Phoenix %GRAY%Vex + Vex + Lo + Jah%NL%%GOLD%Exile %GRAY%Vex + Ohm + Ist + Dol%NL%%GOLD%Runewords:%NL%%NAME%}%CONTINUE% // Paladin Shield 4s
ItemDisplay[NMAG !RW !SHOP FILTLVL=5 WAND SOCK=2]: %NAME%{%GOLD%Wind %GRAY%Sur + El%NL%%GOLD%White %GRAY%Dol + Io%NL%%GOLD%Strength %GRAY%Amn + Tir%NL%%GOLD%Dominion %GRAY%Cham + Ohm%NL%%GOLD%Runewords:}%CONTINUE% // Wand
ItemDisplay[NMAG !RW !SHOP FILTLVL=5 SOR SOCK=2]: %NAME%{%GOLD%Neophyte %GRAY%Thul + Tir%NL%%GOLD%Runewords:}%CONTINUE% // Orb 2s
ItemDisplay[NMAG !RW !SHOP FILTLVL=5 SOR SOCK=3]: %NAME%{%GOLD%Venom %GRAY%Tal + Dol + Mal%NL%%GOLD%Plague %GRAY%Cham + Fal + Um%NL%%GOLD%Runewords:}%CONTINUE% // Orb 3s
ItemDisplay[NMAG !RW !SHOP FILTLVL=5 SIN SOCK=2]: %NAME%{%GOLD%Wind %GRAY%Sur + El%NL%%GOLD%Strength %GRAY%Amn + Tir%NL%%GOLD%Steel %GRAY%Tir + El%NL%%GOLD%Runewords:%NL%%NAME%}%CONTINUE% // Claw 2s
ItemDisplay[NMAG !RW !SHOP FILTLVL=5 SIN SOCK=3]: %NAME%{%GOLD%Venom %GRAY%Tal + Dol + Mal%NL%%GOLD%Plague %GRAY%Cham + Fal + Um%NL%%GOLD%Pattern %GRAY%Tal + Ort + Tir%NL%%GOLD%Malice %GRAY%Ith + El + Eth%NL%%GOLD%Lawbringer %GRAY%Amn + Lem + Ko%NL%%GOLD%King's Grace %GRAY%Amn + Ral + Thul%NL%%GOLD%Fury %GRAY%Jah + Gul + Eth%NL%%GOLD%Crescent Moon %GRAY%Shael + Um + Tir%NL%%GOLD%Chaos %GRAY%Fal + Ohm + Um%NL%%GOLD%Black %GRAY%Thul + Io + Nef%NL%%GOLD%Runewords:%NL%%NAME%}%CONTINUE% // Claw 3s
ItemDisplay[NMAG !RW !SHOP FILTLVL=5 SCEPTER SOCK=2]: %NAME%{%GOLD%Wind %GRAY%Sur + El%NL%%GOLD%Strength %GRAY%Amn + Tir%NL%%GOLD%Neophyte %GRAY%Thul + Tir%NL%%GOLD%Runewords:%NL%%NAME%}%CONTINUE% // Scepter 2s
ItemDisplay[NMAG !RW !SHOP FILTLVL=5 SCEPTER SOCK=3]: %NAME%{%GOLD%Venom %GRAY%Tal + Dol + Mal%NL%%GOLD%Plague %GRAY%Cham + Fal + Um%NL%%GOLD%Malice %GRAY%Ith + El + Eth%NL%%GOLD%Lawbringer %GRAY%Amn + Lem + Ko%NL%%GOLD%King's Grace %GRAY%Amn + Ral + Thul%NL%%GOLD%Fury %GRAY%Jah + Gul + Eth%NL%%GOLD%Runewords:%NL%%NAME%}%CONTINUE% // Scepter 3s
ItemDisplay[NMAG !RW !SHOP FILTLVL=5 SCEPTER SOCK=4]: %NAME%{%GOLD%Rift %GRAY%Hel + Ko + Lem + Gul%NL%%GOLD%Phoenix %GRAY%Vex + Vex + Lo + Jah%NL%%GOLD%Passion %GRAY%Dol + Ort + Eld + Lem%NL%%GOLD%Insight %GRAY%Ral + Tir + Tal + Sol%NL%%GOLD%Holy Thunder %GRAY%Eth + Ral + Ort + Tal%NL%%GOLD%Hand of Justice %GRAY%Sur + Cham + Amn + Lo%NL%%GOLD%Fortitude %GRAY%El + Sol + Dol + Lo%NL%%GOLD%Runewords:%NL%%NAME%}%CONTINUE% // Scepter 4s
ItemDisplay[NMAG !RW !SHOP FILTLVL=5 SCEPTER SOCK=5]: %NAME%{%GOLD%Honor %GRAY%Amn + El + Ith + Tir + Sol%NL%%GOLD%Eternity %GRAY%Amn + Ber + Ist + Sol + Sur%NL%%GOLD%Doom %GRAY%Hel + Ohm + Um + Lo + Cham%NL%%GOLD%Call to Arms %GRAY%Amn + Ral + Mal + Ist + Ohm%NL%%GOLD%Beast %GRAY%Ber + Tir + Um + Mal + Lum%NL%%GOLD%Runewords:%NL%%NAME%}%CONTINUE% // Scepter 5s
ItemDisplay[NMAG !RW !SHOP FILTLVL=5 STAFF SOCK=2]: %NAME%{%GOLD%Wind %GRAY%Sur + El%NL%%GOLD%Strength %GRAY%Amn + Tir%NL%%GOLD%Neophyte %GRAY%Thul + Tir%NL%%GOLD%Leaf %GRAY%Tir + Ral%NL%%GOLD%Runewords:%NL%%NAME%}%CONTINUE% // Staff 2s
ItemDisplay[NMAG !RW !SHOP FILTLVL=5 STAFF SOCK=3]: %NAME%{%GOLD%Venom %GRAY%Tal + Dol + Mal%NL%%GOLD%Plague %GRAY%Cham + Fal + Um%NL%%GOLD%Malice %GRAY%Ith + El + Eth%NL%%GOLD%Fury %GRAY%Jah + Gul + Eth%NL%%GOLD%Runewords:%NL%%NAME%}%CONTINUE% // Staff 3s
ItemDisplay[NMAG !RW !SHOP FILTLVL=5 STAFF SOCK=4]: %NAME%{%GOLD%Spirit %GRAY%Tal + Thul + Ort + Amn%NL%%GOLD%Rampage %GRAY%Shael + El + Ith + Eth%NL%%GOLD%Pride %GRAY%Cham + Sur + Io + Lo%NL%%GOLD%Phoenix %GRAY%Vex + Vex + Lo + Jah%NL%%GOLD%Passion %GRAY%Dol + Ort + Eld + Lem%NL%%GOLD%Memory %GRAY%Lum + Io + Sol + Eth%NL%%GOLD%Insight %GRAY%Ral + Tir + Tal + Sol%NL%%GOLD%Infinity %GRAY%Ber + Mal + Ber + Ist%NL%%GOLD%Heart of the Oak %GRAY%Ko + Vex + Pul + Thul%NL%%GOLD%Hand of Justice %GRAY%Sur + Cham + Amn + Lo%NL%%GOLD%Fortitude %GRAY%El + Sol + Dol + Lo%NL%%GOLD%Runewords:%NL%%NAME%}%CONTINUE% // Staff 4s
ItemDisplay[NMAG !RW !SHOP FILTLVL=5 STAFF SOCK=5]: %NAME%{%GOLD%Zenith %GRAY%Jah + Zod + Ort + Thul + Ral%NL%%GOLD%Honor %GRAY%Amn + El + Ith + Tir + Sol%NL%%GOLD%Eternity %GRAY%Amn + Ber + Ist + Sol + Sur%NL%%GOLD%Doom %GRAY%Hel + Ohm + Um + Lo + Cham%NL%%GOLD%Destruction %GRAY%Vex + Lo + Ber + Jah + Ko%NL%%GOLD%Call to Arms %GRAY%Amn + Ral + Mal + Ist + Ohm%NL%%GOLD%Beast %GRAY%Ber + Tir + Um + Mal + Lum%NL%%GOLD%Runewords:%NL%%NAME%}%CONTINUE% // Staff 5s
ItemDisplay[NMAG !RW !SHOP FILTLVL=5 STAFF SOCK=6]: %NAME%{%GOLD%Silence %GRAY%Dol + Eld + Hel + Ist + Tir + Vex%NL%%GOLD%Obsession %GRAY%Zod + Ist + Lem + Lum + Io + Nef%NL%%GOLD%Last Wish %GRAY%Jah + Mal + Jah + Sur + Jah + Ber%NL%%GOLD%Breath of the Dying %GRAY%Vex + Hel + El + Eld + Zod + Eth%NL%%GOLD%Asylum %GRAY%Gul + Cham + Hel + Jah + Dol + Um%NL%%GOLD%Runewords:%NL%%NAME%}%CONTINUE% // Staff 6s
ItemDisplay[NMAG !RW !SHOP FILTLVL=5 DAGGER SOCK=2]: %NAME%{%GOLD%Wind %GRAY%Sur + El%NL%%GOLD%Strength %GRAY%Amn + Tir%NL%%GOLD%Runewords:%NL%%NAME%}%CONTINUE% // Dagger 2s
ItemDisplay[NMAG !RW !SHOP FILTLVL=5 DAGGER SOCK=3]: %NAME%{%GOLD%Venom %GRAY%Tal + Dol + Mal%NL%%GOLD%Plague %GRAY%Cham + Fal + Um%NL%%GOLD%Malice %GRAY%Ith + El + Eth%NL%%GOLD%Fury %GRAY%Jah + Gul + Eth%NL%%GOLD%Runewords:%NL%%NAME%}%CONTINUE% // Dagger 3s
ItemDisplay[NMAG !RW !SHOP FILTLVL=5 (BOW OR XBOW) SOCK=2]: %NAME%{%GOLD%Zephyr %GRAY%Ort + Eth%NL%%GOLD%Runewords:%NL%%NAME%}%CONTINUE% // Bow & Crossbow 2s
ItemDisplay[NMAG !RW !SHOP FILTLVL=5 (BOW OR XBOW) SOCK=3]: %NAME%{%GOLD%Venom %GRAY%Tal + Dol + Mal%NL%%GOLD%Plague %GRAY%Cham + Fal + Um%NL%%GOLD%Melody %GRAY%Shael + Ko + Nef%NL%%GOLD%Edge %GRAY%Tir + Tal + Amn%NL%%GOLD%Runewords:%NL%%NAME%}%CONTINUE% // Bow & Crossbow 3s
ItemDisplay[NMAG !RW !SHOP FILTLVL=5 (BOW OR XBOW) SOCK=4]: %NAME%{%GOLD%Wrath %GRAY%Pul + Lum + Ber + Mal%NL%%GOLD%Voice of Reason %GRAY%Lem + Ko + El + Eld%NL%%GOLD%Phoenix %GRAY%Vex + Vex + Lo + Jah%NL%%GOLD%Passion %GRAY%Dol + Ort + Eld + Lem%NL%%GOLD%Ice %GRAY%Amn + Shael + Jah + Lo%NL%%GOLD%Harmony %GRAY%Tir + Ith + Sol + Ko%NL%%GOLD%Hand of Justice %GRAY%Sur + Cham + Amn + Lo%NL%%GOLD%Fortitude %GRAY%El + Sol + Dol + Lo%NL%%GOLD%Faith %GRAY%Ohm + Jah + Lem + Eld%NL%%GOLD%Brand %GRAY%Jah + Lo + Mal + Gul%NL%%GOLD%Runewords:%NL%%NAME%}%CONTINUE% // Bow & Crossbow 4s
ItemDisplay[NMAG !RW !SHOP FILTLVL=5 (BOW OR XBOW) SOCK=5]: %NAME%{%GOLD%Zenith %GRAY%Jah + Zod + Ort + Thul + Ral%NL%%GOLD%Mist %GRAY%Cham + Shael + Gul + Thul + Ith%NL%%GOLD%Call to Arms %GRAY%Amn + Ral + Mal + Ist + Ohm%NL%%GOLD%Runewords:%NL%%NAME%}%CONTINUE% // Bow & Crossbow 5s
ItemDisplay[NMAG !RW !SHOP FILTLVL=5 (BOW OR XBOW) SOCK=6]: %NAME%{%GOLD%Silence %GRAY%Dol + Eld + Hel + Ist + Tir + Vex%NL%%GOLD%Breath of the Dying %GRAY%Vex + Hel + El + Eld + Zod + Eth%NL%%GOLD%Asylum %GRAY%Gul + Cham + Hel + Jah + Dol + Um%NL%%GOLD%Runewords:%NL%%NAME%}%CONTINUE% // Bow & Crossbow 6s
ItemDisplay[NMAG !RW !SHOP FILTLVL=5 (SPEAR OR POLEARM) SOCK=2]: %NAME%{%GOLD%Wind %GRAY%Sur + El%NL%%GOLD%Strength %GRAY%Amn + Tir%NL%%GOLD%Runewords:%NL%%NAME%}%CONTINUE% // Spear & Polearm 2s
ItemDisplay[NMAG !RW !SHOP FILTLVL=5 (SPEAR OR POLEARM) SOCK=3]: %NAME%{%GOLD%Venom %GRAY%Tal + Dol + Mal%NL%%GOLD%Plague %GRAY%Cham + Fal + Um%NL%%GOLD%Malice %GRAY%Ith + El + Eth%NL%%GOLD%Fury %GRAY%Jah + Gul + Eth%NL%%GOLD%Crescent Moon %GRAY%Shael + Um + Tir%NL%%GOLD%Runewords:%NL%%NAME%}%CONTINUE% // Spear & Polearm 3s
ItemDisplay[NMAG !RW !SHOP FILTLVL=5 (SPEAR OR POLEARM) SOCK=4]: %NAME%{%GOLD%Rift %GRAY%Hel + Ko + Lem + Gul%NL%%GOLD%Rampage %GRAY%Shael + El + Ith + Eth%NL%%GOLD%Pride %GRAY%Cham + Sur + Io + Lo%NL%%GOLD%Phoenix %GRAY%Vex + Vex + Lo + Jah%NL%%GOLD%Passion %GRAY%Dol + Ort + Eld + Lem%NL%%GOLD%Insight %GRAY%Ral + Tir + Tal + Sol%NL%%GOLD%Infinity %GRAY%Ber + Mal + Ber + Ist%NL%%GOLD%Hand of Justice %GRAY%Sur + Cham + Amn + Lo%NL%%GOLD%Fortitude %GRAY%El + Sol + Dol + Lo%NL%%GOLD%Runewords:%NL%%NAME%}%CONTINUE% // Spear & Polearm 4s
ItemDisplay[NMAG !RW !SHOP FILTLVL=5 (SPEAR OR POLEARM) SOCK=5]: %NAME%{%GOLD%Zenith %GRAY%Jah + Zod + Ort + Thul + Ral%NL%%GOLD%Obedience %GRAY%Hel + Ko + Thul + Eth + Fal%NL%%GOLD%Honor %GRAY%Amn + El + Ith + Tir + Sol%NL%%GOLD%Eternity %GRAY%Amn + Ber + Ist + Sol + Sur%NL%%GOLD%Doom %GRAY%Hel + Ohm + Um + Lo + Cham%NL%%GOLD%Destruction %GRAY%Vex + Lo + Ber + Jah + Ko%NL%%GOLD%Call to Arms %GRAY%Amn + Ral + Mal + Ist + Ohm%NL%%GOLD%Runewords:%NL%%NAME%}%CONTINUE% // Spear & Polearm 5s
ItemDisplay[NMAG !RW !SHOP FILTLVL=5 (SPEAR OR POLEARM) SOCK=6]: %NAME%{%GOLD%Silence %GRAY%Dol + Eld + Hel + Ist + Tir + Vex%NL%%GOLD%Breath of the Dying %GRAY%Vex + Hel + El + Eld + Zod + Eth%NL%%GOLD%Asylum %GRAY%Gul + Cham + Hel + Jah + Dol + Um%NL%%GOLD%Runewords:%NL%%NAME%}%CONTINUE% // Spear & Polearm 6s
ItemDisplay[NMAG !RW !SHOP FILTLVL=5 SWORD SOCK=2]: %NAME%{%GOLD%Wind %GRAY%Sur + El%NL%%GOLD%Strength %GRAY%Amn + Tir%NL%%GOLD%Steel %GRAY%Tir + El%NL%%GOLD%Runewords:%NL%%NAME%}%CONTINUE% // Sword 2s
ItemDisplay[NMAG !RW !SHOP FILTLVL=5 SWORD SOCK=3]: %NAME%{%GOLD%Venom %GRAY%Tal + Dol + Mal%NL%%GOLD%Plague %GRAY%Cham + Fal + Um%NL%%GOLD%Malice %GRAY%Ith + El + Eth%NL%%GOLD%Lawbringer %GRAY%Amn + Lem + Ko%NL%%GOLD%King's Grace %GRAY%Amn + Ral + Thul%NL%%GOLD%Fury %GRAY%Jah + Gul + Eth%NL%%GOLD%Crescent Moon %GRAY%Shael + Um + Tir%NL%%GOLD%Runewords:%NL%%NAME%}%CONTINUE% // Sword 3s
ItemDisplay[NMAG !RW !SHOP FILTLVL=5 SWORD SOCK=4]: %NAME%{%GOLD%Voice of Reason %GRAY%Lem + Ko + El + Eld%NL%%GOLD%Spirit %GRAY%Tal + Thul + Ort + Amn%NL%%GOLD%Rift %GRAY%Hel + Ko + Lem + Gul%NL%%GOLD%Phoenix %GRAY%Vex + Vex + Lo + Jah%NL%%GOLD%Passion %GRAY%Dol + Ort + Eld + Lem%NL%%GOLD%Oath %GRAY%Shael + Pul + Mal + Lum%NL%%GOLD%Kingslayer %GRAY%Mal + Um + Gul + Fal%NL%%GOLD%Hand of Justice %GRAY%Sur + Cham + Amn + Lo%NL%%GOLD%Fortitude %GRAY%El + Sol + Dol + Lo%NL%%GOLD%Famine %GRAY%Fal + Ohm + Ort + Jah%NL%%GOLD%Runewords:%NL%%NAME%}%CONTINUE% // Sword 4s
ItemDisplay[NMAG !RW !SHOP FILTLVL=5 SWORD SOCK=5]: %NAME%{%GOLD%Honor %GRAY%Amn + El + Ith + Tir + Sol%NL%%GOLD%Grief %GRAY%Eth + Tir + Lo + Mal + Ral%NL%%GOLD%Eternity %GRAY%Amn + Ber + Ist + Sol + Sur%NL%%GOLD%Doom %GRAY%Hel + Ohm + Um + Lo + Cham%NL%%GOLD%Destruction %GRAY%Vex + Lo + Ber + Jah + Ko%NL%%GOLD%Death %GRAY%Hel + El + Vex + Ort + Gul%NL%%GOLD%Call to Arms %GRAY%Amn + Ral + Mal + Ist + Ohm%NL%%GOLD%Runewords:%NL%%NAME%}%CONTINUE% // Sword 5s
ItemDisplay[NMAG !RW !SHOP FILTLVL=5 SWORD SOCK=6]: %NAME%{%GOLD%Unbending Will %GRAY%Fal + Io + Ith + Eld + El + Hel%NL%%GOLD%Silence %GRAY%Dol + Eld + Hel + Ist + Tir + Vex%NL%%GOLD%Last Wish %GRAY%Jah + Mal + Jah + Sur + Jah + Ber%NL%%GOLD%Breath of the Dying %GRAY%Vex + Hel + El + Eld + Zod + Eth%NL%%GOLD%Runewords:%NL%%NAME%}%CONTINUE% // Sword 6s
ItemDisplay[NMAG !RW !SHOP FILTLVL=5 AXE SOCK=2]: %NAME%{%GOLD%Wind %GRAY%Sur + El%NL%%GOLD%Strength %GRAY%Amn + Tir%NL%%GOLD%Steel %GRAY%Tir + El%NL%%GOLD%Runewords:%NL%%NAME%}%CONTINUE% // Axe 2s
ItemDisplay[NMAG !RW !SHOP FILTLVL=5 AXE SOCK=3]: %NAME%{%GOLD%Venom %GRAY%Tal + Dol + Mal%NL%%GOLD%Plague %GRAY%Cham + Fal + Um%NL%%GOLD%Malice %GRAY%Ith + El + Eth%NL%%GOLD%Fury %GRAY%Jah + Gul + Eth%NL%%GOLD%Crescent Moon %GRAY%Shael + Um + Tir%NL%%GOLD%Runewords:%NL%%NAME%}%CONTINUE% // Axe 3s
ItemDisplay[NMAG !RW !SHOP FILTLVL=5 AXE SOCK=4]: %NAME%{%GOLD%Phoenix %GRAY%Vex + Vex + Lo + Jah%NL%%GOLD%Passion %GRAY%Dol + Ort + Eld + Lem%NL%%GOLD%Oath %GRAY%Shael + Pul + Mal + Lum%NL%%GOLD%Kingslayer %GRAY%Mal + Um + Gul + Fal%NL%%GOLD%Hand of Justice %GRAY%Sur + Cham + Amn + Lo%NL%%GOLD%Fortitude %GRAY%El + Sol + Dol + Lo%NL%%GOLD%Famine %GRAY%Fal + Ohm + Ort + Jah%NL%%GOLD%Runewords:%NL%%NAME%}%CONTINUE% // Axe 4s
ItemDisplay[NMAG !RW !SHOP FILTLVL=5 AXE SOCK=5]: %NAME%{%GOLD%Eternity %GRAY%Amn + Ber + Ist + Sol + Sur%NL%%GOLD%Honor %GRAY%Amn + El + Ith + Tir + Sol%NL%%GOLD%Grief %GRAY%Eth + Tir + Lo + Mal + Ral%NL%%GOLD%Doom %GRAY%Hel + Ohm + Um + Lo + Cham%NL%%GOLD%Death %GRAY%Hel + El + Vex + Ort + Gul%NL%%GOLD%Call to Arms %GRAY%Amn + Ral + Mal + Ist + Ohm%NL%%GOLD%Beast %GRAY%Ber + Tir + Um + Mal + Lum%NL%%GOLD%Runewords:%NL%%NAME%}%CONTINUE% // Axe 5s
ItemDisplay[NMAG !RW !SHOP FILTLVL=5 AXE SOCK=6]: %NAME%{%GOLD%Silence %GRAY%Dol + Eld + Hel + Ist + Tir + Vex%NL%%GOLD%Last Wish %GRAY%Jah + Mal + Jah + Sur + Jah + Ber%NL%%GOLD%Breath of the Dying %GRAY%Vex + Hel + El + Eld + Zod + Eth%NL%%GOLD%Runewords:%NL%%NAME%}%CONTINUE% // Axe 6s
ItemDisplay[NMAG !RW !SHOP FILTLVL=5 (mac OR 9ma OR 7ma OR mst OR 9mt OR 7mt OR fla OR 9fl OR 7fl) SOCK=2]: %NAME%{%GOLD%Wind %GRAY%Sur + El%NL%%GOLD%Strength %GRAY%Amn + Tir%NL%%GOLD%Steel %GRAY%Tir + El%NL%%GOLD%Runewords:%NL%%NAME%}%CONTINUE% // Mace (Pointed Mace) 2s
ItemDisplay[NMAG !RW !SHOP FILTLVL=5 (clb OR 9cl OR 7cl OR spc OR 9sp OR 7sp OR leg) SOCK=2]: %NAME%{%GOLD%Wind %GRAY%Sur + El%NL%%GOLD%Strength %GRAY%Amn + Tir%NL%%GOLD%Neophyte %GRAY%Thul + Tir%NL%%GOLD%Runewords:%NL%%NAME%}%CONTINUE% // Mace (Club) 2s
ItemDisplay[NMAG !RW !SHOP FILTLVL=5 (whm OR 9wh OR 7wh OR mau OR 9m9 OR 7m7 OR gma OR 9gm OR 7gm) SOCK=2]: %NAME%{%GOLD%Wind %GRAY%Sur + El%NL%%GOLD%Strength %GRAY%Amn + Tir%NL%%GOLD%Runewords:%NL%%NAME%}%CONTINUE% // Mace (Hammer) 2s
ItemDisplay[NMAG !RW !SHOP FILTLVL=5 (whm OR 9wh OR 7wh OR mau OR 9m9 OR 7m7 OR gma OR 9gm OR 7gm) SOCK=3]: %NAME%{%GOLD%Venom %GRAY%Tal + Dol + Mal%NL%%GOLD%Plague %GRAY%Cham + Fal + Um%NL%%GOLD%Malice %GRAY%Ith + El + Eth%NL%%GOLD%Lawbringer %GRAY%Amn + Lem + Ko%NL%%GOLD%Fury %GRAY%Jah + Gul + Eth%NL%%GOLD%Black %GRAY%Thul + Io + Nef%NL%%GOLD%Runewords:%NL%%NAME%}%CONTINUE% // Mace (Hammer) 3s
ItemDisplay[NMAG !RW !SHOP FILTLVL=5 MACE !(whm OR 9wh OR 7wh OR mau OR 9m9 OR 7m7 OR gma OR 9gm OR 7gm) SOCK=3]: %NAME%{%GOLD%Venom %GRAY%Tal + Dol + Mal%NL%%GOLD%Plague %GRAY%Cham + Fal + Um%NL%%GOLD%Malice %GRAY%Ith + El + Eth%NL%%GOLD%Fury %GRAY%Jah + Gul + Eth%NL%%GOLD%Black %GRAY%Thul + Io + Nef%NL%%GOLD%Runewords:%NL%%NAME%}%CONTINUE% // Mace (Club/Pointed Mace) 3s
ItemDisplay[NMAG !RW !SHOP FILTLVL=5 (fla OR 9fl OR 7fl) SOCK=4]: %NAME%{%GOLD%Voice of Reason %GRAY%Lem + Ko + El + Eld%NL%%GOLD%Phoenix %GRAY%Vex + Vex + Lo + Jah%NL%%GOLD%Passion %GRAY%Dol + Ort + Eld + Lem%NL%%GOLD%Oath %GRAY%Shael + Pul + Mal + Lum%NL%%GOLD%Heart of the Oak %GRAY%Ko + Vex + Pul + Thul%NL%%GOLD%Hand of Justice %GRAY%Sur + Cham + Amn + Lo%NL%%GOLD%Fortitude %GRAY%El + Sol + Dol + Lo%NL%%GOLD%Runewords:%NL%%NAME%}%CONTINUE% // Mace (Pointed Mace) 4s
ItemDisplay[NMAG !RW !SHOP FILTLVL=5 MACE !fla !9fl !7fl SOCK=4]: %NAME%{%GOLD%Phoenix %GRAY%Vex + Vex + Lo + Jah%NL%%GOLD%Passion %GRAY%Dol + Ort + Eld + Lem%NL%%GOLD%Hand of Justice %GRAY%Sur + Cham + Amn + Lo%NL%%GOLD%Fortitude %GRAY%El + Sol + Dol + Lo%NL%%GOLD%Runewords:%NL%%NAME%}%CONTINUE% // Mace (Hammer) 4s
ItemDisplay[NMAG !RW !SHOP FILTLVL=5 (fla OR 9fl OR 7fl) SOCK=5]: %NAME%{%GOLD%Honor %GRAY%Amn + El + Ith + Tir + Sol%NL%%GOLD%Eternity %GRAY%Amn + Ber + Ist + Sol + Sur%NL%%GOLD%Call to Arms %GRAY%Amn + Ral + Mal + Ist + Ohm%NL%%GOLD%Runewords:%NL%%NAME%}%CONTINUE% // Mace (Pointed Mace) 5s
ItemDisplay[NMAG !RW !SHOP FILTLVL=5 MACE !fla !9fl !7fl SOCK=5]: %NAME%{%GOLD%Obedience %GRAY%Hel + Ko + Thul + Eth + Fal%NL%%GOLD%Honor %GRAY%Amn + El + Ith + Tir + Sol%NL%%GOLD%Eternity %GRAY%Amn + Ber + Ist + Sol + Sur%NL%%GOLD%Doom %GRAY%Hel + Ohm + Um + Lo + Cham%NL%%GOLD%Call to Arms %GRAY%Amn + Ral + Mal + Ist + Ohm%NL%%GOLD%Beast %GRAY%Ber + Tir + Um + Mal + Lum%NL%%GOLD%Runewords:%NL%%NAME%}%CONTINUE% // Mace (Hammer) 5s
ItemDisplay[NMAG !RW !SHOP FILTLVL=5 MACE SOCK=6]: %NAME%{%GOLD%Last Wish %GRAY%Jah + Mal + Jah + Sur + Jah + Ber%NL%%GOLD%Silence %GRAY%Dol + Eld + Hel + Ist + Tir + Vex%NL%%GOLD%Breath of the Dying %GRAY%Vex + Hel + El + Eld + Zod + Eth%NL%%GOLD%Asylum %GRAY%Gul + Cham + Hel + Jah + Dol + Um%NL%%GOLD%Runewords:%NL%%NAME%}%CONTINUE% // Mace (Hammer) 6s
//Note for CUBE Socketing
ItemDisplay[CHEST !INF !SUP SOCK=0 NMAG ILVL>20 !SHOP]: %NAME%{%WHITE%Socket: %ORANGE%Tal %WHITE%+ %ORANGE%Thul %WHITE%+ %YELLOW%@%NL%%NAME%}%CONTINUE%
ItemDisplay[(WEAPON !THROWING) !INF !SUP SOCK=0 NMAG ILVL>20 !SHOP]: %NAME%{%WHITE%Socket: %ORANGE%Ral %WHITE%+ %ORANGE%Amn %WHITE%+ %PURPLE%@%NL%%NAME%}%CONTINUE%
ItemDisplay[(HELM !CIRC) !INF !SUP SOCK=0 NMAG ILVL>20 !SHOP]: %NAME%{%WHITE%Socket: %ORANGE%Ral %WHITE%+ %ORANGE%Thul %WHITE%+ %BLUE%@%NL%%NAME%}%CONTINUE%
ItemDisplay[SHIELD !INF !SUP SOCK=0 NMAG ILVL>20 !SHOP]: %NAME%{%WHITE%Socket: %ORANGE%Tal %WHITE%+ %ORANGE%Amn %WHITE%+ %RED%@%NL%%NAME%}%CONTINUE%
//+3s Under ILVL 21
ItemDisplay[SIN !INF !SUP SOCK=0 NMAG ILVL<21 (SK251>0 OR SK252>0 OR SK253>0 OR SK254>0 OR SK255>0 OR SK256>0 OR SK257>0 OR SK258>0 OR SK259>0 OR SK260>0 OR SK261>0 OR SK262>0 OR SK263>0 OR SK264>0 OR SK265>0 OR SK266>0 OR SK267>0 OR SK268>0 OR SK269>0 OR SK270>0 OR SK271>0 OR SK272>0 OR SK273>0 OR SK274>0 OR SK275>0 OR SK276>0 OR SK277>0 OR SK278>0 OR SK279>0 OR SK280>0 OR SK366>0) !SHOP]: %NAME%{%WHITE%Socket: %ORANGE%Ral %WHITE%+ %ORANGE%Amn %WHITE%+ %PURPLE%@%NL%%NAME%}%CONTINUE%
ItemDisplay[MACE !INF !SUP SOCK=0 NMAG ILVL<21 (SK221>0 OR SK222>0 OR SK223>0 OR SK224>0 OR SK225>0 OR SK226>0 OR SK227>0 OR SK228>0 OR SK229>0 OR SK230>0 OR SK231>0 OR SK232>0 OR SK233>0 OR SK234>0 OR SK235>0 OR SK236>0 OR SK237>0 OR SK238>0 OR SK239>0 OR SK240>0 OR SK241>0 OR SK242>0 OR SK243>0 OR SK244>0 OR SK245>0 OR SK246>0 OR SK247>0 OR SK248>0 OR SK249>0 OR SK250>0 OR SK370>0) !SHOP]: %NAME%{%WHITE%Socket: %ORANGE%Ral %WHITE%+ %ORANGE%Amn %WHITE%+ %PURPLE%@%NL%%NAME%}%CONTINUE%
ItemDisplay[WAND !INF !SUP SOCK=0 NMAG ILVL<21 (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0 OR SK77>0 OR SK78>0 OR SK79>0 OR SK80>0 OR SK81>0 OR SK82>0 OR SK83>0 OR SK84>0 OR SK85>0 OR SK86>0 OR SK87>0 OR SK88>0 OR SK89>0 OR SK90>0 OR SK91>0 OR SK92>0 OR SK93>0 OR SK94>0 OR SK95>0 OR SK367>0 OR SK381>0 OR SK374>0) !SHOP]: %NAME%{%WHITE%Socket: %ORANGE%Ral %WHITE%+ %ORANGE%Amn %WHITE%+ %PURPLE%@%NL%%NAME%}%CONTINUE%
ItemDisplay[SCEPTER !INF !SUP SOCK=0 NMAG ILVL<21 (SK96>0 OR SK97>0 OR SK98>0 OR SK99>0 OR SK100>0 OR SK101>0 OR SK102>0 OR SK103>0 OR SK104>0 OR SK105>0 OR SK106>0 OR SK107>0 OR SK108>0 OR SK109>0 OR SK110>0 OR SK111>0 OR SK112>0 OR SK113>0 OR SK114>0 OR SK115>0 OR SK116>0 OR SK117>0 OR SK118>0 OR SK119>0 OR SK120>0 OR SK121>0 OR SK122>0 OR SK123>0 OR SK124>0 OR SK125>0 OR SK364>0 OR SK371>0 OR SK378>0) !SHOP]: %NAME%{%WHITE%Socket: %ORANGE%Ral %WHITE%+ %ORANGE%Amn %WHITE%+ %PURPLE%@%NL%%NAME%}%CONTINUE%
ItemDisplay[SOR !INF !SUP SOCK=0 NMAG ILVL<21 (SK36>0 OR SK37>0 OR SK38>0 OR SK39>0 OR SK40>0 OR SK41>0 OR SK42>0 OR SK43>0 OR SK44>0 OR SK45>0 OR SK46>0 OR SK47>0 OR SK48>0 OR SK49>0 OR SK50>0 OR SK51>0 OR SK52>0 OR SK53>0 OR SK54>0 OR SK55>0 OR SK56>0 OR SK57>0 OR SK58>0 OR SK59>0 OR SK60>0 OR SK61>0 OR SK62>0 OR SK63>0 OR SK64>0 OR SK65>0 OR SK369>0 OR SK383>0 OR SK376>0) !SHOP]: %NAME%{%WHITE%Socket: %ORANGE%Ral %WHITE%+ %ORANGE%Amn %WHITE%+ %PURPLE%@%NL%%NAME%}%CONTINUE%
ItemDisplay[(HELM !CIRC) !INF !SUP SOCK=0 NMAG ILVL<21 (SK126>0 OR SK128>0 OR SK130>0 OR SK131>0 OR SK132>0 OR SK133>0 OR SK135>0 OR SK134>0 OR SK137>0 OR SK138>0 OR SK139>0 OR SK140>0 OR SK141>0 OR SK142>0 OR SK143>0 OR SK144>0 OR SK145>0 OR SK146>0 OR SK147>0 OR SK148>0 OR SK149>0 OR SK150>0 OR SK151>0 OR SK152>0 OR SK153>0 OR SK154>0 OR SK155>0 OR SK221>0 OR SK222>0 OR SK223>0 OR SK224>0 OR SK225>0 OR SK226>0 OR SK227>0 OR SK228>0 OR SK229>0 OR SK230>0 OR SK231>0 OR SK232>0 OR SK233>0 OR SK234>0 OR SK235>0 OR SK236>0 OR SK237>0 OR SK238>0 OR SK239>0 OR SK240>0 OR SK241>0 OR SK242>0 OR SK243>0 OR SK244>0 OR SK245>0 OR SK246>0 OR SK247>0 OR SK248>0 OR SK249>0 OR SK250>0 OR SK370>0) !SHOP]: %NAME%{%WHITE%Socket: %ORANGE%Ral %WHITE%+ %ORANGE%Thul %WHITE%+ %BLUE%@%NL%%NAME%}%CONTINUE%
ItemDisplay[SHIELD !INF !SUP SOCK=0 NMAG ILVL<21 (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0 OR SK77>0 OR SK78>0 OR SK79>0 OR SK80>0 OR SK81>0 OR SK82>0 OR SK83>0 OR SK84>0 OR SK85>0 OR SK86>0 OR SK87>0 OR SK88>0 OR SK89>0 OR SK90>0 OR SK91>0 OR SK92>0 OR SK93>0 OR SK94>0 OR SK95>0 OR SK367>0 OR SK381>0 OR SK374>0) !SHOP]: %NAME%{%WHITE%Socket: %ORANGE%Tal %WHITE%+ %ORANGE%Amn %WHITE%+ %RED%@%NL%%NAME%}%CONTINUE%
//Note for Superior Socketing
ItemDisplay[((CHEST OR (HELM !CIRC) OR SHIELD) OR (WEAPON !THROWING)) NMAG SUP SOCK=0 ILVL>20 !SHOP]: %NAME%{%ORANGE%+%WHITE%Socket: %DARK_GREEN%Larzuk Quest %WHITE%or %RED%Corrupt%NL%%NAME%}%CONTINUE%
//+3s Under ILVL 21
ItemDisplay[SIN !INF SUP SOCK=0 NMAG ILVL<21 (SK251>0 OR SK252>0 OR SK253>0 OR SK254>0 OR SK255>0 OR SK256>0 OR SK257>0 OR SK258>0 OR SK259>0 OR SK260>0 OR SK261>0 OR SK262>0 OR SK263>0 OR SK264>0 OR SK265>0 OR SK266>0 OR SK267>0 OR SK268>0 OR SK269>0 OR SK270>0 OR SK271>0 OR SK272>0 OR SK273>0 OR SK274>0 OR SK275>0 OR SK276>0 OR SK277>0 OR SK278>0 OR SK279>0 OR SK280>0 OR SK366>0) !SHOP]: %NAME%{%ORANGE%+%WHITE%Socket: %DARK_GREEN%Larzuk Quest %WHITE%or %RED%Corrupt%NL%%NAME%}%CONTINUE%
ItemDisplay[MACE !INF SUP SOCK=0 NMAG ILVL<21 (SK221>0 OR SK222>0 OR SK223>0 OR SK224>0 OR SK225>0 OR SK226>0 OR SK227>0 OR SK228>0 OR SK229>0 OR SK230>0 OR SK231>0 OR SK232>0 OR SK233>0 OR SK234>0 OR SK235>0 OR SK236>0 OR SK237>0 OR SK238>0 OR SK239>0 OR SK240>0 OR SK241>0 OR SK242>0 OR SK243>0 OR SK244>0 OR SK245>0 OR SK246>0 OR SK247>0 OR SK248>0 OR SK249>0 OR SK250>0 OR SK370>0) !SHOP]: %NAME%{%ORANGE%+%WHITE%Socket: %DARK_GREEN%Larzuk Quest %WHITE%or %RED%Corrupt%NL%%NAME%}%CONTINUE%
ItemDisplay[WAND !INF SUP SOCK=0 NMAG ILVL<21 (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0 OR SK77>0 OR SK78>0 OR SK79>0 OR SK80>0 OR SK81>0 OR SK82>0 OR SK83>0 OR SK84>0 OR SK85>0 OR SK86>0 OR SK87>0 OR SK88>0 OR SK89>0 OR SK90>0 OR SK91>0 OR SK92>0 OR SK93>0 OR SK94>0 OR SK95>0 OR SK367>0 OR SK381>0 OR SK374>0) !SHOP]: %NAME%{%ORANGE%+%WHITE%Socket: %DARK_GREEN%Larzuk Quest %WHITE%or %RED%Corrupt%NL%%NAME%}%CONTINUE%
ItemDisplay[SCEPTER !INF SUP SOCK=0 NMAG ILVL<21 (SK96>0 OR SK97>0 OR SK98>0 OR SK99>0 OR SK100>0 OR SK101>0 OR SK102>0 OR SK103>0 OR SK104>0 OR SK105>0 OR SK106>0 OR SK107>0 OR SK108>0 OR SK109>0 OR SK110>0 OR SK111>0 OR SK112>0 OR SK113>0 OR SK114>0 OR SK115>0 OR SK116>0 OR SK117>0 OR SK118>0 OR SK119>0 OR SK120>0 OR SK121>0 OR SK122>0 OR SK123>0 OR SK124>0 OR SK125>0 OR SK364>0 OR SK371>0 OR SK378>0) !SHOP]: %NAME%{%ORANGE%+%WHITE%Socket: %DARK_GREEN%Larzuk Quest %WHITE%or %RED%Corrupt%NL%%NAME%}%CONTINUE%
ItemDisplay[SOR !INF SUP SOCK=0 NMAG ILVL<21 (SK36>0 OR SK37>0 OR SK38>0 OR SK39>0 OR SK40>0 OR SK41>0 OR SK42>0 OR SK43>0 OR SK44>0 OR SK45>0 OR SK46>0 OR SK47>0 OR SK48>0 OR SK49>0 OR SK50>0 OR SK51>0 OR SK52>0 OR SK53>0 OR SK54>0 OR SK55>0 OR SK56>0 OR SK57>0 OR SK58>0 OR SK59>0 OR SK60>0 OR SK61>0 OR SK62>0 OR SK63>0 OR SK64>0 OR SK65>0 OR SK369>0 OR SK383>0 OR SK376>0) !SHOP]: %NAME%{%ORANGE%+%WHITE%Socket: %DARK_GREEN%Larzuk Quest %WHITE%or %RED%Corrupt%NL%%NAME%}%CONTINUE%
ItemDisplay[(HELM !CIRC) !INF SUP SOCK=0 NMAG ILVL<21 (SK126>0 OR SK128>0 OR SK130>0 OR SK131>0 OR SK132>0 OR SK133>0 OR SK135>0 OR SK134>0 OR SK137>0 OR SK138>0 OR SK139>0 OR SK140>0 OR SK141>0 OR SK142>0 OR SK143>0 OR SK144>0 OR SK145>0 OR SK146>0 OR SK147>0 OR SK148>0 OR SK149>0 OR SK150>0 OR SK151>0 OR SK152>0 OR SK153>0 OR SK154>0 OR SK155>0 OR SK221>0 OR SK222>0 OR SK223>0 OR SK224>0 OR SK225>0 OR SK226>0 OR SK227>0 OR SK228>0 OR SK229>0 OR SK230>0 OR SK231>0 OR SK232>0 OR SK233>0 OR SK234>0 OR SK235>0 OR SK236>0 OR SK237>0 OR SK238>0 OR SK239>0 OR SK240>0 OR SK241>0 OR SK242>0 OR SK243>0 OR SK244>0 OR SK245>0 OR SK246>0 OR SK247>0 OR SK248>0 OR SK249>0 OR SK250>0 OR SK370>0) !SHOP]: %NAME%{%ORANGE%+%WHITE%Socket: %DARK_GREEN%Larzuk Quest %WHITE%or %RED%Corrupt%NL%%NAME%}%CONTINUE%
ItemDisplay[SHIELD !INF SUP SOCK=0 NMAG ILVL<21 (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0 OR SK77>0 OR SK78>0 OR SK79>0 OR SK80>0 OR SK81>0 OR SK82>0 OR SK83>0 OR SK84>0 OR SK85>0 OR SK86>0 OR SK87>0 OR SK88>0 OR SK89>0 OR SK90>0 OR SK91>0 OR SK92>0 OR SK93>0 OR SK94>0 OR SK95>0 OR SK367>0 OR SK381>0 OR SK374>0) !SHOP]: %NAME%{%ORANGE%+%WHITE%Socket: %DARK_GREEN%Larzuk Quest %WHITE%or %RED%Corrupt%NL%%NAME%}%CONTINUE%
//Note for Circlet Imbuing
ItemDisplay[ci0 NMAG !INF !ETH SOCK=0]: %NAME%{%DARK_GREEN%Charsi %WHITE%at level %GREEN%83+%NL%%YELLOW%Imbue %WHITE%this with%NL%%NAME%}%CONTINUE%
ItemDisplay[ci1 NMAG !INF !ETH SOCK=0]: %NAME%{%DARK_GREEN%Charsi %WHITE%at level %GREEN%78+%NL%%YELLOW%Imbue %WHITE%this with%NL%%NAME%}%CONTINUE%
ItemDisplay[ci2 NMAG !INF !ETH SOCK=0]: %NAME% %YELLOW%[%GRAY%Imbue%YELLOW%]{%DARK_GREEN%Charsi %WHITE%at level %GREEN%73+%NL%%YELLOW%Imbue %WHITE%this with%NL%%NAME%}%CONTINUE%
ItemDisplay[ci3 NMAG !INF !ETH SOCK=0]: %NAME% %YELLOW%[%GRAY%Imbue%YELLOW%]{%DARK_GREEN%Charsi %WHITE%at %GREEN%any %WHITE%level%NL%%YELLOW%Imbue %WHITE%this with%NL%%NAME%}%CONTINUE%
//Highlight RW Bases with High DEF
ItemDisplay[xtp !SOCK=1 !ETH NMAG !INF DEF>249 (FILTLVL<3 OR FILTLVL=5)]: %DOT-D6%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[(uui OR uea OR ula) !SOCK=1 !ETH NMAG !INF DEF>449 (FILTLVL<3 OR FILTLVL=5)]: %DOT-D6%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[utu !SOCK=1 !ETH NMAG !INF DEF>459 (FILTLVL<3 OR FILTLVL=5)]: %DOT-D6%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[urs !SOCK=1 !ETH NMAG !INF DEF>479 (FILTLVL<3 OR FILTLVL=5)]: %DOT-D6%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[utp !SOCK=1 !ETH NMAG !INF DEF>499 (FILTLVL<3 OR FILTLVL=5)]: %DOT-D6%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[uar !SOCK=1 !ETH NMAG !INF DEF>574 (FILTLVL<3 OR FILTLVL=5)]: %DOT-D6%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[CHEST ELT !SOCK=1 ETH NMAG !INF DEF>699 (FILTLVL<3 OR FILTLVL=5)]: %DOT-D6%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[uit (SOCK=0 OR SOCK=4) !ETH NMAG !INF DEF>139 (FILTLVL<3 OR FILTLVL=5)]: %DOT-D6%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[uit (SOCK=0 OR SOCK=4) ETH NMAG !INF DEF>209 (FILTLVL<3 OR FILTLVL=5)]: %DOT-D6%%NAME%{%NAME%}%CONTINUE%
//----------------------------------------- Failsafes & Alerts -----------------------------------------
// --- // --- Unique, Set, Rare, and Magic Alerts --- \\ --- \\
//Highlight Good Magic Items
ItemDisplay[jew MAG !ID]: %DOT-97%%BLUE%~%TAN%:%BLUE%~ %NAME% ~%TAN%:%BLUE%~
//Highlight Good Rare Items
ItemDisplay[jew RARE !ID (ALVL=38 OR ILVL=38)]: %DOT-A8%%WHITE%~%YELLOW%:%WHITE%~ %PURPLE%LLD %YELLOW%%NAME% %WHITE%~%YELLOW%:%WHITE%~%YELLOW%
ItemDisplay[(jew OR rin OR amu OR CIRC) RARE !ID]: %DOT-A8%%WHITE%~%YELLOW%:%WHITE%~ %YELLOW%%NAME% %WHITE%~%YELLOW%:%WHITE%~%YELLOW%
ItemDisplay[(cqv OR aqv) !AMAZON RARE !ID CLVL<75]: %YELLOW%%NAME%%YELLOW%
ItemDisplay[(cqv OR aqv) AMAZON RARE !ID CLVL<75]: %DOT-A8%%WHITE%~%YELLOW%: %NAME% :%WHITE%~%YELLOW%
//Diablo Clone Uniques
ItemDisplay[UNI !ID utb]: %BORDER-60%%GOLD%<%YELLOW%~%GOLD%:%YELLOW%~%GOLD%> %NAME% <%YELLOW%~%GOLD%:%YELLOW%~%GOLD%> // Mirrored Boots
ItemDisplay[UNI !ID uth]: %BORDER-60%%GOLD%<%YELLOW%~%GOLD%:%YELLOW%~%GOLD%> %NAME% <%YELLOW%~%GOLD%:%YELLOW%~%GOLD%> // Lacqueured Plate
ItemDisplay[UNI !ID 7bs]: %BORDER-60%%GOLD%<%YELLOW%~%GOLD%:%YELLOW%~%GOLD%> %NAME% <%YELLOW%~%GOLD%:%YELLOW%~%GOLD%> // Conquest Sword
ItemDisplay[UNI !ID 7qr]: %BORDER-60%%GOLD%<%YELLOW%~%GOLD%:%YELLOW%~%GOLD%> %NAME% <%YELLOW%~%GOLD%:%YELLOW%~%GOLD%> // Scissors Suwayyah
ItemDisplay[UNI !ID uhl]: %BORDER-60%%GOLD%<%YELLOW%~%GOLD%:%YELLOW%~%GOLD%> %NAME% <%YELLOW%~%GOLD%:%YELLOW%~%GOLD%> // Giant Conch
//The Void Uniques
ItemDisplay[!ID ram]: %BORDER-60%%GOLD%<%YELLOW%~%GOLD%:%YELLOW%~%GOLD%> %NAME% %GOLD%<%YELLOW%~%GOLD%:%YELLOW%~%GOLD%> // Amulet
ItemDisplay[!ID rar]: %BORDER-60%%GOLD%<%YELLOW%~%GOLD%:%YELLOW%~%GOLD%> %NAME% %GOLD%<%YELLOW%~%GOLD%:%YELLOW%~%GOLD%> // Boneweave
ItemDisplay[!ID rbe]: %BORDER-60%%GOLD%<%YELLOW%~%GOLD%:%YELLOW%~%GOLD%> %NAME% %GOLD%<%YELLOW%~%GOLD%:%YELLOW%~%GOLD%> // Troll Belt
ItemDisplay[rtp]: %BORDER-60% %GOLD%%NAME% {%NAME%} // Tome of Town Portal
ItemDisplay[rid]: %BORDER-60% %GOLD%%NAME% {%NAME%} // Tome of Identify
//Rainbow Facets
//ItemDisplay[jew UNI !ID]: %BORDER-60%%RED%:%ORANGE%:%YELLOW%:%GREEN%:%BLUE%:%PURPLE%: %GOLD%%NAME% %PURPLE%:%BLUE%:%GREEN%:%YELLOW%:%ORANGE%:%RED%:%GOLD% //old
ItemDisplay[jew UNI !ID]: %BORDER-68%%RED%r%ORANGE%a%YELLOW%in%GREEN%b%BLUE%o%PURPLE%w %NAME%%PURPLE% r%BLUE%a%GREEN%in%YELLOW%b%ORANGE%o%RED%w
//High-Tier Uniques
ItemDisplay[(rin OR amu OR 6ws OR uar OR ulc OR urn OR uap OR ci3 OR xtb OR uit OR 6lw OR 7gw OR 7gd OR obf OR ulm) UNI !ID]: %BORDER-60%%GOLD%<%YELLOW%~%GOLD%:%YELLOW%~%GOLD%> %NAME% <%YELLOW%~%GOLD%:%YELLOW%~%GOLD%>
//Only Eth
ItemDisplay[((ELT SPEAR) OR 7fb OR 7ha OR 9la OR 7lw OR 7tw OR 7sc OR 7ws OR amd OR am9 OR am5 OR ame OR uvb OR 7bt OR 9gm OR 7gm OR 7s8 OR 7tw OR utp OR 7b7) UNI ETH !ID]: %BORDER-60%%GOLD%<%YELLOW%~%GOLD%:%YELLOW%~%GOLD%> %NAME% <%YELLOW%~%GOLD%:%YELLOW%~%GOLD%>
//Mid-Tier Uniques
//Belts
ItemDisplay[(ztb OR zlb OR zhb OR umc OR uvc) UNI !ID]: %DOT-60%%YELLOW%~%GOLD%:%YELLOW%~ %GOLD%%NAME% %YELLOW%~%GOLD%:%YELLOW%~
//Armors
ItemDisplay[(xea OR xth OR xhn OR xtp OR xlt OR upl OR uld) UNI !ID]: %DOT-60%%YELLOW%~%GOLD%:%YELLOW%~ %GOLD%%NAME% %YELLOW%~%GOLD%:%YELLOW%~
//Gloves
ItemDisplay[(uvg OR uhg OR umg) UNI !ID]: %DOT-60%%YELLOW%~%GOLD%:%YELLOW%~ %GOLD%%NAME% %YELLOW%~%GOLD%:%YELLOW%~
//Helmets
ItemDisplay[(bac OR skp OR ulm OR xh9 OR usk OR ci2 OR baa OR dra OR dre OR uhm OR uh9 OR xhm OR drd OR bae) UNI !ID]: %DOT-60%%YELLOW%~%GOLD%:%YELLOW%~ %GOLD%%NAME% %YELLOW%~%GOLD%:%YELLOW%~
//Boots
ItemDisplay[(lbt OR xhb OR uhb OR xvb) UNI !ID]: %DOT-60%%YELLOW%~%GOLD%:%YELLOW%~ %GOLD%%NAME% %YELLOW%~%GOLD%:%YELLOW%~
//Shields
ItemDisplay[(nee OR pa9 OR nea OR uts OR uow OR xsh OR xow OR nef) UNI !ID]: %DOT-60%%YELLOW%~%GOLD%:%YELLOW%~ %GOLD%%NAME% %YELLOW%~%GOLD%:%YELLOW%~
//Weapons
ItemDisplay[(7b8 OR 9la OR 7sc OR 9ws OR 7lw OR 9fc OR 8mx OR dgr OR 7bl OR 8s8 OR amb OR 9gw OR 7bw OR 7cs OR 7ws OR 7kr OR 7cr OR 7gm OR 9tw OR oba OR ama OR obc OR 7lw OR amf OR 7wh OR 8rx OR 9bw OR 6cs) UNI !ID]: %DOT-60%%YELLOW%~%GOLD%:%YELLOW%~ %GOLD%%NAME% %YELLOW%~%GOLD%:%YELLOW%~
//Only Eth
ItemDisplay[((ELT (POLEARM OR DAGGER)) OR THROWING OR 7ga OR 7bk OR 9s8 OR 9sr OR xcl OR 9cr OR 9m9 OR 7pa OR 7gi OR 7wa OR 7m7 OR 7p7 OR 8ls OR 7gl OR 7bk OR xpl OR utu) UNI ETH !ID]: %DOT-60%%YELLOW%~%GOLD%:%YELLOW%~ %GOLD%%NAME% %YELLOW%~%GOLD%:%YELLOW%~
//Lower-Tier Uniques
//PD2 Exclusive (Season 3)
ItemDisplay[(ne6 OR ob6 OR dr2 OR ba6 OR 9ar) UNI !ID]: %DOT-60%%YELLOW%~%TAN%: %GOLD%%NAME% %TAN%:%YELLOW%~
//PD2 Exclusive (Season 5)
ItemDisplay[(ame OR ned OR ulb OR utg OR 7tw OR 7qs OR 6bs OR baf OR utp OR drf) UNI !ID]: %DOT-60%%YELLOW%~%TAN%: %GOLD%%NAME% %TAN%:%YELLOW%~
//Others
ItemDisplay[((ELT 2H MACE) OR 9gs OR 8ws OR 6l7 OR 7ha OR 9gm OR xsk OR xlm OR 7fl OR ush OR upk OR pae OR umb OR 7ga OR uui OR tbt OR zvb OR utu OR tbl OR 7p7 OR lea OR hla OR fld OR tgl OR xmg) UNI !ID]: %DOT-60%%YELLOW%~%TAN%: %GOLD%%NAME% %TAN%:%YELLOW%~
//Only Eth
ItemDisplay[9b7 UNI ETH !ID]: %DOT-60%%YELLOW%~%TAN%: %GOLD%%NAME% %TAN%:%YELLOW%~
//High-Tier Set Items
ItemDisplay[(amu OR uar OR ci3) SET !ID]: %MAP-84%%PURPLE%~%DARK_GREEN%:%PURPLE%~ %GREEN%%NAME% %PURPLE%~%DARK_GREEN%:%PURPLE%~%GREEN%
//Mid-Tier Set Items
ItemDisplay[(rin OR uhm OR dr8 OR 7qr OR uth OR paf OR lbt OR lbl OR lgl OR ulg) SET !ID]: %MAP-84%%PURPLE%~%DARK_GREEN%: %GREEN%%NAME% %DARK_GREEN%:%PURPLE%~%GREEN%
//Low Level Dueling
ItemDisplay[!FILTLVL=4 (cst OR (swb ILVL>40) OR (wax ILVL>40) OR (gma ILVL>40) OR (mau ILVL>40) OR (gsd ILVL>40) OR bld OR xap OR bwn OR cap OR (crn ILVL>40) OR aar OR fld OR stu OR scl OR spl OR xui OR xuc OR kit OR vgl OR mbt OR gth) !ETH UNI !ID]: %NAME% %GRAY%(%PURPLE%LLD%GRAY%){%NAME%}%CONTINUE%
ItemDisplay[!FILTLVL=4 (lgl OR vbt OR vgl OR bwn OR xap) SET !ETH !ID]: %NAME% %GRAY%(%PURPLE%LLD%GRAY%){%NAME%}%CONTINUE%
//StrictLLD
ItemDisplay[FILTLVL=4 (cst OR (swb ILVL>40) OR (wax ILVL>40) OR (gma ILVL>40) OR (mau ILVL>40) OR (gsd ILVL>40) OR bld OR xap OR bwn OR cap OR (crn ILVL>40) OR aar OR fld OR stu OR scl OR spl OR xui OR xuc OR kit OR vgl OR mbt OR vbt OR (flb ILVL>40) OR gth OR hbt) !ETH UNI !ID]: %DOT-60%%NAME% %GRAY%(%PURPLE%LLD%GRAY%){%NAME%}
ItemDisplay[FILTLVL=4 (lea OR hla OR chn OR ssd) UNI !ETH !ID]: %DOT-60%%NAME% %GRAY%(%PURPLE%vLLD%GRAY%){%NAME%}
ItemDisplay[FILTLVL=4 (lgl OR vbt OR vgl OR bwn OR xap OR xml) SET !ETH !ID]: %DOT-84%%NAME% %GRAY%(%PURPLE%LLD%GRAY%){%NAME%}
ItemDisplay[FILTLVL=4 (cap OR dgr OR mbl OR mbt OR lsd OR lbl OR ghm OR hbt OR hgl OR tow OR wsd) SET !ETH !ID]: %NAME% %GRAY%(%PURPLE%vLLD%GRAY%){%NAME%}
//Specific Unique and Set Alerts (Only Relevant if "All Unique and Set Alerts" are disabled)
//Armors
ItemDisplay[(ghm OR brs OR pa3 OR xkp OR xul OR xlm OR drb OR 9sp OR mbt OR xcl OR chn OR uul OR xng OR xui OR spl OR pac OR xsk OR xml OR xlb OR xpl OR xap OR xld OR xrs OR gth OR aar OR BELT OR skp OR xhl OR xrn OR vbt OR xmb OR uvb OR lgl OR vgl OR mgl OR hgl OR xlg OR xvg OR xtg OR xhg OR uml OR xts OR xrg OR xuc OR kit OR gts) UNI !ID]: %PX-60%%NAME%
//Weapons
ItemDisplay[((lbb OR 7fb OR scy OR 9s8 OR 8cb OR am5 OR 6sw OR 8cs OR xcl OR 9wc OR 9b7 OR bac OR 6rx OR 6hx OR 7m7 OR 9cl OR mau OR 7ls OR 9ls OR 7br OR 7sr OR 9ba OR 7wa OR 7gi OR 7pa OR 8ls OR 72a OR 7o7 OR 9yw OR 9fc OR 7bw OR 9kr OR amb OR 7sc OR 7mp OR 6sw OR 8hx OR dgr OR 7dg OR 7bl OR 9ma OR 9wh OR 9gm OR 7s8 OR 7wc OR 9ws OR 7b7 OR 7gs OR 9sb) OR (ELT (WP5 OR WP6)) OR ywn OR 7wb OR 7sp) UNI !ID]: %PX-60%%NAME%
//Sets
ItemDisplay[((ARMOR OR WEAPON) (EXC OR ELT OR ci0 OR ba5 OR lbt) !(9vo OR xcl OR xrn)) SET !ID]: %PX-84%%NAME%
//Forces All Unique and Set Alerts (Relaxed)
ItemDisplay[UNI !ID FILTLVL<2]: %PX-60%%NAME%%GOLD%
ItemDisplay[SET !ID CLVL<80 FILTLVL<2]: %PX-84%%NAME%%GREEN%
//Forces All Unique and Set Alerts (Medium+)
ItemDisplay[UNI !ID CLVL<75 FILTLVL>1]: %PX-60%%NAME%%GOLD%
ItemDisplay[SET !ID CLVL<75 FILTLVL>1]: %PX-84%%NAME%%GREEN%
// --- // --- Magic Items --- \\ --- \\
//Arrows & Bolts
ItemDisplay[aqv MAG !ID CLVL<70]: %BLUE%%NAME%
ItemDisplay[cqv MAG !ID CLVL<60]: %BLUE%%NAME%
ItemDisplay[aqv MAG AMAZON !ID CLVL>69 FILTLVL=1]: %BLUE%%NAME%
ItemDisplay[(aqv OR cqv) MAG !ID CLVL>59]:
//Magic Craftables\\
//StrictLLD
ItemDisplay[(ssd OR 9ss OR jav OR 9ja OR gsd OR 9gd OR 9kr OR 9bl OR kri OR bld OR aar OR xar OR ltp OR xtp OR wrb OR ces OR 9wb OR 9cs OR wsp OR 9ws) MAG ETH !ID FILTLVL=4 CLVL>74]: %DOT-4B%%PURPLE%:%BLUE%%NAME%%PURPLE%:%GRAY%{%NAME%}
ItemDisplay[((BAR !ETH !ELT !(ba9 OR baa)) OR (DRU !ETH !ELT !(dr9 OR dra)) OR (NEC !ETH !ELT !(ne8 OR ne9 OR nea)) OR (DIN !ETH !ELT !(pa3 OR pa4 OR pa8 OR pa9 OR paa)) OR (SOR !ELT !(ob9 OR oba)) OR (am1 OR am6) OR (spc OR 9sp OR clb OR 9cl) OR 9wb OR 9cs OR 9ws) MAG !ID FILTLVL=4 CLVL>74]: %PX-4B%%TIER-0%%PURPLE%:%BLUE%%NAME%%PURPLE%:%GRAY%{%NAME%}
//Notified
ItemDisplay[(SHIELD OR CHEST) !(NEC OR qui OR xui OR lea OR xea OR hla OR xla OR stu OR xtu OR scl OR chn OR spl OR plt OR fld OR buc OR xuc OR uuc OR sml OR xml OR uml) MAG ETH !ID (CRAFTALVL>84 OR ((DIFF<2 OR CLVL<90) CRAFTALVL>74))]: %DOT-97%%TEAL%:%BLUE%%NAME%%TEAL%:
ItemDisplay[((wsp OR 9ws OR 7ws OR wax OR 9wa OR 7wa OR whm OR 9wh OR 7wh OR lsd OR 9ls OR 7ls OR wsd OR 9wd OR 7wd OR kri OR 9kr OR 7kr OR bld OR 9bl OR 7bl) OR (am5 OR ama OR amf)) MAG ETH !ID (CLVL>49 OR ILVL>59)]: %DOT-97%%TEAL%:%BLUE%%NAME%%TEAL%:
ItemDisplay[((gax OR 9ga OR gix OR 9gi OR mau OR 9m9 OR gma OR 9gm OR flb OR 9fb OR gsd OR 9gd OR pik OR 9p9 OR wsc OR 9wc) OR (pil OR 9pi OR 7pi OR ssp OR 9s9 OR 7s7 OR glv OR 9gl OR 7gl OR tsp OR 9ts OR 7ts OR 9bt)) MAG ETH !ID (CLVL>49 OR ILVL>59)]: %DOT-97%%YELLOW%:%RED%:%PURPLE%:%TEAL%: %BLUE%%NAME% %TEAL%:%PURPLE%:%RED%:%YELLOW%:
ItemDisplay[(SCEPTER OR SIN OR (am3 OR am8 OR amd OR am4 OR am9 OR ame) OR (spc OR 9sp OR 7sp OR clb OR 9cl OR 7cl)) MAG ETH !ID CRAFTALVL>57 (FILTLVL<3 OR FILTLVL=5)]: %DOT-97%%TEAL%:%BLUE%%NAME%%TEAL%:
ItemDisplay[(SCEPTER PALADIN) OR (SIN ASSASSIN) OR ((am3 OR am8 OR amd OR am4 OR am9 OR ame) AMAZON) OR ((spc OR 9sp OR 7sp OR clb OR 9cl OR 7cl) DRUID) MAG ETH !ID CRAFTALVL>57 FILTLVL>2]: %DOT-97%%TEAL%:%BLUE%%NAME%%TEAL%:
ItemDisplay[(jav OR 9ja OR 7ja OR 7pi OR 7s7 OR 7gl OR 7ts) MAG ETH !ID CRAFTALVL>57]: %DOT-97%%TEAL%:%BLUE%%NAME%%TEAL%:
ItemDisplay[(amc OR am7 OR am2 OR amb OR am6 OR am1) MAG !ID AMAZON CRAFTALVL>59]: %DOT-97%%TEAL%:%BLUE%%NAME%%TEAL%:
ItemDisplay[(amc OR amb) MAG !ID !AMAZON CRAFTALVL>74]: %DOT-97%%TIER-2%%TEAL%:%BLUE%%NAME%%TEAL%:
ItemDisplay[(ob5 OR oba OR obf) MAG SORCERESS !ID CRAFTALVL>49]: %DOT-97%%TEAL%:%BLUE%%NAME%%TEAL%:
ItemDisplay[DIN MAG PALADIN !ID CRAFTALVL>84]: %DOT-97%%TEAL%:%BLUE%%NAME%%TEAL%:
ItemDisplay[(crs OR 9cr) MAG ETH !ID ILVL>40]: %DOT-97%%TEAL%:%BLUE%%NAME%%TEAL%:
ItemDisplay[(am5 OR ama OR amf) MAG ETH !ID]: %DOT-97%%TEAL%:%BLUE%%NAME%%TEAL%:
//Unnotified
//Gloves, Boots, Belts, Helms, Shields, and Chests
ItemDisplay[GLOVES ELT !(xtg OR utg OR xhg OR uhg) MAG !ETH !ID CRAFTALVL>59 (FILTLVL<2 OR (CLVL<80 FILTLVL=2) OR (CLVL<75 (FILTLVL=3 OR FILTLVL=4)))]: %TEAL%*%BLUE%%NAME%%TEAL%*
ItemDisplay[GLOVES MAG ETH !ID CRAFTALVL>59]: %TEAL%*%BLUE%%NAME%%TEAL%*
ItemDisplay[BOOTS ELT !(xtb OR utb OR xhb OR uhb) MAG !ETH !ID CRAFTALVL>70 (FILTLVL<2 OR (CLVL<80 FILTLVL=2) OR (CLVL<75 (FILTLVL=3 OR FILTLVL=4)))]: %TEAL%*%BLUE%%NAME%%TEAL%*
ItemDisplay[BOOTS MAG ETH !ID CRAFTALVL>70]: %TEAL%*%BLUE%%NAME%%TEAL%*
ItemDisplay[(xtb OR utb OR xhb OR uhb) MAG !ETH !ID ASSASSIN CRAFTALVL>70 (FILTLVL<2 OR (CLVL<80 FILTLVL=2) OR (CLVL<75 (FILTLVL=3 OR FILTLVL=4)))]: %TEAL%*%BLUE%%NAME%%TEAL%*
ItemDisplay[BELT (EXC OR ELT) !(ztb OR utc OR zhb OR uhc) MAG !ETH !ID CRAFTALVL>64 (FILTLVL<2 OR (CLVL<80 FILTLVL=2) OR (CLVL<75 (FILTLVL=3 OR FILTLVL=4)))]: %TEAL%*%BLUE%%NAME%%TEAL%*
ItemDisplay[BELT MAG ETH !ID CRAFTALVL>64]: %TEAL%*%BLUE%%NAME%%TEAL%*
ItemDisplay[(bhm OR msk OR crn OR ghm) MAG ETH !ID (CRAFTALVL>64 OR ILVL>39)]: %TEAL%*%BLUE%%NAME%%TEAL%*
ItemDisplay[(xh9 OR uh9 OR xsk OR usk) MAG !ID CRAFTALVL>64 (FILTLVL<2 OR (CLVL<80 FILTLVL=2) OR (CLVL<75 (FILTLVL=3 OR FILTLVL=4)))]: %TEAL%*%BLUE%%NAME%%TEAL%*
ItemDisplay[(xrn OR urn OR xhm OR uhm) MAG ETH !ID CRAFTALVL>64]: %TEAL%*%BLUE%%NAME%%TEAL%*
ItemDisplay[(xsh OR ush OR uow OR uts) MAG !ID CRAFTALVL>74 (FILTLVL<2 OR (CLVL<80 FILTLVL=2) OR (CLVL<75 (FILTLVL=3 OR FILTLVL=4)))]: %TEAL%*%BLUE%%NAME%%TEAL%*
ItemDisplay[(SHIELD OR CHEST) !(NEC OR qui OR xui OR lea OR xea OR hla OR xla OR stu OR xtu OR scl OR chn OR spl OR plt OR fld OR buc OR xuc OR uuc OR sml OR xml OR uml) MAG ETH !ID CRAFTALVL>74]: %TEAL%*%BLUE%%NAME%%TEAL%*
ItemDisplay[NEC MAG !ETH !ID CRAFTALVL>74 (FILTLVL<2 OR (NECROMANCER FILTLVL>1))]: %TEAL%*%BLUE%%NAME%%TEAL%*
ItemDisplay[DIN MAG !ETH !ID CRAFTALVL>84 (FILTLVL<2 OR (PALADIN FILTLVL>1))]: %TEAL%*%BLUE%%NAME%%TEAL%*
ItemDisplay[DRU MAG !ETH !ID CRAFTALVL>74 (FILTLVL<2 OR (DRUID FILTLVL>1))]: %TEAL%*%BLUE%%NAME%%TEAL%*
ItemDisplay[BAR MAG !ETH !ID CRAFTALVL>80 (FILTLVL<2 OR (BARBARIAN FILTLVL>1))]: %TEAL%*%BLUE%%NAME%%TEAL%*
ItemDisplay[(DRU OR BAR) MAG ETH !ID CRAFTALVL>74 (FILTLVL<3 OR FILTLVL=5)]: %TEAL%*%BLUE%%NAME%%TEAL%*
ItemDisplay[((DRU DRUID) OR (BAR BARBARIAN)) MAG ETH !ID CRAFTALVL>80 FILTLVL>2]: %TEAL%* %BLUE%%NAME% %TEAL%*
//Weapons and Jewelery
ItemDisplay[(SOR (NORM OR (EXC !ob9) OR obf)) MAG !ID CRAFTALVL>49 (FILTLVL<2 OR (SORCERESS FILTLVL>1))]: %TEAL%*%BLUE%%NAME%%TEAL%*
ItemDisplay[(spc OR 9sp OR 7sp OR clb OR 9cl OR 7cl) MAG !ID CRAFTALVL>74 (FILTLVL<2 OR (DRUID FILTLVL>1))]: %TEAL%*%BLUE%%NAME%%TEAL%*
ItemDisplay[(6rx OR amc OR am7 OR am2 OR amb OR am6 OR am1) MAG !ID CRAFTALVL>74 (FILTLVL<3 OR FILTLVL=5 OR (AMAZON (FILTLVL=3 OR FILTLVL=4)))]: %TEAL%*%BLUE%%NAME%%TEAL%*
ItemDisplay[WEAPON MAG ETH !(WAND OR SOR OR tkf OR 9tk OR 7tk OR tax OR 9ta OR 7ta OR bkf OR 9bk OR 7bk OR bal OR 9b8 OR 7b8 OR hax OR mac OR scm OR sbr OR flc OR dgr OR dir OR sst OR ywn OR 9wn OR scp) !ID CRAFTALVL>64]: %TEAL%:%BLUE%%NAME%%TEAL%:
ItemDisplay[(tkf OR 9tk OR 7tk OR tax OR 9ta OR 7ta OR bkf OR 9bk OR 7bk OR bal OR 9b8 OR 7b8) MAG ETH !ID CRAFTALVL>74 BARBARIAN CLVL<80]: %TEAL%*%BLUE%%NAME%%TEAL%*
ItemDisplay[rin MAG !ID CRAFTALVL>79 (FILTLVL<2 OR (CLVL<75 FILTLVL>1))]: %TEAL%*%BLUE%%NAME%%TEAL%*
ItemDisplay[amu MAG !ID CRAFTALVL>89 (FILTLVL<2 OR (CLVL<75 FILTLVL>1))]: %TEAL%*%BLUE%%NAME%%TEAL%*
//Misc Useful Magic Items
ItemDisplay[(jav OR 9ja OR pil OR 9pi OR ssp OR 9s9 OR glv OR 9gl OR tsp OR 9ts OR am5 OR ama) MAG ETH !ID CLVL>69 DIFF<2]: %DOT-97%%NAME%
ItemDisplay[(ssd OR 9ss OR clb OR 9cl OR wax OR whm OR lsd OR wsd OR kri OR bld OR wsp OR wrb OR ces OR 9wa OR 9wh OR 9ls OR 9wd OR 9kr OR 9bl OR 9ws OR 9wb OR 9cs) MAG ETH !ID CLVL>69 DIFF<2]: %DOT-97%%NAME%
ItemDisplay[(gax OR 9ga OR gix OR 9gi OR mau OR 9m9 OR gma OR 9gm OR flb OR 9fb OR gsd OR 9gd OR pik OR 9p9 OR wsc OR 9wc) MAG ETH !ID CLVL>69 DIFF<2]: %DOT-97%%NAME%
ItemDisplay[SOR MAG !ID CRAFTALVL>49 (FILTLVL<2 OR (SORCERESS FILTLVL>1))]: %NAME%
ItemDisplay[(xrg OR urg OR uit OR upk) MAG !ID CRAFTALVL>74 (FILTLVL<3 OR FILTLVL=5)]: %NAME%
ItemDisplay[CHEST ELT MAG !ID CRAFTALVL>64 (FILTLVL<2 OR (CLVL<75 (FILTLVL=3 OR FILTLVL=4)))]: %NAME%
ItemDisplay[(uui OR utp OR uar) MAG !ID CRAFTALVL>64 FILTLVL=2]: %NAME%
ItemDisplay[(am5 OR ama OR amf) MAG !ID]: %NAME%
// --- // --- Rare Items --- \\ --- \\
//Rare Craftables\\
//StrictLLD
ItemDisplay[(ssd OR 9ss OR jav OR 9ja OR gsd OR 9gd OR 9kr OR 9bl OR kri OR bld OR aar OR xar OR ltp OR xtp OR wrb OR ces OR 9wb OR 9cs OR wsp OR 9ws) RARE ETH !ID FILTLVL=4 CLVL>74]: %DOT-4B%%PURPLE%*%YELLOW%%NAME%%PURPLE%*%GRAY%{%NAME%}
ItemDisplay[((BAR !ETH !ELT !(ba9 OR baa)) OR (DRU !ETH !ELT !(dr9 OR dra)) OR (NEC !ETH !ELT !(ne8 OR ne9 OR nea)) OR (DIN !ETH !ELT !(pa3 OR pa4 OR pa8 OR pa9 OR paa)) OR (SOR !ELT !(ob9 OR oba)) OR (am1 OR am6) OR (spc OR 9sp OR clb OR 9cl) OR 9wb OR 9cs OR 9ws) RARE !ID FILTLVL=4 CLVL>74]: %DOT-4B%%PURPLE%*%YELLOW%%NAME%%PURPLE%*%GRAY%{%NAME%}
//Notified
ItemDisplay[(SHIELD OR CHEST) !(NEC OR qui OR xui OR lea OR xea OR hla OR xla OR stu OR xtu OR scl OR chn OR spl OR plt OR fld OR buc OR xuc OR uuc OR sml OR xml OR uml) RARE ETH !ID (CRAFTALVL>84 OR ((DIFF<2 OR CLVL<90) CRAFTALVL>74))]: %DOT-A8%%TEAL%*%YELLOW%%NAME%%TEAL%*
ItemDisplay[((wsp OR 9ws OR 7ws OR wax OR 9wa OR 7wa OR whm OR 9wh OR 7wh OR lsd OR 9ls OR 7ls OR wsd OR 9wd OR 7wd OR kri OR 9kr OR 7kr OR bld OR 9bl OR 7bl) OR (am5 OR ama OR amf)) RARE ETH !ID (CLVL>49 OR ILVL>59)]: %DOT-A8%%TEAL%*%YELLOW%%NAME%%TEAL%*
ItemDisplay[((gax OR 9ga OR gix OR 9gi OR mau OR 9m9 OR gma OR 9gm OR flb OR 9fb OR gsd OR 9gd OR pik OR 9p9 OR wsc OR 9wc) OR (pil OR 9pi OR 7pi OR ssp OR 9s9 OR 7s7 OR glv OR 9gl OR 7gl OR tsp OR 9ts OR 7ts)) RARE ETH !ID (CLVL>49 OR ILVL>59)]: %DOT-A8%%TEAL%*%YELLOW%%NAME%%TEAL%*
ItemDisplay[(SCEPTER OR SIN OR (am3 OR am8 OR amd OR am4 OR am9 OR ame) OR (spc OR 9sp OR 7sp OR clb OR 9cl OR 7cl)) RARE ETH !ID CRAFTALVL>57 (FILTLVL<3 OR FILTLVL=5)]: %DOT-A8%%TEAL%*%YELLOW%%NAME%%TEAL%*
ItemDisplay[(SCEPTER PALADIN) OR (SIN ASSASSIN) OR ((am3 OR am8 OR amd OR am4 OR am9 OR ame) AMAZON) OR ((spc OR 9sp OR 7sp OR clb OR 9cl OR 7cl) DRUID) RARE ETH !ID CRAFTALVL>57 FILTLVL>2]: %DOT-A8%%TEAL%*%YELLOW%%NAME%%TEAL%*
ItemDisplay[(jav OR 9ja OR 7ja OR 7pi OR 7s7 OR 7gl OR 7ts) RARE ETH !ID CRAFTALVL>57]: %DOT-A8%%TEAL%*%YELLOW%%NAME%%TEAL%*
ItemDisplay[(amc OR am7 OR am2 OR amb OR am6 OR am1) RARE !ID AMAZON CRAFTALVL>59]: %DOT-A8%%TEAL%*%YELLOW%%NAME%%TEAL%*
ItemDisplay[(amc OR amb) RARE !ID !AMAZON CRAFTALVL>74]: %DOT-A8%%TIER-2%%TEAL%*%YELLOW%%NAME%%TEAL%*
ItemDisplay[(ob5 OR oba OR obf) RARE SORCERESS !ID CRAFTALVL>49]: %DOT-A8%%TEAL%*%YELLOW%%NAME%%TEAL%*
ItemDisplay[DIN RARE PALADIN !ID CRAFTALVL>84]: %DOT-A8%%TEAL%*%YELLOW%%NAME%%TEAL%*
ItemDisplay[(crs OR 9cr) RARE ETH !ID ILVL>40]: %DOT-A8%%TEAL%*%YELLOW%%NAME%%TEAL%*
ItemDisplay[(am5 OR ama OR amf) RARE ETH !ID]: %DOT-A8%%TEAL%*%YELLOW%%NAME%%TEAL%*
//Unnotified
//Gloves, Boots, Belts, Helms, Shields, and Chests
ItemDisplay[GLOVES ELT !(xtg OR utg OR xhg OR uhg) RARE !ETH !ID CRAFTALVL>59 (FILTLVL<2 OR (CLVL<80 FILTLVL=2) OR (CLVL<75 (FILTLVL=3 OR FILTLVL=4)))]: %TEAL%* %YELLOW%%NAME% %TEAL%*
ItemDisplay[GLOVES RARE ETH !ID CRAFTALVL>59]: %TEAL%*%YELLOW%%NAME%%TEAL%*
ItemDisplay[BOOTS ELT !(xtb OR utb OR xhb OR uhb) RARE !ETH !ID CRAFTALVL>70 (FILTLVL<2 OR (CLVL<80 FILTLVL=2) OR (CLVL<75 (FILTLVL=3 OR FILTLVL=4)))]: %TEAL%* %YELLOW%%NAME% %TEAL%*
ItemDisplay[BOOTS RARE ETH !ID CRAFTALVL>70]: %TEAL%*%YELLOW%%NAME%%TEAL%*
ItemDisplay[(xtb OR utb OR xhb OR uhb) RARE !ETH !ID ASSASSIN CRAFTALVL>70 (FILTLVL<2 OR (CLVL<80 FILTLVL=2) OR (CLVL<75 (FILTLVL=3 OR FILTLVL=4)))]: %TEAL%* %YELLOW%%NAME% %TEAL%*
ItemDisplay[BELT (EXC OR ELT) !(ztb OR utc OR zhb OR uhc) RARE !ETH !ID CRAFTALVL>64 (FILTLVL<2 OR (CLVL<80 FILTLVL=2) OR (CLVL<75 (FILTLVL=3 OR FILTLVL=4)))]: %TEAL%*%YELLOW%%NAME%%TEAL%*
ItemDisplay[BELT RARE ETH !ID CRAFTALVL>64]: %TEAL%*%YELLOW%%NAME%%TEAL%*
ItemDisplay[(bhm OR msk OR crn OR ghm) RARE ETH !ID (CRAFTALVL>64 OR ILVL>39)]: %TEAL%*%YELLOW%%NAME%%TEAL%*
ItemDisplay[(xh9 OR uh9 OR xsk OR usk) RARE !ID CRAFTALVL>64 (FILTLVL<2 OR (CLVL<80 FILTLVL=2) OR (CLVL<75 (FILTLVL=3 OR FILTLVL=4)))]: %TEAL%*%YELLOW%%NAME%%TEAL%*
ItemDisplay[(xrn OR urn OR xhm OR uhm) RARE ETH !ID CRAFTALVL>64]: %TEAL%*%YELLOW%%NAME%%TEAL%*
ItemDisplay[(xsh OR ush OR uow OR uts) RARE !ID CRAFTALVL>74 (FILTLVL<2 OR (CLVL<80 FILTLVL=2) OR (CLVL<75 (FILTLVL=3 OR FILTLVL=4)))]: %TEAL%*%YELLOW%%NAME%%TEAL%*
ItemDisplay[(SHIELD OR CHEST) !(NEC OR qui OR xui OR lea OR xea OR hla OR xla OR stu OR xtu OR scl OR chn OR spl OR plt OR fld OR buc OR xuc OR uuc OR sml OR xml OR uml) RARE ETH !ID CRAFTALVL>74]: %TEAL%*%YELLOW%%NAME%%TEAL%*
ItemDisplay[NEC RARE !ETH !ID CRAFTALVL>74]: %TEAL%* %YELLOW%%NAME% %GRAY%[%BLUE%C%GRAY%] %TEAL%*
ItemDisplay[DIN RARE !ETH !ID CRAFTALVL>84]: %TEAL%* %YELLOW%%NAME% %GRAY%[%BLUE%C%GRAY%] %TEAL%*
ItemDisplay[DRU RARE !ETH !ID CRAFTALVL>74]: %TEAL%* %YELLOW%%NAME% %GRAY%[%BLUE%C%GRAY%] %TEAL%*
ItemDisplay[BAR RARE !ETH !ID CRAFTALVL>80]: %TEAL%* %YELLOW%%NAME% %GRAY%[%BLUE%C%GRAY%] %TEAL%*
ItemDisplay[(DRU OR BAR) RARE ETH !ID CRAFTALVL>74 FILTLVL<2]: %TEAL%* %YELLOW%%NAME% %GRAY%[%BLUE%C%GRAY%] %TEAL%*
ItemDisplay[((DRU DRUID) OR (BAR BARBARIAN)) RARE ETH !ID CRAFTALVL>80 FILTLVL>1]: %TEAL%* %YELLOW%%NAME% %GRAY%[%BLUE%C%GRAY%] %TEAL%*
//
ItemDisplay[(DRU OR BAR) RARE ID !RW !CRAFT CRAFTALVL>74 FILTLVL<2]: %GRAY%[%BLUE%C%GRAY%] %YELLOW%%NAME%{%WHITE%Price: %DARK_GREEN%$%PRICE%}
ItemDisplay[((DRU DRUID) OR (BAR BARBARIAN)) RARE ID !RW !CRAFT CRAFTALVL>80 FILTLVL>1]: %GRAY%[%BLUE%C%GRAY%] %YELLOW%%NAME%{%WHITE%Price: %DARK_GREEN%$%PRICE%}
//Weapons and Jewelery
ItemDisplay[(SOR (NORM OR (EXC !ob9) OR obf)) RARE !ID CRAFTALVL>49 (FILTLVL<2 OR (SORCERESS FILTLVL>1))]: %TEAL%* %YELLOW%%NAME% %TEAL%*
ItemDisplay[(spc OR 9sp OR 7sp OR clb OR 9cl OR 7cl) RARE !ID CRAFTALVL>74 (FILTLVL<2 OR (DRUID FILTLVL>1))]: %TEAL%* %YELLOW%%NAME% %TEAL%*
ItemDisplay[(6rx OR amc OR am7 OR am2 OR amb OR am6 OR am1) RARE !ID CRAFTALVL>74 (FILTLVL<2 OR (AMAZON FILTLVL>1))]: %TEAL%* %YELLOW%%NAME% %TEAL%*
ItemDisplay[WEAPON RARE ETH !(WAND OR SOR OR tkf OR 9tk OR 7tk OR tax OR 9ta OR 7ta OR bkf OR 9bk OR 7bk OR bal OR 9b8 OR 7b8 OR hax OR mac OR scm OR sbr OR flc OR dgr OR dir OR sst OR ywn OR 9wn OR scp) !ID CRAFTALVL>64]: %TEAL%* %YELLOW%%NAME% %TEAL%*
ItemDisplay[(tkf OR 9tk OR 7tk OR tax OR 9ta OR 7ta OR bkf OR 9bk OR 7bk OR bal OR 9b8 OR 7b8) RARE ETH !ID CRAFTALVL>74 BARBARIAN CLVL<80]: %TEAL%* %YELLOW%%NAME% %TEAL%*
ItemDisplay[rin RARE !ID CRAFTALVL>79 (FILTLVL<2 OR (CLVL<75 FILTLVL>1))]: %TEAL%* %YELLOW%%NAME% %TEAL%*
ItemDisplay[amu RARE !ID CRAFTALVL>89 (FILTLVL<2 OR (CLVL<75 FILTLVL>1))]: %TEAL%* %YELLOW%%NAME% %TEAL%*
//Misc Useful Rare Items
ItemDisplay[(jav OR 9ja OR pil OR 9pi OR ssp OR 9s9 OR glv OR 9gl OR tsp OR 9ts OR am5 OR ama) RARE ETH !ID CLVL>69 DIFF<2]: %DOT-A8%%TEAL%* %NAME% %TEAL%*
ItemDisplay[(ssd OR 9ss OR clb OR 9cl OR wax OR whm OR lsd OR wsd OR kri OR bld OR wsp OR wrb OR ces OR 9wa OR 9wh OR 9ls OR 9wd OR 9kr OR 9bl OR 9ws OR 9wb OR 9cs) RARE ETH !ID CLVL>69 DIFF<2]: %DOT-A8%%NAME%
ItemDisplay[(gax OR 9ga OR gix OR 9gi OR mau OR 9m9 OR gma OR 9gm OR flb OR 9fb OR gsd OR 9gd OR pik OR 9p9 OR wsc OR 9wc) RARE ETH !ID CLVL>69 DIFF<2]: %DOT-A8%%NAME%
ItemDisplay[SOR RARE !ID (CRAFTALVL>49 OR ALVL>49) (FILTLVL<2 OR (SORCERESS FILTLVL>1))]: %NAME%
ItemDisplay[(xrg OR urg OR uit OR upk) RARE !ID (CRAFTALVL>74 OR ALVL>74) (FILTLVL<3 OR FILTLVL=5)]: %NAME%
ItemDisplay[CHEST ELT RARE !ID (CRAFTALVL>64 OR ALVL>64) (FILTLVL<2 OR (CLVL<75 (FILTLVL=3 OR FILTLVL=4)))]: %NAME%
ItemDisplay[(uui OR utp OR uar) RARE !ID (CRAFTALVL>64 OR ALVL>64) FILTLVL=2]: %NAME%
ItemDisplay[(am5 OR ama OR amf) RARE !ID]: %NAME%
// --- // --- Inferior Class Items (Leveling) --- \\ --- \\
ItemDisplay[(SOR OR WAND OR SCEPTER OR STAFF OR DRU OR MACE OR BAR OR NEC OR SIN) (SK36>0 OR SK37>0 OR SK38>0 OR SK39>0 OR SK40>0 OR SK41>0 OR SK42>0 OR SK43>0 OR SK44>0 OR SK45>0 OR SK46>0 OR SK47>0 OR SK48>0 OR SK49>0 OR SK50>0 OR SK51>0 OR SK52>0 OR SK53>0 OR SK54>0 OR SK55>0 OR SK56>0 OR SK57>0 OR SK58>0 OR SK59>0 OR SK60>0 OR SK61>0 OR SK62>0 OR SK63>0 OR SK64>0 OR SK65>0 OR SK369>0 OR SK383>0 OR SK376>0 OR SK96>0 OR SK97>0 OR SK98>0 OR SK99>0 OR SK100>0 OR SK101>0 OR SK102>0 OR SK103>0 OR SK104>0 OR SK105>0 OR SK106>0 OR SK107>0 OR SK108>0 OR SK109>0 OR SK110>0 OR SK111>0 OR SK112>0 OR SK113>0 OR SK114>0 OR SK115>0 OR SK116>0 OR SK117>0 OR SK118>0 OR SK119>0 OR SK120>0 OR SK121>0 OR SK122>0) NMAG INF !RW CLVL<15]: %NAME%{%GRAY%This is an inferior item.}
ItemDisplay[(SOR OR WAND OR SCEPTER OR STAFF OR DRU OR MACE OR BAR OR NEC OR SIN) (SK123>0 OR SK124>0 OR SK125>0 OR SK364>0 OR SK371>0 OR SK378>0 OR SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0 OR SK77>0 OR SK78>0 OR SK79>0 OR SK80>0 OR SK81>0 OR SK82>0 OR SK83>0 OR SK84>0 OR SK85>0 OR SK86>0 OR SK87>0 OR SK88>0 OR SK89>0 OR SK90>0 OR SK91>0 OR SK92>0 OR SK93>0 OR SK94>0 OR SK95>0 OR SK367>0 OR SK381>0 OR SK374>0 OR SK221>0 OR SK222>0 OR SK223>0 OR SK224>0 OR SK225>0 OR SK226>0 OR SK227>0 OR SK228>0 OR SK229>0 OR SK230>0 OR SK231>0 OR SK232>0 OR SK233>0 OR SK234>0 OR SK235>0 OR SK236>0 OR SK237>0 OR SK238>0 OR SK239>0 OR SK240>0 OR SK241>0) NMAG INF !RW CLVL<15]: %NAME%{%GRAY%This is an inferior item.}
ItemDisplay[(SOR OR WAND OR SCEPTER OR STAFF OR DRU OR MACE OR BAR OR NEC OR SIN) (SK242>0 OR SK243>0 OR SK244>0 OR SK245>0 OR SK246>0 OR SK247>0 OR SK248>0 OR SK249>0 OR SK250>0 OR SK370>0 OR SK126>0 OR SK128>0 OR SK130>0 OR SK131>0 OR SK132>0 OR SK133>0 OR SK135>0 OR SK134>0 OR SK137>0 OR SK138>0 OR SK139>0 OR SK140>0 OR SK141>0 OR SK142>0 OR SK143>0 OR SK144>0 OR SK145>0 OR SK146>0 OR SK147>0 OR SK148>0 OR SK149>0 OR SK150>0 OR SK151>0 OR SK152>0 OR SK153>0 OR SK154>0 OR SK155>0 OR SK251>0 OR SK252>0 OR SK253>0 OR SK254>0 OR SK255>0 OR SK256>0 OR SK257>0 OR SK258>0 OR SK259>0 OR SK260>0 OR SK261>0 OR SK262>0 OR SK263>0 OR SK264>0 OR SK265>0 OR SK266>0 OR SK267>0 OR SK268>0 OR SK269>0 OR SK270>0 OR SK271>0 OR SK272>0 OR SK273>0 OR SK274>0 OR SK275>0 OR SK276>0 OR SK277>0 OR SK278>0 OR SK279>0 OR SK280>0 OR SK366>0) NMAG INF !RW CLVL<15]: %NAME%{%GRAY%This is an inferior item.}
// --- // --- NMAG ARMORS --- \\ --- \\
//Chests
ItemDisplay[xtp !ETH NMAG !INF !RW !SOCK=1 (FILTLVL<2 OR (DEF>249 FILTLVL=2) OR (ED>7 (FILTLVL=3 OR FILTLVL=4)))]: %NAME%{%NAME%}
ItemDisplay[xtp ETH NMAG !INF !RW !SOCK=1 (FILTLVL<2 OR (DEF>374 FILTLVL=2) OR (ED>7 (FILTLVL=3 OR FILTLVL=4)))]: %NAME%{%NAME%}
ItemDisplay[CHEST ELT !ETH NMAG !INF !RW !SOCK=1 (FILTLVL<2 OR (DEF>439 FILTLVL=2) OR (ED>7 (FILTLVL=3 OR FILTLVL=4)))]: %NAME%{%NAME%}
ItemDisplay[CHEST ELT ETH NMAG !INF !RW !SOCK=1 (FILTLVL<2 OR (DEF>674 FILTLVL>1))]: %NAME%{%NAME%}
ItemDisplay[CHEST ((EXC !(xui OR xea OR xla OR xtu)) OR aar OR ful OR gth) NMAG !INF !RW !SOCK=1 ED=15]: %DOT-D8%%TIER-2%%NAME%{%NAME%}
ItemDisplay[aar NMAG !INF !RW !SOCK=1 ED>9 FILTLVL=1]: %NAME%{%NAME%}
ItemDisplay[ltp !ETH NMAG !INF !RW !SOCK=1 DIFF<2]: %NAME%{%NAME%}
//Barbarian Helmets
ItemDisplay[BAR (SK128>2 OR SK134>2 OR SK135>2 OR SK141>2 OR SK145>2 OR SK146>2 OR SK149>2 OR (SK128>1 (SK141>1 OR SK143>2 OR SK144>2 OR SK146>1 OR SK147>2 OR SK148>1 OR SK149>1 OR SK150>1 OR SK151>2 OR SK153>1 OR SK368>1)) OR (SK134>1 (SK141>1 OR SK143>2 OR SK144>2 OR SK146>1 OR SK148>1 OR SK149>1 OR SK150>1 OR SK151>2 OR SK153>1 OR SK368>1)) OR (SK135>1 (SK140>1 OR SK141>1 OR SK146>1 OR SK148>1 OR SK149>1 OR SK150>1 OR SK153>1 OR SK368>1))) (ETH OR ELT) NMAG !INF !RW (SOCK=0 OR SOCK=3)]: %DOT-D6%%NAME%{%NAME%} // Ethereal or Elite Melee Helmets
ItemDisplay[BAR (SK149>2 OR SK154>2) !ETH NMAG !INF !RW !SOCK=1]: %DOT-D6%%NAME%{%NAME%} // Battle Orders or Warcry Helmets
ItemDisplay[BAR ((SK128>1 (SK141>1 OR SK143>2 OR SK144>2 OR SK146>1 OR SK147>2 OR SK148>1 OR SK149>1 OR SK150>1 OR SK151>2 OR SK153>1 OR SK368>1)) OR (SK134>1 (SK141>1 OR SK143>2 OR SK144>2 OR SK146>1 OR SK148>1 OR SK149>1 OR SK150>1 OR SK151>2 OR SK153>1 OR SK368>1)) OR (SK135>1 (SK140>1 OR SK141>1 OR SK146>1 OR SK148>1 OR SK149>1 OR SK150>1 OR SK153>1 OR SK368>1))) !(NORM ILVL<26) !ETH NMAG !INF !RW !SOCK=1]: %NAME%{%NAME%} // Non-Ethereal or Non-Elite Melee Helmets
//Druid Helmets
ItemDisplay[DRU ((SK224>1 (SK223>1 OR SK226>1 OR SK228>1 OR SK232>1 OR SK233>1 OR SK236>1 OR SK238>1 OR SK239>1 OR SK242>1)) OR (SK223>1 (SK226>1 OR SK232>1 OR SK236>1 OR SK238>1 OR SK239>1 OR SK248>1)) OR (SK232>1 (SK223>1 OR SK226>1 OR SK236>1 OR SK238>1 OR SK239>1 OR SK248>1)) OR (SK248>1 (SK223>1 OR SK226>1 OR SK232>1 OR SK236>1 OR SK238>1 OR SK239>1)) OR (SK228>1 (SK226>1 OR SK233>1 OR SK236>1 OR SK239>1 OR SK242>1)) OR (SK233>1 (SK226>1 OR SK228>1 OR SK236>1 OR SK239>1 OR SK242>1)) OR (SK242>1 (SK226>1 OR SK228>1 OR SK233>1 OR SK236>1 OR SK239>1))) (ETH OR ELT) NMAG !INF !RW (SOCK=0 OR SOCK=3)]: %DOT-D6%%NAME%{%NAME%} // Ethereal or Elite Melee Helmets
ItemDisplay[DRU ((SK240>1 SK245>1 SK250>0) OR (SK245>1 (SK240>2 OR SK250>2)) OR (SK240>1 (SK245>2 OR SK250>2)) OR (SK240>2 SK250>0) OR (SK245>2 SK250>0)) !ETH NMAG !INF !RW !SOCK=1]: %DOT-D6%%NAME%{%NAME%} // Wind Helmets
ItemDisplay[DRU ((SK229>1 (SK234>1 OR SK244>1) (SK249>0 OR SK250>0)) OR ((SK229>2 OR SK249>2) (SK244>1 OR SK234>1)) OR (SK229>1 (SK234>2 OR SK244>2 OR SK249>2)) OR (SK229>2 (SK249>0 OR SK250>0)) OR (SK244>2 (SK249>0 OR SK250>0)) OR (SK234>2 (SK249>0 OR SK250>0))) !ETH NMAG !INF !RW !SOCK=1]: %DOT-D6%%NAME%{%NAME%} // Fire Helmets
ItemDisplay[DRU (SK239>2 ((SK223>2 OR SK224>2 OR SK226>2 OR SK228>2 OR SK232>2 OR SK233>2 OR SK236>2 OR SK248>2 OR SK249>2) OR (SK223>1 (SK224>1 OR SK226>1 OR SK232>1 OR SK248>1 OR SK249>1 OR SK250>0)) OR (SK224>1 (SK223>1 OR SK226>1 OR SK232>1 OR SK248>1 OR SK249>1 OR SK250>0)) OR (SK232>1 (SK223>1 OR SK224>1 OR SK226>1 OR SK248>1 OR SK249>1 OR SK250>0)) OR (SK248>1 (SK223>1 OR SK224>1 OR SK226>1 OR SK232>1 OR SK249>1 OR SK250>0)) OR (SK228>1 (SK224>1 OR SK226>1 OR SK233>1 OR SK242>1 OR SK249>1 OR SK250>0)) OR (SK224>1 (SK226>1 OR SK228>1 OR SK233>1 OR SK242>1 OR SK249>1 OR SK250>0)) OR (SK233>1 (SK224>1 OR SK226>1 OR SK228>1 OR SK242>1 OR SK249>1 OR SK250>0)) OR (SK242>1 (SK224>1 OR SK226>1 OR SK228>1 OR SK233>1 OR SK249>1 OR SK250>0)) OR (SK249>1 (SK223>1 OR SK226>1 OR SK224>1 OR SK228>1 OR SK232>1 OR SK233>1 OR SK236>1 OR SK248>1 OR SK250>0)))) NMAG !INF !RW !SOCK=1]: %DOT-D6%%NAME%{%NAME%} // Fire Claws Helmets
ItemDisplay[DRU (SK238>2 ((SK223>2 OR SK224>2 OR SK226>2 OR SK232>2 OR SK236>2 OR SK248>2 OR SK222>2) OR (SK223>1 (SK224>1 OR SK226>1 OR SK232>1 OR SK248>1 OR SK222>1)) OR (SK224>1 (SK223>1 OR SK226>1 OR SK232>1 OR SK248>1 OR SK222>1)) OR (SK232>1 (SK223>1 OR SK224>1 OR SK226>1 OR SK248>1 OR SK222>1)) OR (SK248>1 (SK223>1 OR SK224>1 OR SK226>1 OR SK232>1 OR SK222>1)) OR (SK222>1 (SK223>1 OR SK224>1 OR SK226>1 OR SK232>1 OR SK248>1)))) NMAG !INF !RW !SOCK=1]: %DOT-D6%%NAME%{%NAME%} // Rabies Helmets
ItemDisplay[DRU (SK243>2 (SK224>1 OR SK224>1 OR SK228>1 OR SK231>2 OR SK241>2 OR SK247>1 OR SK249>2 OR SK250>1)) !(NORM ILVL<26 CLVL>74) NMAG !INF !RW !SOCK=1]: %DOT-D6%%NAME%{%NAME%} // Shock Wave Helmets
ItemDisplay[DRU ((SK221>1 (SK227>1 OR SK237>1 OR SK247>1) !(NORM ILVL<26)) OR (SK227>1 (SK221>1 OR SK237>1 OR SK247>1) !(NORM ILVL<26)) OR (SK237>1 (SK221>1 OR SK227>1 OR SK247>1) !(NORM ILVL<26)) OR (SK247>1 (SK221>1 OR SK227>1 OR SK237>1) !(NORM ILVL<26)) OR (SK224>1 (SK223>1 OR SK228>1 OR SK232>1 OR SK233>1 OR SK236>1 OR SK238>1 OR SK239>1 OR SK242>1) !(NORM ILVL<26)) OR (SK223>1 (SK232>1 OR SK238>1 OR SK239>1) !(NORM ILVL<26)) OR (SK228>1 (SK233>1 OR SK239>1 OR SK242>1) !(NORM ILVL<26)) OR (SK240>1 SK245>1) OR (SK229>1 (SK234>1 OR SK244>1)) OR (SK238>1 SK222>1)) NMAG !INF !RW !SOCK=1]: %NAME%{%NAME%} // Low Tier or Summoner Helmets
//Helmets
ItemDisplay[(usk OR uh9 OR uhm OR urn) ETH !INF SOCK=0 NMAG (FILTLVL<3 OR FILTLVL=5 OR (ED>3 (FILTLVL=3 OR FILTLVL=4)))]: %DOT-D6%%NAME%{%NAME%}
ItemDisplay[HELM ELT ETH !BAR !DRU !INF SOCK=3 NMAG (FILTLVL<3 OR FILTLVL=5 OR (ED>3 (FILTLVL=3 OR FILTLVL=4)))]: %DOT-D6%%NAME%{%NAME%}
ItemDisplay[(usk OR uh9 OR uhm OR urn) !INF !SOCK=1 NMAG (FILTLVL<3 OR FILTLVL=5 OR (ETH (FILTLVL=3 OR FILTLVL=4)))]: %NAME%{%NAME%}
ItemDisplay[HELM ELT !INF (SOCK=3 OR SOCK=2) NMAG (FILTLVL<3 OR FILTLVL=5 OR (SOCK=3 (FILTLVL=3 OR FILTLVL=4)))]: %NAME%{%NAME%}
ItemDisplay[(ghm OR xsk) !INF !(SOCK=1 OR SOCK=2) NMAG (FILTLVL<2 OR ((ED=15 OR SOCK=3) FILTLVL>1)) CLVL<90]: %NAME%{%NAME%}
//Paladin Shields
ItemDisplay[DIN (pa5 OR pa6 OR pa7) !ETH NMAG !INF !RW !SOCK=1 !SOCK=3 (RES>24 OR AR>99)]: %DOT-D6%%NAME% %GRAY%(%PURPLE%LLD%GRAY%){%NAME%}
ItemDisplay[DIN (ELT OR paa) ETH NMAG !INF !RW (SOCK=0 OR SOCK=4) AR>80 (FILTLVL<3 OR FILTLVL=5 OR (AR>99 (FILTLVL=3 OR FILTLVL=4)))]: %DOT-D6%%NAME%{%NAME%}
ItemDisplay[DIN (ELT OR paa) ETH NMAG !INF !RW (SOCK=0 OR SOCK=4) RES>19 (FILTLVL<3 OR FILTLVL=5 OR (RES>24 (FILTLVL=3 OR FILTLVL=4)))]: %DOT-D6%%NAME%{%NAME%}
ItemDisplay[DIN (ELT OR paa) !ETH NMAG !INF !RW !SOCK=1 AR>80 (FILTLVL<3 OR FILTLVL=5 OR (AR>99 (FILTLVL=3 OR FILTLVL=4)))]: %DOT-D6%%NAME%{%NAME%}
ItemDisplay[DIN (EXC OR ELT) !ETH NMAG !INF !RW !SOCK=1 RES>19 (FILTLVL<3 OR FILTLVL=5 OR (RES>24 (FILTLVL=3 OR FILTLVL=4)))]: %DOT-D6%%NAME%{%NAME%}
ItemDisplay[DIN (ELT OR paa) ETH NMAG !INF !RW !SOCK=1 (AR>80 OR RES>19) FILTLVL>2]: %NAME%{%NAME%}
//Necromancer Shields
ItemDisplay[NEC (SK66>2 OR SK67>2 OR SK70>2 OR SK74>2 OR SK75>2 OR SK80>2 OR SK84>2 OR SK85>2 OR SK89>2 OR SK91>2 OR SK92>2 OR SK94>2 OR SK95>2 OR SK381>2) !ETH NMAG !INF !RW ((!SOCK=1 (EXC OR ELT)) OR (!SOCK<2 NORM))]: %DOT-D6%%NAME%{%NAME%}
//Shields
ItemDisplay[(uit OR uow OR uts) ETH NMAG !INF !RW (SOCK=0 OR SOCK=4) (FILTLVL<3 OR FILTLVL=5 OR (ED>3 (FILTLVL=3 OR FILTLVL=4)))]: %DOT-D6%%NAME%{%NAME%}
ItemDisplay[(uit OR xsh OR ush OR uow OR uts) NMAG !INF !RW !SOCK=1 (FILTLVL<3 OR FILTLVL=5 OR (((uit OR uow OR uts) ED>3) (FILTLVL=3 OR FILTLVL=4)))]: %NAME%{%NAME%}
ItemDisplay[(tow OR xsh OR ush) !ETH NMAG !INF !RW (SOCK=0 OR SOCK=3) (ED=15 OR (tow SOCK=3 CLVL<75))]: %NAME%{%NAME%}
// --- // --- NMAG WEAPONS --- \\ --- \\
//Wirt's Leg
ItemDisplay[leg]: %NAME% {%TAN%God Rest His Soul%NL%Smuggler and Peddler%NL%Wirt the Peg-Legged Boy%NL%%NAME%}
//Superior + Ethereal Failsafe
ItemDisplay[WEAPON !THROWING !WAND !SOR !STAFF !(7sp OR 7cl) !SCEPTER !SIN !(TABSK2<3 (amd OR ame)) ELT NMAG !INF !RW !SOCK=1 !(SOCK=2 2H) ETH ED>3]: %DOT-D6%%NAME%{%NAME%} // All Useful Ethereal Weapons With Any Enhanced Damage
//Superior Failsafe
ItemDisplay[WEAPON !THROWING !WAND !SOR !STAFF !(7sp OR 7cl) !SCEPTER !SIN !(TABSK2<3 (amd OR ame)) ELT NMAG !INF !RW !SOCK=1 ED=15]: %DOT-D6%%NAME%{%NAME%} // All Useful Weapons With 15% Enhanced Damage
//Bows/Crossbows
ItemDisplay[(6l7 OR 6lw OR 6hx) NMAG !INF !RW (SOCK=0 OR SOCK=6) ED>7]: %DOT-D6%%NAME%{%NAME%} // Superior Asylum Bows & Crossbow
ItemDisplay[(amc OR amb) NMAG !INF !RW TABSK0>2 (SOCK=0 OR SOCK=4 OR SOCK=5) (FILTLVL<3 OR FILTLVL=5 OR (ED>3 (FILTLVL=3 OR FILTLVL=4)))]: %DOT-D6%%NAME%{%NAME%} // 0 / 4 / 5 Socket Elite Amazon Bows
ItemDisplay[(amc OR amb) NMAG !INF !RW TABSK0>2 (SOCK=2 OR SOCK=3 OR SOCK=6) (FILTLVL<3 OR FILTLVL=5 OR (ED>3 (FILTLVL=3 OR FILTLVL=4)))]: %NAME%{%NAME%} // 2 / 3 / 6 Socket Elite Amazon Bows
ItemDisplay[6rx NMAG !INF !RW (SOCK=4 OR SOCK=5) (FILTLVL<3 OR FILTLVL=5 OR (ED>3 (FILTLVL=3 OR FILTLVL=4)))]: %DOT-D6%%NAME%{%NAME%} // 4 or 5 Socket Demon Crossbow
ItemDisplay[6rx NMAG !INF !RW (SOCK=0 OR SOCK=3) (FILTLVL<3 OR FILTLVL=5 OR (ED>3 (FILTLVL=3 OR FILTLVL=4)))]: %NAME%{%NAME%} // 0 or 3 Socket Demon Crossbow
ItemDisplay[(6rx OR 6lx OR 6mx) NMAG !INF !RW (SOCK=0 OR SOCK=3 OR SOCK=4 OR SOCK=5) (FILTLVL<3 OR FILTLVL=5 OR (ED>7 (FILTLVL=3 OR FILTLVL=4)))]: %NAME%{%NAME%} // Other Elite Crossbows
//Daggers
ItemDisplay[7bl NMAG !INF !SOCK=1 (ETH OR ED>9)]: %DOT-D6%%NAME%{%NAME%} // Ethereal or Superior Legend Spike
ItemDisplay[7kr NMAG !INF !SOCK=1 (ETH OR ED>9)]: %DOT-D6%%NAME%{%NAME%} // Ethereal or Superior Fanged Knife
ItemDisplay[(7dg OR 7di) NMAG !INF !SOCK=1 (ETH OR ED>9)]: %NAME%{%NAME%} // Ethereal or Superior Bone Knife or Mithril Point
ItemDisplay[DAGGER NMAG !INF SOCK=3 ASSASSIN CLVL<70]: %DOT-D6%%NAME%{%NAME%} // Leveling Daggers for Malice on Kick Assassin
//Axes
ItemDisplay[(7wa OR 72a OR 7mp) ETH NMAG !INF !RW !SOCK=1]: %DOT-D6%%NAME%{%NAME%} // Ethereal One Handed Elite Axes
ItemDisplay[(7bt OR 7ba OR 7ga OR 7gi OR 7la) ETH NMAG !INF !RW !(SOCK=1 OR SOCK=2)]: %DOT-D6%%TIER-2%%NAME%{%NAME%} // Ethereal Two Handed Elite Axes
ItemDisplay[(7wa OR 72a OR 7mp) NMAG !INF !RW !SOCK=1 (FILTLVL<3 OR FILTLVL=5 OR (ED>7 (FILTLVL=3 OR FILTLVL=4)))]: %NAME%{%NAME%} // One Handed Elite Axes
ItemDisplay[(7bt OR 7ba OR 7ga OR 7gi OR 7la) NMAG !INF !RW !(SOCK=1 OR SOCK=2) (FILTLVL<3 OR FILTLVL=5 OR (ED>7 (FILTLVL=3 OR FILTLVL=4)))]: %NAME%{%NAME%} // Two Handed Elite Axes
//Clubs
ItemDisplay[(7sp OR 7cl) ((SK224>1 (SK223>1 OR SK226>1 OR SK228>1 OR SK232>1 OR SK233>1 OR SK236>1 OR SK238>1 OR SK239>1 OR SK242>1)) OR (SK223>1 (SK226>1 OR SK232>1 OR SK236>1 OR SK238>1 OR SK239>1 OR SK248>1)) OR (SK232>1 (SK223>1 OR SK226>1 OR SK236>1 OR SK238>1 OR SK239>1 OR SK248>1)) OR (SK248>1 (SK223>1 OR SK226>1 OR SK232>1 OR SK236>1 OR SK238>1 OR SK239>1)) OR (SK228>1 (SK226>1 OR SK233>1 OR SK236>1 OR SK239>1 OR SK242>1)) OR (SK233>1 (SK226>1 OR SK228>1 OR SK236>1 OR SK239>1 OR SK242>1)) OR (SK242>1 (SK226>1 OR SK228>1 OR SK233>1 OR SK236>1 OR SK239>1))) NMAG !INF !RW !SOCK=1 !(SOCK=2 ETH)]: %DOT-D6%%NAME%{%NAME%} // Physical Clubs
ItemDisplay[(7sp OR 7cl) (SK239>2 ((SK223>2 OR SK224>2 OR SK226>2 OR SK228>2 OR SK232>2 OR SK233>2 OR SK236>2 OR SK248>2 OR SK249>2) OR (SK223>1 (SK224>1 OR SK226>1 OR SK232>1 OR SK248>1 OR SK249>1 OR SK250>0)) OR (SK224>1 (SK223>1 OR SK226>1 OR SK232>1 OR SK248>1 OR SK249>1 OR SK250>0)) OR (SK232>1 (SK223>1 OR SK224>1 OR SK226>1 OR SK248>1 OR SK249>1 OR SK250>0)) OR (SK248>1 (SK223>1 OR SK224>1 OR SK226>1 OR SK232>1 OR SK249>1 OR SK250>0)) OR (SK228>1 (SK224>1 OR SK226>1 OR SK233>1 OR SK242>1 OR SK249>1 OR SK250>0)) OR (SK224>1 (SK226>1 OR SK228>1 OR SK233>1 OR SK242>1 OR SK249>1 OR SK250>0)) OR (SK233>1 (SK224>1 OR SK226>1 OR SK228>1 OR SK242>1 OR SK249>1 OR SK250>0)) OR (SK242>1 (SK224>1 OR SK226>1 OR SK228>1 OR SK233>1 OR SK249>1 OR SK250>0)) OR (SK249>1 (SK223>1 OR SK226>1 OR SK224>1 OR SK228>1 OR SK232>1 OR SK233>1 OR SK236>1 OR SK248>1 OR SK250>0)))) NMAG !INF !RW !SOCK=1 !(SOCK=2 ETH)]: %DOT-D6%%NAME%{%NAME%} // Fire Claws Clubs
ItemDisplay[(7sp OR 7cl) (SK238>2 ((SK223>2 OR SK224>2 OR SK226>2 OR SK232>2 OR SK236>2 OR SK248>2 OR SK222>2) OR (SK223>1 (SK224>1 OR SK226>1 OR SK232>1 OR SK248>1 OR SK222>1)) OR (SK224>1 (SK223>1 OR SK226>1 OR SK232>1 OR SK248>1 OR SK222>1)) OR (SK232>1 (SK223>1 OR SK224>1 OR SK226>1 OR SK248>1 OR SK222>1)) OR (SK248>1 (SK223>1 OR SK224>1 OR SK226>1 OR SK232>1 OR SK222>1)) OR (SK222>1 (SK223>1 OR SK224>1 OR SK226>1 OR SK232>1 OR SK248>1)))) NMAG !INF !RW !SOCK=1 !(SOCK=2 ETH)]: %DOT-D6%%NAME%{%NAME%} // Rabies Clubs
ItemDisplay[MACE !((clb OR spc) CLVL>74) (SK243>2 (SK224>1 OR SK224>1 OR SK228>1 OR SK231>2 OR SK241>2 OR SK247>1 OR SK249>2 OR SK250>1)) NMAG !INF !RW !SOCK=1 !(SOCK=2 (FILTLVL=3 OR FILTLVL=4))]: %DOT-D6%%NAME%{%NAME%} // Shock Wave Clubs
ItemDisplay[MACE !(clb OR spc) ((SK226>2 (SK231>2 OR SK235>2 OR SK241>2 OR SK247>2 OR SK249>2 OR SK250>2)) OR (SK235>2 (SK226>2 OR SK247>2 OR SK249>2 OR SK250>2)) OR (SK247>2 (SK226>2 OR SK235>2 OR SK249>2 OR SK250>2))) NMAG !INF !RW !SOCK=1 !SOCK=2]: %DOT-D6%%NAME%{%NAME%} // Pre-Buff Plague Clubs
//Hammers
ItemDisplay[(7m7 OR 7gm) ETH NMAG !INF !RW !SOCK=1]: %DOT-D6%%TIER-2%%NAME%{%NAME%} // Ethereal Two Handed Elite Hammers
ItemDisplay[(7m7 OR 7gm) NMAG !INF !RW !SOCK=1 ED>3 (FILTLVL<3 OR FILTLVL=5 OR (ED>9 (FILTLVL=3 OR FILTLVL=4)))]: %DOT-D6%%NAME%{%NAME%} // Superior Two Handed Elite Hammers
ItemDisplay[7wh NMAG !INF !RW !SOCK=1 (FILTLVL<3 OR FILTLVL=5 OR ((ED>3 OR ETH) (FILTLVL=3 OR FILTLVL=4)))]: %NAME%{%NAME%} // Legendary Mallet
//Maces
ItemDisplay[7fl NMAG !INF !RW !SOCK=1 (ETH OR ED>7)]: %DOT-D6%%NAME%{%NAME%} // Ethereal or Superior Scourge
ItemDisplay[(7ma OR 7mt) NMAG !INF !RW !SOCK=1 (ETH OR ED>7)]: %NAME%{%NAME%} // Ethereal or Superior Reinforced Mace or Devil Star
ItemDisplay[fla NMAG !INF !SUP !RW SOCK=0 (FILTLVL<3 OR FILTLVL=5 OR (CLVL<75 (FILTLVL=3 OR FILTLVL=4)))]: %NAME%{%NAME%} // 0 Socket Flail
ItemDisplay[fla NMAG !INF !RW (SOCK=4 OR SOCK=5)]: %NAME%{%NAME%} // 4 or 5 Socket Flail
//Scepters
ItemDisplay[9ws NMAG !INF !RW ((SOCK=4 (SK106>2 OR SK107>0 OR SK112>2 OR SK113>2 OR SK115>1 OR SK122>0 OR SK378>0 OR SK119>2)) OR (SOCK=5 (SK106>2 OR SK107>0 OR SK115>0 OR SK122>0 OR SK378>0)))]: %DOT-D6%%NAME% %GRAY%(%PURPLE%LLD%GRAY%){%NAME%} // 4 or 5 Socket Zeal or Liberator Divine Scepters
ItemDisplay[9ws NMAG !INF !RW SOCK=0 (SK106>2 OR SK107>0 OR SK112>2 OR SK113>2 OR SK115>1 OR SK122>0 OR SK378>0 OR SK119>2)]: %NAME% %GRAY%(%PURPLE%LLD%GRAY%){%NAME%} // 0 Socket Zeal or Liberator Divine Scepters
ItemDisplay[wsp NMAG !INF !RW SOCK=4 (SK112>2 OR (SK113>2 SK115>2)) FILTLVL>3]: %DOT-D6%%NAME% %GRAY%(%PURPLE%LLD%GRAY%){%NAME%} // 4 Socket Hammer War Scepter
ItemDisplay[wsp NMAG !INF !RW SOCK=0 (SK112>2 OR (SK113>2 SK115>2)) FILTLVL>3]: %NAME% %GRAY%(%PURPLE%LLD%GRAY%){%GRAY%Must be 4 sockets to be LLD usable.%NL%%NAME%} // 0 Socket Hammer War Scepter
ItemDisplay[wsp NMAG !INF !RW SOCK=0 (SK112>2 OR (SK113>2 SK115>2)) FILTLVL<4]: %NAME% {%GRAY%Must be 4 sockets to be LLD usable.%NL%%NAME%} // 0 Socket Hammer War Scepter
ItemDisplay[(SCEPTER !scp) NMAG !INF !RW SK112>2 SK113>1 !SOCK=1 (FILTLVL>1 !SOCK=2) !(SOCK=5 !7ws)]: %DOT-D6%%NAME%{%NAME%} // +3 Hammer + Concentration Scepters
ItemDisplay[7ws NMAG !INF !RW !SOCK=1 ((ETH !SOCK=2) OR ED>3)]: %DOT-D6%%NAME%{%NAME%} // Ethereal or Superior Caduceus
ItemDisplay[7ws !ETH NMAG !INF !RW (SK105>2 OR SK111>2 OR SK125>2) (SOCK=0 OR SOCK=5)]: %DOT-D6%%NAME%{%NAME%} // Doom Caduceus
ItemDisplay[(wsp OR 9ws OR 7ws) !ETH NMAG !INF !RW (SK111>2 OR SK125>2) (SOCK=0 OR SOCK=4)]: %DOT-D6%%NAME%{%NAME%} // Rift Scepters
ItemDisplay[ELT SCEPTER (SK96>2 OR SK102>2 OR SK106>2 OR SK107>2 OR SK111>2 OR SK114>2 OR SK118>2 OR SK122>2 OR SK123>2 OR SK378>2) NMAG !INF !RW !SOCK=1 !(SOCK=3 !ETH)]: %DOT-D6%%NAME%{%NAME%} // +3 Melee Elite Scepters
ItemDisplay[(wsp OR 9ws OR 7ws) SK117>2 NMAG !INF !RW (SOCK=0 OR SOCK=5)]: %DOT-D6%%NAME%{%NAME%} // Call to Arms with Holy Shield Scepters
ItemDisplay[(SCEPTER !scp) NMAG !INF !RW ((SK109>2 !SOCK=3 (wsp OR 9ws OR 7ws)) OR SK99>2) !SOCK=1 (FILTLVL>1 !SOCK=2) !(SOCK=5 !7ws)]: %DOT-D6%%TIER-2%%NAME%{%NAME%} // +3 Cleansing/Prayer Mercenary Scepters
ItemDisplay[(SCEPTER !scp) NMAG !INF !RW (SK101>2 OR SK112>2 OR SK121>2 OR SK364>2) !SOCK=1 (FILTLVL>1 !SOCK=2) !(SOCK=5 !7ws)]: %DOT-D6%%TIER-2%%NAME%{%NAME%} // +3 Holy Spell Scepters
ItemDisplay[(wsp OR 9ws OR 7ws) NMAG !INF !RW SOCK=4]: %DOT-D6%%TIER-2%%NAME%{%NAME%} // Insight Scepters
ItemDisplay[(wsp OR 9ws OR 7ws) SK117>1 NMAG !INF !RW (SOCK=0 OR SOCK=5) (FILTLVL<3 OR FILTLVL=5 OR (CLVL<75 (FILTLVL=3 OR FILTLVL=4)))]: %NAME%{%NAME%} // Low Tier Call to Arms with Holy Shield Scepters
ItemDisplay[(wsp OR 9ws OR 7ws) NMAG !INF !RW !SUP SOCK=0 (FILTLVL<3 OR FILTLVL=5 OR (CLVL<75 (FILTLVL=3 OR FILTLVL=4)))]: %NAME%{%NAME%} // 0 Socket Scepters
ItemDisplay[7ws (SK102>1 OR SK106>1 OR SK111>1 OR SK114>1 OR SK118>1 OR SK122>1 OR SK123>1) NMAG !INF !RW !SOCK=1 !(SOCK=3 !ETH)]: %NAME%{%NAME%} // +2 Melee Caduceus
//Swords
ItemDisplay[ELT SWORD !7cr ETH NMAG !INF !RW !SOCK=1]: %DOT-D6%%TIER-2%%NAME%{%NAME%} // Ethereal Elite Swords
ItemDisplay[ELT SWORD !ETH NMAG !INF !RW !SOCK=1 ED>7]: %DOT-D6%%TIER-2%%NAME%{%NAME%} // Superior Elite Swords
ItemDisplay[7cr NMAG !INF !RW (SOCK=4 OR SOCK=5) (FILTLVL<3 OR FILTLVL=5 OR (ED>7 (FILTLVL=3 OR FILTLVL=4)))]: %DOT-D6%%NAME%{%NAME%} // 4 or 5 Socket Phase Blade
ItemDisplay[7cr NMAG !INF !RW (SOCK=0 OR SOCK>1) (FILTLVL<3 OR FILTLVL=5 OR (ED>3 (FILTLVL=3 OR FILTLVL=4)))]: %NAME%{%NAME%} // 0 or >2 Socket Phase Blade
ItemDisplay[7gd NMAG !INF !RW (SOCK=0 OR SOCK=6) (FILTLVL<3 OR FILTLVL=5 OR (CLVL<80 (FILTLVL=3 OR FILTLVL=4)))]: %NAME%{%NAME%} // Unbending Will Colossus Blade
ItemDisplay[crs NMAG !INF !RW SOCK=5 (FILTLVL<3 OR FILTLVL=5 OR (CLVL<75 (FILTLVL=3 OR FILTLVL=4)))]: %NAME%{%NAME%} // Call to Arms Crystal Sword
ItemDisplay[(crs OR bsd OR lsd) NMAG !INF !RW SOCK=4 (FILTLVL<3 OR FILTLVL=5 OR (CLVL<75 (FILTLVL=3 OR FILTLVL=4)))]: %NAME%{%NAME%} // Spirit Swords
ItemDisplay[crs NMAG !INF SOCK=0 (ILVL>25 ILVL<41) CLVL<80]: %NAME%{%NAME%} // 0 Socket Crystal Sword
ItemDisplay[(bsd OR lsd) NMAG !INF SOCK=0 ILVL>25 CLVL<80]: %NAME%{%NAME%} // 0 Socket Broad and Long Sword
//Wands
ItemDisplay[WAND !(wnd OR ywn OR 9wn) ((SK75>2 OR SK85>2 OR SK94>2) OR ((SK75>1 OR SK85>1 OR SK90>1 OR SK94>1) SK79>1)) !SOCK=1 NMAG !INF !RW]: %DOT-D6%%NAME%{%NAME%} // Dominion Wands
ItemDisplay[WAND !(wnd OR ywn OR 9wn) NECROMANCER (SK67>2 OR SK68>2 OR SK84>2 OR SK94>2) !SOCK=1 NMAG !INF !RW]: %DOT-D6%%NAME%{%NAME%} // White Wands
ItemDisplay[WAND !(wnd OR ywn OR 9wn) NECROMANCER ((SK67>1 OR SK68>1 OR SK94>1) SK84>1) !SOCK=1 NMAG !INF !RW CLVL<80]: %NAME%{%NAME%} // Low Tier White Wands
//Orbs
ItemDisplay[((oba OR ob5 OR obf) OR (SOR ((CLVL<60 !SORCERESS) OR (CLVL<80 SORCERESS)))) (((SK44>2 OR SK64>2 OR SK59>2 OR SK369>2) SK65>1) OR ((SK41>2 OR SK47>2 OR SK51>2 OR SK56>2 OR SK62>2 OR SK383>2) SK61>1) OR ((SK38>2 OR SK42>2 OR SK48>2 OR SK49>2 OR SK57>2) SK63>1)) NMAG !INF !RW !SOCK=1 !(SOCK=2 ((CLVL<60 !SORCERESS) OR (CLVL<80 SORCERESS)))]: %DOT-D6%%NAME%{%NAME%} // Mastery Orbs
ItemDisplay[((oba OR ob5 OR obf) OR (SOR ((CLVL<60 !SORCERESS) OR (CLVL<80 SORCERESS)))) (((SK44>1 OR SK64>1 OR SK59>1 OR SK369>1) SK65>2) OR ((SK41>1 OR SK47>1 OR SK51>1 OR SK56>1 OR SK62>1 OR SK383>1) SK61>2) OR ((SK38>1 OR SK42>1 OR SK48>1 OR SK49>1 OR SK57>1) SK63>2)) NMAG !INF !RW !SOCK=1 !(SOCK=2 ((CLVL<60 !SORCERESS) OR (CLVL<80 SORCERESS)))]: %NAME%{%NAME%} // Low Tier Mastery Orbs
ItemDisplay[(oba OR ob5 OR obf) ((SK58>2 (SK50>2 OR SK57>2 OR SK60>2)) OR (SK50>2 (SK57>2 OR SK58>2 OR SK60>2)) OR (SK57>2 (SK50>2 OR SK58>2 OR SK60>2)) OR (SK60>2 (SK50>2 OR SK57>2 OR SK58>2))) NMAG !INF !RW !SOCK=1 !SOCK=2]: %NAME%{%NAME%} // Plague Prebuff Orbs
//Staves
ItemDisplay[6ws NMAG !INF !RW !SOCK=1 ETH ED>9]: %DOT-D6%%NAME%{%NAME%} // Leap Staves
ItemDisplay[(8cs OR 8bs OR 8ws) (((SK44>1 OR SK64>1 OR SK59>1 OR SK369>1) SK65>1) OR ((SK47>1 OR SK51>1 OR SK56>1 OR SK62>2 OR SK383>1) SK61>1) OR ((SK38>1 OR SK42>2 OR SK48>1 OR SK49>1 OR SK57>2) SK63>1)) NMAG !INF !RW (SOCK=0 OR SOCK=4)]: %DOT-D6%%NAME% %GRAY%(%PURPLE%LLD%GRAY%){%NAME%} // Spirit Staves
ItemDisplay[(6cs OR 6bs OR 6ws) ((SK48>2 OR SK49>2 OR SK38>2 OR SK53>2 OR SK63>2 OR SK42>2) OR ((SK48>1 OR SK42>1 OR SK49>1 OR SK38>1 OR SK53>1 OR SK57>2) (SK63>0 OR SK42>0 OR SK54>0 OR SK58>0))) NMAG !INF !RW (SOCK=0 OR SOCK=4)]: %DOT-D6%%NAME%{%NAME%} // Infinity Staves
ItemDisplay[6ws ((SK44>2 OR SK64>2 OR SK65>2 OR SK59>2 OR SK369>2) OR ((SK44>1 OR SK64>1 OR SK59>1 OR SK369>1) (SK65>0 OR SK54>0 OR SK58>0))) NMAG !INF !RW (SOCK=0 OR SOCK=5)]: %DOT-D6%%NAME%{%NAME%} // Doom Staves
ItemDisplay[ELT STAFF (SK38>2 OR SK40>2 OR SK41>2 OR SK44>2 OR SK47>2 OR SK48>2 OR SK49>2 OR SK51>2 OR SK52>2 OR SK53>2 OR SK56>2 OR SK59>2 OR SK62>2 OR SK64>2 OR SK369>2 OR SK376>2) NMAG !INF !RW (SOCK=0 OR SOCK=2) (FILTLVL<3 OR FILTLVL=5 OR (SOCK=2 (FILTLVL=3 OR FILTLVL=4)))]: %DOT-D6%%NAME%{%NAME%} // Leaf or Wind Staves
ItemDisplay[ELT STAFF (((SK44>2 OR SK64>2 OR SK59>2 OR SK369>2) SK65>1) OR ((SK41>2 OR SK47>2 OR SK51>2 OR SK56>2 OR SK62>2 OR SK383>2) SK61>1) OR ((SK38>2 OR SK42>2 OR SK48>2 OR SK49>2 OR SK57>2) SK63>1)) NMAG !INF !RW !SOCK=1]: %DOT-D6%%NAME%{%NAME%} // Mastery Staves
ItemDisplay[(cst OR bst OR 8cs OR 8bs OR 6cs OR 6bs OR wst OR 8ws OR 6ws) (SK58>2 OR (SK58>1 SK50>1) OR (SK58>1 SK57>1) OR (SK58>1 SK60>1)) NMAG !INF !RW (SOCK=0 OR SOCK=4)]: %DOT-D6%%NAME%{%NAME%} // Memory Staves
ItemDisplay[STAFF SK50>2 NMAG !INF !RW SOCK=5]: %NAME%{%NAME%} // Call to Arms Shiver Armor Staves
ItemDisplay[(cst OR bst OR 8cs OR 8bs OR 6cs OR 6bs OR wst OR 8ws OR 6ws) SK58>1 NMAG !INF !RW (SOCK=0 OR SOCK=4 OR SOCK=5) (FILTLVL<3 OR FILTLVL=5 OR (ELT SOCK=4 (FILTLVL=3 OR FILTLVL=4)))]: %NAME%{%NAME%} // Low Tier Memory Staves
ItemDisplay[ELT STAFF (((SK44>1 OR SK64>1 OR SK59>1 OR SK369>1) SK65>2) OR ((SK41>1 OR SK47>1 OR SK51>1 OR SK56>1 OR SK62>1 OR SK383>1) SK61>2) OR ((SK38>1 OR SK42>1 OR SK48>1 OR SK49>1 OR SK57>1) SK63>2)) NMAG !INF !RW !SOCK=1]: %NAME%{%NAME%} // Low Tier Mastery Staves
ItemDisplay[(6ws OR 6cs OR 6bs) NMAG !INF !RW !(SOCK=1 OR SOCK=2) ETH (FILTLVL<3 OR FILTLVL=5 OR (ED>9 (FILTLVL=3 OR FILTLVL=4)))]: %NAME%{%NAME%} // Ethereal Elite Staves
ItemDisplay[6ws (SK65>2 OR SK61>2 OR SK63>2) NMAG !INF !RW SOCK=5]: %NAME%{%NAME%} // 5 Socket Mastery Staves
ItemDisplay[6ws (SK65>2 OR SK61>2) NMAG !INF !RW SOCK=6]: %NAME%{%NAME%} // 6 Socket Mastery Staves
//Polearms/Spears/Amazon Spears
ItemDisplay[((SPEAR !THROWING !ZON) OR POLEARM) ELT ETH NMAG !INF !RW !SOCK=1 (FILTLVL<3 OR FILTLVL=5 OR (!SOCK=2 (FILTLVL=3 OR FILTLVL=4)))]: %DOT-D6%%NAME%{%NAME%} // Ethereal Elite Spears and Polearms
ItemDisplay[7p7 NMAG !INF !RW !SOCK=1 ED>3]: %DOT-D6%%NAME%{%NAME%} // Superior War Pike
ItemDisplay[(amd OR ame) TABSK2>2 NMAG !INF !RW !SOCK=1 (FILTLVL<3 OR FILTLVL=5 OR ((ED>3 OR ETH) (FILTLVL=3 OR FILTLVL=4)))]: %DOT-D6%%NAME%{%NAME%} // Amazon Spears
ItemDisplay[((((SPEAR !THROWING !ZON) OR POLEARM) ETH SOCK=2) OR ((amd OR ame) TABSK2>2)) ELT NMAG !INF !RW !SOCK=1 FILTLVL>2]: %NAME%{%NAME%} // Misc. FILTLVL>2
//Claws
ItemDisplay[SIN !(ktr OR wrb OR axf OR ces OR 9xf) (((SK255>1 OR SK278>1) (SK258>0 OR SK263>0 OR SK266>0 OR SK268>0 OR SK277>0 OR SK279>0)) OR (SK258>1 (SK263>0 OR SK266>0 OR SK268>0 OR SK277>0 OR SK279>0)) OR (SK263>1 (SK258>0 OR SK266>0 OR SK268>0 OR SK277>0 OR SK279>0)) OR (SK266>1 (SK258>0 OR SK263>0 OR SK268>0 OR SK277>0 OR SK279>0)) OR (SK268>1 (SK258>0 OR SK263>0 OR SK266>0 OR SK277>0)) OR (SK277>1 (SK258>0 OR SK263>0 OR SK266>0 OR SK268>0 OR SK279>0)) OR (SK279>1 (SK258>0 OR SK263>0 OR SK266>0 OR SK277>0))) !ETH NMAG !INF !RW ((SOCK=0 ILVL>25) OR (SOCK=3)) LVLREQ<31 (FILTLVL=4 OR FILTLVL=5)]: %NAME% %GRAY%(%PURPLE%LLD%GRAY%){%NAME%} // Malice Offhand Claws
ItemDisplay[7xf ETH NMAG !INF !RW (SOCK=0 OR SOCK=3)]: %DOT-D6%%NAME%{%NAME%} // Ethereal War Fist
ItemDisplay[SIN ELT (SK275>0 OR SK252>0 OR SK258>0 OR SK263>0 OR SK267>0 OR SK277>0 OR SK278>0 OR SK254>2 OR SK257>2 OR SK266>2) ETH NMAG !INF !RW !SOCK=1]: %DOT-D6%%NAME%{%NAME%} // Blade Skill / Chaos / Fury Claws
ItemDisplay[SIN ELT (SK252>2 OR SK254>2 OR SK257>2 OR SK266>2) !ETH NMAG !INF !RW (SOCK=0 OR SOCK=2)]: %DOT-D6%%NAME%{%NAME%} // Wind Claws
ItemDisplay[((btl ILVL>40) OR 9tw OR 7tw OR 9lw OR 7lw) (SK262>2 OR SK271>2 OR SK366>2 OR ((SK255>2 OR SK259>2 OR SK280>2 OR SK265>2 OR SK269>2 OR SK274>2) !(ETH (EXC OR btl)))) NMAG !INF !RW (SOCK=0 OR SOCK=3)]: %DOT-D6%%NAME%{%NAME%} // Fast Traps or Martial Arts Claws
ItemDisplay[SIN !(ktr OR wrb OR axf OR ces) (SK278>1 SK265>1) NMAG !INF !RW (SOCK=0 OR SOCK=3) !(ETH (EXC OR NORM))]: %DOT-D6%%NAME%{%NAME%} // Poison Claws
ItemDisplay[SIN ELT (((SK254>0 OR SK255>0 OR SK260>0) (SK275>0 SK278>0)) OR ((SK254>1 OR SK255>1 OR SK260>1) (SK252>0 OR SK275>0 OR SK278>0))) !ETH NMAG !INF !RW (SOCK=0 OR SOCK=2)]: %NAME%{%NAME%} // Wind Claws with Utility
//Superior Failsafe Part 2
ItemDisplay[WEAPON !THROWING !WAND !SOR !STAFF !(7sp OR 7cl) !SCEPTER !SIN !(TABSK2<3 (amd OR ame)) ELT NMAG !INF !RW !SOCK=1 ED>9]: %NAME%{%NAME%} // All Useful Weapons With 10%+ Enhanced Damage
//----------------------------------------- (+3) Class Specific Failsafes -----------------------------------------
// --- // --- Sorceress --- \\ --- \\
// --- Cold
ItemDisplay[NMAG !INF !RW SK39>2 (((oba OR ob5 OR obf) !SOCK=1 CLVL>59) OR (SOR ((CLVL<60 !SORCERESS) OR (CLVL<75 SORCERESS))) OR (STAFF ELT)) ((!SOCK=1 SOR CLVL>59) OR (!SOCK=2 SOR CLVL>74) OR (!SOCK=1 STAFF))]: %NAME%{%NAME%} // Ice Bolt
ItemDisplay[NMAG !INF !RW SK40>2 (((oba OR ob5 OR obf) !SOCK=1 CLVL>59) OR (SOR ((CLVL<60 !SORCERESS) OR (CLVL<75 SORCERESS))) OR (STAFF ELT)) ((!SOCK=1 SOR CLVL>59) OR (!SOCK=2 SOR CLVL>74) OR (!SOCK=1 STAFF))]: %NAME%{%NAME%} // Enchant Cold
ItemDisplay[NMAG !INF !RW SK44>2 (((oba OR ob5 OR obf) !SOCK=1 CLVL>59) OR (SOR ((CLVL<60 !SORCERESS) OR (CLVL<75 SORCERESS))) OR (STAFF ELT)) ((!SOCK=1 SOR CLVL>59) OR (!SOCK=2 SOR CLVL>74) OR (!SOCK=1 STAFF))]: %NAME%{%NAME%} // Frost Nova
//ItemDisplay[NMAG !INF !RW SK45>2 (((oba OR ob5 OR obf) !SOCK=1 CLVL>59) OR (SOR ((CLVL<60 !SORCERESS) OR (CLVL<75 SORCERESS))) OR (STAFF ELT)) ((!SOCK=1 SOR CLVL>59) OR (!SOCK=2 SOR CLVL>74) OR (!SOCK=1 STAFF))]: %NAME%{%NAME%} // Ice Blast
//ItemDisplay[NMAG !INF !RW SK50>2 (((oba OR ob5 OR obf) !SOCK=1 CLVL>59) OR (SOR ((CLVL<60 !SORCERESS) OR (CLVL<75 SORCERESS))) OR (STAFF ELT)) ((!SOCK=1 SOR CLVL>59) OR (!SOCK=2 SOR CLVL>74) OR (!SOCK=1 STAFF))]: %NAME%{%NAME%} // Shiver Armor
//ItemDisplay[NMAG !INF !RW SK55>2 (((oba OR ob5 OR obf) !SOCK=1 CLVL>59) OR (SOR ((CLVL<60 !SORCERESS) OR (CLVL<75 SORCERESS))) OR (STAFF ELT)) ((!SOCK=1 SOR CLVL>59) OR (!SOCK=2 SOR CLVL>74) OR (!SOCK=1 STAFF))]: %NAME%{%NAME%} // Glacial Spike
ItemDisplay[NMAG !INF !RW SK59>2 (((oba OR ob5 OR obf) !SOCK=1 CLVL>59) OR (SOR ((CLVL<60 !SORCERESS) OR (CLVL<75 SORCERESS))) OR (STAFF ELT)) ((!SOCK=1 SOR CLVL>59) OR (!SOCK=2 SOR CLVL>74) OR (!SOCK=1 STAFF))]: %NAME%{%NAME%} // Blizzard
//ItemDisplay[NMAG !INF !RW SK60>2 (((oba OR ob5 OR obf) !SOCK=1 CLVL>59) OR (SOR ((CLVL<60 !SORCERESS) OR (CLVL<75 SORCERESS))) OR (STAFF ELT)) ((!SOCK=1 SOR CLVL>59) OR (!SOCK=2 SOR CLVL>74) OR (!SOCK=1 STAFF))]: %NAME%{%NAME%} // Chilling Armor
ItemDisplay[NMAG !INF !RW SK369>2 (((oba OR ob5 OR obf) !SOCK=1 CLVL>59) OR (SOR ((CLVL<60 !SORCERESS) OR (CLVL<75 SORCERESS))) OR (STAFF ELT)) ((!SOCK=1 SOR CLVL>59) OR (!SOCK=2 SOR CLVL>74) OR (!SOCK=1 STAFF))]: %NAME%{%NAME%} // Ice Barrage
ItemDisplay[NMAG !INF !RW SK64>2 (((oba OR ob5 OR obf) !SOCK=1 CLVL>59) OR (SOR ((CLVL<60 !SORCERESS) OR (CLVL<75 SORCERESS))) OR (STAFF ELT)) ((!SOCK=1 SOR CLVL>59) OR (!SOCK=2 SOR CLVL>74) OR (!SOCK=1 STAFF))]: %NAME%{%NAME%} // Frozen Orb
//ItemDisplay[NMAG !INF !RW SK65>2 (((oba OR ob5 OR obf) !SOCK=1 CLVL>59) OR (SOR ((CLVL<60 !SORCERESS) OR (CLVL<75 SORCERESS))) OR (STAFF ELT)) ((!SOCK=1 SOR CLVL>59) OR (!SOCK=2 SOR CLVL>74) OR (!SOCK=1 STAFF))]: %NAME%{%NAME%} // Cold Mastery
// --- Lightning
ItemDisplay[NMAG !INF !RW SK38>2 (((oba OR ob5 OR obf) !SOCK=1 CLVL>59) OR (SOR ((CLVL<60 !SORCERESS) OR (CLVL<75 SORCERESS))) OR (STAFF ELT)) ((!SOCK=1 SOR CLVL>59) OR (!SOCK=2 SOR CLVL>74) OR (!SOCK=1 STAFF))]: %NAME%{%NAME%} // Charged Bolt
//ItemDisplay[NMAG !INF !RW SK43>2 (((oba OR ob5 OR obf) !SOCK=1 CLVL>59) OR (SOR ((CLVL<60 !SORCERESS) OR (CLVL<75 SORCERESS))) OR (STAFF ELT)) ((!SOCK=1 SOR CLVL>59) OR (!SOCK=2 SOR CLVL>74) OR (!SOCK=1 STAFF))]: %NAME%{%NAME%} // Telekinesis
//ItemDisplay[NMAG !INF !RW SK42>2 (((oba OR ob5 OR obf) !SOCK=1 CLVL>59) OR (SOR ((CLVL<60 !SORCERESS) OR (CLVL<75 SORCERESS))) OR (STAFF ELT)) ((!SOCK=1 SOR CLVL>59) OR (!SOCK=2 SOR CLVL>74) OR (!SOCK=1 STAFF))]: %NAME%{%NAME%} // Static Field
ItemDisplay[NMAG !INF !RW SK49>2 (((oba OR ob5 OR obf) !SOCK=1 CLVL>59) OR (SOR ((CLVL<60 !SORCERESS) OR (CLVL<75 SORCERESS))) OR (STAFF ELT)) ((!SOCK=1 SOR CLVL>59) OR (!SOCK=2 SOR CLVL>74) OR (!SOCK=1 STAFF))]: %NAME%{%NAME%} // Lightning
ItemDisplay[NMAG !INF !RW SK48>2 (((oba OR ob5 OR obf) !SOCK=1 CLVL>59) OR (SOR ((CLVL<60 !SORCERESS) OR (CLVL<75 SORCERESS))) OR (STAFF ELT)) ((!SOCK=1 SOR CLVL>59) OR (!SOCK=2 SOR CLVL>74) OR (!SOCK=1 STAFF))]: %NAME%{%NAME%} // Nova
ItemDisplay[NMAG !INF !RW SK53>2 (((oba OR ob5 OR obf) !SOCK=1 CLVL>59) OR (SOR ((CLVL<60 !SORCERESS) OR (CLVL<75 SORCERESS))) OR (STAFF ELT)) ((!SOCK=1 SOR CLVL>59) OR (!SOCK=2 SOR CLVL>74) OR (!SOCK=1 STAFF))]: %NAME%{%NAME%} // Chain Lightning
//ItemDisplay[NMAG !INF !RW SK54>2 (((oba OR ob5 OR obf) !SOCK=1 CLVL>59) OR (SOR ((CLVL<60 !SORCERESS) OR (CLVL<75 SORCERESS))) OR (STAFF ELT)) ((!SOCK=1 SOR CLVL>59) OR (!SOCK=2 SOR CLVL>74) OR (!SOCK=1 STAFF))]: %NAME%{%NAME%} // Teleport
//ItemDisplay[NMAG !INF !RW SK57>2 (((oba OR ob5 OR obf) !SOCK=1 CLVL>59) OR (SOR ((CLVL<60 !SORCERESS) OR (CLVL<75 SORCERESS))) OR (STAFF ELT)) ((!SOCK=1 SOR CLVL>59) OR (!SOCK=2 SOR CLVL>74) OR (!SOCK=1 STAFF))]: %NAME%{%NAME%} // Thunder Storm
ItemDisplay[NMAG !INF !RW SK58>2 (((oba OR ob5 OR obf) !SOCK=1 CLVL>59) OR (SOR ((CLVL<60 !SORCERESS) OR (CLVL<75 SORCERESS))) OR (STAFF ELT)) ((!SOCK=1 SOR CLVL>59) OR (!SOCK=2 SOR CLVL>74) OR (!SOCK=1 STAFF))]: %NAME%{%NAME%} // Energy Shield
//ItemDisplay[NMAG !INF !RW SK63>2 (((oba OR ob5 OR obf) !SOCK=1 CLVL>59) OR (SOR ((CLVL<60 !SORCERESS) OR (CLVL<75 SORCERESS))) OR (STAFF ELT)) ((!SOCK=1 SOR CLVL>59) OR (!SOCK=2 SOR CLVL>74) OR (!SOCK=1 STAFF))]: %NAME%{%NAME%} // Lightning Mastery
// --- Fire
ItemDisplay[NMAG !INF !RW SK36>2 (((oba OR ob5 OR obf) !SOCK=1 CLVL>59) OR (SOR ((CLVL<60 !SORCERESS) OR (CLVL<75 SORCERESS))) OR (STAFF ELT)) ((!SOCK=1 SOR CLVL>59) OR (!SOCK=2 SOR CLVL>74) OR (!SOCK=1 STAFF))]: %NAME%{%NAME%} // Fire Bolt
//ItemDisplay[NMAG !INF !RW SK37>2 (((oba OR ob5 OR obf) !SOCK=1 CLVL>59) OR (SOR ((CLVL<60 !SORCERESS) OR (CLVL<75 SORCERESS))) OR (STAFF ELT)) ((!SOCK=1 SOR CLVL>59) OR (!SOCK=2 SOR CLVL>74) OR (!SOCK=1 STAFF))]: %NAME%{%NAME%} // Warmth
ItemDisplay[NMAG !INF !RW SK41>2 (((oba OR ob5 OR obf) !SOCK=1 CLVL>59) OR (SOR ((CLVL<60 !SORCERESS) OR (CLVL<75 SORCERESS))) OR (STAFF ELT)) ((!SOCK=1 SOR CLVL>59) OR (!SOCK=2 SOR CLVL>74) OR (!SOCK=1 STAFF))]: %NAME%{%NAME%} // Inferno
//ItemDisplay[NMAG !INF !RW SK46>2 (((oba OR ob5 OR obf) !SOCK=1 CLVL>59) OR (SOR ((CLVL<60 !SORCERESS) OR (CLVL<75 SORCERESS))) OR (STAFF ELT)) ((!SOCK=1 SOR CLVL>59) OR (!SOCK=2 SOR CLVL>74) OR (!SOCK=1 STAFF))]: %NAME%{%NAME%} // Blaze
ItemDisplay[NMAG !INF !RW SK47>2 (((oba OR ob5 OR obf) !SOCK=1 CLVL>59) OR (SOR ((CLVL<60 !SORCERESS) OR (CLVL<75 SORCERESS))) OR (STAFF ELT)) ((!SOCK=1 SOR CLVL>59) OR (!SOCK=2 SOR CLVL>74) OR (!SOCK=1 STAFF))]: %NAME%{%NAME%} // Fireball
ItemDisplay[NMAG !INF !RW SK383>2 (((oba OR ob5 OR obf) !SOCK=1 CLVL>59) OR (SOR ((CLVL<60 !SORCERESS) OR (CLVL<75 SORCERESS))) OR (STAFF ELT)) ((!SOCK=1 SOR CLVL>59) OR (!SOCK=2 SOR CLVL>74) OR (!SOCK=1 STAFF))]: %NAME%{%NAME%} // Lesser Hydra
ItemDisplay[NMAG !INF !RW SK51>2 (((oba OR ob5 OR obf) !SOCK=1 CLVL>59) OR (SOR ((CLVL<60 !SORCERESS) OR (CLVL<75 SORCERESS))) OR (STAFF ELT)) ((!SOCK=1 SOR CLVL>59) OR (!SOCK=2 SOR CLVL>74) OR (!SOCK=1 STAFF))]: %NAME%{%NAME%} // Fire Wall
ItemDisplay[NMAG !INF !RW SK52>2 (((oba OR ob5 OR obf) !SOCK=1 CLVL>59) OR (SOR ((CLVL<60 !SORCERESS) OR (CLVL<75 SORCERESS))) OR (STAFF ELT)) ((!SOCK=1 SOR CLVL>59) OR (!SOCK=2 SOR CLVL>74) OR (!SOCK=1 STAFF))]: %NAME%{%NAME%} // Enchant Fire
ItemDisplay[NMAG !INF !RW SK56>2 (((oba OR ob5 OR obf) !SOCK=1 CLVL>59) OR (SOR ((CLVL<60 !SORCERESS) OR (CLVL<75 SORCERESS))) OR (STAFF ELT)) ((!SOCK=1 SOR CLVL>59) OR (!SOCK=2 SOR CLVL>74) OR (!SOCK=1 STAFF))]: %NAME%{%NAME%} // Meteor
//ItemDisplay[NMAG !INF !RW SK61>2 (((oba OR ob5 OR obf) !SOCK=1 CLVL>59) OR (SOR ((CLVL<60 !SORCERESS) OR (CLVL<75 SORCERESS))) OR (STAFF ELT)) ((!SOCK=1 SOR CLVL>59) OR (!SOCK=2 SOR CLVL>74) OR (!SOCK=1 STAFF))]: %NAME%{%NAME%} // Fire Mastery
ItemDisplay[NMAG !INF !RW SK62>2 (((oba OR ob5 OR obf) !SOCK=1 CLVL>59) OR (SOR ((CLVL<60 !SORCERESS) OR (CLVL<75 SORCERESS))) OR (STAFF ELT)) ((!SOCK=1 SOR CLVL>59) OR (!SOCK=2 SOR CLVL>74) OR (!SOCK=1 STAFF))]: %NAME%{%NAME%} // Hydra
ItemDisplay[NMAG !INF !RW SK376>2 (((oba OR ob5 OR obf) !SOCK=1 CLVL>59) OR (SOR ((CLVL<60 !SORCERESS) OR (CLVL<75 SORCERESS))) OR (STAFF ELT)) ((!SOCK=1 SOR CLVL>59) OR (!SOCK=2 SOR CLVL>74) OR (!SOCK=1 STAFF))]: %NAME%{%NAME%} // Combustion
// --- // --- Necromancer --- \\ --- \\
// --- Curses
ItemDisplay[NMAG !INF !RW SK66>2 (NEC OR WAND) ((!SOCK=1 !(wnd OR ywn OR 9wn)) OR (CLVL<60))]: %NAME%{%NAME%} // Amplify Damage
//ItemDisplay[NMAG !INF !RW SK71>2 (NEC OR WAND) ((!SOCK=1 !(wnd OR ywn OR 9wn)) OR (CLVL<60))]: %NAME%{%NAME%} // Dim Vision
ItemDisplay[NMAG !INF !RW SK72>2 (NEC OR WAND) ((!SOCK=1 !(wnd OR ywn OR 9wn)) OR (CLVL<60))]: %NAME%{%NAME%} // Weaken
//ItemDisplay[NMAG !INF !RW SK76>2 (NEC OR WAND) ((!SOCK=1 !(wnd OR ywn OR 9wn)) OR (CLVL<60))]: %NAME%{%NAME%} // Iron Maiden
//ItemDisplay[NMAG !INF !RW SK77>2 (NEC OR WAND) ((!SOCK=1 !(wnd OR ywn OR 9wn)) OR (CLVL<60))]: %NAME%{%NAME%} // Terror
//ItemDisplay[NMAG !INF !RW SK81>2 (NEC OR WAND) ((!SOCK=1 !(wnd OR ywn OR 9wn)) OR (CLVL<60))]: %NAME%{%NAME%} // Confuse
ItemDisplay[NMAG !INF !RW SK82>2 (NEC OR WAND) ((!SOCK=1 !(wnd OR ywn OR 9wn)) OR (CLVL<60))]: %NAME%{%NAME%} // Life Tap
//ItemDisplay[NMAG !INF !RW SK86>2 (NEC OR WAND) ((!SOCK=1 !(wnd OR ywn OR 9wn)) OR (CLVL<60))]: %NAME%{%NAME%} // Attract
ItemDisplay[NMAG !INF !RW SK87>2 (NEC OR WAND) ((!SOCK=1 !(wnd OR ywn OR 9wn)) OR (CLVL<60))]: %NAME%{%NAME%} // Decrepify
ItemDisplay[NMAG !INF !RW SK91>2 (NEC OR WAND) ((!SOCK=1 !(wnd OR ywn OR 9wn)) OR (CLVL<60))]: %NAME%{%NAME%} // Lower Resist
//ItemDisplay[NMAG !INF !RW SK374>2 (NEC OR WAND) ((!SOCK=1 !(wnd OR ywn OR 9wn)) OR (CLVL<60))]: %NAME%{%NAME%} // Curse Mastery
ItemDisplay[NMAG !INF !RW SK381>2 (NEC OR WAND) ((!SOCK=1 !(wnd OR ywn OR 9wn)) OR (CLVL<60))]: %NAME%{%NAME%} // Dark Pact
// --- Poison Bone
ItemDisplay[NMAG !INF !RW SK67>2 (NEC OR WAND) wnd ywn 9wn (!SOCK=1 OR (CLVL<60))]: %NAME%{%NAME%} // Teeth
ItemDisplay[NMAG !INF !RW SK68>2 (NEC OR WAND) ((!SOCK=1 !(wnd OR ywn OR 9wn)) OR (CLVL<60))]: %NAME%{%NAME%} // Bone Armor
ItemDisplay[NMAG !INF !RW SK73>2 (NEC OR WAND) ((!SOCK=1 !(wnd OR ywn OR 9wn)) OR (CLVL<60))]: %NAME%{%NAME%} // Poison Strike
ItemDisplay[NMAG !INF !RW SK74>2 (NEC OR WAND) ((!SOCK=1 !(wnd OR ywn OR 9wn)) OR (CLVL<60))]: %NAME%{%NAME%} // Corpse Explosion
//ItemDisplay[NMAG !INF !RW SK78>2 (NEC OR WAND) ((!SOCK=1 !(wnd OR ywn OR 9wn)) OR (CLVL<60))]: %NAME%{%NAME%} // Bone Wall
ItemDisplay[NMAG !INF !RW SK83>2 (NEC OR WAND) ((!SOCK=1 !(wnd OR ywn OR 9wn)) OR (CLVL<60))]: %NAME%{%NAME%} // Desecrate
ItemDisplay[NMAG !INF !RW SK84>2 (NEC OR WAND) ((!SOCK=1 !(wnd OR ywn OR 9wn)) OR (CLVL<60))]: %NAME%{%NAME%} // Bone Spear
//ItemDisplay[NMAG !INF !RW SK88>2 (NEC OR WAND) ((!SOCK=1 !(wnd OR ywn OR 9wn)) OR (CLVL<60))]: %NAME%{%NAME%} // Bone Prison
ItemDisplay[NMAG !INF !RW SK92>2 (NEC OR WAND) ((!SOCK=1 !(wnd OR ywn OR 9wn)) OR (CLVL<60))]: %NAME%{%NAME%} // Poison Nova
ItemDisplay[NMAG !INF !RW SK93>2 (NEC OR WAND) ((!SOCK=1 !(wnd OR ywn OR 9wn)) OR (CLVL<60))]: %NAME%{%NAME%} // Bone Spirit
// --- Summoning
ItemDisplay[NMAG !INF !RW SK69>2 (NEC OR WAND) ((!SOCK=1 !(wnd OR ywn OR 9wn)) OR (CLVL<60))]: %NAME%{%NAME%} // Skeleton Mastery
ItemDisplay[NMAG !INF !RW SK70>2 (NEC OR WAND) ((!SOCK=1 !(wnd OR ywn OR 9wn)) OR (CLVL<60))]: %NAME%{%NAME%} // Raise Skeleton
ItemDisplay[NMAG !INF !RW SK75>2 (NEC OR WAND) ((!SOCK=1 !(wnd OR ywn OR 9wn)) OR (CLVL<60))]: %NAME%{%NAME%} // Clay Golem
ItemDisplay[NMAG !INF !RW SK79>2 (NEC OR WAND) ((!SOCK=1 !(wnd OR ywn OR 9wn)) OR (CLVL<60))]: %NAME%{%NAME%} // Golem Mastery
ItemDisplay[NMAG !INF !RW SK80>2 (NEC OR WAND) ((!SOCK=1 !(wnd OR ywn OR 9wn)) OR (CLVL<60))]: %NAME%{%NAME%} // Skeletal Mage
ItemDisplay[NMAG !INF !RW SK85>2 (NEC OR WAND) ((!SOCK=1 !(wnd OR ywn OR 9wn)) OR (CLVL<60))]: %NAME%{%NAME%} // Blood Golem
ItemDisplay[NMAG !INF !RW SK89>2 (NEC OR WAND) ((!SOCK=1 !(wnd OR ywn OR 9wn)) OR (CLVL<60))]: %NAME%{%NAME%} // Raise Skeleton Archer
ItemDisplay[NMAG !INF !RW SK90>2 (NEC OR WAND) ((!SOCK=1 !(wnd OR ywn OR 9wn)) OR (CLVL<60))]: %NAME%{%NAME%} // Iron Golem
ItemDisplay[NMAG !INF !RW SK94>2 (NEC OR WAND) ((!SOCK=1 !(wnd OR ywn OR 9wn)) OR (CLVL<60))]: %NAME%{%NAME%} // Fire Golem
ItemDisplay[NMAG !INF !RW SK95>2 (NEC OR WAND) ((!SOCK=1 !(wnd OR ywn OR 9wn)) OR (CLVL<60))]: %NAME%{%NAME%} // Revive
//ItemDisplay[NMAG !INF !RW SK367>2 (NEC OR WAND) ((!SOCK=1 !(wnd OR ywn OR 9wn)) OR (CLVL<60))]: %NAME%{%NAME%} // Blood Warp
// --- // --- Druid --- \\ --- \\
// --- Elemental
//ItemDisplay[NMAG !INF !RW SK225>2 (DRU OR MACE) ((!SOCK=1 !(SOCK=2 MACE) !(clb OR spc)) OR (CLVL<60))]: %NAME%{%NAME%} // Firestorm
ItemDisplay[NMAG !INF !RW SK229>2 (DRU OR MACE) ((!SOCK=1) OR (CLVL<60))]: %NAME%{%NAME%} // Molten Boulder
ItemDisplay[NMAG !INF !RW SK230>2 (DRU OR MACE) ((!SOCK=1 !(SOCK=2 MACE) !(clb OR spc)) OR (CLVL<60))]: %NAME%{%NAME%} // Arctic Blast
ItemDisplay[NMAG !INF !RW SK234>2 (DRU OR MACE) ((!SOCK=1 !(SOCK=2 MACE) !(clb OR spc)) OR (CLVL<60))]: %NAME%{%NAME%} // Fissure
ItemDisplay[NMAG !INF !RW SK235>2 DRU ((!SOCK=1) OR (CLVL<60))]: %NAME%{%NAME%} // Cyclone Armor
ItemDisplay[NMAG !INF !RW SK240>2 (DRU OR MACE) ((!SOCK=1) OR (CLVL<60))]: %NAME%{%NAME%} // Twister
ItemDisplay[NMAG !INF !RW SK244>2 (DRU OR MACE) ((!SOCK=1) OR (CLVL<60))]: %NAME%{%NAME%} // Volcano
ItemDisplay[NMAG !INF !RW SK245>2 (DRU OR MACE) ((!SOCK=1) OR (CLVL<60))]: %NAME%{%NAME%} // Tornado
ItemDisplay[NMAG !INF !RW SK250>2 DRU ((!SOCK=1) OR (CLVL<60))]: %NAME%{%NAME%} // Hurricane
ItemDisplay[NMAG !INF !RW SK249>2 DRU ((!SOCK=1) OR (CLVL<60))]: %NAME%{%NAME%} // Armageddon
ItemDisplay[NMAG !INF !RW SK370>2 DRU ((!SOCK=1) OR (CLVL<60))]: %NAME%{%NAME%} // Gust
// --- Shape Shifting
ItemDisplay[NMAG !INF !RW SK223>2 (DRU OR MACE) ((!SOCK=1 !((NORM OR EXC) MACE)) OR (CLVL<60))]: %NAME%{%NAME%} // Werewolf
ItemDisplay[NMAG !INF !RW SK224>2 (DRU OR MACE) ((!SOCK=1 !((NORM OR EXC) MACE)) OR (CLVL<60))]: %NAME%{%NAME%} // Lycanthropy
ItemDisplay[NMAG !INF !RW SK228>2 (DRU OR MACE) ((!SOCK=1 !((NORM OR EXC) MACE)) OR (CLVL<60))]: %NAME%{%NAME%} // Werebear
ItemDisplay[NMAG !INF !RW SK232>2 (DRU OR MACE) ((!SOCK=1 !((NORM OR EXC) MACE)) OR (CLVL<60))]: %NAME%{%NAME%} // Feral Rage
ItemDisplay[NMAG !INF !RW SK233>2 (DRU OR MACE) ((!SOCK=1 !((NORM OR EXC) MACE)) OR (CLVL<60))]: %NAME%{%NAME%} // Maul
ItemDisplay[NMAG !INF !RW SK238>2 (DRU OR MACE) ((!SOCK=1 !((NORM OR EXC) MACE)) OR (CLVL<60))]: %NAME%{%NAME%} // Rabies
ItemDisplay[NMAG !INF !RW SK239>2 (DRU OR MACE) ((!SOCK=1 !((NORM OR EXC) MACE)) OR (CLVL<60))]: %NAME%{%NAME%} // Fire Claws
ItemDisplay[NMAG !INF !RW SK242>2 (DRU OR MACE) ((!SOCK=1 !((NORM OR EXC) MACE)) OR (CLVL<60))]: %NAME%{%NAME%} // Hunger
ItemDisplay[NMAG !INF !RW SK243>2 (DRU OR MACE) ((!SOCK=1 !(SOCK=2 MACE) !(clb OR spc)) OR (CLVL<60))]: %NAME%{%NAME%} // Shock Wave
ItemDisplay[NMAG !INF !RW SK248>2 (DRU OR MACE) ((!SOCK=1 !((NORM OR EXC) MACE)) OR (CLVL<60))]: %NAME%{%NAME%} // Fury
// --- Summoning
ItemDisplay[NMAG !INF !RW SK221>2 (DRU OR MACE) ((!SOCK=1) OR (CLVL<60))]: %NAME%{%NAME%} // Raven
ItemDisplay[NMAG !INF !RW SK222>2 (DRU OR MACE) ((!SOCK=1 !(SOCK=2 MACE) !(clb OR spc)) OR (CLVL<60))]: %NAME%{%NAME%} // Poison Creeper
ItemDisplay[NMAG !INF !RW SK226>2 (DRU OR MACE) ((!SOCK=1 !(SOCK=2 MACE) !(clb OR spc)) OR (CLVL<60))]: %NAME%{%NAME%} // Oak Sage
ItemDisplay[NMAG !INF !RW SK227>2 (DRU OR MACE) ((!SOCK=1 !(SOCK=2 MACE) !(clb OR spc)) OR (CLVL<60))]: %NAME%{%NAME%} // Summon Spirit Wolf
//ItemDisplay[NMAG !INF !RW SK231>2 (DRU OR MACE) ((!SOCK=1 !(SOCK=2 MACE) !(clb OR spc)) OR (CLVL<60))]: %NAME%{%NAME%} // Carrion Vine
ItemDisplay[NMAG !INF !RW SK236>2 (DRU OR MACE) ((!SOCK=1 !(SOCK=2 MACE) !(clb OR spc)) OR (CLVL<60))]: %NAME%{%NAME%} // Heart of Wolverine
ItemDisplay[NMAG !INF !RW SK237>2 (DRU OR MACE) ((!SOCK=1 !(SOCK=2 MACE) !(clb OR spc)) OR (CLVL<60))]: %NAME%{%NAME%} // Summon Dire Wolf
//ItemDisplay[NMAG !INF !RW SK241>2 (DRU OR MACE) ((!SOCK=1 !(SOCK=2 MACE) !(clb OR spc)) OR (CLVL<60))]: %NAME%{%NAME%} // Solar Creeper
//ItemDisplay[NMAG !INF !RW SK246>2 (DRU OR MACE) ((!SOCK=1 !(SOCK=2 MACE) !(clb OR spc)) OR (CLVL<60))]: %NAME%{%NAME%} // Spirit of Barbs
ItemDisplay[NMAG !INF !RW SK247>2 (DRU OR MACE) ((!SOCK=1 !(SOCK=2 MACE) !(clb OR spc)) OR (CLVL<60))]: %NAME%{%NAME%} // Summon Grizzly
// --- // --- Barbarian --- \\ --- \\
// --- Warcries
//ItemDisplay[NMAG !INF !RW SK130>2 BAR (!SOCK=1 OR (CLVL<60))]: %NAME%{%NAME%} // Howl
//ItemDisplay[NMAG !INF !RW SK131>2 BAR (!SOCK=1 OR (CLVL<60))]: %NAME%{%NAME%} // Find Potion
//ItemDisplay[NMAG !INF !RW SK137>2 BAR (!SOCK=1 OR (CLVL<60))]: %NAME%{%NAME%} // Taunt
ItemDisplay[NMAG !INF !RW SK138>2 BAR (!SOCK=1 OR (CLVL<60))]: %NAME%{%NAME%} // Shout
ItemDisplay[NMAG !INF !RW SK142>2 BAR (!SOCK=1 OR (CLVL<60))]: %NAME%{%NAME%} // Find Item
ItemDisplay[NMAG !INF !RW SK146>2 BAR (!SOCK=1 OR (CLVL<60))]: %NAME%{%NAME%} // Battle Cry
ItemDisplay[NMAG !INF !RW SK149>2 BAR (!SOCK=1 OR (CLVL<60))]: %NAME%{%NAME%} // Battle Orders
ItemDisplay[NMAG !INF !RW SK150>2 BAR (!SOCK=1 OR (CLVL<60))]: %NAME%{%NAME%} // Grim Ward
ItemDisplay[NMAG !INF !RW SK154>2 BAR (!SOCK=1 OR (CLVL<60))]: %NAME%{%NAME%} // War Cry
//ItemDisplay[NMAG !INF !RW SK155>2 BAR (!SOCK=1 OR (CLVL<60))]: %NAME%{%NAME%} // Battle Command
// --- Combat Skills
ItemDisplay[NMAG !INF !RW SK126>2 BAR ((!SOCK=1 !NORM) OR (CLVL<60))]: %NAME%{%NAME%} // Bash
//ItemDisplay[NMAG !INF !RW SK132>2 BAR ((!SOCK=1 !NORM) OR (CLVL<60))]: %NAME%{%NAME%} // Leap
ItemDisplay[NMAG !INF !RW SK133>2 BAR ((!SOCK=1 !NORM) OR (CLVL<60))]: %NAME%{%NAME%} // Double Swing
//ItemDisplay[NMAG !INF !RW SK139>2 BAR ((!SOCK=1 !NORM) OR (CLVL<60))]: %NAME%{%NAME%} // Stun
ItemDisplay[NMAG !INF !RW SK140>2 BAR ((!SOCK=1 !NORM) OR (CLVL<60))]: %NAME%{%NAME%} // Double Throw
ItemDisplay[NMAG !INF !RW SK143>2 BAR ((!SOCK=1 !NORM) OR (CLVL<60))]: %NAME%{%NAME%} // Leap Attack
ItemDisplay[NMAG !INF !RW SK144>2 BAR ((!SOCK=1 !NORM) OR (CLVL<60))]: %NAME%{%NAME%} // Concentrate
ItemDisplay[NMAG !INF !RW SK147>2 BAR ((!SOCK=1 !NORM) OR (CLVL<60))]: %NAME%{%NAME%} // Frenzy
ItemDisplay[NMAG !INF !RW SK151>2 BAR ((!SOCK=1 !NORM) OR (CLVL<60))]: %NAME%{%NAME%} // Whirlwind
ItemDisplay[NMAG !INF !RW SK152>2 BAR ((!SOCK=1 !NORM) OR (CLVL<60))]: %NAME%{%NAME%} // Berserk
// --- Combat Masteries
ItemDisplay[NMAG !INF !RW SK128>2 BAR ((!SOCK=1 !NORM) OR (CLVL<60))]: %NAME%{%NAME%} // General Mastery
ItemDisplay[NMAG !INF !RW SK134>2 BAR ((!SOCK=1 !NORM) OR (CLVL<60))]: %NAME%{%NAME%} // Polearm and Spear Mastery
ItemDisplay[NMAG !INF !RW SK135>2 BAR ((!SOCK=1 !NORM) OR (CLVL<60))]: %NAME%{%NAME%} // Throwing Mastery
ItemDisplay[NMAG !INF !RW SK141>2 BAR ((!SOCK=1 !NORM) OR (CLVL<60))]: %NAME%{%NAME%} // Combat Reflexes
ItemDisplay[NMAG !INF !RW SK145>2 BAR ((!SOCK=1 !NORM) OR (CLVL<60))]: %NAME%{%NAME%} // Iron Skin
ItemDisplay[NMAG !INF !RW SK148>2 BAR ((!SOCK=1 !NORM) OR (CLVL<60))]: %NAME%{%NAME%} // Increased Speed
ItemDisplay[NMAG !INF !RW SK153>2 BAR ((!SOCK=1 !NORM) OR (CLVL<60))]: %NAME%{%NAME%} // Natural Resistance
ItemDisplay[NMAG !INF !RW SK368>2 BAR ((!SOCK=1 !NORM) OR (CLVL<60))]: %NAME%{%NAME%} // Deep Wounds
// --- // --- Assassin --- \\ --- \\
// --- Martial Arts
ItemDisplay[NMAG !INF !RW SK254>2 SIN ((!SOCK=1 !(SOCK=2 (EXC OR NORM)) !(ETH (EXC OR NORM)) (9wb OR 9cs OR ELT)) OR (CLVL<60))]: %NAME%{%NAME%} // Tiger Strike
ItemDisplay[NMAG !INF !RW SK255>2 SIN ((!SOCK=1 !(SOCK=2 (EXC OR NORM)) !(ETH (EXC OR NORM)) !(ktr OR wrb OR axf OR ces)) OR (CLVL<60))]: %NAME%{%NAME%} // Dragon Talon
ItemDisplay[NMAG !INF !RW SK259>2 SIN ((!SOCK=1 !(SOCK=2 (EXC OR NORM)) !(ETH (EXC OR NORM)) !(ktr OR wrb OR axf OR ces)) OR (CLVL<60))]: %NAME%{%NAME%} // Fists of Fire
ItemDisplay[NMAG !INF !RW SK260>2 SIN ((!SOCK=1 !(SOCK=2 (EXC OR NORM)) !(ETH (EXC OR NORM)) (9wb OR 9cs OR ELT)) OR (CLVL<60))]: %NAME%{%NAME%} // Dragon Claw
ItemDisplay[NMAG !INF !RW SK265>2 SIN ((!SOCK=1 !(SOCK=2 (EXC OR NORM)) !(ETH (EXC OR NORM)) !(ktr OR wrb OR axf OR ces)) OR (CLVL<60))]: %NAME%{%NAME%} // Cobra Strike
ItemDisplay[NMAG !INF !RW SK269>2 SIN ((!SOCK=1 !(SOCK=2 (EXC OR NORM)) !(ETH (EXC OR NORM)) !(ktr OR wrb OR axf OR ces)) OR (CLVL<60))]: %NAME%{%NAME%} // Claws of Thunder
ItemDisplay[NMAG !INF !RW SK270>2 SIN ((!SOCK=1 !(SOCK=2 (EXC OR NORM)) !(ETH (EXC OR NORM)) !(ktr OR wrb OR axf OR ces)) OR (CLVL<60))]: %NAME%{%NAME%} // Dragon Tail
ItemDisplay[NMAG !INF !RW SK274>2 SIN ((!SOCK=1 !(SOCK=2 (EXC OR NORM)) !(ETH (EXC OR NORM)) !(ktr OR wrb OR axf OR ces)) OR (CLVL<60))]: %NAME%{%NAME%} // Blades of Ice
//ItemDisplay[NMAG !INF !RW SK275>2 SIN ((!SOCK=1 !(SOCK=2 (EXC OR NORM)) !(ETH (EXC OR NORM)) !(ktr OR wrb OR axf OR ces)) OR (CLVL<60))]: %NAME%{%NAME%} // Dragon Flight
ItemDisplay[NMAG !INF !RW SK280>2 SIN ((!SOCK=1 !(SOCK=2 (EXC OR NORM)) !(ETH (EXC OR NORM)) !(ktr OR wrb OR axf OR ces)) OR (CLVL<60))]: %NAME%{%NAME%} // Phoenix Strike
// --- Shadow Disciplines
ItemDisplay[NMAG !INF !RW SK252>2 SIN ((!SOCK=1 !(SOCK=2 (EXC OR NORM)) !(ETH (EXC OR NORM)) (9wb OR 9cs OR ELT)) OR (CLVL<60))]: %NAME%{%NAME%} // Dagger & Claw Mastery
ItemDisplay[NMAG !INF !RW SK253>2 SIN ((!SOCK=1) OR (CLVL<60))]: %NAME%{%NAME%} // Psychic Hammer
ItemDisplay[NMAG !INF !RW SK258>2 SIN ((!SOCK=1 !(SOCK=2 (EXC OR NORM)) !(ETH (EXC OR NORM)) !(ktr OR wrb OR axf OR ces)) OR (CLVL<60))]: %NAME%{%NAME%} // Burst of Speed
ItemDisplay[NMAG !INF !RW SK263>2 SIN ((!SOCK=1 !(SOCK=2 (EXC OR NORM)) !(ETH (EXC OR NORM)) !(ktr OR wrb OR axf OR ces)) OR (CLVL<60))]: %NAME%{%NAME%} // Weapon Block
//ItemDisplay[NMAG !INF !RW SK264>2 SIN ((!SOCK=1 !(SOCK=2 (EXC OR NORM)) !(ETH (EXC OR NORM)) !(ktr OR wrb OR axf OR ces)) OR (CLVL<60))]: %NAME%{%NAME%} // Cloak of Shadows
ItemDisplay[NMAG !INF !RW SK267>2 SIN ((!SOCK=1 !(SOCK=2 (EXC OR NORM)) !(ETH (EXC OR NORM)) !(ktr OR wrb OR axf OR ces)) OR (CLVL<60))]: %NAME%{%NAME%} // Fade
ItemDisplay[NMAG !INF !RW SK268>2 SIN ((!SOCK=1 !(SOCK=2 (EXC OR NORM)) !(ETH (EXC OR NORM)) !(ktr OR wrb OR axf OR ces)) OR (CLVL<60))]: %NAME%{%NAME%} // Shadow Warrior
ItemDisplay[NMAG !INF !RW SK273>2 SIN ((!SOCK=1) OR (CLVL<60))]: %NAME%{%NAME%} // Mind Blast
ItemDisplay[NMAG !INF !RW SK278>2 SIN ((!SOCK=1 !(SOCK=2 (EXC OR NORM)) !(ETH (EXC OR NORM)) !(ktr OR wrb OR axf OR ces)) OR (CLVL<60))]: %NAME%{%NAME%} // Venom
ItemDisplay[NMAG !INF !RW SK279>2 SIN ((!SOCK=1 !(SOCK=2 (EXC OR NORM)) !(ETH (EXC OR NORM)) !(ktr OR wrb OR axf OR ces)) OR (CLVL<60))]: %NAME%{%NAME%} // Shadow Master
// --- Traps
ItemDisplay[NMAG !INF !RW SK251>2 SIN ((!SOCK=1 !(ktr OR wrb OR axf OR ces) CLVL<75) OR (CLVL<60))]: %NAME%{%NAME%} // Fire Blast
ItemDisplay[NMAG !INF !RW SK256>2 SIN ((!SOCK=1 !(ktr OR wrb OR axf OR ces) CLVL<75) OR (CLVL<60))]: %NAME%{%NAME%} // Shock Web
ItemDisplay[NMAG !INF !RW SK257>2 SIN ((!SOCK=1 !(SOCK=2 (EXC OR NORM)) !(ETH (EXC OR NORM)) (9wb OR 9cs OR ELT)) OR (CLVL<60))]: %NAME%{%NAME%} // Blade Sentinel
ItemDisplay[NMAG !INF !RW SK261>2 SIN ((!SOCK=1 !(ktr OR wrb OR axf OR ces)) OR (CLVL<60))]: %NAME%{%NAME%} // Charged Bolt Sentry
ItemDisplay[NMAG !INF !RW SK262>2 SIN ((!SOCK=1 !(ktr OR wrb OR axf OR ces)) OR (CLVL<60))]: %NAME%{%NAME%} // Wake Of Fire
ItemDisplay[NMAG !INF !RW SK266>2 SIN ((!SOCK=1 !(SOCK=2 (EXC OR NORM)) !(ETH (EXC OR NORM)) (9wb OR 9cs OR ELT)) OR (CLVL<60))]: %NAME%{%NAME%} // Blade Fury
ItemDisplay[NMAG !INF !RW SK272>2 SIN ((!SOCK=1 !(ktr OR wrb OR axf OR ces)) OR (CLVL<60))]: %NAME%{%NAME%} // Wake Of Inferno
ItemDisplay[NMAG !INF !RW SK276>2 SIN ((!SOCK=1 !(ktr OR wrb OR axf OR ces)) OR (CLVL<60))]: %NAME%{%NAME%} // Death Sentry
ItemDisplay[NMAG !INF !RW SK271>2 SIN ((!SOCK=1 !(ktr OR wrb OR axf OR ces)) OR (CLVL<60))]: %NAME%{%NAME%} // Chain Lightning Sentry
ItemDisplay[NMAG !INF !RW SK277>2 SIN ((!SOCK=1 !(SOCK=2 (EXC OR NORM)) !(ETH (EXC OR NORM)) (9wb OR 9cs OR ELT)) OR (CLVL<60))]: %NAME%{%NAME%} // Blade Shield
ItemDisplay[NMAG !INF !RW SK366>2 SIN ((!SOCK=1 !(ktr OR wrb OR axf OR ces)) OR (CLVL<60))]: %NAME%{%NAME%} // Lightning Sentry
// --- // --- Paladin --- \\ --- \\
// --- Defensive Auras
//ItemDisplay[NMAG !INF !RW SK100>2 SCEPTER ((!SOCK=1 !SOCK=2 !scp) OR (CLVL<60))]: %NAME%{%NAME%} // Resist Fire
ItemDisplay[NMAG (9ws OR ELT) !INF !RW SK104>2 SCEPTER ((!SOCK=1 !(SOCK=2 !ELT) !scp) OR (CLVL<60))]: %NAME%{%NAME%} // Defiance
//ItemDisplay[NMAG !INF !RW SK105>2 SCEPTER ((!SOCK=1 !SOCK=2 !scp) OR (CLVL<60))]: %NAME%{%NAME%} // Resist Cold
ItemDisplay[NMAG !INF !RW SK109>2 SCEPTER ((!SOCK=1 !SOCK=2 !scp) OR (CLVL<60))]: %NAME%{%NAME%} // Cleansing
//ItemDisplay[NMAG !INF !RW SK110>2 SCEPTER ((!SOCK=1 !SOCK=2 !scp) OR (CLVL<60))]: %NAME%{%NAME%} // Resist Lightning
//ItemDisplay[NMAG !INF !RW SK115>2 SCEPTER ((!SOCK=1 !SOCK=2 !scp) OR (CLVL<60))]: %NAME%{%NAME%} // Vigor
//ItemDisplay[NMAG !INF !RW SK120>2 SCEPTER ((!SOCK=1 !SOCK=2 !scp) OR (CLVL<60))]: %NAME%{%NAME%} // Meditation
//ItemDisplay[NMAG !INF !RW SK124>2 SCEPTER ((!SOCK=1 !SOCK=2 !scp) OR (CLVL<60))]: %NAME%{%NAME%} // Redemption
ItemDisplay[NMAG !INF !RW SK125>2 SCEPTER ((!SOCK=1 !SOCK=2 !scp) OR (CLVL<60))]: %NAME%{%NAME%} // Salvation
ItemDisplay[NMAG !INF !RW SK99>2 SCEPTER ((!SOCK=1 !(SOCK=2 !7ws) !scp) OR (CLVL<60))]: %NAME%{%NAME%} // Prayer
// --- Offensive Auras
ItemDisplay[NMAG (9ws OR ELT) !INF !RW SK98>2 SCEPTER ((!SOCK=1 !(SOCK=2 !ELT) !scp) OR (CLVL<60))]: %NAME%{%NAME%} // Might
ItemDisplay[NMAG (9ws OR ELT) !INF !RW SK102>2 SCEPTER ((!SOCK=1 !(SOCK=2 !ELT) !scp) OR (CLVL<60))]: %NAME%{%NAME%} // Holy Fire
//ItemDisplay[NMAG !INF !RW SK103>2 SCEPTER ((!SOCK=1 !(SOCK=2 !ELT) !scp) OR (CLVL<60))]: %NAME%{%NAME%} // Thorns
//ItemDisplay[NMAG !INF !RW SK108>2 SCEPTER ((!SOCK=1 !(SOCK=2 !ELT) !scp) OR (CLVL<60))]: %NAME%{%NAME%} // Blessed Aim
ItemDisplay[NMAG !INF !RW SK113>2 SCEPTER ((!SOCK=1 !(SOCK=2 !ELT) !scp) OR (CLVL<60))]: %NAME%{%NAME%} // Concentration
ItemDisplay[NMAG (9ws OR ELT) !INF !RW SK114>2 SCEPTER ((!SOCK=1 !(SOCK=2 !ELT) !scp) OR (CLVL<60))]: %NAME%{%NAME%} // Holy Freeze
ItemDisplay[NMAG !INF !RW SK118>2 SCEPTER ((!SOCK=1 !(SOCK=2 !ELT) !scp) OR (CLVL<60))]: %NAME%{%NAME%} // Holy Shock
ItemDisplay[NMAG (9ws OR ELT) !INF !RW SK119>2 SCEPTER ((!SOCK=1 !(SOCK=2 !ELT) !scp) OR (CLVL<60))]: %NAME%{%NAME%} // Sanctuary
ItemDisplay[NMAG (9ws OR ELT) !INF !RW SK122>2 SCEPTER ((!SOCK=1 !(SOCK=2 !ELT) !scp) OR (CLVL<60))]: %NAME%{%NAME%} // Fanaticism
ItemDisplay[NMAG !INF !RW SK123>2 SCEPTER ((!SOCK=1 !(SOCK=2 !ELT) !scp) OR (CLVL<60))]: %NAME%{%NAME%} // Conviction
// --- Combat Skills
ItemDisplay[NMAG !INF !RW SK101>2 SCEPTER ((!SOCK=1) OR (CLVL<60))]: %NAME%{%NAME%} // Holy Bolt
ItemDisplay[NMAG (9ws OR ELT) !INF !RW SK106>2 SCEPTER ((!SOCK=1 !(SOCK=2 !ELT) !scp) OR (CLVL<60))]: %NAME%{%NAME%} // Zeal
ItemDisplay[NMAG (9ws OR ELT) !INF !RW SK107>2 SCEPTER ((!SOCK=1 !(SOCK=2 !ELT) !scp) OR (CLVL<60))]: %NAME%{%NAME%} // Charge
ItemDisplay[NMAG (9ws OR ELT) !INF !RW SK111>2 SCEPTER ((!SOCK=1 !(SOCK=2 !ELT) !scp) OR (CLVL<60))]: %NAME%{%NAME%} // Vengeance
ItemDisplay[NMAG !INF !RW SK112>2 SCEPTER ((!SOCK=1) OR (CLVL<60))]: %NAME%{%NAME%} // Blessed Hammer
ItemDisplay[NMAG (9ws OR ELT) !INF !RW SK116>2 SCEPTER ((!SOCK=1 !(SOCK=2 !ELT) !scp) OR (CLVL<60))]: %NAME%{%NAME%} // Conversion
ItemDisplay[NMAG !INF !RW SK117>2 SCEPTER ((!SOCK=1 !(SOCK=2 !ELT) !scp) OR (CLVL<60))]: %NAME%{%NAME%} // Holy Shield
ItemDisplay[NMAG !INF !RW SK121>2 SCEPTER ((!SOCK=1) OR (CLVL<60))]: %NAME%{%NAME%} // Fist of the Heavens
ItemDisplay[NMAG !INF !RW SK364>2 SCEPTER ((!SOCK=1 !(SOCK=2 !ELT) !scp) OR (CLVL<60))]: %NAME%{%NAME%} // Holy Nova
ItemDisplay[NMAG !INF !RW SK371>2 SCEPTER ((!SOCK=1 !(SOCK=2 !ELT) !scp) OR (CLVL<60))]: %NAME%{%NAME%} // Holy Light
ItemDisplay[NMAG (9ws OR ELT) !INF !RW SK378>2 SCEPTER ((!SOCK=1 !(SOCK=2 !ELT) !scp) OR (CLVL<60))]: %NAME%{%NAME%} // Joust
ItemDisplay[NMAG (9ws OR ELT) !INF !RW SK96>2 SCEPTER ((!SOCK=1 !(SOCK=2 !ELT) !scp) OR (CLVL<60))]: %NAME%{%NAME%} // Sacrifice
ItemDisplay[NMAG (9ws OR ELT) !INF !RW SK97>2 SCEPTER ((!SOCK=1 !(SOCK=2 !ELT) !scp) OR (CLVL<60))]: %NAME%{%NAME%} // Smite
//----------------------------------------- MISC Failsafes -----------------------------------------
//General Class Item Failsafe
ItemDisplay[NEC NECROMANCER MAG !ID (FILTLVL<3 OR FILTLVL=5 OR (CLVL<75 (FILTLVL=3 OR FILTLVL=4)))]: %DOT-97%%TIER-1%%NAME%{%NAME%}
ItemDisplay[DIN PALADIN MAG !ID (FILTLVL<3 OR FILTLVL=5 OR (CLVL<75 (FILTLVL=3 OR FILTLVL=4)))]: %DOT-97%%TIER-1%%NAME%{%NAME%}
ItemDisplay[SOR SORCERESS MAG !ID (FILTLVL<3 OR FILTLVL=5 OR (CLVL<75 (FILTLVL=3 OR FILTLVL=4)))]: %DOT-97%%TIER-1%%NAME%{%NAME%}
ItemDisplay[BAR BARBARIAN MAG !ID (FILTLVL<3 OR FILTLVL=5 OR (CLVL<75 (FILTLVL=3 OR FILTLVL=4)))]: %DOT-97%%TIER-1%%NAME%{%NAME%}
ItemDisplay[(DRU OR (spc OR 9sp OR 7sp OR clb OR 9cl OR 7cl)) DRUID MAG !ID (FILTLVL<3 OR FILTLVL=5 OR (CLVL<75 (FILTLVL=3 OR FILTLVL=4)))]: %DOT-97%%TIER-1%%NAME%{%NAME%}
ItemDisplay[(ktr OR 9ar OR 7ar OR axf OR 9xf OR 7xf OR ces OR 9cs OR 7cs) ASSASSIN MAG !ID (FILTLVL<3 OR FILTLVL=5 OR (CLVL<75 (FILTLVL=3 OR FILTLVL=4)))]: %NAME%{%NAME%}
ItemDisplay[(SOR OR (am4 OR am9 OR ame OR am3 OR am8 OR amd) OR (am5 OR ama OR amf) OR (am2 OR am7 OR amc OR am1 OR am6 OR amb) OR (DRU !ETH) OR (spc OR 9sp OR 7sp OR clb OR 9cl OR 7cl) OR (BAR !ETH) OR (NEC !ETH) OR (DIN !ETH)) MAG !ID (FILTLVL<2 OR (CLVL<75 FILTLVL>1))]: %NAME%{%NAME%}
ItemDisplay[(SOR OR WAND OR SIN OR SCEPTER OR (am4 OR am9 OR ame OR am3 OR am8 OR amd) OR (am5 OR ama OR amf) OR (am2 OR am7 OR amc OR am1 OR am6 OR amb) OR (clb OR 9cl OR 7cl OR spc OR 9sp OR 7sp) OR DRU OR BAR OR NEC OR DIN) RARE !ID]: %NAME%{%NAME%}
//Specific Class Item Failsafe
ItemDisplay[(ame OR amd) AMAZON TABSK2=2 ED>9 NMAG (FILTLVL<2 OR (CLVL<75 FILTLVL>1))]: %NAME%{%NAME%} // High ED +2 ELT Spears
ItemDisplay[(amb OR amc) AMAZON TABSK0=2 ED>9 NMAG (FILTLVL<2 OR (CLVL<75 FILTLVL>1))]: %NAME%{%NAME%} // High ED +2 ELT Bows
ItemDisplay[(am5 OR ama OR amf) AMAZON NMAG !INF CLVL<75]: %NAME%{%NAME%} // Amazon Javelins
ItemDisplay[(am5 OR ama OR amf) NMAG !INF ETH ((AMAZON FILTLVL<3) OR FILTLVL=5 OR (CLVL<75 (FILTLVL=3 OR FILTLVL=4)))]: %NAME%%DARK_GREEN%*{%WHITE%Once %YELLOW%Rare%WHITE%, this item is a valuable base for %ORANGE%Crafting%WHITE%.%NL%%RED%Corrupt %WHITE%or %DARK_GREEN%Imbue %WHITE%this item to make it %YELLOW%Rare%WHITE%.%NL%%NAME%} // Eth Javelins for Imbuing
ItemDisplay[(glv OR 9gl OR 7gl) NMAG !INF ETH ((BARBARIAN FILTLVL<3) OR FILTLVL=5 OR (CLVL<75 (FILTLVL=3 OR FILTLVL=4)))]: %NAME%%DARK_GREEN%*{%WHITE%Once %YELLOW%Rare%WHITE%, this item is a valuable base for %ORANGE%Crafting%WHITE%.%NL%%RED%Corrupt %WHITE%or %DARK_GREEN%Imbue %WHITE%this item to make it %YELLOW%Rare%WHITE%.%NL%%NAME%} // Eth Glaives for Imbuing
ItemDisplay[SOR SORCERESS SOCK=3 NMAG (FILTLVL<2 OR (CLVL<75 FILTLVL>1))]: %NAME%{%NAME%} // 3 Socket Sorceress Orbs
//Specific Item Failsafe
ItemDisplay[CHEST !ETH NMAG !INF SOCK=4 CLVL<90 (FILTLVL<2 OR (CLVL<80 FILTLVL>1))]: %NAME%{%NAME%} // 4 Socket Chests for early progression MF
ItemDisplay[HELM !ETH NMAG !INF SOCK=3 CLVL<90 (FILTLVL<2 OR (CLVL<75 FILTLVL>1))]: %NAME%{%NAME%} // 3 Socket Helms for early progression MF
ItemDisplay[((POLEARM OR SPEAR) !(ZON OR THROWING)) NMAG ETH !INF (SOCK=0 OR SOCK=4) FILTLVL=1]: %NAME%{%NAME%} // Act 2 Merc Runeword Bases
ItemDisplay[xsh !ETH NMAG !INF !SOCK=1 (FILTLVL<3 OR FILTLVL=5 OR (CLVL<75 (FILTLVL=3 OR FILTLVL=4)))]: %NAME%{%NAME%} // Grim Shield
ItemDisplay[xtp NMAG !INF !SOCK=1 (FILTLVL<3 OR FILTLVL=5 OR (CLVL<75 (FILTLVL=3 OR FILTLVL=4)))]: %NAME%{%NAME%} // Mage Plate
ItemDisplay[(9p9 OR 9wa) !ETH NMAG !INF !RW (SOCK=0 OR SOCK=5 OR (SOCK=4 !9wa)) ED>9]: %DOT-D6%%NAME% %GRAY%(%PURPLE%LLD%GRAY%){%NAME%} // Otherwise hidden, High ED Honor/Insight Bases for LLD
ItemDisplay[(9p9 OR 9wa) !ETH NMAG !INF !RW (SOCK=0 OR SOCK=5 OR (SOCK=4 !9wa)) CLVL>74 DIFF<2]: %NAME%{%NAME%} // Otherwise hidden, Honor/Insight Bases for LLD (Normal/Nightmare)
//Rare Item Failsafe
ItemDisplay[(CHEST OR HELM OR SHIELD OR STAFF) RARE !ID (FILTLVL<3 OR FILTLVL=5 OR (CLVL<75 (FILTLVL=3 OR FILTLVL=4)))]: %NAME%{%NAME%}
ItemDisplay[(GLOVES OR BOOTS OR BELT) RARE !ID]: %NAME%{%NAME%}
ItemDisplay[(BOW OR XBOW) RARE !ID (FILTLVL<3 OR FILTLVL=5 OR (CLVL<75 (FILTLVL=3 OR FILTLVL=4)))]: %NAME%{%NAME%}
ItemDisplay[RARE ETH (WEAPON OR ARMOR) !SOR !WAND !ID]: %NAME%{%NAME%}
ItemDisplay[aqv !AMAZON RARE !ID]: %YELLOW%%NAME%
ItemDisplay[aqv AMAZON RARE !ID]: %DOT-A8%%WHITE%~%YELLOW%: %NAME% :%WHITE%~
//Circlets
ItemDisplay[CIRC MAG !ID (FILTLVL<3 OR FILTLVL=5)]: %TAN%:%CORAL%: %BLUE%%NAME% %CORAL%:%TAN%:{%NAME%}
ItemDisplay[CIRC MAG !ID FILTLVL>2]: %NAME%{%NAME%}
ItemDisplay[CIRC NMAG !INF !SUP !ETH SOCK=0 (FILTLVL<3 OR FILTLVL=5 OR (CLVL<75 (FILTLVL=3 OR FILTLVL=4)))]: %NAME%{%NAME%}
ItemDisplay[ci3 NMAG !INF !SUP !ETH SOCK=0]: %NAME%{%NAME%}
//Medium-Specific Failsafes
ItemDisplay[((BAR !ETH !ELT !(ba9 OR baa)) OR (DRU !ETH !ELT !(dr9 OR dra)) OR (NEC !ETH !ELT !(ne8 OR ne9 OR nea)) OR (DIN !ETH !ELT !(pa3 OR pa4 OR pa8 OR pa9 OR paa)) OR (SOR !ELT !(ob9 OR oba)) OR (am1 OR am6) OR (spc OR 9sp OR clb OR 9cl) OR 9wb OR 9cs) MAG !ID (FILTLVL<3 OR FILTLVL=5)]: %NAME%{%NAME%}
//Strict-Specific Failsafes
ItemDisplay[(rxb OR 8rx OR 6rx OR DAGGER OR STAFF) RARE !ID]: %NAME%{%NAME%}
ItemDisplay[(CHEST OR SHIELD) RARE !ID ALVL>74]: %NAME%{%NAME%}
ItemDisplay[utp !ETH NMAG !INF !SOCK=1 DEF>499]: %NAME%{%NAME%}
ItemDisplay[uit !ETH NMAG !INF !RW SOCK=4]: %NAME%{%NAME%}
//StrictLLD-Specific Failsafes
ItemDisplay[((STAFF !ELT) OR ltp OR xtp OR bhm OR xh9 OR bsh OR xsh OR lrg OR xrg OR spk OR xpk OR wsp OR 9ws OR wax OR 9wa OR gsd OR 9gd OR whm OR 9wh OR gma OR 9gm OR kri OR 9kr OR lwb OR 8lw OR pik OR 9p9) RARE !ID FILTLVL>3 CLVL>74]: %NAME%{%NAME%}
ItemDisplay[((EXC STAFF) OR xar OR xtp OR xh9 OR xsh OR xrg OR xpk OR zvb OR xvg OR xvb OR zlb OR xlg OR xlb OR xhb OR 9ws OR 9wa OR 9gd OR 9wh OR 9gm OR 9kr OR 8lw OR 9p9) MAG !ID FILTLVL>3 CLVL>74]: %NAME%{%NAME%}
ItemDisplay[(amu OR rin) MAG !ID FILTLVL>3 (DIFF<2 OR MAPID=83) CLVL>74]: %NAME%{%NAME%}
ItemDisplay[ci0 MAG !ID FILTLVL>3 CLVL>74]: %NAME%{%NAME%}
//ShowRecipes-Specific Failsafes
ItemDisplay[((BAR !ETH !ELT !(ba9 OR baa)) OR (DRU !ETH !ELT !(dr9 OR dra)) OR (NEC !ETH !ELT !(ne8 OR ne9 OR nea)) OR (DIN !ETH !ELT !(pa3 OR pa4 OR pa8 OR pa9 OR paa)) OR (SOR !ELT !(ob9 OR oba)) OR (am1 OR am6) OR (spc OR 9sp OR clb OR 9cl) OR 9wb OR 9cs) MAG !ID FILTLVL=5 CLVL>74]: %TEAL%*%BLUE%%NAME%%TEAL%*%BLUE%{%NAME%}
ItemDisplay[((BAR !ETH !ELT !(ba9 OR baa)) OR (DRU !ETH !ELT !(dr9 OR dra)) OR (NEC !ETH !ELT !(ne8 OR ne9 OR nea)) OR (DIN !ETH !ELT !(pa3 OR pa4 OR pa8 OR pa9 OR paa)) OR (SOR !ELT !(ob9 OR oba)) OR (am1 OR am6) OR (spc OR 9sp OR clb OR 9cl) OR 9wb OR 9cs) RARE !ID FILTLVL=5 CLVL>74]: %NAME%{%NAME%}
ItemDisplay[ETH (9kr OR 9bl OR kri OR bld OR aar OR xar OR ltp OR xtp OR wrb OR ces OR 9wb OR 9cs) MAG !ID FILTLVL=5 CLVL>74]: %TEAL%*%BLUE%%NAME%%TEAL%*%BLUE%{%NAME%}
ItemDisplay[(amu OR rin) MAG !ID FILTLVL=5 DIFF<2 CLVL>74]: %NAME%{%NAME%}
//Filter Level 0 - Inferior Note
ItemDisplay[(ARMOR OR WEAPON) INF FILTLVL=0]: %NAME%{%GRAY%This is an inferior item.}
//----------------------------------------- Shop Hunting Flags -----------------------------------------
//Low Level Dueling Shop Hunting
ItemDisplay[SHOP WEAPON MAG ED>239 (!ETH OR (ETH REPAIR)) LVLREQ<31]: %DOT-9B%%DARK_GREEN%%NAME%{%PURPLE%> %TAN%High ED Weapon %PURPLE%<%NL%%NAME%}
ItemDisplay[SHOP SIN MAG ((TABSK48>1 OR CLSK6>0) (SK366>1 OR SK276>1 OR SK272>1 OR SK271>1 OR SK262>1)) LVLREQ<31]: %DOT-9B%%DARK_GREEN%%NAME%{%PURPLE%> %TAN%Traps Claw %PURPLE%<%NL%%NAME%}
ItemDisplay[SHOP SIN MAG ((TABSK50>1 OR CLSK6>0) (SK280>1 OR SK274>1 OR SK269>1 OR SK265>1 OR SK259>1)) LVLREQ<31]: %DOT-9B%%DARK_GREEN%%NAME%{%PURPLE%> %TAN%Martial Arts Claw %PURPLE%<%NL%%NAME%}
ItemDisplay[SHOP SIN MAG ((TABSK49>1 OR CLSK6>0) SK278>1) LVLREQ<31]: %DOT-9B%%DARK_GREEN%%NAME%{%PURPLE%> %TAN%Venom Claw %PURPLE%<%NL%%NAME%}
ItemDisplay[SHOP SIN MAG ((TABSK49>1 OR CLSK6>0) SK273>1) LVLREQ<31]: %DOT-9B%%DARK_GREEN%%NAME%{%PURPLE%> %TAN%Mind Blast Claw %PURPLE%<%NL%%NAME%}
ItemDisplay[SHOP GLOVES MAG ((TABSK0>1) OR (TABSK1>1) OR (TABSK2>1) OR (TABSK50>1)) IAS>9 LVLREQ<31]: %DOT-9B%%DARK_GREEN%%NAME%{%PURPLE%> %TAN%+2 Skill IAS Gloves %PURPLE%<}
ItemDisplay[SHOP GLOVES MAG ((TABSK0>1) OR (TABSK1>1) OR (TABSK2>1) OR (TABSK50>1)) FCR>9 LVLREQ<31]: %DOT-9B%%DARK_GREEN%%NAME%{%PURPLE%> %TAN%+2 Skill FCR Gloves %PURPLE%<}
ItemDisplay[SHOP SCEPTER MAG ((TABSK24>1 SK112>1) OR (TABSK24>0 SK112>2) OR (CLSK3>0 SK112>2)) LVLREQ<31]: %DOT-9B%%DARK_GREEN%%NAME%{%PURPLE%> %TAN%Blessed Hammer Scepter %PURPLE%<%NL%%NAME%}
ItemDisplay[SHOP (wsp OR 9ws) MAG ((TABSK24>1 SK97>1) OR (TABSK24>0 SK97>2) OR (CLSK3>0 SK97>2)) LVLREQ<31]: %DOT-9B%%DARK_GREEN%%NAME%{%PURPLE%> %TAN%Smite Scepter %PURPLE%<%NL%%NAME%}
ItemDisplay[SHOP (wsp OR 9ws) MAG ((TABSK25>1 (SK102>1 OR SK114>1 OR SK118>1)) OR ((CLSK3>0 OR TABSK25>0) (SK102>2 OR SK114>2 OR SK118>2))) LVLREQ<31]: %DOT-9B%%DARK_GREEN%%NAME%{%PURPLE%> %TAN%Holy Aura Scepter %PURPLE%<%NL%%NAME%}
ItemDisplay[SHOP SCEPTER MAG ((TABSK24>1 SK101>1) OR (TABSK24>0 SK101>2) OR (CLSK3>0 SK101>2)) LVLREQ<31]: %DOT-9B%%DARK_GREEN%%NAME%{%PURPLE%> %TAN%Holy Bolt Scepter %PURPLE%<%NL%%NAME%}
ItemDisplay[SHOP SCEPTER MAG ((TABSK24>1 SK121>1) OR (TABSK24>0 SK121>2) OR (CLSK3>0 SK121>2)) LVLREQ<31]: %DOT-9B%%DARK_GREEN%%NAME%{%PURPLE%> %TAN%FotH Scepter %PURPLE%<%NL%%NAME%}
ItemDisplay[SHOP SCEPTER MAG ((TABSK24>1 SK117>1) OR (TABSK24>0 SK117>2) OR (CLSK3>0 SK117>2)) LVLREQ<31]: %DOT-9B%%DARK_GREEN%%NAME%{%PURPLE%> %TAN%Holy Shield Scepter %PURPLE%<%NL%%NAME%}
ItemDisplay[SHOP WAND MAG ((TABSK16>1 SK381>1) OR ((TABSK16>0 OR CLSK2>0) SK381>2)) LVLREQ<31]: %DOT-9B%%DARK_GREEN%%NAME%{%PURPLE%> %TAN%Dark Pact Wand %PURPLE%<}
ItemDisplay[SHOP NEC MAG ((TABSK16>1 SK381>1) OR ((TABSK16>0 OR CLSK2>0) SK381>2)) LVLREQ<31]: %DOT-9B%%DARK_GREEN%%NAME%{%PURPLE%> %TAN%Dark Pact Shield %PURPLE%<}
ItemDisplay[SHOP WAND MAG ((TABSK17>1 (SK93>1 OR SK84>1 OR SK67>1)) OR ((TABSK17>0 OR CLSK2>0) (SK93>2 OR SK84>2 OR SK67>2))) LVLREQ<31]: %DOT-9B%%DARK_GREEN%%NAME%{%PURPLE%> %TAN%Bone Spells Wand %PURPLE%<}
ItemDisplay[SHOP NEC MAG ((TABSK17>1 (SK93>1 OR SK84>1 OR SK67>1)) OR ((TABSK17>0 OR CLSK2>0) (SK93>2 OR SK84>2 OR SK67>2))) LVLREQ<31]: %DOT-9B%%DARK_GREEN%%NAME%{%PURPLE%> %TAN%Bone Spells Shield %PURPLE%<}
ItemDisplay[SHOP WAND MAG ((TABSK17>1 (SK92>1 OR SK83>1)) OR ((TABSK17>0 OR CLSK2>0) (SK92>2 OR SK83>2))) LVLREQ<31]: %DOT-9B%%DARK_GREEN%%NAME%{%PURPLE%> %TAN%Poison Spells Wand %PURPLE%<}
ItemDisplay[SHOP NEC MAG ((TABSK17>1 (SK92>1 OR SK83>1)) OR ((TABSK17>0 OR CLSK2>0) (SK92>2 OR SK83>2))) LVLREQ<31]: %DOT-9B%%DARK_GREEN%%NAME%{%PURPLE%> %TAN%Poison Spells Shield %PURPLE%<}
ItemDisplay[SHOP WAND MAG ((TABSK18>1 (SK70>1 OR SK75>1 OR SK80>1 OR SK85>1 OR SK89>1 OR SK90>1 OR SK94>1 OR SK95>1)) OR ((TABSK18>0 OR CLSK2>0) (SK70>2 OR SK75>2 OR SK80>2 OR SK85>2 OR SK89>2 OR SK90>2 OR SK94>2 OR SK95>2))) LVLREQ<31]: %DOT-9B%%DARK_GREEN%%NAME%{%PURPLE%> %TAN%Summoner Wand %PURPLE%<}
ItemDisplay[SHOP NEC MAG ((TABSK18>1 (SK70>1 OR SK75>1 OR SK80>1 OR SK85>1 OR SK89>1 OR SK90>1 OR SK94>1 OR SK95>1)) OR ((TABSK18>0 OR CLSK2>0) (SK70>2 OR SK75>2 OR SK80>2 OR SK85>2 OR SK89>2 OR SK90>2 OR SK94>2 OR SK95>2))) LVLREQ<31]: %DOT-9B%%DARK_GREEN%%NAME%{%PURPLE%> %TAN%Summoner Shield %PURPLE%<}
ItemDisplay[SHOP CIRC MAG (((TABSK0>1 OR TABSK1>1 OR TABSK2>1 OR TABSK8>1 OR TABSK9>1 OR TABSK10>1 OR TABSK16>1 OR TABSK17>1 OR TABSK18>1 OR TABSK24>1 OR TABSK25>1 OR TABSK34>1 OR TABSK40>1 OR TABSK41>1 OR TABSK42>1 OR TABSK48>1 OR TABSK49>1 OR TABSK50>1) (LIFE>29 OR FRW>9 OR FCR>9 OR SOCK>1)) OR ((CLSK0>0 OR CLSK1>0 OR CLSK2>0 OR CLSK3>0 OR CLSK4>0 OR CLSK5>0 OR CLSK6>0) (LIFE>39 OR FRW>19 OR FCR>19 OR SOCK>1))) LVLREQ<31]: %DOT-9B%%DARK_GREEN%%NAME%{%NAME%}
ItemDisplay[SHOP SOR MAG ((TABSK8>1 OR (CLSK1>0 ALLSK>0) OR (CLSK1>0 TABSK8>0) OR (ALLSK>0 TABSK8>0) (SK47>1 OR SK51>1 OR SK52>1 OR SK56>1 OR SK62>1 OR SK376>1 OR SK383>1 OR SK61>2)) OR ((CLSK1>0 OR ALLSK>0 OR TABSK8>0) (SK47>2 OR SK51>2 OR SK52>2 OR SK56>2 OR SK62>2 OR SK376>2 OR SK383>2)) OR (TABSK8>1 FCR>29)) !TABSK9>0 !TABSK10>0 LVLREQ<31]: %DOT-9B%%DARK_GREEN%%NAME%{%PURPLE%> %TAN%Fire Spells Orb %PURPLE%<}
ItemDisplay[SHOP SOR MAG ((TABSK10>1 OR (CLSK1>0 ALLSK>0) OR (CLSK1>0 TABSK10>0) OR (ALLSK>0 TABSK10>0) (SK39>1 OR SK40>1 OR SK44>1 OR SK59>1 OR SK64>1 OR SK369>1 OR SK65>2)) OR ((CLSK1>0 OR ALLSK>0 OR TABSK10>0) (SK39>2 OR SK40>2 OR SK44>2 OR SK59>2 OR SK64>2 OR SK369>2)) OR (TABSK10>1 FCR>29)) !TABSK8>0 !TABSK9>0 LVLREQ<31]: %DOT-9B%%DARK_GREEN%%NAME%{%PURPLE%> %TAN%Cold Spells Orb %PURPLE%<}
ItemDisplay[SHOP SOR MAG ((TABSK9>1 OR (CLSK1>0 ALLSK>0) OR (CLSK1>0 TABSK9>0) OR (ALLSK>0 TABSK9>0) (SK48>1 OR SK49>1 OR SK53>1 OR SK42>2 OR SK63>2)) OR ((CLSK1>0 OR ALLSK>0 OR TABSK9>0) (SK48>2 OR SK49>2 OR SK53>2)) OR (TABSK9>1 FCR>29)) !TABSK8>0 !TABSK10>0 LVLREQ<31]: %DOT-9B%%DARK_GREEN%%NAME%{%PURPLE%> %TAN%Lightning Spells Orb %PURPLE%<}
ItemDisplay[SHOP (clb OR spc OR 9cl OR 9sp) MAG ((TABSK42>1 OR (CLSK5>0 ALLSK>0) OR (CLSK5>0 TABSK42>0) OR (ALLSK>0 TABSK42>0) (SK229>1 OR SK234>1 OR SK240>1 OR SK244>1 OR SK245>1)) OR ((CLSK5>0 OR ALLSK>0 OR TABSK42>0) (SK229>2 OR SK234>2 OR SK240>2 OR SK244>2 OR SK245>2))) LVLREQ<31]: %DOT-9B%%DARK_GREEN%%NAME%{%PURPLE%> %TAN%Elemental Club %PURPLE%<}
ItemDisplay[SHOP DRU MAG ((TABSK42>1 OR (CLSK5>0 ALLSK>0) OR (CLSK5>0 TABSK42>0) OR (ALLSK>0 TABSK42>0) (SK229>1 OR SK234>1 OR SK240>1 OR SK244>1 OR SK245>1)) OR ((CLSK5>0 OR ALLSK>0 OR TABSK42>0) (SK229>2 OR SK234>2 OR SK240>2 OR SK244>2 OR SK245>2))) LVLREQ<31]: %DOT-9B%%DARK_GREEN%%NAME%{%PURPLE%> %TAN%Elemental Pelt %PURPLE%<}
ItemDisplay[SHOP (clb OR spc OR 9cl OR 9sp) MAG ((TABSK41>1 OR (CLSK5>0 ALLSK>0) OR (CLSK5>0 TABSK41>0) OR (ALLSK>0 TABSK41>0) (SK238>1 OR SK239>1 OR SK243>1)) OR ((CLSK5>0 OR ALLSK>0 OR TABSK41>0) (SK238>2 OR SK239>2 OR SK243>2))) LVLREQ<31]: %DOT-9B%%DARK_GREEN%%NAME%{%PURPLE%> %TAN%Shape Shifting Club %PURPLE%<%NL%%NAME%}
ItemDisplay[SHOP DRU MAG ((TABSK41>1 OR (CLSK5>0 ALLSK>0) OR (CLSK5>0 TABSK41>0) OR (ALLSK>0 TABSK41>0) (SK238>1 OR SK239>1 OR SK243>1)) OR ((CLSK5>0 OR ALLSK>0 OR TABSK41>0) (SK238>2 OR SK239>2 OR SK243>2))) LVLREQ<31]: %DOT-9B%%DARK_GREEN%%NAME%{%PURPLE%> %TAN%Shape Shifting Pelt %PURPLE%<}
ItemDisplay[SHOP (clb OR spc OR 9cl OR 9sp) MAG ((TABSK40>1 OR (CLSK5>0 ALLSK>0) OR (CLSK5>0 TABSK40>0) OR (ALLSK>0 TABSK40>0) (SK221>1 OR SK226>1 OR SK237>1)) OR ((CLSK5>0 OR ALLSK>0 OR TABSK40>0) (SK221>2 OR SK226>2 OR SK237>2))) LVLREQ<31]: %DOT-9B%%DARK_GREEN%%NAME%{%PURPLE%> %TAN%Summoner Club %PURPLE%<}
ItemDisplay[SHOP DRU MAG ((TABSK40>1 OR (CLSK5>0 ALLSK>0) OR (CLSK5>0 TABSK40>0) OR (ALLSK>0 TABSK40>0) (SK221>1 OR SK226>1 OR SK237>1)) OR ((CLSK5>0 OR ALLSK>0 OR TABSK40>0) (SK221>2 OR SK226>2 OR SK237>2))) LVLREQ<31]: %DOT-9B%%DARK_GREEN%%NAME%{%PURPLE%> %TAN%Summoner Pelt %PURPLE%<}
ItemDisplay[SHOP BAR MAG ((TABSK34>1 OR (CLSK4>0 ALLSK>0) OR (CLSK4>0 TABSK40>0) OR (ALLSK>0 TABSK34>0) (SK146>1 OR SK149>1 OR SK154>1)) OR ((CLSK4>0 OR ALLSK>0 OR TABSK34>0) (SK146>2 OR SK149>2 OR SK154>2))) LVLREQ<31]: %DOT-9B%%DARK_GREEN%%NAME%{%PURPLE%> %TAN%Warcries Helm %PURPLE%<}
ItemDisplay[SHOP WEAPON MAG TABSK34>1 LVLREQ<31]: %DOT-9B%%DARK_GREEN%%NAME%{%PURPLE%> %TAN%Warcries Weapon %PURPLE%<}
ItemDisplay[SHOP STAFF MAG EXC CHSK54>0 LVLREQ<31]: %DOT-9B%%DARK_GREEN%%NAME%{%PURPLE%> %TAN%Teleport Charges %PURPLE%<}
//High Level Shop Hunting
ItemDisplay[SHOP WEAPON MAG ED>299]: %DARK_GREEN%%NAME%{%GREEN%~%RED%> %TAN%High ED Weapon%RED% <%GREEN%~%NL%%NAME%}
ItemDisplay[SHOP SIN MAG (TABSK48>2 OR ((TABSK48>1 OR CLSK6>1) (SK366>1 OR SK276>1 OR SK272>1 OR SK271>1 OR SK262>1)))]: %DARK_GREEN%%NAME%{%GREEN%~%RED%> %TAN%Traps Claw%RED% <%GREEN%~%NL%%NAME%}
ItemDisplay[SHOP SIN MAG (TABSK50>2 OR ((TABSK50>1 OR CLSK6>1) (SK280>1 OR SK274>1 OR SK269>1 OR SK265>1 OR SK259>1)))]: %DARK_GREEN%%NAME%{%GREEN%~%RED%> %TAN%Martial Arts Claw%RED% <%GREEN%~%NL%%NAME%}
ItemDisplay[SHOP SIN MAG ((TABSK49>1 OR CLSK6>1) SK278>1)]: %DARK_GREEN%%NAME%{%GREEN%~%RED%> %TAN%Venom Claw%RED% <%GREEN%~%NL%%NAME%}
ItemDisplay[SHOP SIN MAG ((TABSK49>1 OR CLSK6>1) SK273>1)]: %DARK_GREEN%%NAME%{%GREEN%~%RED%> %TAN%Mind Blast Claw%RED% <%GREEN%~%NL%%NAME%}
ItemDisplay[SHOP GLOVES MAG ((TABSK0>2) OR (TABSK1>2) OR (TABSK2>2) OR (TABSK50>2)) (IAS>9 OR FCR>9)]: %DARK_GREEN%%NAME%{%GREEN%~%RED%> %TAN%+3 Skill Gloves%RED% <%GREEN%~}
ItemDisplay[SHOP SCEPTER MAG ((TABSK24>2 SK112>1) OR (TABSK24>1 SK112>2) OR (CLSK3>1 SK112>2))]: %DARK_GREEN%%NAME%{%GREEN%~%RED%> %TAN%Blessed Hammer Scepter%RED% <%GREEN%~%NL%%NAME%}
ItemDisplay[SHOP (wsp OR 9ws) MAG ((TABSK24>2 SK97>1) OR (TABSK24>1 SK97>2) OR (CLSK3>1 SK97>2))]: %DARK_GREEN%%NAME%{%GREEN%~%RED%> %TAN%Smite Scepter%RED% <%GREEN%~%NL%%NAME%}
ItemDisplay[SHOP (wsp OR 9ws) MAG ((TABSK25>2 (SK102>1 OR SK114>1 OR SK118>1)) OR (TABSK25>1 (SK102>2 OR SK114>2 OR SK118>2)) OR (CLSK3>1 (SK102>2 OR SK114>2 OR SK118>2)))]: %DARK_GREEN%%NAME%{%GREEN%~%RED%> %TAN%Holy Aura Scepter%RED% <%GREEN%~%NL%%NAME%}
ItemDisplay[SHOP SCEPTER MAG ((TABSK24>2 SK101>1) OR (TABSK24>1 SK101>2) OR (CLSK3>1 SK101>2))]: %DARK_GREEN%%NAME%{%GREEN%~%RED%> %TAN%Holy Bolt Scepter%RED% <%GREEN%~%NL%%NAME%}
ItemDisplay[SHOP SCEPTER MAG ((TABSK24>2 SK121>1) OR (TABSK24>1 SK121>2) OR (CLSK3>1 SK121>2))]: %DARK_GREEN%%NAME%{%GREEN%~%RED%> %TAN%FotH Scepter%RED% <%GREEN%~%NL%%NAME%}
ItemDisplay[SHOP SCEPTER MAG ((TABSK24>2 SK117>1) OR (TABSK24>1 SK117>2) OR (CLSK3>1 SK117>2))]: %DARK_GREEN%%NAME%{%GREEN%~%RED%> %TAN%Holy Shield Scepter%RED% <%GREEN%~%NL%%NAME%}
ItemDisplay[SHOP WAND MAG ((TABSK16>2 SK381>1) OR ((TABSK16>1 OR CLSK2>1) SK381>2))]: %DARK_GREEN%%NAME%{%GREEN%~%RED%> %TAN%Dark Pact Wand%RED% <%GREEN%~}
ItemDisplay[SHOP NEC MAG ((TABSK16>2 SK381>1) OR ((TABSK16>1 OR CLSK2>1) SK381>2))]: %DARK_GREEN%%NAME%{%GREEN%~%RED%> %TAN%Dark Pact Shield%RED% <%GREEN%~}
ItemDisplay[SHOP WAND MAG ((TABSK17>2 (SK93>1 OR SK84>1 OR SK67>1)) OR ((TABSK17>1 OR CLSK2>1) (SK93>2 OR SK84>2 OR SK67>2)))]: %DARK_GREEN%%NAME%{%GREEN%~%RED%> %TAN%Bone Spells Wand%RED% <%GREEN%~}
ItemDisplay[SHOP NEC MAG ((TABSK17>2 (SK93>1 OR SK84>1 OR SK67>1)) OR ((TABSK17>1 OR CLSK2>1) (SK93>2 OR SK84>2 OR SK67>2)))]: %DARK_GREEN%%NAME%{%GREEN%~%RED%> %TAN%Bone Spells Shield%RED% <%GREEN%~}
ItemDisplay[SHOP WAND MAG ((TABSK17>2 (SK92>1 OR SK83>1)) OR ((TABSK17>1 OR CLSK2>1) (SK92>2 OR SK83>2)))]: %DARK_GREEN%%NAME%{%GREEN%~%RED%> %TAN%Poison Spells Wand%RED% <%GREEN%~}
ItemDisplay[SHOP NEC MAG ((TABSK17>2 (SK92>1 OR SK83>1)) OR ((TABSK17>1 OR CLSK2>1) (SK92>2 OR SK83>2)))]: %DARK_GREEN%%NAME%{%GREEN%~%RED%> %TAN%Poison Spells Shield%RED% <%GREEN%~}
ItemDisplay[SHOP WAND MAG ((TABSK18>2 (SK70>1 OR SK75>1 OR SK80>1 OR SK85>1 OR SK89>1 OR SK90>1 OR SK94>1 OR SK95>1)) OR ((TABSK18>1 OR CLSK2>1) (SK70>2 OR SK75>2 OR SK80>2 OR SK85>2 OR SK89>2 OR SK90>2 OR SK94>2 OR SK95>2)))]: %DARK_GREEN%%NAME%{%GREEN%~%RED%> %TAN%Summoner Wand%RED% <%GREEN%~}
ItemDisplay[SHOP NEC MAG ((TABSK18>2 (SK70>1 OR SK75>1 OR SK80>1 OR SK85>1 OR SK89>1 OR SK90>1 OR SK94>1 OR SK95>1)) OR ((TABSK18>1 OR CLSK2>1) (SK70>2 OR SK75>2 OR SK80>2 OR SK85>2 OR SK89>2 OR SK90>2 OR SK94>2 OR SK95>2)))]: %DARK_GREEN%%NAME%{%GREEN%~%RED%> %TAN%Summoner Shield%RED% <%GREEN%~}
ItemDisplay[SHOP SOR MAG (((TABSK8>2 OR CLSK1>1) (SK47>1 OR SK51>1 OR SK52>1 OR SK56>1 OR SK62>1 OR SK376>1 OR SK383>1 OR SK61>2)) OR (TABSK8>1 (SK47>2 OR SK51>2 OR SK52>2 OR SK56>2 OR SK62>2 OR SK376>2 OR SK383>2)) OR (TABSK8>1 FCR>29)) !TABSK9>0 !TABSK10>0]: %DARK_GREEN%%NAME%{%GREEN%~%RED%> %TAN%Fire Spells Orb%RED% <%GREEN%~}
ItemDisplay[SHOP SOR MAG (((TABSK10>2 OR CLSK1>1) (SK39>1 OR SK40>1 OR SK44>1 OR SK59>1 OR SK64>1 OR SK369>1 OR SK65>2)) OR (TABSK10>2 (SK39>2 OR SK40>2 OR SK44>2 OR SK59>2 OR SK64>2 OR SK369>2)) OR (TABSK10>1 FCR>29)) !TABSK8>0 !TABSK9>0]: %DARK_GREEN%%NAME%{%GREEN%~%RED%> %TAN%Cold Spells Orb%RED% <%GREEN%~}
ItemDisplay[SHOP SOR MAG (((TABSK9>2 OR CLSK1>1) (SK48>1 OR SK49>1 OR SK53>1 OR SK42>2 OR SK63>2)) OR (TABSK9>2 (SK48>2 OR SK49>2 OR SK53>2)) OR (TABSK9>1 FCR>29)) !TABSK8>0 !TABSK10>0]: %DARK_GREEN%%NAME%{%GREEN%~%RED%> %TAN%Lightning Spells Orb%RED% <%GREEN%~}
ItemDisplay[SHOP (clb OR spc OR 9cl OR 9sp OR 7cl OR 7sp) MAG (((TABSK42>2 OR CLSK5>1) (SK229>1 OR SK234>1 OR SK240>1 OR SK244>1 OR SK245>1)) OR (TABSK42>1 (SK229>2 OR SK234>2 OR SK240>2 OR SK244>2 OR SK245>2)))]: %DARK_GREEN%%NAME%{%GREEN%~%RED%> %TAN%Elemental Club%RED% <%GREEN%~}
ItemDisplay[SHOP DRU MAG (((TABSK42>2 OR CLSK5>1) (SK229>1 OR SK234>1 OR SK240>1 OR SK244>1 OR SK245>1)) OR (TABSK42>1 (SK229>2 OR SK234>2 OR SK240>2 OR SK244>2 OR SK245>2)))]: %DARK_GREEN%%NAME%{%GREEN%~%RED%> %TAN%Elemental Pelt%RED% <%GREEN%~}
ItemDisplay[SHOP (clb OR spc OR 9cl OR 9sp OR 7cl OR 7sp) MAG (((TABSK41>2 OR CLSK5>1) (SK238>1 OR SK239>1 OR SK243>1)) OR (TABSK41>1 (SK238>2 OR SK239>2 OR SK243>2)))]: %DARK_GREEN%%NAME%{%GREEN%~%RED%> %TAN%Shape Shifting Club%RED% <%GREEN%~%NL%%NAME%}
ItemDisplay[SHOP DRU MAG (((TABSK41>2 OR CLSK5>1) (SK238>1 OR SK239>1 OR SK243>1)) OR (TABSK41>1 (SK238>2 OR SK239>2 OR SK243>2)))]: %DARK_GREEN%%NAME%{%GREEN%~%RED%> %TAN%Shape Shifting Pelt%RED% <%GREEN%~}
ItemDisplay[SHOP (clb OR spc OR 9cl OR 9sp OR 7cl OR 7sp) MAG (((TABSK40>2 OR CLSK5>1) (SK221>1 OR SK226>1 OR SK237>1)) OR (TABSK40>1 (SK221>2 OR SK226>2 OR SK237>2)))]: %DARK_GREEN%%NAME%{%GREEN%~%RED%> %TAN%Summoner Club%RED% <%GREEN%~}
ItemDisplay[SHOP DRU MAG (((TABSK40>2 OR CLSK5>1) (SK221>1 OR SK226>1 OR SK237>1)) OR (TABSK40>1 (SK221>2 OR SK226>2 OR SK237>2)))]: %DARK_GREEN%%NAME%{%GREEN%~%RED%> %TAN%Summoner Pelt%RED% <%GREEN%~}
ItemDisplay[SHOP BAR MAG (((TABSK34>2 OR CLSK4>1) (SK146>1 OR SK149>1 OR SK154>1)) OR (TABSK34>1 (SK146>2 OR SK149>2 OR SK154>2)))]: %DARK_GREEN%%NAME%{%GREEN%~%RED%> %TAN%Warcries Helm%RED% <%GREEN%~}
ItemDisplay[SHOP WEAPON MAG TABSK34>2]: %DARK_GREEN%%NAME%{%GREEN%~%RED%> %TAN%Warcries Weapon%RED% <%GREEN%~}
ItemDisplay[SHOP STAFF MAG CHSK54>0]: %DARK_GREEN%%NAME%{%GREEN%~%RED%> %TAN%Teleport Charges%RED% <%GREEN%~}
ItemDisplay[SHOP WEAPON MAG (SUFFIX=594 OR SUFFIX=595)]: %DARK_GREEN%%NAME%{%GREEN%~%RED%> %TAN%Lower Resist Charges%RED% <%GREEN%~}
ItemDisplay[SHOP WEAPON MAG (SUFFIX=578 OR SUFFIX=579)]: %DARK_GREEN%%NAME%{%GREEN%~%RED%> %TAN%Life Tap Charges%RED% <%GREEN%~}
ItemDisplay[SHOP WEAPON !(WAND OR SOR) MAG (SUFFIX=662 OR SUFFIX=898 OR SUFFIX=899)]: %DARK_GREEN%%NAME%{%GREEN%~%RED%> %TAN%Amplify Damage Weapon%RED% <%GREEN%~%NL%%NAME%}
//Low Level Dueling, "Out of the Shop"
ItemDisplay[!SHOP WEAPON MAG ED>239 (!ETH OR (ETH REPAIR)) LVLREQ<31]: %DOT-9B%%BLUE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%High ED Weapon %PURPLE%<%NL%%NAME%}
ItemDisplay[!SHOP SIN MAG ((TABSK48>1 OR CLSK6>0) (SK366>1 OR SK276>1 OR SK272>1 OR SK271>1 OR SK262>1)) LVLREQ<31]: %DOT-9B%%BLUE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Traps Claw %PURPLE%<%NL%%NAME%}
ItemDisplay[!SHOP SIN MAG ((TABSK50>1 OR CLSK6>0) (SK280>1 OR SK274>1 OR SK269>1 OR SK265>1 OR SK259>1)) LVLREQ<31]: %DOT-9B%%BLUE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Martial Arts Claw %PURPLE%<%NL%%NAME%}
ItemDisplay[!SHOP SIN MAG ((TABSK49>1 OR CLSK6>0) SK278>1) LVLREQ<31]: %DOT-9B%%BLUE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Venom Claw %PURPLE%<%NL%%NAME%}
ItemDisplay[!SHOP SIN MAG ((TABSK49>1 OR CLSK6>0) SK273>1) LVLREQ<31]: %DOT-9B%%BLUE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Mind Blast Claw %PURPLE%<%NL%%NAME%}
ItemDisplay[!SHOP GLOVES MAG ((TABSK0>1) OR (TABSK1>1) OR (TABSK2>1) OR (TABSK50>1)) IAS>9 LVLREQ<31]: %DOT-9B%%BLUE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%+2 Skill IAS Gloves %PURPLE%<}
ItemDisplay[!SHOP GLOVES MAG ((TABSK0>1) OR (TABSK1>1) OR (TABSK2>1) OR (TABSK50>1)) FCR>9 LVLREQ<31]: %DOT-9B%%BLUE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%+2 Skill FCR Gloves %PURPLE%<}
ItemDisplay[!SHOP SCEPTER MAG ((TABSK24>1 SK112>1) OR (TABSK24>0 SK112>2) OR (CLSK3>0 SK112>2)) LVLREQ<31]: %DOT-9B%%BLUE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Blessed Hammer Scepter %PURPLE%<%NL%%NAME%}
ItemDisplay[!SHOP (wsp OR 9ws) MAG ((TABSK24>1 SK97>1) OR (TABSK24>0 SK97>2) OR (CLSK3>0 SK97>2)) LVLREQ<31]: %DOT-9B%%BLUE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Smite Scepter %PURPLE%<%NL%%NAME%}
ItemDisplay[!SHOP (wsp OR 9ws) MAG ((TABSK25>1 (SK102>1 OR SK114>1 OR SK118>1)) OR ((CLSK3>0 OR TABSK25>0) (SK102>2 OR SK114>2 OR SK118>2))) LVLREQ<31]: %DOT-9B%%BLUE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Holy Aura Scepter %PURPLE%<%NL%%NAME%}
ItemDisplay[!SHOP SCEPTER MAG ((TABSK24>1 SK101>1) OR (TABSK24>0 SK101>2) OR (CLSK3>0 SK101>2)) LVLREQ<31]: %DOT-9B%%BLUE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Holy Bolt Scepter %PURPLE%<%NL%%NAME%}
ItemDisplay[!SHOP SCEPTER MAG ((TABSK24>1 SK121>1) OR (TABSK24>0 SK121>2) OR (CLSK3>0 SK121>2)) LVLREQ<31]: %DOT-9B%%BLUE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%FotH Scepter %PURPLE%<%NL%%NAME%}
ItemDisplay[!SHOP SCEPTER MAG ((TABSK24>1 SK117>1) OR (TABSK24>0 SK117>2) OR (CLSK3>0 SK117>2)) LVLREQ<31]: %DOT-9B%%BLUE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Holy Shield Scepter %PURPLE%<%NL%%NAME%}
ItemDisplay[!SHOP WAND MAG ((TABSK16>1 SK381>1) OR ((TABSK16>0 OR CLSK2>0) SK381>2)) LVLREQ<31]: %DOT-9B%%BLUE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Dark Pact Wand %PURPLE%<}
ItemDisplay[!SHOP NEC MAG ((TABSK16>1 SK381>1) OR ((TABSK16>0 OR CLSK2>0) SK381>2)) LVLREQ<31]: %DOT-9B%%BLUE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Dark Pact Shield %PURPLE%<}
ItemDisplay[!SHOP WAND MAG ((TABSK17>1 (SK93>1 OR SK84>1 OR SK67>1)) OR ((TABSK17>0 OR CLSK2>0) (SK93>2 OR SK84>2 OR SK67>2))) LVLREQ<31]: %DOT-9B%%BLUE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Bone Spells Wand %PURPLE%<}
ItemDisplay[!SHOP NEC MAG ((TABSK17>1 (SK93>1 OR SK84>1 OR SK67>1)) OR ((TABSK17>0 OR CLSK2>0) (SK93>2 OR SK84>2 OR SK67>2))) LVLREQ<31]: %DOT-9B%%BLUE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Bone Spells Shield %PURPLE%<}
ItemDisplay[!SHOP WAND MAG ((TABSK17>1 (SK92>1 OR SK83>1)) OR ((TABSK17>0 OR CLSK2>0) (SK92>2 OR SK83>2))) LVLREQ<31]: %DOT-9B%%BLUE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Poison Spells Wand %PURPLE%<}
ItemDisplay[!SHOP NEC MAG ((TABSK17>1 (SK92>1 OR SK83>1)) OR ((TABSK17>0 OR CLSK2>0) (SK92>2 OR SK83>2))) LVLREQ<31]: %DOT-9B%%BLUE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Poison Spells Shield %PURPLE%<}
ItemDisplay[!SHOP WAND MAG ((TABSK18>1 (SK70>1 OR SK75>1 OR SK80>1 OR SK85>1 OR SK89>1 OR SK90>1 OR SK94>1 OR SK95>1)) OR ((TABSK18>0 OR CLSK2>0) (SK70>2 OR SK75>2 OR SK80>2 OR SK85>2 OR SK89>2 OR SK90>2 OR SK94>2 OR SK95>2))) LVLREQ<31]: %DOT-9B%%BLUE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Summoner Wand %PURPLE%<}
ItemDisplay[!SHOP NEC MAG ((TABSK18>1 (SK70>1 OR SK75>1 OR SK80>1 OR SK85>1 OR SK89>1 OR SK90>1 OR SK94>1 OR SK95>1)) OR ((TABSK18>0 OR CLSK2>0) (SK70>2 OR SK75>2 OR SK80>2 OR SK85>2 OR SK89>2 OR SK90>2 OR SK94>2 OR SK95>2))) LVLREQ<31]: %DOT-9B%%BLUE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Summoner Shield %PURPLE%<}
ItemDisplay[!SHOP CIRC MAG (((TABSK0>1 OR TABSK1>1 OR TABSK2>1 OR TABSK8>1 OR TABSK9>1 OR TABSK10>1 OR TABSK16>1 OR TABSK17>1 OR TABSK18>1 OR TABSK24>1 OR TABSK25>1 OR TABSK34>1 OR TABSK40>1 OR TABSK41>1 OR TABSK42>1 OR TABSK48>1 OR TABSK49>1 OR TABSK50>1) (LIFE>29 OR FRW>9 OR FCR>9 OR SOCK>1)) OR ((CLSK0>0 OR CLSK1>0 OR CLSK2>0 OR CLSK3>0 OR CLSK4>0 OR CLSK5>0 OR CLSK6>0) (LIFE>39 OR FRW>19 OR FCR>19 OR SOCK>1))) LVLREQ<31]: %DOT-9B%%BLUE%%NAME%%DARK_GREEN%{%NAME%}
ItemDisplay[!SHOP SOR MAG ((TABSK8>1 OR (CLSK1>0 ALLSK>0) OR (CLSK1>0 TABSK8>0) OR (ALLSK>0 TABSK8>0) (SK47>1 OR SK51>1 OR SK52>1 OR SK56>1 OR SK62>1 OR SK376>1 OR SK383>1 OR SK61>2)) OR ((CLSK1>0 OR ALLSK>0 OR TABSK8>0) (SK47>2 OR SK51>2 OR SK52>2 OR SK56>2 OR SK62>2 OR SK376>2 OR SK383>2)) OR (TABSK8>1 FCR>29)) !TABSK9>0 !TABSK10>0 LVLREQ<31]: %DOT-9B%%BLUE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Fire Spells Orb %PURPLE%<}
ItemDisplay[!SHOP SOR MAG ((TABSK10>1 OR (CLSK1>0 ALLSK>0) OR (CLSK1>0 TABSK10>0) OR (ALLSK>0 TABSK10>0) (SK39>1 OR SK40>1 OR SK44>1 OR SK59>1 OR SK64>1 OR SK369>1 OR SK65>2)) OR ((CLSK1>0 OR ALLSK>0 OR TABSK10>0) (SK39>2 OR SK40>2 OR SK44>2 OR SK59>2 OR SK64>2 OR SK369>2)) OR (TABSK10>1 FCR>29)) !TABSK8>0 !TABSK9>0 LVLREQ<31]: %DOT-9B%%BLUE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Cold Spells Orb %PURPLE%<}
ItemDisplay[!SHOP SOR MAG ((TABSK9>1 OR (CLSK1>0 ALLSK>0) OR (CLSK1>0 TABSK9>0) OR (ALLSK>0 TABSK9>0) (SK48>1 OR SK49>1 OR SK53>1 OR SK42>2 OR SK63>2)) OR ((CLSK1>0 OR ALLSK>0 OR TABSK9>0) (SK48>2 OR SK49>2 OR SK53>2)) OR (TABSK9>1 FCR>29)) !TABSK8>0 !TABSK10>0 LVLREQ<31]: %DOT-9B%%BLUE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Lightning Spells Orb %PURPLE%<}
ItemDisplay[!SHOP (clb OR spc OR 9cl OR 9sp) MAG ((TABSK42>1 OR (CLSK5>0 ALLSK>0) OR (CLSK5>0 TABSK42>0) OR (ALLSK>0 TABSK42>0) (SK229>1 OR SK234>1 OR SK240>1 OR SK244>1 OR SK245>1)) OR ((CLSK5>0 OR ALLSK>0 OR TABSK42>0) (SK229>2 OR SK234>2 OR SK240>2 OR SK244>2 OR SK245>2))) LVLREQ<31]: %DOT-9B%%BLUE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Elemental Club %PURPLE%<}
ItemDisplay[!SHOP DRU MAG ((TABSK42>1 OR (CLSK5>0 ALLSK>0) OR (CLSK5>0 TABSK42>0) OR (ALLSK>0 TABSK42>0) (SK229>1 OR SK234>1 OR SK240>1 OR SK244>1 OR SK245>1)) OR ((CLSK5>0 OR ALLSK>0 OR TABSK42>0) (SK229>2 OR SK234>2 OR SK240>2 OR SK244>2 OR SK245>2))) LVLREQ<31]: %DOT-9B%%BLUE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Elemental Pelt %PURPLE%<}
ItemDisplay[!SHOP (clb OR spc OR 9cl OR 9sp) MAG ((TABSK41>1 OR (CLSK5>0 ALLSK>0) OR (CLSK5>0 TABSK41>0) OR (ALLSK>0 TABSK41>0) (SK238>1 OR SK239>1 OR SK243>1)) OR ((CLSK5>0 OR ALLSK>0 OR TABSK41>0) (SK238>2 OR SK239>2 OR SK243>2))) LVLREQ<31]: %DOT-9B%%BLUE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Shape Shifting Club %PURPLE%<%NL%%NAME%}
ItemDisplay[!SHOP DRU MAG ((TABSK41>1 OR (CLSK5>0 ALLSK>0) OR (CLSK5>0 TABSK41>0) OR (ALLSK>0 TABSK41>0) (SK238>1 OR SK239>1 OR SK243>1)) OR ((CLSK5>0 OR ALLSK>0 OR TABSK41>0) (SK238>2 OR SK239>2 OR SK243>2))) LVLREQ<31]: %DOT-9B%%BLUE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Shape Shifting Pelt %PURPLE%<}
ItemDisplay[!SHOP (clb OR spc OR 9cl OR 9sp) MAG ((TABSK40>1 OR (CLSK5>0 ALLSK>0) OR (CLSK5>0 TABSK40>0) OR (ALLSK>0 TABSK40>0) (SK221>1 OR SK226>1 OR SK237>1)) OR ((CLSK5>0 OR ALLSK>0 OR TABSK40>0) (SK221>2 OR SK226>2 OR SK237>2))) LVLREQ<31]: %DOT-9B%%BLUE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Summoner Club %PURPLE%<}
ItemDisplay[!SHOP DRU MAG ((TABSK40>1 OR (CLSK5>0 ALLSK>0) OR (CLSK5>0 TABSK40>0) OR (ALLSK>0 TABSK40>0) (SK221>1 OR SK226>1 OR SK237>1)) OR ((CLSK5>0 OR ALLSK>0 OR TABSK40>0) (SK221>2 OR SK226>2 OR SK237>2))) LVLREQ<31]: %DOT-9B%%BLUE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Summoner Pelt %PURPLE%<}
ItemDisplay[!SHOP BAR MAG ((TABSK34>1 OR (CLSK4>0 ALLSK>0) OR (CLSK4>0 TABSK40>0) OR (ALLSK>0 TABSK34>0) (SK146>1 OR SK149>1 OR SK154>1)) OR ((CLSK4>0 OR ALLSK>0 OR TABSK34>0) (SK146>2 OR SK149>2 OR SK154>2))) LVLREQ<31]: %DOT-9B%%BLUE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Warcries Helm %PURPLE%<}
ItemDisplay[!SHOP WEAPON MAG TABSK34>1 LVLREQ<31]: %DOT-9B%%BLUE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Warcries Weapon %PURPLE%<}
ItemDisplay[!SHOP STAFF MAG CHSK54>0 LVLREQ<31]: %DOT-9B%%BLUE%%NAME%{%PURPLE%> %TAN%Teleport Charges %PURPLE%<}
//High Level, "Out of the Shop"
ItemDisplay[!SHOP WEAPON MAG ED>299]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%High ED Weapon%RED% <%GREEN%~%NL%%NAME%}
ItemDisplay[!SHOP SIN MAG (TABSK48>2 OR ((TABSK48>1 OR CLSK6>1) (SK366>1 OR SK276>1 OR SK272>1 OR SK271>1 OR SK262>1)))]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Traps Claw%RED% <%GREEN%~%NL%%NAME%}
ItemDisplay[!SHOP SIN MAG (TABSK50>2 OR ((TABSK50>1 OR CLSK6>1) (SK280>1 OR SK274>1 OR SK269>1 OR SK265>1 OR SK259>1)))]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Martial Arts Claw%RED% <%GREEN%~%NL%%NAME%}
ItemDisplay[!SHOP SIN MAG ((TABSK49>1 OR CLSK6>1) SK278>1)]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Venom Claw%RED% <%GREEN%~%NL%%NAME%}
ItemDisplay[!SHOP SIN MAG ((TABSK49>1 OR CLSK6>1) SK273>1)]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Mind Blast Claw%RED% <%GREEN%~%NL%%NAME%}
ItemDisplay[!SHOP GLOVES MAG ((TABSK0>2) OR (TABSK1>2) OR (TABSK2>2) OR (TABSK50>2)) (IAS>9 OR FCR>9)]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%+3 Skill Gloves%RED% <%GREEN%~}
ItemDisplay[!SHOP SCEPTER MAG ((TABSK24>2 SK112>1) OR (TABSK24>1 SK112>2) OR (CLSK3>1 SK112>2))]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Blessed Hammer Scepter%RED% <%GREEN%~%NL%%NAME%}
ItemDisplay[!SHOP (wsp OR 9ws) MAG ((TABSK24>2 SK97>1) OR (TABSK24>1 SK97>2) OR (CLSK3>1 SK97>2))]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Smite Scepter%RED% <%GREEN%~%NL%%NAME%}
ItemDisplay[!SHOP (wsp OR 9ws) MAG ((TABSK25>2 (SK102>1 OR SK114>1 OR SK118>1)) OR (TABSK25>1 (SK102>2 OR SK114>2 OR SK118>2)) OR (CLSK3>1 (SK102>2 OR SK114>2 OR SK118>2)))]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Holy Aura Scepter%RED% <%GREEN%~%NL%%NAME%}
ItemDisplay[!SHOP SCEPTER MAG ((TABSK24>2 SK101>1) OR (TABSK24>1 SK101>2) OR (CLSK3>1 SK101>2))]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Holy Bolt Scepter%RED% <%GREEN%~%NL%%NAME%}
ItemDisplay[!SHOP SCEPTER MAG ((TABSK24>2 SK121>1) OR (TABSK24>1 SK121>2) OR (CLSK3>1 SK121>2))]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%FotH Scepter%RED% <%GREEN%~%NL%%NAME%}
ItemDisplay[!SHOP SCEPTER MAG ((TABSK24>2 SK117>1) OR (TABSK24>1 SK117>2) OR (CLSK3>1 SK117>2))]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Holy Shield Scepter%RED% <%GREEN%~%NL%%NAME%}
ItemDisplay[!SHOP WAND MAG ((TABSK16>2 SK381>1) OR ((TABSK16>1 OR CLSK2>1) SK381>2))]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Dark Pact Wand%RED% <%GREEN%~}
ItemDisplay[!SHOP NEC MAG ((TABSK16>2 SK381>1) OR ((TABSK16>1 OR CLSK2>1) SK381>2))]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Dark Pact Shield%RED% <%GREEN%~}
ItemDisplay[!SHOP WAND MAG ((TABSK17>2 (SK93>1 OR SK84>1 OR SK67>1)) OR ((TABSK17>1 OR CLSK2>1) (SK93>2 OR SK84>2 OR SK67>2)))]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Bone Spells Wand%RED% <%GREEN%~}
ItemDisplay[!SHOP NEC MAG ((TABSK17>2 (SK93>1 OR SK84>1 OR SK67>1)) OR ((TABSK17>1 OR CLSK2>1) (SK93>2 OR SK84>2 OR SK67>2)))]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Bone Spells Shield%RED% <%GREEN%~}
ItemDisplay[!SHOP WAND MAG ((TABSK17>2 (SK92>1 OR SK83>1)) OR ((TABSK17>1 OR CLSK2>1) (SK92>2 OR SK83>2)))]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Poison Spells Wand%RED% <%GREEN%~}
ItemDisplay[!SHOP NEC MAG ((TABSK17>2 (SK92>1 OR SK83>1)) OR ((TABSK17>1 OR CLSK2>1) (SK92>2 OR SK83>2)))]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Poison Spells Shield%RED% <%GREEN%~}
ItemDisplay[!SHOP WAND MAG ((TABSK18>2 (SK70>1 OR SK75>1 OR SK80>1 OR SK85>1 OR SK89>1 OR SK90>1 OR SK94>1 OR SK95>1)) OR ((TABSK18>1 OR CLSK2>1) (SK70>2 OR SK75>2 OR SK80>2 OR SK85>2 OR SK89>2 OR SK90>2 OR SK94>2 OR SK95>2)))]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Summoner Wand%RED% <%GREEN%~}
ItemDisplay[!SHOP NEC MAG ((TABSK18>2 (SK70>1 OR SK75>1 OR SK80>1 OR SK85>1 OR SK89>1 OR SK90>1 OR SK94>1 OR SK95>1)) OR ((TABSK18>1 OR CLSK2>1) (SK70>2 OR SK75>2 OR SK80>2 OR SK85>2 OR SK89>2 OR SK90>2 OR SK94>2 OR SK95>2)))]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Summoner Shield%RED% <%GREEN%~}
ItemDisplay[!SHOP SOR MAG (((TABSK8>2 OR CLSK1>1) (SK47>1 OR SK51>1 OR SK52>1 OR SK56>1 OR SK62>1 OR SK376>1 OR SK383>1 OR SK61>2)) OR (TABSK8>1 (SK47>2 OR SK51>2 OR SK52>2 OR SK56>2 OR SK62>2 OR SK376>2 OR SK383>2)) OR (TABSK8>1 FCR>29)) !TABSK9>0 !TABSK10>0]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Fire Spells Orb%RED% <%GREEN%~}
ItemDisplay[!SHOP SOR MAG (((TABSK10>2 OR CLSK1>1) (SK39>1 OR SK40>1 OR SK44>1 OR SK59>1 OR SK64>1 OR SK369>1 OR SK65>2)) OR (TABSK10>2 (SK39>2 OR SK40>2 OR SK44>2 OR SK59>2 OR SK64>2 OR SK369>2)) OR (TABSK10>1 FCR>29)) !TABSK8>0 !TABSK9>0]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Cold Spells Orb%RED% <%GREEN%~}
ItemDisplay[!SHOP SOR MAG (((TABSK9>2 OR CLSK1>1) (SK48>1 OR SK49>1 OR SK53>1 OR SK42>2 OR SK63>2)) OR (TABSK9>2 (SK48>2 OR SK49>2 OR SK53>2)) OR (TABSK9>1 FCR>29)) !TABSK8>0 !TABSK10>0]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Lightning Spells Orb%RED% <%GREEN%~}
ItemDisplay[!SHOP (clb OR spc OR 9cl OR 9sp OR 7cl OR 7sp) MAG (((TABSK42>2 OR CLSK5>1) (SK229>1 OR SK234>1 OR SK240>1 OR SK244>1 OR SK245>1)) OR (TABSK42>1 (SK229>2 OR SK234>2 OR SK240>2 OR SK244>2 OR SK245>2)))]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Elemental Club%RED% <%GREEN%~}
ItemDisplay[!SHOP DRU MAG (((TABSK42>2 OR CLSK5>1) (SK229>1 OR SK234>1 OR SK240>1 OR SK244>1 OR SK245>1)) OR (TABSK42>1 (SK229>2 OR SK234>2 OR SK240>2 OR SK244>2 OR SK245>2)))]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Elemental Pelt%RED% <%GREEN%~}
ItemDisplay[!SHOP (clb OR spc OR 9cl OR 9sp OR 7cl OR 7sp) MAG (((TABSK41>2 OR CLSK5>1) (SK238>1 OR SK239>1 OR SK243>1)) OR (TABSK41>1 (SK238>2 OR SK239>2 OR SK243>2)))]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Shape Shifting Club%RED% <%GREEN%~%NL%%NAME%}
ItemDisplay[!SHOP DRU MAG (((TABSK41>2 OR CLSK5>1) (SK238>1 OR SK239>1 OR SK243>1)) OR (TABSK41>1 (SK238>2 OR SK239>2 OR SK243>2)))]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Shape Shifting Pelt%RED% <%GREEN%~}
ItemDisplay[!SHOP (clb OR spc OR 9cl OR 9sp OR 7cl OR 7sp) MAG (((TABSK40>2 OR CLSK5>1) (SK221>1 OR SK226>1 OR SK237>1)) OR (TABSK40>1 (SK221>2 OR SK226>2 OR SK237>2)))]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Summoner Club%RED% <%GREEN%~}
ItemDisplay[!SHOP DRU MAG (((TABSK40>2 OR CLSK5>1) (SK221>1 OR SK226>1 OR SK237>1)) OR (TABSK40>1 (SK221>2 OR SK226>2 OR SK237>2)))]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Summoner Pelt%RED% <%GREEN%~}
ItemDisplay[!SHOP BAR MAG (((TABSK34>2 OR CLSK4>1) (SK146>1 OR SK149>1 OR SK154>1)) OR (TABSK34>1 (SK146>2 OR SK149>2 OR SK154>2)))]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Warcries Helm%RED% <%GREEN%~}
ItemDisplay[!SHOP WEAPON MAG TABSK34>2]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Warcries Weapon%RED% <%GREEN%~}
ItemDisplay[!SHOP STAFF MAG CHSK54>0]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Teleport Charges%RED% <%GREEN%~}
ItemDisplay[!SHOP WEAPON MAG (SUFFIX=594 OR SUFFIX=595)]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Lower Resist Charges%RED% <%GREEN%~}
ItemDisplay[!SHOP WEAPON MAG (SUFFIX=578 OR SUFFIX=579)]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Life Tap Charges%RED% <%GREEN%~}
ItemDisplay[!SHOP WEAPON !(WAND OR SOR) MAG (SUFFIX=662 OR SUFFIX=898 OR SUFFIX=899)]: %NAME%{%GREEN%~%RED%> %TAN%Amplify Damage Weapon%RED% <%GREEN%~%NL%%NAME%}
//----------------------------------------- Vendor Colors -----------------------------------------
//Vendor Price Coloring
ItemDisplay[UNI OR RW]: %NAME%%GOLD%{%NAME%}%CONTINUE%
ItemDisplay[SET]: %NAME%%GREEN%{%NAME%}%CONTINUE%
ItemDisplay[RARE]: %NAME%%YELLOW%{%NAME%}%CONTINUE%
ItemDisplay[MAG]: %NAME%%BLUE%{%NAME%}%CONTINUE%
ItemDisplay[CRAFT]: %NAME%%ORANGE%{%NAME%}%CONTINUE%
ItemDisplay[(ARMOR OR WEAPON) NMAG !ETH SOCK=0]: %NAME%%WHITE%{%NAME%}%CONTINUE%
ItemDisplay[(ARMOR OR WEAPON) NMAG !RW (SOCK>0 OR ETH)]: %NAME%%GRAY%{%NAME%}%CONTINUE%
//----------------------------------------- Additional Descriptions For Upgrading, Crafting, and LLD -----------------------------------------
//Upgrade Recipes
ItemDisplay[ARMOR NORM RARE ID ILVL>12 (SOCK>0 OR GLOVES OR BOOTS OR BELT) STAT486=0 !SHOP !EQUIPPED FILTLVL=5]: %NAME%{%WHITE%Upgrade: %ORANGE%Ral %WHITE%+ %ORANGE%Thul %WHITE%+ %PURPLE%@}%CONTINUE%
ItemDisplay[ARMOR EXC RARE ID ILVL>12 (SOCK>0 OR GLOVES OR BOOTS OR BELT) STAT486=0 !SHOP !EQUIPPED FILTLVL=5]: %NAME%{%WHITE%Upgrade: %ORANGE%Ko %WHITE%+ %ORANGE%Pul %WHITE%+ %PURPLE%@}%CONTINUE%
ItemDisplay[ARMOR NORM RARE ID ILVL>12 SOCK=0 !(GLOVES OR BOOTS OR BELT) STAT486=0 !SHOP !EQUIPPED FILTLVL=5]: %NAME%{%WHITE%Upgrade: %ORANGE%Ral %WHITE%+ %ORANGE%Thul %WHITE%+ %PURPLE%@%NL%%NAME%}%CONTINUE%
ItemDisplay[ARMOR EXC RARE ID ILVL>12 SOCK=0 !(GLOVES OR BOOTS OR BELT) STAT486=0 !SHOP !EQUIPPED FILTLVL=5]: %NAME%{%WHITE%Upgrade: %ORANGE%Ko %WHITE%+ %ORANGE%Pul %WHITE%+ %PURPLE%@%NL%%NAME%}%CONTINUE%
ItemDisplay[WEAPON NORM RARE ID ILVL>12 !((WAND OR SOR) SOCK>0) STAT486=0 !SHOP !EQUIPPED FILTLVL=5]: %NAME%{%WHITE%Upgrade: %ORANGE%Ort %WHITE%+ %ORANGE%Amn %WHITE%+ %BLUE%@%NL%%NAME%}%CONTINUE%
ItemDisplay[WEAPON EXC RARE ID ILVL>12 !((WAND OR SOR) SOCK>0) STAT486=0 !SHOP !EQUIPPED FILTLVL=5]: %NAME%{%WHITE%Upgrade: %ORANGE%Fal %WHITE%+ %ORANGE%Um %WHITE%+ %BLUE%@%NL%%NAME%}%CONTINUE%
ItemDisplay[(WAND OR SOR) SOCK>0 NORM RARE ID ILVL>12 STAT486=0 !SHOP !EQUIPPED FILTLVL=5]: %NAME%{%WHITE%Upgrade: %ORANGE%Ort %WHITE%+ %ORANGE%Amn %WHITE%+ %BLUE%@}%CONTINUE%
ItemDisplay[(WAND OR SOR) SOCK>0 EXC RARE ID ILVL>12 STAT486=0 !SHOP !EQUIPPED FILTLVL=5]: %NAME%{%WHITE%Upgrade: %ORANGE%Fal %WHITE%+ %ORANGE%Um %WHITE%+ %BLUE%@}%CONTINUE%
ItemDisplay[ARMOR NORM CRAFT ID ILVL>12 (SOCK>0 OR GLOVES OR BOOTS OR BELT) STAT486=0 !SHOP !EQUIPPED FILTLVL=5]: %NAME%{%WHITE%Upgrade: %ORANGE%Ral %WHITE%+ %ORANGE%Thul %WHITE%+ %PURPLE%@}%CONTINUE%
ItemDisplay[ARMOR EXC CRAFT ID ILVL>12 (SOCK>0 OR GLOVES OR BOOTS OR BELT) STAT486=0 !SHOP !EQUIPPED FILTLVL=5]: %NAME%{%WHITE%Upgrade: %ORANGE%Ko %WHITE%+ %ORANGE%Pul %WHITE%+ %PURPLE%@}%CONTINUE%
ItemDisplay[ARMOR NORM CRAFT ID ILVL>12 SOCK=0 !(GLOVES OR BOOTS OR BELT) STAT486=0 !SHOP !EQUIPPED FILTLVL=5]: %NAME%{%WHITE%Upgrade: %ORANGE%Ral %WHITE%+ %ORANGE%Thul %WHITE%+ %PURPLE%@%NL%%NAME%}%CONTINUE%
ItemDisplay[ARMOR EXC CRAFT ID ILVL>12 SOCK=0 !(GLOVES OR BOOTS OR BELT) STAT486=0 !SHOP !EQUIPPED FILTLVL=5]: %NAME%{%WHITE%Upgrade: %ORANGE%Ko %WHITE%+ %ORANGE%Pul %WHITE%+ %PURPLE%@%NL%%NAME%}%CONTINUE%
ItemDisplay[WEAPON NORM CRAFT ID ILVL>12 !((WAND OR SOR) SOCK>0) STAT486=0 !SHOP !EQUIPPED FILTLVL=5]: %NAME%{%WHITE%Upgrade: %ORANGE%Ort %WHITE%+ %ORANGE%Amn %WHITE%+ %BLUE%@%NL%%NAME%}%CONTINUE%
ItemDisplay[WEAPON EXC CRAFT ID ILVL>12 !((WAND OR SOR) SOCK>0) STAT486=0 !SHOP !EQUIPPED FILTLVL=5]: %NAME%{%WHITE%Upgrade: %ORANGE%Fal %WHITE%+ %ORANGE%Um %WHITE%+ %BLUE%@%NL%%NAME%}%CONTINUE%
ItemDisplay[(WAND OR SOR) SOCK>0 NORM CRAFT ID ILVL>12 STAT486=0 !SHOP !EQUIPPED FILTLVL=5]: %NAME%{%WHITE%Upgrade: %ORANGE%Ort %WHITE%+ %ORANGE%Amn %WHITE%+ %BLUE%@}%CONTINUE%
ItemDisplay[(WAND OR SOR) SOCK>0 EXC CRAFT ID ILVL>12 STAT486=0 !SHOP !EQUIPPED FILTLVL=5]: %NAME%{%WHITE%Upgrade: %ORANGE%Fal %WHITE%+ %ORANGE%Um %WHITE%+ %BLUE%@}%CONTINUE%
ItemDisplay[ARMOR NORM UNI ID (SOCK>0 OR GLOVES OR BOOTS OR BELT) STAT486=0 !SHOP !EQUIPPED FILTLVL=5]: %NAME%{%WHITE%Upgrade: %ORANGE%Tal %WHITE%+ %ORANGE%Shael %WHITE%+ @}%CONTINUE%
ItemDisplay[ARMOR EXC UNI ID (SOCK>0 OR GLOVES OR BOOTS OR BELT) STAT486=0 !SHOP !EQUIPPED FILTLVL=5]: %NAME%{%WHITE%Upgrade: %ORANGE%Ko %WHITE%+ %ORANGE%Lem %WHITE%+ @}%CONTINUE%
ItemDisplay[ARMOR NORM UNI ID SOCK=0 !(GLOVES OR BOOTS OR BELT) STAT486=0 !SHOP !EQUIPPED FILTLVL=5]: %NAME%{%WHITE%Upgrade: %ORANGE%Tal %WHITE%+ %ORANGE%Shael %WHITE%+ @%NL%%NAME%}%CONTINUE%
ItemDisplay[ARMOR EXC UNI ID SOCK=0 !(GLOVES OR BOOTS OR BELT) STAT486=0 !SHOP !EQUIPPED FILTLVL=5]: %NAME%{%WHITE%Upgrade: %ORANGE%Ko %WHITE%+ %ORANGE%Lem %WHITE%+ @%NL%%NAME%}%CONTINUE%
ItemDisplay[WEAPON NORM UNI ID !((WAND OR SOR) SOCK>0) STAT486=0 !SHOP !EQUIPPED FILTLVL=5]: %NAME%{%WHITE%Upgrade: %ORANGE%Ral %WHITE%+ %ORANGE%Sol %WHITE%+ %GREEN%@%NL%%NAME%}%CONTINUE%
ItemDisplay[WEAPON EXC UNI ID !((WAND OR SOR) SOCK>0) STAT486=0 !SHOP !EQUIPPED FILTLVL=5]: %NAME%{%WHITE%Upgrade: %ORANGE%Lum %WHITE%+ %ORANGE%Pul %WHITE%+ %GREEN%@%NL%%NAME%}%CONTINUE%
ItemDisplay[(WAND OR SOR) SOCK>0 NORM UNI ID STAT486=0 !SHOP !EQUIPPED FILTLVL=5]: %NAME%{%WHITE%Upgrade: %ORANGE%Ral %WHITE%+ %ORANGE%Sol %WHITE%+ %GREEN%@}%CONTINUE%
ItemDisplay[(WAND OR SOR) SOCK>0 EXC UNI ID STAT486=0 !SHOP !EQUIPPED FILTLVL=5]: %NAME%{%WHITE%Upgrade: %ORANGE%Lum %WHITE%+ %ORANGE%Pul %WHITE%+ %GREEN%@}%CONTINUE%
ItemDisplay[ARMOR NORM SET ID (SOCK>0 OR GLOVES OR BOOTS OR BELT) STAT486=0 !SHOP !EQUIPPED FILTLVL=5]: %NAME%{%WHITE%Upgrade: %ORANGE%Tal %WHITE%+ %ORANGE%Shael %WHITE%+ @}%CONTINUE%
ItemDisplay[ARMOR EXC SET ID (SOCK>0 OR GLOVES OR BOOTS OR BELT) STAT486=0 !SHOP !EQUIPPED FILTLVL=5]: %NAME%{%WHITE%Upgrade: %ORANGE%Ko %WHITE%+ %ORANGE%Lem %WHITE%+ @}%CONTINUE%
ItemDisplay[ARMOR NORM SET ID SOCK=0 !(GLOVES OR BOOTS OR BELT) STAT486=0 !SHOP !EQUIPPED FILTLVL=5]: %NAME%{%WHITE%Upgrade: %ORANGE%Tal %WHITE%+ %ORANGE%Shael %WHITE%+ @%NL%%NAME%}%CONTINUE%
ItemDisplay[ARMOR EXC SET ID SOCK=0 !(GLOVES OR BOOTS OR BELT) STAT486=0 !SHOP !EQUIPPED FILTLVL=5]: %NAME%{%WHITE%Upgrade: %ORANGE%Ko %WHITE%+ %ORANGE%Lem %WHITE%+ @%NL%%NAME%}%CONTINUE%
ItemDisplay[WEAPON NORM SET ID !((WAND OR SOR) SOCK>0) STAT486=0 !SHOP !EQUIPPED FILTLVL=5]: %NAME%{%WHITE%Upgrade: %ORANGE%Ral %WHITE%+ %ORANGE%Sol %WHITE%+ %GREEN%@%NL%%NAME%}%CONTINUE%
ItemDisplay[WEAPON EXC SET ID !((WAND OR SOR) SOCK>0) STAT486=0 !SHOP !EQUIPPED FILTLVL=5]: %NAME%{%WHITE%Upgrade: %ORANGE%Lum %WHITE%+ %ORANGE%Pul %WHITE%+ %GREEN%@%NL%%NAME%}%CONTINUE%
ItemDisplay[(WAND OR SOR) SOCK>0 NORM SET ID STAT486=0 !SHOP !EQUIPPED FILTLVL=5]: %NAME%{%WHITE%Upgrade: %ORANGE%Ral %WHITE%+ %ORANGE%Sol %WHITE%+ %GREEN%@}%CONTINUE%
ItemDisplay[(WAND OR SOR) SOCK>0 EXC SET ID STAT486=0 !SHOP !EQUIPPED FILTLVL=5]: %NAME%{%WHITE%Upgrade: %ORANGE%Lum %WHITE%+ %ORANGE%Pul %WHITE%+ %GREEN%@}%CONTINUE%
//Upgrades That Give +1 Socket
ItemDisplay[!NMAG !MAG ID SOCK=0 STAT360=0 STAT486=0 !SHOP !EQUIPPED LVLREQ<31 (qui OR lea OR hla OR stu OR scl OR chn OR spl OR plt OR fld OR buc OR xuc OR spk OR bsh OR hax OR clb OR mac OR ssd OR scm OR sbr OR flc OR dgr OR dir OR sst OR wnd OR ywn OR scp OR (ILVL>25 (ne2 OR ne1 OR lax OR bar OR sbw OR lxb OR ktr OR wrb OR axf OR ces) OR (ILVL>40 bhm)))]: %NAME%{%GRAY%(Upgrade For +1 Max Socket)%NL%%NAME%}%CONTINUE%
ItemDisplay[!NMAG !MAG ID SOCK=0 STAT360=0 STAT486=0 !SHOP !EQUIPPED LVLREQ>30 (qui OR lea OR hla OR stu OR scl OR chn OR spl OR plt OR fld OR xui OR xea OR xla OR xtu OR buc OR xuc OR spk OR xpk OR bsh OR xsh OR hax OR clb OR mac OR ssd OR scm OR sbr OR flc OR dgr OR dir OR sst OR wnd OR ywn OR 9wn OR scp OR (ILVL>25 ((NEC NORM) OR lax OR bar OR sbw OR lxb OR ktr OR wrb OR axf OR ces)) OR (ILVL>40 (bhm OR xh9 OR ci0 OR ci1)))]: %NAME%{%GRAY%(Upgrade For +1 Max Socket)%NL%%NAME%}%CONTINUE%
ItemDisplay[!NMAG !MAG ID SOCK=0 STAT360>0 !SHOP !EQUIPPED 9wn]: %NAME%{%GRAY%(Upgrade For +1 Max Socket)%NL%%NAME%}%CONTINUE%
//Upgraded Requirements
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED !NMAG !MAG ID !ELT (ARMOR OR WEAPON) !CIRC !SOR]: %NAME%{%NL%%WHITE%Upgraded Requirements:%NL%%NAME%}%CONTINUE% // Str Begin
//Upgraded Lvl Requirements
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED !NMAG !(SET STAT91=-50 (chn OR xhn)) !(SET STAT91=-20 xrs) !(UNI STAT91=-10 (fld OR xld)) !(SET STAT91=-40 (xul OR xar)) !(UNI STAT91=-15 xar) !(UNI STAT91=-25 xhb) !(SET STAT91=-20 zmb) !(UNI STAT91=-60 8mx) !(UNI STAT91=-50 9wc) !(UNI STAT91=-25 9vo) !(UNI STAT91=-20 9br) !(UNI STAT91=-50 9gd) !(UNI STAT91=-30 9cm) !(UNI STAT91=-50 (gma OR 9gm)) !(UNI STAT91=-60 9ba) !(STAT91=20 (gix OR 9gi)) !MAG !RARE !CRAFT ID (xhl OR xea OR xtb OR dr2 OR ne9 OR 9ha OR spc OR 9fb OR 8sw OR 8mx OR 9tw OR am9) !(SET STAT31>99 xhl)]: %NAME%{0%NAME%}%CONTINUE% // Lvl _0
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED !NMAG !(SET STAT91=-50 (chn OR xhn)) !(SET STAT91=-20 xrs) !(UNI STAT91=-10 (fld OR xld)) !(SET STAT91=-40 (xul OR xar)) !(UNI STAT91=-15 xar) !(UNI STAT91=-25 xhb) !(SET STAT91=-20 zmb) !(UNI STAT91=-60 8mx) !(UNI STAT91=-50 9wc) !(UNI STAT91=-25 9vo) !(UNI STAT91=-20 9br) !(UNI STAT91=-50 9gd) !(UNI STAT91=-30 9cm) !(UNI STAT91=-50 (gma OR 9gm)) !(UNI STAT91=-60 9ba) !(STAT91=20 (gix OR 9gi)) !MAG !RARE !CRAFT ID (xlm OR xla OR (xld !(UNI STAT91=-10)) OR xpk OR lgl OR xmg OR zvb OR dr7 OR pa9 OR 9ga OR 9wh OR 9m9 OR 9fc OR 9ls OR spr OR bar OR 8sb OR hbw OR 8cb OR 9wn)]: %NAME%{1%NAME%}%CONTINUE% // Lvl _1
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED !NMAG !(SET STAT91=-50 (chn OR xhn)) !(SET STAT91=-20 xrs) !(UNI STAT91=-10 (fld OR xld)) !(SET STAT91=-40 (xul OR xar)) !(UNI STAT91=-15 xar) !(UNI STAT91=-25 xhb) !(SET STAT91=-20 zmb) !(UNI STAT91=-60 8mx) !(UNI STAT91=-50 9wc) !(UNI STAT91=-25 9vo) !(UNI STAT91=-20 9br) !(UNI STAT91=-50 9gd) !(UNI STAT91=-30 9cm) !(UNI STAT91=-50 (gma OR 9gm)) !(UNI STAT91=-60 9ba) !(STAT91=20 (gix OR 9gi)) !MAG !RARE !CRAFT ID ((qui OR xth OR buc OR xlg OR ztb OR ci1 OR axe OR 92a OR lax OR 9la OR 9sp OR 9mt OR 9ss OR 9di OR 9kr OR 9st OR lxb OR 8lx OR 8bs) OR (UNI cap) OR (SET DTM=20 cap))]: %NAME%{2%NAME%}%CONTINUE% // Lvl _2
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED !NMAG !(SET STAT91=-50 (chn OR xhn)) !(SET STAT91=-20 xrs) !(UNI STAT91=-10 (fld OR xld)) !(SET STAT91=-40 (xul OR xar)) !(UNI STAT91=-15 xar) !(UNI STAT91=-25 xhb) !(SET STAT91=-20 zmb) !(UNI STAT91=-60 8mx) !(UNI STAT91=-50 9wc) !(UNI STAT91=-25 9vo) !(UNI STAT91=-20 9br) !(UNI STAT91=-50 9gd) !(UNI STAT91=-30 9cm) !(UNI STAT91=-50 (gma OR 9gm)) !(UNI STAT91=-60 9ba) !(STAT91=20 (gix OR 9gi)) !MAG !RARE !CRAFT ID (xap OR xh9 OR xtu OR xtp OR xuc OR xts OR mac OR sbr OR 9gs OR 9gd OR 9dg OR 9sr OR 9s8 OR 9h9 OR lbw OR 8lw OR 8rx OR 8ss OR lst)]: %NAME%{3%NAME%}%CONTINUE% // Lvl _3
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED !NMAG !(SET STAT91=-50 (chn OR xhn)) !(SET STAT91=-20 xrs) !(UNI STAT91=-10 (fld OR xld)) !(SET STAT91=-40 (xul OR xar)) !(UNI STAT91=-15 xar) !(UNI STAT91=-25 xhb) !(SET STAT91=-20 zmb) !(UNI STAT91=-60 8mx) !(UNI STAT91=-50 9wc) !(UNI STAT91=-25 9vo) !(UNI STAT91=-20 9br) !(UNI STAT91=-50 9gd) !(UNI STAT91=-30 9cm) !(UNI STAT91=-50 (gma OR 9gm)) !(UNI STAT91=-60 9ba) !(STAT91=20 (gix OR 9gi)) !MAG !RARE !CRAFT ID ((lea OR xng OR xul OR xit OR xhg OR lbt OR xmb OR lbl OR pa3 OR ne6 OR 9wa OR 9bt OR 9cr OR 92h OR dir OR tri OR 8s8 OR 9gw OR 9ar OR ob6) OR (SET ci2))]: %NAME%{4%NAME%}%CONTINUE% // Lvl _4
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED !NMAG !(SET STAT91=-50 (chn OR xhn)) !(SET STAT91=-20 xrs) !(UNI STAT91=-10 (fld OR xld)) !(SET STAT91=-40 (xul OR xar)) !(UNI STAT91=-15 xar) !(UNI STAT91=-25 xhb) !(SET STAT91=-20 zmb) !(UNI STAT91=-60 8mx) !(UNI STAT91=-50 9wc) !(UNI STAT91=-25 9vo) !(UNI STAT91=-20 9br) !(UNI STAT91=-50 9gd) !(UNI STAT91=-30 9cm) !(UNI STAT91=-50 (gma OR 9gm)) !(UNI STAT91=-60 9ba) !(STAT91=20 (gix OR 9gi)) !MAG !RARE !CRAFT ID ((SET STAT214>0 cap) OR (skp OR hlm OR fhl OR msk OR xsk OR bhm OR hla OR stu OR rng OR scl OR xcl OR chn OR brs OR spl OR sml OR xml OR lrg OR spk OR kit OR bsh OR tow OR mgl OR tgl OR xlb OR vbt OR mbt OR tbt OR xhb OR vbl OR mbl OR ba6 OR baa OR pa8 OR nea OR 9ax OR 2ax OR mpi OR bax OR btx OR mst OR fla OR mau OR 9gm OR scm OR 9sm OR flc OR bsd OR lsd OR 2hs OR clm OR gis OR kri OR brn OR 9br OR spt OR 9b7 OR vou OR scy OR 8hb OR cbw OR mxb OR cst OR 8cs OR bst OR ywn OR gsc OR wsp) OR (SET ghm) OR (SET crn) OR (SET gth) OR (SET ltp) OR (SET ful) OR (SET aar) OR (SET gts) OR (SET hgl) OR (SET hbt) OR (SET tbl) OR (SET hbl) OR (SET wsd) OR (SET lbb) OR (SET swb) OR (SET wst) OR (UNI vgl) OR (UNI bwn)) !((STAT60>5 AND STAT62>5 xsk) OR (STAT117=1 mbl))]: %NAME%{5%NAME%}%CONTINUE% // Lvl _5
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED !NMAG !(SET STAT91=-50 (chn OR xhn)) !(SET STAT91=-20 xrs) !(UNI STAT91=-10 (fld OR xld)) !(SET STAT91=-40 (xul OR xar)) !(UNI STAT91=-15 xar) !(UNI STAT91=-25 xhb) !(SET STAT91=-20 zmb) !(UNI STAT91=-60 8mx) !(UNI STAT91=-50 9wc) !(UNI STAT91=-25 9vo) !(UNI STAT91=-20 9br) !(UNI STAT91=-50 9gd) !(UNI STAT91=-30 9cm) !(UNI STAT91=-50 (gma OR 9gm)) !(UNI STAT91=-60 9ba) !(STAT91=20 (gix OR 9gi)) !MAG !RARE !CRAFT ID (xrn OR xrs OR xar OR zlb OR zmb OR dra OR 9gi OR 9wd OR 9bl OR 9p9 OR 9wc OR 8hx OR 8ws OR 9bw OR 9sc OR 9ws OR oba OR am5)]: %NAME%{6%NAME%}%CONTINUE% // Lvl _6
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED !NMAG !(SET STAT91=-50 (chn OR xhn)) !(SET STAT91=-20 xrs) !(UNI STAT91=-10 (fld OR xld)) !(SET STAT91=-40 (xul OR xar)) !(UNI STAT91=-15 xar) !(UNI STAT91=-25 xhb) !(SET STAT91=-20 zmb) !(UNI STAT91=-60 8mx) !(UNI STAT91=-50 9wc) !(UNI STAT91=-25 9vo) !(UNI STAT91=-20 9br) !(UNI STAT91=-50 9gd) !(UNI STAT91=-30 9cm) !(UNI STAT91=-50 (gma OR 9gm)) !(UNI STAT91=-60 9ba) !(STAT91=20 (gix OR 9gi)) !MAG !RARE !CRAFT ID (xkp OR xhn OR xpl OR xsh OR xvg OR xtg OR zhb OR dr8 OR 9ma OR 9fl OR 9sb OR 9b9 OR 8lb OR 8l8 OR 9qs)]: %NAME%{7%NAME%}%CONTINUE% // Lvl _7
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED !NMAG !(SET STAT91=-50 (chn OR xhn)) !(SET STAT91=-20 xrs) !(UNI STAT91=-10 (fld OR xld)) !(SET STAT91=-40 (xul OR xar)) !(UNI STAT91=-15 xar) !(UNI STAT91=-25 xhb) !(SET STAT91=-20 zmb) !(UNI STAT91=-60 8mx) !(UNI STAT91=-50 9wc) !(UNI STAT91=-25 9vo) !(UNI STAT91=-20 9br) !(UNI STAT91=-50 9gd) !(UNI STAT91=-30 9cm) !(UNI STAT91=-50 (gma OR 9gm)) !(UNI STAT91=-60 9ba) !(STAT91=20 (gix OR 9gi)) !MAG !RARE !CRAFT ID (xrg OR 9ba OR clb OR ssd OR 9bs OR 9tk OR 9vo OR sbw OR sst OR 9yw OR am7 OR ama)]: %NAME%{8%NAME%}%CONTINUE% // Lvl _8
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED !NMAG !(SET STAT91=-50 (chn OR xhn)) !(SET STAT91=-20 xrs) !(UNI STAT91=-10 (fld OR xld)) !(SET STAT91=-40 (xul OR xar)) !(UNI STAT91=-15 xar) !(UNI STAT91=-25 xhb) !(SET STAT91=-20 zmb) !(UNI STAT91=-60 8mx) !(UNI STAT91=-50 9wc) !(UNI STAT91=-25 9vo) !(UNI STAT91=-20 9br) !(UNI STAT91=-50 9gd) !(UNI STAT91=-30 9cm) !(UNI STAT91=-50 (gma OR 9gm)) !(UNI STAT91=-60 9ba) !(STAT91=20 (gix OR 9gi)) !MAG !RARE !CRAFT ID (xhm OR xui OR xlt OR xow OR xvb OR ci0 OR hax OR 9mp OR 9cl OR 9cm OR dgr OR 9tr OR 9pa OR 8ls OR wnd OR scp)]: %NAME%{9%NAME%}%CONTINUE% // Lvl _9
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED !NMAG !(SET STAT91=-50 (chn OR xhn)) !(SET STAT91=-20 xrs) !(UNI STAT91=-10 (fld OR xld)) !(SET STAT91=-40 (xul OR xar)) !(UNI STAT91=-15 xar) !(UNI STAT91=-25 xhb) !(SET STAT91=-20 zmb) !(UNI STAT91=-60 8mx) !(UNI STAT91=-50 9wc) !(UNI STAT91=-25 9vo) !(UNI STAT91=-20 9br) !(UNI STAT91=-50 9gd) !(UNI STAT91=-30 9cm) !(UNI STAT91=-50 (gma OR 9gm)) !(UNI STAT91=-60 9ba) !(STAT91=20 (gix OR 9gi)) !MAG !RARE !CRAFT ID (hax OR clb OR ssd OR dgr OR sbw OR sst OR wnd OR scp)]: %NAME%{1%NAME%}%CONTINUE% // Lvl 1_
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED !NMAG !(SET STAT91=-50 (chn OR xhn)) !(SET STAT91=-20 xrs) !(UNI STAT91=-10 (fld OR xld)) !(SET STAT91=-40 (xul OR xar)) !(UNI STAT91=-15 xar) !(UNI STAT91=-25 xhb) !(SET STAT91=-20 zmb) !(UNI STAT91=-60 8mx) !(UNI STAT91=-50 9wc) !(UNI STAT91=-25 9vo) !(UNI STAT91=-20 9br) !(UNI STAT91=-50 9gd) !(UNI STAT91=-30 9cm) !(UNI STAT91=-50 (gma OR 9gm)) !(UNI STAT91=-60 9ba) !(STAT91=20 (gix OR 9gi)) !MAG !RARE !CRAFT ID ((cap OR skp OR hlm OR fhl OR msk OR bhm OR qui OR lea OR hla OR stu OR rng OR scl OR chn OR brs OR spl OR buc OR sml OR lrg OR spk OR kit OR bsh OR tow OR lgl OR mgl OR tgl OR lbt OR vbt OR mbt OR tbt OR lbl OR vbl OR mbl OR axe OR 2ax OR mpi OR lax OR bax OR btx OR spc OR mac OR mst OR fla OR mau OR scm OR sbr OR flc OR bsd OR lsd OR 2hs OR clm OR gis OR dir OR kri OR spr OR tri OR brn OR spt OR bar OR vou OR scy OR hbw OR lbw OR cbw OR lxb OR mxb OR lst OR cst OR bst OR ywn OR gsc OR wsp OR am5) OR (SET ghm) OR (SET crn) OR (SET gth) OR (SET ltp) OR (SET ful) OR (SET aar) OR (SET gts) OR (SET hgl) OR (SET hbt) OR (SET tbl) OR (SET hbl) OR (SET wsd) OR (SET lbb) OR (SET swb) OR (SET wst) OR (UNI vgl) OR (UNI bwn)) !(STAT117=1 mbl)]: %NAME%{2%NAME%}%CONTINUE% // Lvl 2_
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED !NMAG !(SET STAT91=-50 (chn OR xhn)) !(SET STAT91=-20 xrs) !(UNI STAT91=-10 (fld OR xld)) !(SET STAT91=-40 (xul OR xar)) !(UNI STAT91=-15 xar) !(UNI STAT91=-25 xhb) !(SET STAT91=-20 zmb) !(UNI STAT91=-60 8mx) !(UNI STAT91=-50 9wc) !(UNI STAT91=-25 9vo) !(UNI STAT91=-20 9br) !(UNI STAT91=-50 9gd) !(UNI STAT91=-30 9cm) !(UNI STAT91=-50 (gma OR 9gm)) !(UNI STAT91=-60 9ba) !(STAT91=20 (gix OR 9gi)) !MAG !RARE !CRAFT ID (ci0 OR dr2 OR pa3 OR 9cl)]: %NAME%{3%NAME%}%CONTINUE% // Lvl 3_
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED !NMAG !(SET STAT91=-50 (chn OR xhn)) !(SET STAT91=-20 xrs) !(UNI STAT91=-10 (fld OR xld)) !(SET STAT91=-40 (xul OR xar)) !(UNI STAT91=-15 xar) !(UNI STAT91=-25 xhb) !(SET STAT91=-20 zmb) !(UNI STAT91=-60 8mx) !(UNI STAT91=-50 9wc) !(UNI STAT91=-25 9vo) !(UNI STAT91=-20 9br) !(UNI STAT91=-50 9gd) !(UNI STAT91=-30 9cm) !(UNI STAT91=-50 (gma OR 9gm)) !(UNI STAT91=-60 9ba) !(STAT91=20 (gix OR 9gi)) !MAG !RARE !CRAFT ID (xap OR xkp OR xhl OR xui OR xhn OR xuc OR xml OR xrg OR xlg OR xvg OR xlb OR xvb OR zlb OR ba6 OR ne6 OR 9ha OR 9ax OR 9la OR 9ba OR 9sp OR 9ma OR 9ss OR 9sm OR 9sb OR 92h OR 9cm OR 9dg OR 9tk OR 9sr OR 9tr OR 9b7 OR 9vo OR 8sb OR 8hb OR 8lb OR 8lx OR 8ss OR 8ls OR 9wn OR 9yw OR 9sc OR 9ar OR ob6 OR ama) !(SET STAT31>99 xhl)]: %NAME%{4%NAME%}%CONTINUE% // Lvl 4_
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED !NMAG !(SET STAT91=-50 (chn OR xhn)) !(SET STAT91=-20 xrs) !(UNI STAT91=-10 (fld OR xld)) !(SET STAT91=-40 (xul OR xar)) !(UNI STAT91=-15 xar) !(UNI STAT91=-25 xhb) !(SET STAT91=-20 zmb) !(UNI STAT91=-60 8mx) !(UNI STAT91=-50 9wc) !(UNI STAT91=-25 9vo) !(UNI STAT91=-20 9br) !(UNI STAT91=-50 9gd) !(UNI STAT91=-30 9cm) !(UNI STAT91=-50 (gma OR 9gm)) !(UNI STAT91=-60 9ba) !(STAT91=20 (gix OR 9gi)) !MAG !RARE !CRAFT ID (xlm OR xsk OR xhm OR xea OR xla OR xtu OR xng OR xcl OR xrs OR xpl OR xlt OR xpk OR xit OR xsh OR xow OR xmg OR xtg OR xmb OR zvb OR zmb OR ci1 OR dr7 OR dr8 OR pa8 OR 92a OR 9mp OR 9bt OR 9mt OR 9fl OR 9m9 OR 9fc OR 9cr OR 9bs OR 9gs OR 9b9 OR 9di OR 9br OR 9s8 OR 9pa OR 8cb OR 8s8 OR 8l8 OR 8mx OR 8hx OR 8cs OR 9bw OR 9qs OR am7) !(STAT60>5 AND STAT62>5 xsk)]: %NAME%{5%NAME%}%CONTINUE% // Lvl 5_
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED !NMAG !(SET STAT91=-50 (chn OR xhn)) !(SET STAT91=-20 xrs) !(UNI STAT91=-10 (fld OR xld)) !(SET STAT91=-40 (xul OR xar)) !(UNI STAT91=-15 xar) !(UNI STAT91=-25 xhb) !(SET STAT91=-20 zmb) !(UNI STAT91=-60 8mx) !(UNI STAT91=-50 9wc) !(UNI STAT91=-25 9vo) !(UNI STAT91=-20 9br) !(UNI STAT91=-50 9gd) !(UNI STAT91=-30 9cm) !(UNI STAT91=-50 (gma OR 9gm)) !(UNI STAT91=-60 9ba) !(STAT91=20 (gix OR 9gi)) !MAG !RARE !CRAFT ID ((xh9 OR xrn OR (xld !(UNI STAT91=-10)) OR xth OR xtp OR xul OR xar OR xts OR xhg OR xtb OR xhb OR ztb OR zhb OR dra OR baa OR pa9 OR ne9 OR nea OR 9wa OR 9ga OR 9gi OR 9wh OR 9gm OR 9ls OR 9wd OR 9fb OR 9gd OR 9kr OR 9bl OR 9st OR 9p9 OR 9h9 OR 9wc OR 8sw OR 8lw OR 8rx OR 8bs OR 8ws OR 9gw OR 9ws OR 9tw OR oba OR am9) OR (SET ci2))]: %NAME%{6%NAME%}%CONTINUE% // Lvl 6_
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED !NMAG !(SET STAT91=-50 (chn OR xhn)) !(SET STAT91=-20 xrs) !(UNI STAT91=-10 (fld OR xld)) !(SET STAT91=-40 (xul OR xar)) !(UNI STAT91=-15 xar) !(UNI STAT91=-25 xhb) !(SET STAT91=-20 zmb) !(UNI STAT91=-60 8mx) !(UNI STAT91=-50 9wc) !(UNI STAT91=-25 9vo) !(UNI STAT91=-20 9br) !(UNI STAT91=-50 9gd) !(UNI STAT91=-30 9cm) !(UNI STAT91=-50 (gma OR 9gm)) !(UNI STAT91=-60 9ba) !(STAT91=20 (gix OR 9gi)) !MAG !RARE !CRAFT ID !ELT (ARMOR OR WEAPON) !((SET STAT31>99 xhl) OR (STAT60>5 AND STAT62>5 xsk) OR (STAT117=1 mbl) OR (UNI ghm) OR (UNI crn) OR (plt OR ba5 OR wax OR gax OR whm OR bsw OR flb OR gsd OR bld OR 9ta OR pik OR pax OR hal OR wsc OR sbb OR lwb OR hxb OR rxb OR gwn) OR (UNI gth) OR (UNI ltp) OR (UNI ful) OR (UNI aar) OR (UNI gts) OR (UNI hgl) OR (UNI hbt) OR (UNI tbl) OR (UNI hbl) OR (UNI ci2) OR (UNI wsd) OR (UNI lbb) OR (UNI swb) OR (UNI wst) OR (UNI (fld OR xld) STAT91=-10) OR (SET vgl) OR (SET bwn))]: %NAME%{ %GRAY%|| %WHITE%Lvl: %NAME%}%CONTINUE% // Lvl Begin
//Upgraded Dex Requirements
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED !NMAG !(SET STAT91=-50 (chn OR xhn)) !(SET STAT91=-20 xrs) !(UNI STAT91=-10 (fld OR xld)) !(SET STAT91=-40 (xul OR xar)) !(UNI STAT91=-15 xar) !(UNI STAT91=-25 xhb) !(SET STAT91=-20 zmb) !(UNI STAT91=-60 8mx) !(UNI STAT91=-50 9wc) !(UNI STAT91=-25 9vo) !(UNI STAT91=-20 9br) !(UNI STAT91=-50 9gd) !(UNI STAT91=-30 9cm) !(UNI STAT91=-50 (gma OR 9gm)) !(UNI STAT91=-60 9ba) !(STAT91=20 (gix OR 9gi)) !MAG ID (mpi OR crs OR clm OR bsw OR gsd OR 92h OR 9gd OR tax OR ssp OR 9sr OR wsc OR 9wc OR sbb OR mxb OR hxb OR 9ws OR 9cs OR am2 OR am3)]: %NAME%{0%NAME%}%CONTINUE% // Dex __0
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED !NMAG !(SET STAT91=-50 (chn OR xhn)) !(SET STAT91=-20 xrs) !(UNI STAT91=-10 (fld OR xld)) !(SET STAT91=-40 (xul OR xar)) !(UNI STAT91=-15 xar) !(UNI STAT91=-25 xhb) !(SET STAT91=-20 zmb) !(UNI STAT91=-60 8mx) !(UNI STAT91=-50 9wc) !(UNI STAT91=-25 9vo) !(UNI STAT91=-20 9br) !(UNI STAT91=-50 9gd) !(UNI STAT91=-30 9cm) !(UNI STAT91=-50 (gma OR 9gm)) !(UNI STAT91=-60 9ba) !(STAT91=20 (gix OR 9gi)) !MAG ID (2hs OR gis OR 9tk OR hal OR 8l8 OR lxb OR ama)]: %NAME%{1%NAME%}%CONTINUE% // Dex __1
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED !NMAG !(SET STAT91=-50 (chn OR xhn)) !(SET STAT91=-20 xrs) !(UNI STAT91=-10 (fld OR xld)) !(SET STAT91=-40 (xul OR xar)) !(UNI STAT91=-15 xar) !(UNI STAT91=-25 xhb) !(SET STAT91=-20 zmb) !(UNI STAT91=-60 8mx) !(UNI STAT91=-50 9wc) !(UNI STAT91=-25 9vo) !(UNI STAT91=-20 9br) !(UNI STAT91=-50 9gd) !(UNI STAT91=-30 9cm) !(UNI STAT91=-50 (gma OR 9gm)) !(UNI STAT91=-60 9ba) !(STAT91=20 (gix OR 9gi)) !MAG ID (scm OR flc OR 9sb OR 9bs OR tkf OR 9bk OR 9b8 OR 9pi OR scy OR hbw OR 8s8 OR skr OR am7 OR am8)]: %NAME%{2%NAME%}%CONTINUE% // Dex __2
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED !NMAG !(SET STAT91=-50 (chn OR xhn)) !(SET STAT91=-20 xrs) !(UNI STAT91=-10 (fld OR xld)) !(SET STAT91=-40 (xul OR xar)) !(UNI STAT91=-15 xar) !(UNI STAT91=-25 xhb) !(SET STAT91=-20 zmb) !(UNI STAT91=-60 8mx) !(UNI STAT91=-50 9wc) !(UNI STAT91=-25 9vo) !(UNI STAT91=-20 9br) !(UNI STAT91=-50 9gd) !(UNI STAT91=-30 9cm) !(UNI STAT91=-50 (gma OR 9gm)) !(UNI STAT91=-60 9ba) !(STAT91=20 (gix OR 9gi)) !MAG ID (9ax OR 9bt OR fla OR 9cl OR bsd OR 9b9 OR glv OR 9ja OR 9st OR 9pa OR sbw OR cbw OR swb OR 8sb OR ces OR 9lw)]: %NAME%{3%NAME%}%CONTINUE% // Dex __3
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED !NMAG !(SET STAT91=-50 (chn OR xhn)) !(SET STAT91=-20 xrs) !(UNI STAT91=-10 (fld OR xld)) !(SET STAT91=-40 (xul OR xar)) !(UNI STAT91=-15 xar) !(UNI STAT91=-25 xhb) !(SET STAT91=-20 zmb) !(UNI STAT91=-60 8mx) !(UNI STAT91=-50 9wc) !(UNI STAT91=-25 9vo) !(UNI STAT91=-20 9br) !(UNI STAT91=-50 9gd) !(UNI STAT91=-30 9cm) !(UNI STAT91=-50 (gma OR 9gm)) !(UNI STAT91=-60 9ba) !(STAT91=20 (gix OR 9gi)) !MAG ID (9mp OR 9mt OR flb OR 9wd OR 9cm OR 9br)]: %NAME%{4%NAME%}%CONTINUE% // Dex __4
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED !NMAG !(SET STAT91=-50 (chn OR xhn)) !(SET STAT91=-20 xrs) !(UNI STAT91=-10 (fld OR xld)) !(SET STAT91=-40 (xul OR xar)) !(UNI STAT91=-15 xar) !(UNI STAT91=-25 xhb) !(SET STAT91=-20 zmb) !(UNI STAT91=-60 8mx) !(UNI STAT91=-50 9wc) !(UNI STAT91=-25 9vo) !(UNI STAT91=-20 9br) !(UNI STAT91=-50 9gd) !(UNI STAT91=-30 9cm) !(UNI STAT91=-50 (gma OR 9gm)) !(UNI STAT91=-60 9ba) !(STAT91=20 (gix OR 9gi)) !MAG ID (hax OR 92a OR 9ba OR 9gi OR 9sm OR 9fc OR 9fb OR 9dg OR jav OR 9s9 OR 9ts OR spr OR tri OR brn OR 9b7 OR 9vo OR lbb OR rxb OR 8lx OR 8mx OR 8ls OR 9sc OR 9wb OR 9tw)]: %NAME%{5%NAME%}%CONTINUE% // Dex __5
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED !NMAG !(SET STAT91=-50 (chn OR xhn)) !(SET STAT91=-20 xrs) !(UNI STAT91=-10 (fld OR xld)) !(SET STAT91=-40 (xul OR xar)) !(UNI STAT91=-15 xar) !(UNI STAT91=-25 xhb) !(SET STAT91=-20 zmb) !(UNI STAT91=-60 8mx) !(UNI STAT91=-50 9wc) !(UNI STAT91=-25 9vo) !(UNI STAT91=-20 9br) !(UNI STAT91=-50 9gd) !(UNI STAT91=-30 9cm) !(UNI STAT91=-50 (gma OR 9gm)) !(UNI STAT91=-60 9ba) !(STAT91=20 (gix OR 9gi)) !MAG ID (9ma OR 9cr OR 9kr OR bal OR 9p9 OR 8sw OR wrb OR clw)]: %NAME%{6%NAME%}%CONTINUE% // Dex __6
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED !NMAG !(SET STAT91=-50 (chn OR xhn)) !(SET STAT91=-20 xrs) !(UNI STAT91=-10 (fld OR xld)) !(SET STAT91=-40 (xul OR xar)) !(UNI STAT91=-15 xar) !(UNI STAT91=-25 xhb) !(SET STAT91=-20 zmb) !(UNI STAT91=-60 8mx) !(UNI STAT91=-50 9wc) !(UNI STAT91=-25 9vo) !(UNI STAT91=-20 9br) !(UNI STAT91=-50 9gd) !(UNI STAT91=-30 9cm) !(UNI STAT91=-50 (gma OR 9gm)) !(UNI STAT91=-60 9ba) !(STAT91=20 (gix OR 9gi)) !MAG ID (9ha OR 9fl OR 9gs OR bld OR 9bl OR bkf OR 9gl OR 9tr OR pax OR 8cb OR 8lw OR 8hx OR 8cs OR 8bs OR ktr OR am1 OR am6)]: %NAME%{7%NAME%}%CONTINUE% // Dex __7
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED !NMAG !(SET STAT91=-50 (chn OR xhn)) !(SET STAT91=-20 xrs) !(UNI STAT91=-10 (fld OR xld)) !(SET STAT91=-40 (xul OR xar)) !(UNI STAT91=-15 xar) !(UNI STAT91=-25 xhb) !(SET STAT91=-20 zmb) !(UNI STAT91=-60 8mx) !(UNI STAT91=-50 9wc) !(UNI STAT91=-25 9vo) !(UNI STAT91=-20 9br) !(UNI STAT91=-50 9gd) !(UNI STAT91=-30 9cm) !(UNI STAT91=-50 (gma OR 9gm)) !(UNI STAT91=-60 9ba) !(STAT91=20 (gix OR 9gi)) !MAG ID (sbr OR wsd OR 9ss OR dir OR kri OR 9di OR 9ta OR pil OR tsp OR pik OR 9s8 OR lwb OR 8lb OR 8rx OR 9xf OR 9qr OR am4)]: %NAME%{8%NAME%}%CONTINUE% // Dex __8
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED !NMAG !(SET STAT91=-50 (chn OR xhn)) !(SET STAT91=-20 xrs) !(UNI STAT91=-10 (fld OR xld)) !(SET STAT91=-40 (xul OR xar)) !(UNI STAT91=-15 xar) !(UNI STAT91=-25 xhb) !(SET STAT91=-20 zmb) !(UNI STAT91=-60 8mx) !(UNI STAT91=-50 9wc) !(UNI STAT91=-25 9vo) !(UNI STAT91=-20 9br) !(UNI STAT91=-50 9gd) !(UNI STAT91=-30 9cm) !(UNI STAT91=-50 (gma OR 9gm)) !(UNI STAT91=-60 9ba) !(STAT91=20 (gix OR 9gi)) !MAG ID (gax OR 9wa OR 9ga OR lsd OR 9ls OR 9h9 OR lbw OR 8hb OR 9qs OR axf OR btl OR 9ar OR am9 OR am5)]: %NAME%{9%NAME%}%CONTINUE% // Dex __9
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED !NMAG !(SET STAT91=-50 (chn OR xhn)) !(SET STAT91=-20 xrs) !(UNI STAT91=-10 (fld OR xld)) !(SET STAT91=-40 (xul OR xar)) !(UNI STAT91=-15 xar) !(UNI STAT91=-25 xhb) !(SET STAT91=-20 zmb) !(UNI STAT91=-60 8mx) !(UNI STAT91=-50 9wc) !(UNI STAT91=-25 9vo) !(UNI STAT91=-20 9br) !(UNI STAT91=-50 9gd) !(UNI STAT91=-30 9cm) !(UNI STAT91=-50 (gma OR 9gm)) !(UNI STAT91=-60 9ba) !(STAT91=20 (gix OR 9gi)) !MAG ID ((!ETH (9fc OR 9ls OR 92h OR 9cm OR 9b9 OR bal OR 9ta OR 9p9 OR 9pa OR swb OR 8cb OR 8mx OR 9wb OR 9xf OR am5)) OR (ETH (gsd OR 9bs OR 9gd OR tsp OR 9pi OR 9s8 OR lwb OR 8hb OR 9cs OR 9lw OR 9tw OR 9qr OR am2)))]: %NAME%{0%NAME%}%CONTINUE% // Dex _0_
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED !NMAG !(SET STAT91=-50 (chn OR xhn)) !(SET STAT91=-20 xrs) !(UNI STAT91=-10 (fld OR xld)) !(SET STAT91=-40 (xul OR xar)) !(UNI STAT91=-15 xar) !(UNI STAT91=-25 xhb) !(SET STAT91=-20 zmb) !(UNI STAT91=-60 8mx) !(UNI STAT91=-50 9wc) !(UNI STAT91=-25 9vo) !(UNI STAT91=-20 9br) !(UNI STAT91=-50 9gd) !(UNI STAT91=-30 9cm) !(UNI STAT91=-50 (gma OR 9gm)) !(UNI STAT91=-60 9ba) !(STAT91=20 (gix OR 9gi)) !MAG ID ((!ETH (gsd OR 9bs OR 9gd OR tsp OR 9pi OR 9s8 OR lwb OR 8hb OR 9cs OR 9lw OR 9tw OR 9qr OR am2)) OR (ETH (hax OR clm OR bsw OR 9sb OR 9wd OR 9b8 OR jav OR 9ja OR spr OR tri OR 9sr OR 8l8 OR 8bs)))]: %NAME%{1%NAME%}%CONTINUE% // Dex _1_
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED !NMAG !(SET STAT91=-50 (chn OR xhn)) !(SET STAT91=-20 xrs) !(UNI STAT91=-10 (fld OR xld)) !(SET STAT91=-40 (xul OR xar)) !(UNI STAT91=-15 xar) !(UNI STAT91=-25 xhb) !(SET STAT91=-20 zmb) !(UNI STAT91=-60 8mx) !(UNI STAT91=-50 9wc) !(UNI STAT91=-25 9vo) !(UNI STAT91=-20 9br) !(UNI STAT91=-50 9gd) !(UNI STAT91=-30 9cm) !(UNI STAT91=-50 (gma OR 9gm)) !(UNI STAT91=-60 9ba) !(STAT91=20 (gix OR 9gi)) !MAG ID ((!ETH (hax OR clm OR bsw OR 9sb OR 9wd OR 9b8 OR jav OR 9ja OR spr OR tri OR 9sr OR 8l8 OR 8bs)) OR (ETH (9bt OR 9cr OR 9gl OR 9br OR 8s8 OR 8ls OR 8cs)))]: %NAME%{2%NAME%}%CONTINUE% // Dex _2_
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED !NMAG !(SET STAT91=-50 (chn OR xhn)) !(SET STAT91=-20 xrs) !(UNI STAT91=-10 (fld OR xld)) !(SET STAT91=-40 (xul OR xar)) !(UNI STAT91=-15 xar) !(UNI STAT91=-25 xhb) !(SET STAT91=-20 zmb) !(UNI STAT91=-60 8mx) !(UNI STAT91=-50 9wc) !(UNI STAT91=-25 9vo) !(UNI STAT91=-20 9br) !(UNI STAT91=-50 9gd) !(UNI STAT91=-30 9cm) !(UNI STAT91=-50 (gma OR 9gm)) !(UNI STAT91=-60 9ba) !(STAT91=20 (gix OR 9gi)) !MAG ID ((!ETH (9bt OR 9cr OR 9gl OR 9br OR 8s8 OR 8ls OR 8cs)) OR (ETH (92a OR 9cl OR 9ma OR 9mt OR flc OR bsd OR 9tk OR 9bk OR 9ts OR wsc OR 9wc OR sbw OR lbw OR 8sb OR 8sw OR am8 OR am9)))]: %NAME%{3%NAME%}%CONTINUE% // Dex _3_
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED !NMAG !(SET STAT91=-50 (chn OR xhn)) !(SET STAT91=-20 xrs) !(UNI STAT91=-10 (fld OR xld)) !(SET STAT91=-40 (xul OR xar)) !(UNI STAT91=-15 xar) !(UNI STAT91=-25 xhb) !(SET STAT91=-20 zmb) !(UNI STAT91=-60 8mx) !(UNI STAT91=-50 9wc) !(UNI STAT91=-25 9vo) !(UNI STAT91=-20 9br) !(UNI STAT91=-50 9gd) !(UNI STAT91=-30 9cm) !(UNI STAT91=-50 (gma OR 9gm)) !(UNI STAT91=-60 9ba) !(STAT91=20 (gix OR 9gi)) !MAG ID ((!ETH (92a OR 9cl OR 9ma OR 9mt OR flc OR bsd OR 9tk OR 9bk OR 9ts OR wsc OR 9wc OR sbw OR lbw OR 8sb OR 8sw OR am8 OR am9)) OR (ETH (9mp OR 9wa OR 9ga OR 9gi OR scm OR sbr OR dir OR tkf OR 9vo OR 8lx OR ktr OR am7 OR ama)))]: %NAME%{4%NAME%}%CONTINUE% // Dex _4_
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED !NMAG !(SET STAT91=-50 (chn OR xhn)) !(SET STAT91=-20 xrs) !(UNI STAT91=-10 (fld OR xld)) !(SET STAT91=-40 (xul OR xar)) !(UNI STAT91=-15 xar) !(UNI STAT91=-25 xhb) !(SET STAT91=-20 zmb) !(UNI STAT91=-60 8mx) !(UNI STAT91=-50 9wc) !(UNI STAT91=-25 9vo) !(UNI STAT91=-20 9br) !(UNI STAT91=-50 9gd) !(UNI STAT91=-30 9cm) !(UNI STAT91=-50 (gma OR 9gm)) !(UNI STAT91=-60 9ba) !(STAT91=20 (gix OR 9gi)) !MAG ID ((!ETH (9mp OR 9wa OR 9ga OR 9gi OR scm OR sbr OR dir OR tkf OR 9vo OR 8lx OR ktr OR am7 OR ama)) OR (ETH (9ha OR 9ba OR crs OR 2hs OR 9bl OR 9st OR pax OR hbw OR 8lw OR lxb OR 9sc OR 9qs OR wrb OR axf)))]: %NAME%{5%NAME%}%CONTINUE% // Dex _5_
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED !NMAG !(SET STAT91=-50 (chn OR xhn)) !(SET STAT91=-20 xrs) !(UNI STAT91=-10 (fld OR xld)) !(SET STAT91=-40 (xul OR xar)) !(UNI STAT91=-15 xar) !(UNI STAT91=-25 xhb) !(SET STAT91=-20 zmb) !(UNI STAT91=-60 8mx) !(UNI STAT91=-50 9wc) !(UNI STAT91=-25 9vo) !(UNI STAT91=-20 9br) !(UNI STAT91=-50 9gd) !(UNI STAT91=-30 9cm) !(UNI STAT91=-50 (gma OR 9gm)) !(UNI STAT91=-60 9ba) !(STAT91=20 (gix OR 9gi)) !MAG ID ((!ETH (9ha OR 9ba OR crs OR 2hs OR 9bl OR 9st OR pax OR hbw OR 8lw OR lxb OR 9sc OR 9qs OR wrb OR axf)) OR (ETH (mpi OR gax OR fla OR 9fl OR lsd OR gis OR 9dg OR glv OR 9b7 OR cbw OR mxb OR 8hx OR 9ws OR ces OR clw OR btl OR am1)))]: %NAME%{6%NAME%}%CONTINUE% // Dex _6_
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED !NMAG !(SET STAT91=-50 (chn OR xhn)) !(SET STAT91=-20 xrs) !(UNI STAT91=-10 (fld OR xld)) !(SET STAT91=-40 (xul OR xar)) !(UNI STAT91=-15 xar) !(UNI STAT91=-25 xhb) !(SET STAT91=-20 zmb) !(UNI STAT91=-60 8mx) !(UNI STAT91=-50 9wc) !(UNI STAT91=-25 9vo) !(UNI STAT91=-20 9br) !(UNI STAT91=-50 9gd) !(UNI STAT91=-30 9cm) !(UNI STAT91=-50 (gma OR 9gm)) !(UNI STAT91=-60 9ba) !(STAT91=20 (gix OR 9gi)) !MAG ID ((!ETH (mpi OR gax OR fla OR 9fl OR lsd OR gis OR 9dg OR glv OR 9b7 OR cbw OR mxb OR 8hx OR 9ws OR ces OR clw OR btl OR am1)) OR (ETH (9ax OR wsd OR 9ss OR 9gs OR kri OR 9kr OR tax OR pil OR ssp OR pik OR scy OR sbb OR 8lb OR hxb OR skr OR am6 OR am3)))]: %NAME%{7%NAME%}%CONTINUE% // Dex _7_
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED !NMAG !(SET STAT91=-50 (chn OR xhn)) !(SET STAT91=-20 xrs) !(UNI STAT91=-10 (fld OR xld)) !(SET STAT91=-40 (xul OR xar)) !(UNI STAT91=-15 xar) !(UNI STAT91=-25 xhb) !(SET STAT91=-20 zmb) !(UNI STAT91=-60 8mx) !(UNI STAT91=-50 9wc) !(UNI STAT91=-25 9vo) !(UNI STAT91=-20 9br) !(UNI STAT91=-50 9gd) !(UNI STAT91=-30 9cm) !(UNI STAT91=-50 (gma OR 9gm)) !(UNI STAT91=-60 9ba) !(STAT91=20 (gix OR 9gi)) !MAG ID ((!ETH (9ax OR wsd OR 9ss OR 9gs OR kri OR 9kr OR tax OR pil OR ssp OR pik OR scy OR sbb OR 8lb OR hxb OR skr OR am6 OR am3)) OR (ETH (flb OR 9sm OR 9fb OR bld OR 9di OR bkf OR 9s9 OR brn OR 9tr OR hal OR 9h9 OR lbb OR rxb OR 8rx OR 9ar OR am4)))]: %NAME%{8%NAME%}%CONTINUE% // Dex _8_
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED !NMAG !(SET STAT91=-50 (chn OR xhn)) !(SET STAT91=-20 xrs) !(UNI STAT91=-10 (fld OR xld)) !(SET STAT91=-40 (xul OR xar)) !(UNI STAT91=-15 xar) !(UNI STAT91=-25 xhb) !(SET STAT91=-20 zmb) !(UNI STAT91=-60 8mx) !(UNI STAT91=-50 9wc) !(UNI STAT91=-25 9vo) !(UNI STAT91=-20 9br) !(UNI STAT91=-50 9gd) !(UNI STAT91=-30 9cm) !(UNI STAT91=-50 (gma OR 9gm)) !(UNI STAT91=-60 9ba) !(STAT91=20 (gix OR 9gi)) !MAG ID ((!ETH (flb OR 9sm OR 9fb OR bld OR 9di OR bkf OR 9s9 OR brn OR 9tr OR hal OR 9h9 OR lbb OR rxb OR 8rx OR 9ar OR am4)) OR (ETH (9fc OR 9ls OR 92h OR 9cm OR 9b9 OR bal OR 9ta OR 9p9 OR 9pa OR swb OR 8cb OR 8mx OR 9wb OR 9xf OR am5)))]: %NAME%{9%NAME%}%CONTINUE% // Dex _9_
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED !NMAG !(SET STAT91=-50 (chn OR xhn)) !(SET STAT91=-20 xrs) !(UNI STAT91=-10 (fld OR xld)) !(SET STAT91=-40 (xul OR xar)) !(UNI STAT91=-15 xar) !(UNI STAT91=-25 xhb) !(SET STAT91=-20 zmb) !(UNI STAT91=-60 8mx) !(UNI STAT91=-50 9wc) !(UNI STAT91=-25 9vo) !(UNI STAT91=-20 9br) !(UNI STAT91=-50 9gd) !(UNI STAT91=-30 9cm) !(UNI STAT91=-50 (gma OR 9gm)) !(UNI STAT91=-60 9ba) !(STAT91=20 (gix OR 9gi)) !MAG ID (gsd OR 9sb OR 9fc OR 9cr OR 9bs OR 9ls OR 9wd OR 92h OR 9cm OR 9b9 OR 9gd OR bal OR 9tk OR 9ta OR 9bk OR 9b8 OR tsp OR 9ja OR 9pi OR 9gl OR 9ts OR 9sr OR 9br OR 9st OR 9p9 OR wsc OR 9s8 OR 9pa OR 9wc OR swb OR lwb OR 8sb OR 8hb OR 8lb OR 8cb OR 8s8 OR 8l8 OR 8sw OR 8lw OR 8lx OR 8mx OR 9wb OR 9xf OR 9cs OR 9lw OR 9tw OR 9qr OR am2 OR am6 OR am7 OR am8 OR am9 OR am5 OR ama) !(ETH (9fc OR 9ls OR 92h OR 9cm OR 9b9 OR bal OR 9ta OR 9p9 OR 9pa OR swb OR 8cb OR 8mx OR 9wb OR 9xf OR am5))]: %NAME%{1%NAME%}%CONTINUE% // Dex 1__
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED !NMAG !(SET STAT91=-50 (chn OR xhn)) !(SET STAT91=-20 xrs) !(UNI STAT91=-10 (fld OR xld)) !(SET STAT91=-40 (xul OR xar)) !(UNI STAT91=-15 xar) !(UNI STAT91=-25 xhb) !(SET STAT91=-20 zmb) !(UNI STAT91=-60 8mx) !(UNI STAT91=-50 9wc) !(UNI STAT91=-25 9vo) !(UNI STAT91=-20 9br) !(UNI STAT91=-50 9gd) !(UNI STAT91=-30 9cm) !(UNI STAT91=-50 (gma OR 9gm)) !(UNI STAT91=-60 9ba) !(STAT91=20 (gix OR 9gi)) !MAG ID !ELT (hax OR mpi OR gax OR 9ha OR 9ax OR 92a OR 9mp OR 9wa OR 9ba OR 9bt OR 9ga OR 9gi OR fla OR 9cl OR 9ma OR 9mt OR 9fl OR (SWORD !ssd) OR (DAGGER !THROWING !dgr) OR THROWING OR (SPEAR !THROWING !spt) OR (POLEARM !bar !vou) OR BOW OR XBOW OR 8ls OR 8cs OR 8bs OR 9sc OR 9qs OR 9ws OR SIN OR ZON)]: %NAME%{ %GRAY%|| %WHITE%Dex: %NAME%}%CONTINUE% // Dex Begin
//Upgraded Str Requirements
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED !NMAG !(SET STAT91=-50 (chn OR xhn)) !(SET STAT91=-20 xrs) !(UNI STAT91=-10 (fld OR xld)) !(SET STAT91=-40 (xul OR xar)) !(UNI STAT91=-15 xar) !(UNI STAT91=-25 xhb) !(SET STAT91=-20 zmb) !(UNI STAT91=-60 8mx) !(UNI STAT91=-50 9wc) !(UNI STAT91=-25 9vo) !(UNI STAT91=-20 9br) !(UNI STAT91=-50 9gd) !(UNI STAT91=-30 9cm) !(UNI STAT91=-50 (gma OR 9gm)) !(UNI STAT91=-60 9ba) !(STAT91=20 (gix OR 9gi)) !MAG ID (cap OR xap OR hla OR ful OR aar OR xul OR gts OR xml OR lgl OR vgl OR hgl OR xlg OR xvg OR lbt OR xlb OR lbl OR vbl OR hbl OR zlb OR zvb OR dr2 OR ne4 OR spc OR whm OR flc OR gsd OR 9ss OR ssp OR brn OR pik OR bar OR wsc OR 9vo OR lbb OR mxb OR hxb OR rxb OR 9cs)]: %NAME%{0%NAME%}%CONTINUE% // Str __0
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED !NMAG !(SET STAT91=-50 (chn OR xhn)) !(SET STAT91=-20 xrs) !(UNI STAT91=-10 (fld OR xld)) !(SET STAT91=-40 (xul OR xar)) !(UNI STAT91=-15 xar) !(UNI STAT91=-25 xhb) !(SET STAT91=-20 zmb) !(UNI STAT91=-60 8mx) !(UNI STAT91=-50 9wc) !(UNI STAT91=-25 9vo) !(UNI STAT91=-20 9br) !(UNI STAT91=-50 9gd) !(UNI STAT91=-30 9cm) !(UNI STAT91=-50 (gma OR 9gm)) !(UNI STAT91=-60 9ba) !(STAT91=20 (gix OR 9gi)) !MAG ID (stu OR xtu OR xng OR lrg OR kit OR xtg OR xvb OR ztb OR ba8 OR ne2 OR ne8 OR wax OR btx OR mac OR clm OR 9cm OR spt OR 8cb OR 8rx OR am3)]: %NAME%{1%NAME%}%CONTINUE% // Str __1
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED !NMAG !(SET STAT91=-50 (chn OR xhn)) !(SET STAT91=-20 xrs) !(UNI STAT91=-10 (fld OR xld)) !(SET STAT91=-40 (xul OR xar)) !(UNI STAT91=-15 xar) !(UNI STAT91=-25 xhb) !(SET STAT91=-20 zmb) !(UNI STAT91=-60 8mx) !(UNI STAT91=-50 9wc) !(UNI STAT91=-25 9vo) !(UNI STAT91=-20 9br) !(UNI STAT91=-50 9gd) !(UNI STAT91=-30 9cm) !(UNI STAT91=-50 (gma OR 9gm)) !(UNI STAT91=-60 9ba) !(STAT91=20 (gix OR 9gi)) !MAG ID (fhl OR xhl OR xsk OR xhm OR chn OR xar OR dr4 OR pa9 OR ne7 OR bax OR fla OR bsd OR 9fc OR 9bs OR 9fb OR 9kr OR 9br OR 9st OR scy OR 9s8 OR 8lb OR 8sw OR lxb OR 8bs OR skr OR am9)]: %NAME%{2%NAME%}%CONTINUE% // Str __2
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED !NMAG !(SET STAT91=-50 (chn OR xhn)) !(SET STAT91=-20 xrs) !(UNI STAT91=-10 (fld OR xld)) !(SET STAT91=-40 (xul OR xar)) !(UNI STAT91=-15 xar) !(UNI STAT91=-25 xhb) !(SET STAT91=-20 zmb) !(UNI STAT91=-60 8mx) !(UNI STAT91=-50 9wc) !(UNI STAT91=-25 9vo) !(UNI STAT91=-20 9br) !(UNI STAT91=-50 9gd) !(UNI STAT91=-30 9cm) !(UNI STAT91=-50 (gma OR 9gm)) !(UNI STAT91=-60 9ba) !(STAT91=20 (gix OR 9gi)) !MAG ID (skp OR crn OR lea OR fld OR xtp OR sml OR tow OR xtb OR dr9 OR ba2 OR ba4 OR lax OR 9mp OR 9sp OR 9mt OR 9gm OR lsd OR 2hs OR bsw OR 9b9 OR pax OR hal OR lbw OR swb OR 8lx OR 8hx OR 8ls OR wsp OR ces OR 9lw OR am2)]: %NAME%{3%NAME%}%CONTINUE% // Str __3
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED !NMAG !(SET STAT91=-50 (chn OR xhn)) !(SET STAT91=-20 xrs) !(UNI STAT91=-10 (fld OR xld)) !(SET STAT91=-40 (xul OR xar)) !(UNI STAT91=-15 xar) !(UNI STAT91=-25 xhb) !(SET STAT91=-20 zmb) !(UNI STAT91=-60 8mx) !(UNI STAT91=-50 9wc) !(UNI STAT91=-25 9vo) !(UNI STAT91=-20 9br) !(UNI STAT91=-50 9gd) !(UNI STAT91=-30 9cm) !(UNI STAT91=-50 (gma OR 9gm)) !(UNI STAT91=-60 9ba) !(STAT91=20 (gix OR 9gi)) !MAG ID (xkp OR xrn OR rng OR xea OR xld OR dr1 OR dr8 OR ba9 OR pa1 OR pa5 OR pa8 OR mpi OR 9gi OR mst OR mau OR gis OR 8sb OR 8lw OR 8cs OR 8ws OR am8)]: %NAME%{4%NAME%}%CONTINUE% // Str __4
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED !NMAG !(SET STAT91=-50 (chn OR xhn)) !(SET STAT91=-20 xrs) !(UNI STAT91=-10 (fld OR xld)) !(SET STAT91=-40 (xul OR xar)) !(UNI STAT91=-15 xar) !(UNI STAT91=-25 xhb) !(SET STAT91=-20 zmb) !(UNI STAT91=-60 8mx) !(UNI STAT91=-50 9wc) !(UNI STAT91=-25 9vo) !(UNI STAT91=-20 9br) !(UNI STAT91=-50 9gd) !(UNI STAT91=-30 9cm) !(UNI STAT91=-50 (gma OR 9gm)) !(UNI STAT91=-60 9ba) !(STAT91=20 (gix OR 9gi)) !MAG ID (msk OR ghm OR brs OR gth OR ltp OR xla OR xpl OR spk OR xts OR xhg OR mbt OR tbt OR hbt OR zhb OR dr5 OR dr7 OR ne9 OR hax OR 2ax OR gax OR gix OR 9ha OR 9ax OR 92a OR clb OR 9ma OR 9fl OR 9m9 OR ssd OR scm OR crs OR flb OR 9cr OR 92h OR 9gs OR dgr OR dir OR kri OR 9di OR 9bl OR tkf OR tax OR bkf OR bal OR 9bk OR jav OR pil OR tsp OR spr OR 9sr OR 9p9 OR vou OR 9b7 OR 9pa OR sbw OR hbw OR sbb OR lwb OR sst OR lst OR cst OR bst OR wst OR 8ss OR wnd OR ywn OR bwn OR gwn OR 9wn OR 9yw OR 9bw OR 9gw OR 9sc OR 9wb OR 9tw OR am4 OR am5)]: %NAME%{5%NAME%}%CONTINUE% // Str __5
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED !NMAG !(SET STAT91=-50 (chn OR xhn)) !(SET STAT91=-20 xrs) !(UNI STAT91=-10 (fld OR xld)) !(SET STAT91=-40 (xul OR xar)) !(UNI STAT91=-15 xar) !(UNI STAT91=-25 xhb) !(SET STAT91=-20 zmb) !(UNI STAT91=-60 8mx) !(UNI STAT91=-50 9wc) !(UNI STAT91=-25 9vo) !(UNI STAT91=-20 9br) !(UNI STAT91=-50 9gd) !(UNI STAT91=-30 9cm) !(UNI STAT91=-50 (gma OR 9gm)) !(UNI STAT91=-60 9ba) !(STAT91=20 (gix OR 9gi)) !MAG ID (xh9 OR scl OR xlt OR xit OR xsh OR xmg OR zmb OR dr3 OR dr6 OR ba6 OR baa OR pa6 OR nea OR 9la OR 9ba OR 9b8 OR 9ts OR 8hb OR gsc OR wrb OR clw OR am1)]: %NAME%{6%NAME%}%CONTINUE% // Str __6
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED !NMAG !(SET STAT91=-50 (chn OR xhn)) !(SET STAT91=-20 xrs) !(UNI STAT91=-10 (fld OR xld)) !(SET STAT91=-40 (xul OR xar)) !(UNI STAT91=-15 xar) !(UNI STAT91=-25 xhb) !(SET STAT91=-20 zmb) !(UNI STAT91=-60 8mx) !(UNI STAT91=-50 9wc) !(UNI STAT91=-25 9vo) !(UNI STAT91=-20 9br) !(UNI STAT91=-50 9gd) !(UNI STAT91=-30 9cm) !(UNI STAT91=-50 (gma OR 9gm)) !(UNI STAT91=-60 9ba) !(STAT91=20 (gix OR 9gi)) !MAG ID (spl OR xui OR xuc OR xrg OR vbt OR ne3 OR ne6 OR 9ga OR wsd OR 9wd OR bld OR 9s9 OR tri OR 8l8 OR 8mx OR 9ws OR ktr OR am6 OR ama)]: %NAME%{7%NAME%}%CONTINUE% // Str __7
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED !NMAG !(SET STAT91=-50 (chn OR xhn)) !(SET STAT91=-20 xrs) !(UNI STAT91=-10 (fld OR xld)) !(SET STAT91=-40 (xul OR xar)) !(UNI STAT91=-15 xar) !(UNI STAT91=-25 xhb) !(SET STAT91=-20 zmb) !(UNI STAT91=-60 8mx) !(UNI STAT91=-50 9wc) !(UNI STAT91=-25 9vo) !(UNI STAT91=-20 9br) !(UNI STAT91=-50 9gd) !(UNI STAT91=-30 9cm) !(UNI STAT91=-50 (gma OR 9gm)) !(UNI STAT91=-60 9ba) !(STAT91=20 (gix OR 9gi)) !MAG ID (bhm OR qui OR plt OR xhn OR xrs OR xth OR buc OR bsh OR xpk OR mgl OR tgl OR xmb OR xhb OR mbl OR tbl OR dra OR ba1 OR ba3 OR ba5 OR paa OR ne1 OR ne5 OR axe OR 9wa OR 9cl OR sbr OR 9sm OR 9dg OR 9tk OR 9ta OR glv OR 9ja OR 9pi OR 9tr OR 9wc OR cbw OR scp OR 9qs OR 9xf OR 9qr OR am7)]: %NAME%{8%NAME%}%CONTINUE% // Str __8
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED !NMAG !(SET STAT91=-50 (chn OR xhn)) !(SET STAT91=-20 xrs) !(UNI STAT91=-10 (fld OR xld)) !(SET STAT91=-40 (xul OR xar)) !(UNI STAT91=-15 xar) !(UNI STAT91=-25 xhb) !(SET STAT91=-20 zmb) !(UNI STAT91=-60 8mx) !(UNI STAT91=-50 9wc) !(UNI STAT91=-25 9vo) !(UNI STAT91=-20 9br) !(UNI STAT91=-50 9gd) !(UNI STAT91=-30 9cm) !(UNI STAT91=-50 (gma OR 9gm)) !(UNI STAT91=-60 9ba) !(STAT91=20 (gix OR 9gi)) !MAG ID (hlm OR xlm OR xcl OR xow OR ba7 OR pa2 OR pa3 OR pa4 OR pa7 OR 9bt OR gma OR 9wh OR 9sb OR 9ls OR 9gd OR 9gl OR 9h9 OR 8s8 OR axf OR btl OR 9ar)]: %NAME%{9%NAME%}%CONTINUE% // Str __9
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED !NMAG !(SET STAT91=-50 (chn OR xhn)) !(SET STAT91=-20 xrs) !(UNI STAT91=-10 (fld OR xld)) !(SET STAT91=-40 (xul OR xar)) !(UNI STAT91=-15 xar) !(UNI STAT91=-25 xhb) !(SET STAT91=-20 zmb) !(UNI STAT91=-60 8mx) !(UNI STAT91=-50 9wc) !(UNI STAT91=-25 9vo) !(UNI STAT91=-20 9br) !(UNI STAT91=-50 9gd) !(UNI STAT91=-30 9cm) !(UNI STAT91=-50 (gma OR 9gm)) !(UNI STAT91=-60 9ba) !(STAT91=20 (gix OR 9gi)) !MAG ID ((!ETH (crn OR xlm OR xsk OR xh9 OR fld OR xth OR xtp OR xml OR xsh OR xmg OR xhb OR zmb OR dr8 OR ba4 OR ba6 OR pa7 OR nea OR btx OR whm OR lsd OR gis OR 9sb OR spt OR wsp OR 9qs OR 9wb OR 9xf OR am7 OR am3 OR ama)) OR (ETH (ghm OR plt OR xtu OR xrs OR gts OR xpk OR xow OR hgl OR xmb OR hbl OR dr9 OR dra OR ba5 OR pa5 OR gax OR 9ax OR bsw OR 9pi OR pik OR pax OR 9vo OR hxb OR 8mx OR 9cs OR 9lw OR 9tw OR 9qr OR am4 OR am8)))]: %NAME%{0%NAME%}%CONTINUE% // Str _0_
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED !NMAG !(SET STAT91=-50 (chn OR xhn)) !(SET STAT91=-20 xrs) !(UNI STAT91=-10 (fld OR xld)) !(SET STAT91=-40 (xul OR xar)) !(UNI STAT91=-15 xar) !(UNI STAT91=-25 xhb) !(SET STAT91=-20 zmb) !(UNI STAT91=-60 8mx) !(UNI STAT91=-50 9wc) !(UNI STAT91=-25 9vo) !(UNI STAT91=-20 9br) !(UNI STAT91=-50 9gd) !(UNI STAT91=-30 9cm) !(UNI STAT91=-50 (gma OR 9gm)) !(UNI STAT91=-60 9ba) !(STAT91=20 (gix OR 9gi)) !MAG ID ((!ETH (ghm OR plt OR xtu OR xrs OR gts OR xpk OR xow OR hgl OR xmb OR hbl OR dr9 OR dra OR ba5 OR pa5 OR gax OR 9ax OR bsw OR 9pi OR pik OR pax OR 9vo OR hxb OR 8mx OR 9cs OR 9lw OR 9tw OR 9qr OR am4 OR am8)) OR (ETH (cap OR gth OR xrg OR lgl OR vgl OR lbt OR hbt OR lbl OR vbl OR ba7 OR pa8 OR hax OR wax OR gix OR 9ha OR clb OR mau OR 9fl OR 9m9 OR ssd OR scm OR wsd OR flb OR 9cr OR dgr OR dir OR kri OR tkf OR tax OR bkf OR bal OR jav OR pil OR tsp OR 9s9 OR spr OR 9st OR sbw OR hbw OR 8cb OR sst OR lst OR cst OR bst OR wst OR 8ss OR wnd OR ywn OR bwn OR gwn OR 9wn OR 9yw OR 9bw OR 9gw OR 9sc OR am5)))]: %NAME%{1%NAME%}%CONTINUE% // Str _1_
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED !NMAG !(SET STAT91=-50 (chn OR xhn)) !(SET STAT91=-20 xrs) !(UNI STAT91=-10 (fld OR xld)) !(SET STAT91=-40 (xul OR xar)) !(UNI STAT91=-15 xar) !(UNI STAT91=-25 xhb) !(SET STAT91=-20 zmb) !(UNI STAT91=-60 8mx) !(UNI STAT91=-50 9wc) !(UNI STAT91=-25 9vo) !(UNI STAT91=-20 9br) !(UNI STAT91=-50 9gd) !(UNI STAT91=-30 9cm) !(UNI STAT91=-50 (gma OR 9gm)) !(UNI STAT91=-60 9ba) !(STAT91=20 (gix OR 9gi)) !MAG ID ((!ETH (cap OR gth OR xrg OR lgl OR vgl OR lbt OR hbt OR lbl OR vbl OR ba7 OR pa8 OR hax OR wax OR gix OR 9ha OR clb OR mau OR 9fl OR 9m9 OR ssd OR scm OR wsd OR flb OR 9cr OR dgr OR dir OR kri OR tkf OR tax OR bkf OR bal OR jav OR pil OR tsp OR 9s9 OR spr OR 9st OR sbw OR hbw OR 8cb OR sst OR lst OR cst OR bst OR wst OR 8ss OR wnd OR ywn OR bwn OR gwn OR 9wn OR 9yw OR 9bw OR 9gw OR 9sc OR am5)) OR (ETH (qui OR xng OR xul OR xar OR buc OR tow OR ne1 OR 9mp OR 9wa OR spc OR 9sp OR 9sm OR 9dg OR 9br OR hal OR 8lw OR 8ws OR am9)))]: %NAME%{2%NAME%}%CONTINUE% // Str _2_
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED !NMAG !(SET STAT91=-50 (chn OR xhn)) !(SET STAT91=-20 xrs) !(UNI STAT91=-10 (fld OR xld)) !(SET STAT91=-40 (xul OR xar)) !(UNI STAT91=-15 xar) !(UNI STAT91=-25 xhb) !(SET STAT91=-20 zmb) !(UNI STAT91=-60 8mx) !(UNI STAT91=-50 9wc) !(UNI STAT91=-25 9vo) !(UNI STAT91=-20 9br) !(UNI STAT91=-50 9gd) !(UNI STAT91=-30 9cm) !(UNI STAT91=-50 (gma OR 9gm)) !(UNI STAT91=-60 9ba) !(STAT91=20 (gix OR 9gi)) !MAG ID ((!ETH (qui OR xng OR xul OR xar OR buc OR tow OR ne1 OR 9mp OR 9wa OR spc OR 9sp OR 9sm OR 9dg OR 9br OR hal OR 8lw OR 8ws OR am9)) OR (ETH (skp OR xhl OR lea OR ful OR xcl OR vbt OR dr1 OR pa1 OR pa9 OR paa OR ne2 OR ne3 OR 92a OR 9ma OR 9fc OR 9bs OR 9wd OR bld OR 9kr OR 9tk OR 9bk OR wsc OR 8rx OR 8cs)))]: %NAME%{3%NAME%}%CONTINUE% // Str _3_
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED !NMAG !(SET STAT91=-50 (chn OR xhn)) !(SET STAT91=-20 xrs) !(UNI STAT91=-10 (fld OR xld)) !(SET STAT91=-40 (xul OR xar)) !(UNI STAT91=-15 xar) !(UNI STAT91=-25 xhb) !(SET STAT91=-20 zmb) !(UNI STAT91=-60 8mx) !(UNI STAT91=-50 9wc) !(UNI STAT91=-25 9vo) !(UNI STAT91=-20 9br) !(UNI STAT91=-50 9gd) !(UNI STAT91=-30 9cm) !(UNI STAT91=-50 (gma OR 9gm)) !(UNI STAT91=-60 9ba) !(STAT91=20 (gix OR 9gi)) !MAG ID ((!ETH (skp OR xhl OR lea OR ful OR xcl OR vbt OR dr1 OR pa1 OR pa9 OR paa OR ne2 OR ne3 OR 92a OR 9ma OR 9fc OR 9bs OR 9wd OR bld OR 9kr OR 9tk OR 9bk OR wsc OR 8rx OR 8cs)) OR (ETH (hlm OR msk OR bhm OR xap OR hla OR ltp OR xhn OR sml OR bsh OR xit OR mgl OR xlg OR xvg OR xtg OR xlb OR mbl OR zlb OR zvb OR ztb OR dr2 OR dr3 OR ba1 OR ba8 OR pa2 OR ne4 OR ne5 OR 9mt OR 9gm OR sbr OR 9ss OR 9di OR 9sr OR 9s8 OR lbw OR cbw OR 8lb OR lxb OR 8bs OR scp OR ktr OR am1)))]: %NAME%{4%NAME%}%CONTINUE% // Str _4_
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED !NMAG !(SET STAT91=-50 (chn OR xhn)) !(SET STAT91=-20 xrs) !(UNI STAT91=-10 (fld OR xld)) !(SET STAT91=-40 (xul OR xar)) !(UNI STAT91=-15 xar) !(UNI STAT91=-25 xhb) !(SET STAT91=-20 zmb) !(UNI STAT91=-60 8mx) !(UNI STAT91=-50 9wc) !(UNI STAT91=-25 9vo) !(UNI STAT91=-20 9br) !(UNI STAT91=-50 9gd) !(UNI STAT91=-30 9cm) !(UNI STAT91=-50 (gma OR 9gm)) !(UNI STAT91=-60 9ba) !(STAT91=20 (gix OR 9gi)) !MAG ID ((!ETH (hlm OR msk OR bhm OR xap OR hla OR ltp OR xhn OR sml OR bsh OR xit OR mgl OR xlg OR xvg OR xtg OR xlb OR mbl OR zlb OR zvb OR ztb OR dr2 OR dr3 OR ba1 OR ba8 OR pa2 OR ne4 OR ne5 OR 9mt OR 9gm OR sbr OR 9ss OR 9di OR 9sr OR 9s8 OR lbw OR cbw OR 8lb OR lxb OR 8bs OR scp OR ktr OR am1)) OR (ETH (stu OR brs OR xpl OR spk OR mbt OR xtb OR dr4 OR dr5 OR pa3 OR axe OR 9ba OR 9ga OR 9gi OR mac OR gma OR 9b9 OR 9bl OR 9tr OR 9p9 OR 9pa OR sbb OR 8sb OR 8hx OR 8ls OR wrb OR axf)))]: %NAME%{5%NAME%}%CONTINUE% // Str _5_
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED !NMAG !(SET STAT91=-50 (chn OR xhn)) !(SET STAT91=-20 xrs) !(UNI STAT91=-10 (fld OR xld)) !(SET STAT91=-40 (xul OR xar)) !(UNI STAT91=-15 xar) !(UNI STAT91=-25 xhb) !(SET STAT91=-20 zmb) !(UNI STAT91=-60 8mx) !(UNI STAT91=-50 9wc) !(UNI STAT91=-25 9vo) !(UNI STAT91=-20 9br) !(UNI STAT91=-50 9gd) !(UNI STAT91=-30 9cm) !(UNI STAT91=-50 (gma OR 9gm)) !(UNI STAT91=-60 9ba) !(STAT91=20 (gix OR 9gi)) !MAG ID ((!ETH (stu OR brs OR xpl OR spk OR mbt OR xtb OR dr4 OR dr5 OR pa3 OR axe OR 9ba OR 9ga OR 9gi OR mac OR gma OR 9b9 OR 9bl OR 9tr OR 9p9 OR 9pa OR sbb OR 8sb OR 8hx OR 8ls OR wrb OR axf)) OR (ETH (xrn OR rng OR aar OR xui OR xld OR lrg OR xuc OR ba2 OR ba9 OR ne6 OR lax OR mst OR flc OR 2hs OR gsd OR 92h OR 9cm OR 9ts OR tri OR 9h9 OR swb OR 8hb OR 8sw OR gsc OR ces OR clw OR btl OR am2)))]: %NAME%{6%NAME%}%CONTINUE% // Str _6_
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED !NMAG !(SET STAT91=-50 (chn OR xhn)) !(SET STAT91=-20 xrs) !(UNI STAT91=-10 (fld OR xld)) !(SET STAT91=-40 (xul OR xar)) !(UNI STAT91=-15 xar) !(UNI STAT91=-25 xhb) !(SET STAT91=-20 zmb) !(UNI STAT91=-60 8mx) !(UNI STAT91=-50 9wc) !(UNI STAT91=-25 9vo) !(UNI STAT91=-20 9br) !(UNI STAT91=-50 9gd) !(UNI STAT91=-30 9cm) !(UNI STAT91=-50 (gma OR 9gm)) !(UNI STAT91=-60 9ba) !(STAT91=20 (gix OR 9gi)) !MAG ID ((!ETH (xrn OR rng OR aar OR xui OR xld OR lrg OR xuc OR ba2 OR ba9 OR ne6 OR lax OR mst OR flc OR 2hs OR gsd OR 92h OR 9cm OR 9ts OR tri OR 9h9 OR swb OR 8hb OR 8sw OR gsc OR ces OR clw OR btl OR am2)) OR (ETH (fhl OR xkp OR scl OR xea OR xts OR tgl OR xhg OR tbl OR zhb OR dr6 OR ba3 OR pa4 OR pa6 OR ne7 OR 2ax OR 9bt OR fla OR 9cl OR 9wh OR crs OR 9gs OR 9fb OR 9gd OR 9ta OR ssp OR 9gl OR brn OR bar OR scy OR 9wc OR lbb OR 8s8 OR mxb OR rxb OR 8lx OR skr OR am6)))]: %NAME%{7%NAME%}%CONTINUE% // Str _7_
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED !NMAG !(SET STAT91=-50 (chn OR xhn)) !(SET STAT91=-20 xrs) !(UNI STAT91=-10 (fld OR xld)) !(SET STAT91=-40 (xul OR xar)) !(UNI STAT91=-15 xar) !(UNI STAT91=-25 xhb) !(SET STAT91=-20 zmb) !(UNI STAT91=-60 8mx) !(UNI STAT91=-50 9wc) !(UNI STAT91=-25 9vo) !(UNI STAT91=-20 9br) !(UNI STAT91=-50 9gd) !(UNI STAT91=-30 9cm) !(UNI STAT91=-50 (gma OR 9gm)) !(UNI STAT91=-60 9ba) !(STAT91=20 (gix OR 9gi)) !MAG ID ((!ETH (fhl OR xkp OR scl OR xea OR xts OR tgl OR xhg OR tbl OR zhb OR dr6 OR ba3 OR pa4 OR pa6 OR ne7 OR 2ax OR 9bt OR fla OR 9cl OR 9wh OR crs OR 9gs OR 9fb OR 9gd OR 9ta OR ssp OR 9gl OR brn OR bar OR scy OR 9wc OR lbb OR 8s8 OR mxb OR rxb OR 8lx OR skr OR am6)) OR (ETH (xhm OR chn OR spl OR xla OR xlt OR kit OR tbt OR xvb OR dr7 OR baa OR ne8 OR ne9 OR mpi OR bax OR 9la OR bsd OR clm OR 9ls OR 9b8 OR glv OR 9ja OR vou OR 9b7 OR lwb OR 8l8 OR 9ws OR 9ar)))]: %NAME%{8%NAME%}%CONTINUE% // Str _8_
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED !NMAG !(SET STAT91=-50 (chn OR xhn)) !(SET STAT91=-20 xrs) !(UNI STAT91=-10 (fld OR xld)) !(SET STAT91=-40 (xul OR xar)) !(UNI STAT91=-15 xar) !(UNI STAT91=-25 xhb) !(SET STAT91=-20 zmb) !(UNI STAT91=-60 8mx) !(UNI STAT91=-50 9wc) !(UNI STAT91=-25 9vo) !(UNI STAT91=-20 9br) !(UNI STAT91=-50 9gd) !(UNI STAT91=-30 9cm) !(UNI STAT91=-50 (gma OR 9gm)) !(UNI STAT91=-60 9ba) !(STAT91=20 (gix OR 9gi)) !MAG ID ((!ETH (xhm OR chn OR spl OR xla OR xlt OR kit OR tbt OR xvb OR dr7 OR baa OR ne8 OR ne9 OR mpi OR bax OR 9la OR bsd OR clm OR 9ls OR 9b8 OR glv OR 9ja OR vou OR 9b7 OR lwb OR 8l8 OR 9ws OR 9ar)) OR (ETH (crn OR xlm OR xsk OR xh9 OR fld OR xth OR xtp OR xml OR xsh OR xmg OR xhb OR zmb OR dr8 OR ba4 OR ba6 OR pa7 OR nea OR btx OR whm OR lsd OR gis OR 9sb OR spt OR wsp OR 9qs OR 9wb OR 9xf OR am7 OR am3 OR ama)))]: %NAME%{9%NAME%}%CONTINUE% // Str _9_
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED !NMAG !(SET STAT91=-50 (chn OR xhn)) !(SET STAT91=-20 xrs) !(UNI STAT91=-10 (fld OR xld)) !(SET STAT91=-40 (xul OR xar)) !(UNI STAT91=-15 xar) !(UNI STAT91=-25 xhb) !(SET STAT91=-20 zmb) !(UNI STAT91=-60 8mx) !(UNI STAT91=-50 9wc) !(UNI STAT91=-25 9vo) !(UNI STAT91=-20 9br) !(UNI STAT91=-50 9gd) !(UNI STAT91=-30 9cm) !(UNI STAT91=-50 (gma OR 9gm)) !(UNI STAT91=-60 9ba) !(STAT91=20 (gix OR 9gi)) !MAG ID (gsd OR 9ss OR 9sm OR 9sb OR 9fc OR 9bs OR 9wd OR 92h OR 9cm OR 9gs OR 9b9 OR 9fb OR 9gd OR 9pi OR 9s9 OR spt OR pik OR 9sr OR 9tr OR 9br OR 9st OR 9p9 OR pax OR hal OR wsc OR 9b7 OR 9s8 OR 9pa OR 9h9 OR 9wc OR 8cb OR 8lw OR hxb OR 8mx OR 8hx OR 8rx OR wsp OR 9sc OR 9qs OR 9wb OR 9xf OR 9cs OR 9lw OR 9tw OR 9qr OR am7 OR am3 OR am4 OR am8 OR am9 OR ama OR (ETH (xth OR xhb))) !(ETH (crn OR xlm OR xsk OR xh9 OR fld OR xtp OR xml OR xsh OR xmg OR zmb OR dr8 OR ba4 OR ba6 OR pa7 OR nea OR btx OR whm OR lsd OR gis OR 9sb OR spt OR wsp OR 9qs OR 9wb OR 9xf OR am7 OR am3 OR ama))]: %NAME%{1%NAME%}%CONTINUE% // Str 1__ NR 2
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED !NMAG !(SET STAT91=-50 (chn OR xhn)) !(SET STAT91=-20 xrs) !(UNI STAT91=-10 (fld OR xld)) !(SET STAT91=-40 (xul OR xar)) !(UNI STAT91=-15 xar) !(UNI STAT91=-25 xhb) !(SET STAT91=-20 zmb) !(UNI STAT91=-60 8mx) !(UNI STAT91=-50 9wc) !(UNI STAT91=-25 9vo) !(UNI STAT91=-20 9br) !(UNI STAT91=-50 9gd) !(UNI STAT91=-30 9cm) !(UNI STAT91=-50 (gma OR 9gm)) !(UNI STAT91=-60 9ba) !(STAT91=20 (gix OR 9gi)) !MAG ID (ghm OR crn OR xlm OR xhl OR xsk OR xh9 OR (fld !ETH) OR xhm OR xrn OR plt OR gth OR ful OR aar OR xtu OR xng OR xcl OR xhn OR xrs OR xpl OR xlt OR xld OR xtp OR tow OR gts OR xml OR xrg OR xpk OR xit OR xsh OR xts OR hgl OR xmg OR xtg OR xhg OR hbt OR xmb OR xtb OR hbl OR zmb OR ztb OR zhb OR dr8 OR dr9 OR dra OR ba4 OR ba5 OR ba6 OR ba7 OR ba8 OR ba9 OR baa OR pa5 OR pa7 OR pa8 OR pa9 OR paa OR nea OR wax OR btx OR gax OR gix OR 9ha OR 9ax OR 92a OR 9mp OR 9wa OR 9la OR 9ba OR 9bt OR 9ga OR 9gi OR whm OR mau OR gma OR 9sp OR 9ma OR 9mt OR 9fl OR 9wh OR lsd OR wsd OR gis OR bsw OR flb)]: %NAME%{1%NAME%}%CONTINUE% // Str 1__ NR 1
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED !NMAG !(SET STAT91=-50 (chn OR xhn)) !(SET STAT91=-20 xrs) !(UNI STAT91=-10 (fld OR xld)) !(SET STAT91=-40 (xul OR xar)) !(UNI STAT91=-15 xar) !(UNI STAT91=-25 xhb) !(SET STAT91=-20 zmb) !(UNI STAT91=-60 8mx) !(UNI STAT91=-50 9wc) !(UNI STAT91=-25 9vo) !(UNI STAT91=-20 9br) !(UNI STAT91=-50 9gd) !(UNI STAT91=-30 9cm) !(UNI STAT91=-50 (gma OR 9gm)) !(UNI STAT91=-60 9ba) !(STAT91=20 (gix OR 9gi)) !MAG ID (xth OR xul OR xar OR xow OR xhb OR 9m9 OR 9gm OR 9vo) !(ETH (xth OR xhb))]: %NAME%{2%NAME%}%CONTINUE% // Str 2__
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED !NMAG !(SET STAT91=-50 (chn OR xhn)) !(SET STAT91=-20 xrs) !(UNI STAT91=-10 (fld OR xld)) !(SET STAT91=-40 (xul OR xar)) !(UNI STAT91=-15 xar) !(UNI STAT91=-25 xhb) !(SET STAT91=-20 zmb) !(UNI STAT91=-60 8mx) !(UNI STAT91=-50 9wc) !(UNI STAT91=-25 9vo) !(UNI STAT91=-20 9br) !(UNI STAT91=-50 9gd) !(UNI STAT91=-30 9cm) !(UNI STAT91=-50 (gma OR 9gm)) !(UNI STAT91=-60 9ba) !(STAT91=20 (gix OR 9gi)) !MAG ID !ELT (ARMOR OR WEAPON) !CIRC !SOR]: %NAME%{%WHITE%Str: %NAME%}%CONTINUE% // Requirements Begin
//Unique & Set Items With Lowered Requirements
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED SET ID STAT91=-50 chn]: %NAME%{%WHITE%Str: 46 %GRAY%|| %WHITE%Lvl: 25%NAME%}%CONTINUE%
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED SET ID STAT91=-50 xhn]: %NAME%{%WHITE%Str: 79 %GRAY%|| %WHITE%Lvl: 47%NAME%}%CONTINUE%
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED SET ID STAT91=-20 xrs]: %NAME%{%WHITE%Str: 95 %GRAY%|| %WHITE%Lvl: 56%NAME%}%CONTINUE%
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED UNI !ETH ID STAT91=-10 fld]: %NAME%{%WHITE%Str: 93%NAME%}%CONTINUE%
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED UNI ETH ID STAT91=-10 fld]: %NAME%{%WHITE%Str: 83%NAME%}%CONTINUE%
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED UNI !ETH ID STAT91=-10 xld]: %NAME%{%WHITE%Str: 157 %GRAY%|| %WHITE%Lvl: 61%NAME%}%CONTINUE%
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED UNI ETH ID STAT91=-10 xld]: %NAME%{%WHITE%Str: 147 %GRAY%|| %WHITE%Lvl: 61%NAME%}%CONTINUE%
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED SET ID STAT91=-40 xul]: %NAME%{%WHITE%Str: 138 %GRAY%|| %WHITE%Lvl: 64%NAME%}%CONTINUE%
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED SET ID STAT91=-40 xar]: %NAME%{%WHITE%Str: 140 %GRAY%|| %WHITE%Lvl: 66%NAME%}%CONTINUE%
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED UNI !ETH ID STAT91=-15 xar]: %NAME%{%WHITE%Str: 198 %GRAY%|| %WHITE%Lvl: 66%NAME%}%CONTINUE%
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED UNI ETH ID STAT91=-15 xar]: %NAME%{%WHITE%Str: 188 %GRAY%|| %WHITE%Lvl: 66%NAME%}%CONTINUE%
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED UNI !ETH ID STAT91=-25 xhb]: %NAME%{%WHITE%Str: 156 %GRAY%|| %WHITE%Lvl: 65%NAME%}%CONTINUE%
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED UNI ETH ID STAT91=-25 xhb]: %NAME%{%WHITE%Str: 146 %GRAY%|| %WHITE%Lvl: 65%NAME%}%CONTINUE%
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED SET ID STAT91=-20 zmb]: %NAME%{%WHITE%Str: 85 %GRAY%|| %WHITE%Lvl: 56%NAME%}%CONTINUE%
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED UNI !ETH ID STAT91=-60 9ba]: %NAME%{%WHITE%Str: 67%GRAY%|| %WHITE%Dex: 26 %GRAY%|| %WHITE%Lvl: 48%NAME%}%CONTINUE%
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED UNI ETH ID STAT91=-60 9ba]: %NAME%{%WHITE%Str: 57%GRAY%|| %WHITE%Dex: 16 %GRAY%|| %WHITE%Lvl: 48%NAME%}%CONTINUE%
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED UNI !ETH ID STAT91=20 gix]: %NAME%{%WHITE%Str: 150%NAME%}%CONTINUE%
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED UNI ETH ID STAT91=20 gix]: %NAME%{%WHITE%Str: 140%NAME%}%CONTINUE%
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED UNI !ETH ID STAT91=20 9gi]: %NAME%{%WHITE%Str: 196 %GRAY%|| %WHITE%Dex: 66 %GRAY%|| %WHITE%Lvl: 66%NAME%}%CONTINUE%
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED UNI ETH ID STAT91=20 9gi]: %NAME%{%WHITE%Str: 186 %GRAY%|| %WHITE%Dex: 56 %GRAY%|| %WHITE%Lvl: 66%NAME%}%CONTINUE%
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED UNI !ETH ID STAT91=-50 gma]: %NAME%{%WHITE%Str: 85%NAME%}%CONTINUE%
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED UNI ETH ID STAT91=-50 gma]: %NAME%{%WHITE%Str: 75%NAME%}%CONTINUE%
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED UNI !ETH ID STAT91=-50 9gm]: %NAME%{%WHITE%Str: 127 %GRAY%|| %WHITE%Lvl: 65%NAME%}%CONTINUE%
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED UNI ETH ID STAT91=-50 9gm]: %NAME%{%WHITE%Str: 117 %GRAY%|| %WHITE%Lvl: 65%NAME%}%CONTINUE%
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED UNI !ETH ID STAT91=-30 9cm]: %NAME%{%WHITE%Str: 120 %GRAY%|| %WHITE%Dex: 73 %GRAY%|| %WHITE%Lvl: 49%NAME%}%CONTINUE%
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED UNI ETH ID STAT91=-30 9cm]: %NAME%{%WHITE%Str: 110 %GRAY%|| %WHITE%Dex: 63 %GRAY%|| %WHITE%Lvl: 49%NAME%}%CONTINUE%
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED UNI !ETH ID STAT91=-50 9gd]: %NAME%{%WHITE%Str: 95 %GRAY%|| %WHITE%Dex: 55 %GRAY%|| %WHITE%Lvl: 63%NAME%}%CONTINUE%
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED UNI ETH ID STAT91=-50 9gd]: %NAME%{%WHITE%Str: 85 %GRAY%|| %WHITE%Dex: 45 %GRAY%|| %WHITE%Lvl: 63%NAME%}%CONTINUE%
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED UNI !ETH ID STAT91=-20 9br]: %NAME%{%WHITE%Str: 106 %GRAY%|| %WHITE%Dex: 108 %GRAY%|| %WHITE%Lvl: 55%NAME%}%CONTINUE%
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED UNI ETH ID STAT91=-20 9br]: %NAME%{%WHITE%Str: 96 %GRAY%|| %WHITE%Dex: 98 %GRAY%|| %WHITE%Lvl: 55%NAME%}%CONTINUE%
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED UNI !ETH ID STAT91=-25 9vo]: %NAME%{%WHITE%Str: 158 %GRAY%|| %WHITE%Dex: 42 %GRAY%|| %WHITE%Lvl: 48%NAME%}%CONTINUE%
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED UNI ETH ID STAT91=-25 9vo]: %NAME%{%WHITE%Str: 148 %GRAY%|| %WHITE%Dex: 32 %GRAY%|| %WHITE%Lvl: 48%NAME%}%CONTINUE%
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED UNI !ETH ID STAT91=-50 9wc]: %NAME%{%WHITE%Str: 94 %GRAY%|| %WHITE%Dex: 70 %GRAY%|| %WHITE%Lvl: 66%NAME%}%CONTINUE%
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED UNI ETH ID STAT91=-50 9wc]: %NAME%{%WHITE%Str: 84 %GRAY%|| %WHITE%Dex: 60 %GRAY%|| %WHITE%Lvl: 66%NAME%}%CONTINUE%
ItemDisplay[FILTLVL=5 STAT486=0 !SHOP !EQUIPPED UNI ID STAT91=-60 8mx]: %NAME%{%WHITE%Str: 47 %GRAY%|| %WHITE%Dex: 42 %GRAY%|| %WHITE%Lvl: 50%NAME%}%CONTINUE%
//Low Level Dueling (Class Item & Weapon) Crafting Bases
ItemDisplay[(am1 OR am5) MAG ID !FILTLVL=5 CLVL>29 ((MAPID=1 OR MAPID=40 OR MAPID=75 OR MAPID=103 OR MAPID=109) OR CLVL>59)]: %NAME%{%TAN%Low Level Dueling Base%NL%%NAME%}%CONTINUE%
ItemDisplay[((wax OR whm OR lsd OR wsd OR kri OR bld OR wsp OR wrb OR ces) OR (gax OR gix OR mau OR gma OR flb OR gsd OR pik OR wsc) OR (pil OR ssp OR glv OR tsp)) MAG ETH ID !FILTLVL=5 CLVL>29 ((MAPID=1 OR MAPID=40 OR MAPID=75 OR MAPID=103 OR MAPID=109) OR CLVL>59)]: %NAME%{%TAN%Low Level Dueling Base%NL%%NAME%}%CONTINUE%
ItemDisplay[(am6 OR ama) MAG ID !FILTLVL=5 CLVL>29 ((MAPID=1 OR MAPID=40 OR MAPID=75 OR MAPID=103 OR MAPID=109) OR CLVL>59)]: %NAME%{%TAN%Low Level Dueling Base%NL%%NAME%}%CONTINUE%
ItemDisplay[((9wa OR 9wh OR 9ls OR 9wd OR 9kr OR 9bl OR 9ws OR 9wb OR 9cs) OR (9ga OR 9gi OR 9m9 OR 9gm OR 9fb OR 9gd OR 9p9 OR 9wc) OR (9pi OR 9s9 OR 9gl OR 9ts)) MAG ETH ID !FILTLVL=5 CLVL>29 ((MAPID=1 OR MAPID=40 OR MAPID=75 OR MAPID=103 OR MAPID=109) OR CLVL>59)]: %NAME%{%TAN%Low Level Dueling Base%NL%%NAME%}%CONTINUE%
ItemDisplay[((BAR !ELT !(ba9 OR baa)) OR (DRU !ELT !(dr9 OR dra)) OR (NEC !ELT !(ne3 OR ne4 OR ne8 OR ne9 OR nea)) OR (DIN !ELT !(pa3 OR pa4 OR pa8 OR pa9 OR paa)) OR (SOR !ELT !(ob9 OR oba)) OR (clb OR spc OR 9cl OR 9sp)) MAG !ETH ID !FILTLVL=5 CLVL>29 ((MAPID=1 OR MAPID=40 OR MAPID=75 OR MAPID=103 OR MAPID=109) OR CLVL>59)]: %NAME%{%TAN%Low Level Dueling Base}%CONTINUE%
//Notes For High ILVL Crafting Amulets
ItemDisplay[MAG amu ID ILVL=88 STAT486=0 STAT360=0 !SHOP !EQUIPPED FILTLVL=5]: %NAME%{%YELLOW%Bty: @ %WHITE%+ %ORANGE%Ko %WHITE%| %GRAY%V: @ %WHITE%+ %ORANGE%Dol%NL%%BLUE%HP: @ %WHITE%+ %ORANGE%Thul %WHITE%| %GREEN%S: @ %WHITE%+ %ORANGE%Thul%NL%%RED%Bld: @ %WHITE%+ %ORANGE%Amn%WHITE% | %PURPLE%C: @ %WHITE%+ %ORANGE%Ral%NL%Craft at 92+%WHITE%: %BLUE%Jewel %WHITE%+}%CONTINUE%
ItemDisplay[MAG amu ID ILVL=89 STAT486=0 STAT360=0 !SHOP !EQUIPPED FILTLVL=5]: %NAME%{%YELLOW%Bty: @ %WHITE%+ %ORANGE%Ko %WHITE%| %GRAY%V: @ %WHITE%+ %ORANGE%Dol%NL%%BLUE%HP: @ %WHITE%+ %ORANGE%Thul %WHITE%| %GREEN%S: @ %WHITE%+ %ORANGE%Thul%NL%%RED%Bld: @ %WHITE%+ %ORANGE%Amn%WHITE% | %PURPLE%C: @ %WHITE%+ %ORANGE%Ral%NL%Craft at 92+%WHITE%: %BLUE%Jewel %WHITE%+}%CONTINUE%
ItemDisplay[MAG amu ID ILVL=90 STAT486=0 STAT360=0 !SHOP !EQUIPPED FILTLVL=5]: %NAME%{%YELLOW%Bty: @ %WHITE%+ %ORANGE%Ko %WHITE%| %GRAY%V: @ %WHITE%+ %ORANGE%Dol%NL%%BLUE%HP: @ %WHITE%+ %ORANGE%Thul %WHITE%| %GREEN%S: @ %WHITE%+ %ORANGE%Thul%NL%%RED%Bld: @ %WHITE%+ %ORANGE%Amn%WHITE% | %PURPLE%C: @ %WHITE%+ %ORANGE%Ral%NL%Craft at 90+%WHITE%: %BLUE%Jewel %WHITE%+}%CONTINUE%
ItemDisplay[MAG amu ID ILVL=91 STAT486=0 STAT360=0 !SHOP !EQUIPPED FILTLVL=5]: %NAME%{%YELLOW%Bty: @ %WHITE%+ %ORANGE%Ko %WHITE%| %GRAY%V: @ %WHITE%+ %ORANGE%Dol%NL%%BLUE%HP: @ %WHITE%+ %ORANGE%Thul %WHITE%| %GREEN%S: @ %WHITE%+ %ORANGE%Thul%NL%%RED%Bld: @ %WHITE%+ %ORANGE%Amn%WHITE% | %PURPLE%C: @ %WHITE%+ %ORANGE%Ral%NL%Craft at 90+%WHITE%: %BLUE%Jewel %WHITE%+}%CONTINUE%
ItemDisplay[MAG amu ID ILVL=92 STAT486=0 STAT360=0 !SHOP !EQUIPPED FILTLVL=5]: %NAME%{%YELLOW%Bty: @ %WHITE%+ %ORANGE%Ko %WHITE%| %GRAY%V: @ %WHITE%+ %ORANGE%Dol%NL%%BLUE%HP: @ %WHITE%+ %ORANGE%Thul %WHITE%| %GREEN%S: @ %WHITE%+ %ORANGE%Thul%NL%%RED%Bld: @ %WHITE%+ %ORANGE%Amn%WHITE% | %PURPLE%C: @ %WHITE%+ %ORANGE%Ral%NL%Craft at 88+%WHITE%: %BLUE%Jewel %WHITE%+}%CONTINUE%
ItemDisplay[MAG amu ID ILVL=93 STAT486=0 STAT360=0 !SHOP !EQUIPPED FILTLVL=5]: %NAME%{%YELLOW%Bty: @ %WHITE%+ %ORANGE%Ko %WHITE%| %GRAY%V: @ %WHITE%+ %ORANGE%Dol%NL%%BLUE%HP: @ %WHITE%+ %ORANGE%Thul %WHITE%| %GREEN%S: @ %WHITE%+ %ORANGE%Thul%NL%%RED%Bld: @ %WHITE%+ %ORANGE%Amn%WHITE% | %PURPLE%C: @ %WHITE%+ %ORANGE%Ral%NL%Craft at 88+%WHITE%: %BLUE%Jewel %WHITE%+}%CONTINUE%
ItemDisplay[MAG amu ID ILVL=94 STAT486=0 STAT360=0 !SHOP !EQUIPPED FILTLVL=5]: %NAME%{%YELLOW%Bty: @ %WHITE%+ %ORANGE%Ko %WHITE%| %GRAY%V: @ %WHITE%+ %ORANGE%Dol%NL%%BLUE%HP: @ %WHITE%+ %ORANGE%Thul %WHITE%| %GREEN%S: @ %WHITE%+ %ORANGE%Thul%NL%%RED%Bld: @ %WHITE%+ %ORANGE%Amn%WHITE% | %PURPLE%C: @ %WHITE%+ %ORANGE%Ral%NL%Craft at 86+%WHITE%: %BLUE%Jewel %WHITE%+}%CONTINUE%
ItemDisplay[MAG amu ID ILVL=95 STAT486=0 STAT360=0 !SHOP !EQUIPPED FILTLVL=5]: %NAME%{%YELLOW%Bty: @ %WHITE%+ %ORANGE%Ko %WHITE%| %GRAY%V: @ %WHITE%+ %ORANGE%Dol%NL%%BLUE%HP: @ %WHITE%+ %ORANGE%Thul %WHITE%| %GREEN%S: @ %WHITE%+ %ORANGE%Thul%NL%%RED%Bld: @ %WHITE%+ %ORANGE%Amn%WHITE% | %PURPLE%C: @ %WHITE%+ %ORANGE%Ral%NL%Craft at 86+%WHITE%: %BLUE%Jewel %WHITE%+}%CONTINUE%
ItemDisplay[MAG amu ID ILVL=96 STAT486=0 STAT360=0 !SHOP !EQUIPPED FILTLVL=5]: %NAME%{%YELLOW%Bty: @ %WHITE%+ %ORANGE%Ko %WHITE%| %GRAY%V: @ %WHITE%+ %ORANGE%Dol%NL%%BLUE%HP: @ %WHITE%+ %ORANGE%Thul %WHITE%| %GREEN%S: @ %WHITE%+ %ORANGE%Thul%NL%%RED%Bld: @ %WHITE%+ %ORANGE%Amn%WHITE% | %PURPLE%C: @ %WHITE%+ %ORANGE%Ral%NL%Craft at 84+%WHITE%: %BLUE%Jewel %WHITE%+}%CONTINUE%
ItemDisplay[MAG amu ID ILVL=97 STAT486=0 STAT360=0 !SHOP !EQUIPPED FILTLVL=5]: %NAME%{%YELLOW%Bty: @ %WHITE%+ %ORANGE%Ko %WHITE%| %GRAY%V: @ %WHITE%+ %ORANGE%Dol%NL%%BLUE%HP: @ %WHITE%+ %ORANGE%Thul %WHITE%| %GREEN%S: @ %WHITE%+ %ORANGE%Thul%NL%%RED%Bld: @ %WHITE%+ %ORANGE%Amn%WHITE% | %PURPLE%C: @ %WHITE%+ %ORANGE%Ral%NL%Craft at 84+%WHITE%: %BLUE%Jewel %WHITE%+}%CONTINUE%
ItemDisplay[MAG amu ID ILVL=98 STAT486=0 STAT360=0 !SHOP !EQUIPPED FILTLVL=5]: %NAME%{%YELLOW%Bty: @ %WHITE%+ %ORANGE%Ko %WHITE%| %GRAY%V: @ %WHITE%+ %ORANGE%Dol%NL%%BLUE%HP: @ %WHITE%+ %ORANGE%Thul %WHITE%| %GREEN%S: @ %WHITE%+ %ORANGE%Thul%NL%%RED%Bld: @ %WHITE%+ %ORANGE%Amn%WHITE% | %PURPLE%C: @ %WHITE%+ %ORANGE%Ral%NL%Craft at 82+%WHITE%: %BLUE%Jewel %WHITE%+}%CONTINUE%
ItemDisplay[MAG amu ID ILVL=99 STAT486=0 STAT360=0 !SHOP !EQUIPPED FILTLVL=5]: %NAME%{%YELLOW%Bty: @ %WHITE%+ %ORANGE%Ko %WHITE%| %GRAY%V: @ %WHITE%+ %ORANGE%Dol%NL%%BLUE%HP: @ %WHITE%+ %ORANGE%Thul %WHITE%| %GREEN%S: @ %WHITE%+ %ORANGE%Thul%NL%%RED%Bld: @ %WHITE%+ %ORANGE%Amn%WHITE% | %PURPLE%C: @ %WHITE%+ %ORANGE%Ral%NL%Craft at 82+%WHITE%: %BLUE%Jewel %WHITE%+}%CONTINUE%
//Craft Descriptions
ItemDisplay[GLOVES MAG ID STAT486=0 STAT360=0 !SHOP !EQUIPPED FILTLVL=5]: %NAME%{%YELLOW%Bty: @ %WHITE%+ %ORANGE%Hel %WHITE%| %GRAY%V: @ %WHITE%+ %ORANGE%Io%NL%%BLUE%HP: @ %WHITE%+ %ORANGE%Ort %WHITE%| %GREEN%S: @ %WHITE%+ %ORANGE%Ral%NL%%RED%Bld: @ %WHITE%+ %ORANGE%Nef%WHITE% | %PURPLE%C: @ %WHITE%+ %ORANGE%Ort%NL%Crafting%WHITE%: %BLUE%Jewel %WHITE%+}%CONTINUE%
ItemDisplay[BOOTS MAG ID STAT486=0 STAT360=0 !SHOP !EQUIPPED FILTLVL=5]: %NAME%{%YELLOW%Bty: @ %WHITE%+ %ORANGE%Io %WHITE%| %GRAY%V: @ %WHITE%+ %ORANGE%El%NL%%BLUE%HP: @ %WHITE%+ %ORANGE%Ral %WHITE%| %GREEN%S: @ %WHITE%+ %ORANGE%Ort%NL%%RED%Bld: @ %WHITE%+ %ORANGE%Eth%WHITE% | %PURPLE%C: @ %WHITE%+ %ORANGE%Thul%NL%Crafting%WHITE%: %BLUE%Jewel %WHITE%+}%CONTINUE%
ItemDisplay[BELT MAG ID STAT486=0 STAT360=0 !SHOP !EQUIPPED FILTLVL=5]: %NAME%{%YELLOW%Bty: @ %WHITE%+ %ORANGE%El %WHITE%| %GRAY%V: @ %WHITE%+ %ORANGE%Eld%NL%%BLUE%HP: @ %WHITE%+ %ORANGE%Tal %WHITE%| %GREEN%S: @ %WHITE%+ %ORANGE%Tal%NL%%RED%Bld: @ %WHITE%+ %ORANGE%Tal%WHITE% | %PURPLE%C: @ %WHITE%+ %ORANGE%Ith%NL%Crafting%WHITE%: %BLUE%Jewel %WHITE%+}%CONTINUE%
ItemDisplay[SHIELD MAG ID STAT486=0 STAT360=0 !SHOP !EQUIPPED FILTLVL=5]: %NAME%{%YELLOW%Bty: @ %WHITE%+ %ORANGE%Dol %WHITE%| %GRAY%V: @ %WHITE%+ %ORANGE%Sol%NL%%BLUE%HP: @ %WHITE%+ %ORANGE%Eth %WHITE%| %GREEN%S: @ %WHITE%+ %ORANGE%Nef%NL%%RED%Bld: @ %WHITE%+ %ORANGE%Ith%WHITE% | %PURPLE%C: @ %WHITE%+ %ORANGE%Eth%NL%Crafting%WHITE%: %BLUE%Jewel %WHITE%+%NL%%NAME%}%CONTINUE%
ItemDisplay[HELM MAG ID STAT486=0 STAT360=0 !SHOP !EQUIPPED FILTLVL=5]: %NAME%{%YELLOW%Bty: @ %WHITE%+ %ORANGE%Tir %WHITE%| %GRAY%V: @ %WHITE%+ %ORANGE%Lum%NL%%BLUE%HP: @ %WHITE%+ %ORANGE%Ith %WHITE%| %GREEN%S: @ %WHITE%+ %ORANGE%Ith%NL%%RED%Bld: @ %WHITE%+ %ORANGE%Ral%WHITE% | %PURPLE%C: @ %WHITE%+ %ORANGE%Nef%NL%Crafting%WHITE%: %BLUE%Jewel %WHITE%+%NL%%NAME%}%CONTINUE%
ItemDisplay[CHEST MAG ID STAT486=0 STAT360=0 !SHOP !EQUIPPED FILTLVL=5]: %NAME%{%YELLOW%Bty: @ %WHITE%+ %ORANGE%Eld %WHITE%| %GRAY%V: @ %WHITE%+ %ORANGE%Tir%NL%%BLUE%HP: @ %WHITE%+ %ORANGE%Nef %WHITE%| %GREEN%S: @ %WHITE%+ %ORANGE%Eth%NL%%RED%Bld: @ %WHITE%+ %ORANGE%Thul%WHITE% | %PURPLE%C: @ %WHITE%+ %ORANGE%Tal%NL%Crafting%WHITE%: %BLUE%Jewel %WHITE%+%NL%%NAME%}%CONTINUE%
ItemDisplay[WEAPON !(BOW OR XBOW OR SOR OR STAFF OR WAND OR SCEPTER OR SIN OR (clb OR 7cl OR 9cl OR spc OR 7sp OR 9sp) OR (am5 OR ama OR amf)) MAG ID STAT486=0 STAT360=0 !SHOP !EQUIPPED FILTLVL=5]: %NAME%{%YELLOW%Bty: @ %WHITE%+ %ORANGE%Shael %WHITE%| %GRAY%V: @ %WHITE%+ %ORANGE%Shael%NL%%RED%Bld: @ %WHITE%+ %ORANGE%Ort%WHITE% | %BLUE%HP: @ %WHITE%+ %ORANGE%Tir%NL%Crafting%WHITE%: %BLUE%Jewel %WHITE%+%NL%%NAME%}%CONTINUE%
ItemDisplay[(BOW OR XBOW) MAG ID STAT486=0 STAT360=0 !SHOP !EQUIPPED FILTLVL=5]: %NAME%{%YELLOW%Bty: @ %WHITE%+ %ORANGE%Shael %WHITE%| %GRAY%V: @ %WHITE%+ %ORANGE%Shael%NL%%BLUE%HP: @ %WHITE%+ %ORANGE%Tir %WHITE%| %GREEN%S: @ %WHITE%+ %ORANGE%Sol%NL%%RED%Bld: @ %WHITE%+ %ORANGE%Ort%WHITE% | %PURPLE%C: @ %WHITE%+ %ORANGE%Tir%NL%Crafting%WHITE%: %BLUE%Jewel %WHITE%+%NL%%NAME%}%CONTINUE%
ItemDisplay[STAFF MAG ID STAT486=0 STAT360=0 !SHOP !EQUIPPED FILTLVL=5]: %NAME%{%PURPLE%C: @ %WHITE%+ %ORANGE%Tir %WHITE%| %YELLOW%Bty: @ %WHITE%+ %ORANGE%Shael%NL%Crafting%WHITE%: %BLUE%Jewel %WHITE%+%NL%%NAME%}%CONTINUE%
ItemDisplay[(SOR OR WAND) MAG ID STAT486=0 STAT360=0 !SHOP !EQUIPPED FILTLVL=5]: %NAME%{%PURPLE%C: @ %WHITE%+ %ORANGE%Tir %WHITE%| %YELLOW%Bty: @ %WHITE%+ %ORANGE%Shael%NL%Crafting%WHITE%: %BLUE%Jewel %WHITE%+%NL%%NAME%}%CONTINUE%
ItemDisplay[(SCEPTER OR SIN OR (clb OR 7cl OR 9cl OR spc OR 7sp OR 9sp) OR (am5 OR ama OR amf)) MAG ID STAT486=0 STAT360=0 !SHOP !EQUIPPED FILTLVL=5]: %NAME%{%YELLOW%Bty: @ %WHITE%+ %ORANGE%Shael %WHITE%| %GRAY%V: @ %WHITE%+ %ORANGE%Shael%NL%%BLUE%HP: @ %WHITE%+ %ORANGE%Tir %WHITE%| %GREEN%S: %WHITE%Bows Only%NL%%RED%Bld: @ %WHITE%+ %ORANGE%Ort%WHITE% | %PURPLE%C: @ %WHITE%+ %ORANGE%Tir%NL%Crafting%WHITE%: %BLUE%Jewel %WHITE%+%NL%%NAME%}%CONTINUE%
ItemDisplay[amu !ILVL>87 MAG ID STAT486=0 STAT360=0 !SHOP !EQUIPPED FILTLVL=5]: %NAME%{%YELLOW%Bty: @ %WHITE%+ %ORANGE%Ko %WHITE%| %GRAY%V: @ %WHITE%+ %ORANGE%Dol%NL%%BLUE%HP: @ %WHITE%+ %ORANGE%Thul %WHITE%| %GREEN%S: @ %WHITE%+ %ORANGE%Thul%NL%%RED%Bld: @ %WHITE%+ %ORANGE%Amn%WHITE% | %PURPLE%C: @ %WHITE%+ %ORANGE%Ral%NL%Crafting%WHITE%: %BLUE%Jewel %WHITE%+}%CONTINUE%
ItemDisplay[rin MAG ID STAT486=0 STAT360=0 !SHOP !EQUIPPED FILTLVL=5]: %NAME%{%YELLOW%Bty: @ %WHITE%+ %ORANGE%Lum %WHITE%| %GRAY%V: @ %WHITE%+ %ORANGE%Hel%NL%%BLUE%HP: @ %WHITE%+ %ORANGE%Amn %WHITE%| %GREEN%S: @ %WHITE%+ %ORANGE%Amn%NL%%RED%Bld: @ %WHITE%+ %ORANGE%Sol%WHITE% | %PURPLE%C: @%WHITE% %WHITE%+ %ORANGE%Amn%NL%Crafting%WHITE%: %BLUE%Jewel %WHITE%+}%CONTINUE%
//Crafted Affix Level Note
ItemDisplay[(ARMOR OR WEAPON OR (MAG (rin OR amu))) !CIRC (MAG OR (RARE !(ELT ARMOR))) STAT486=0 STAT360=0 !SHOP !EQUIPPED FILTLVL=5]: %NAME%{%GRAY%ALVL %CRAFTALVL% if crafted with current CLVL%NL%%NAME%}%CONTINUE%
//Crafted Affix Level Note (RARES Part 1)
ItemDisplay[(HELM OR SHIELD OR CHEST) !CIRC ELT RARE SOCK=0 STAT486=0 STAT360=0 !SHOP !EQUIPPED FILTLVL=5]: %NAME%{%GRAY%ALVL %CRAFTALVL% if crafted with current CLVL%NL%%NAME%}%CONTINUE%
//Crafted Affix Level Note (RARES Part 2)
ItemDisplay[(rin OR amu OR (ELT (GLOVES OR BOOTS OR BELT OR (SOCK>0 (HELM OR SHIELD OR CHEST))))) !CIRC RARE STAT486=0 STAT360=0 !SHOP !EQUIPPED FILTLVL=5]: %NAME%{%GRAY%ALVL %CRAFTALVL% if crafted with current CLVL}%CONTINUE%
//Low Level Dueling Unique Items (Corruption Note)
ItemDisplay[!EQUIPPED UNI ID !FILTLVL=5 ((xap !ETH) OR (bhm !ETH) OR (bwn SK70=2 SK80=2) OR (cap !ETH) OR (crn SK69>2 SK70>2 ILVL>40 !ETH) OR (ghm ILVL>40) OR (gth ED>79) OR (aar) OR (fld STAT36>14) OR (stu IAS>29 !ETH) OR (scl SK221>2) OR (spl STAT362>1) OR (xui) OR (xuc STAT330>7 !ETH) OR (kit !ETH) OR (vgl !ETH) OR (mbt LIFE>19 STAT156>14 !ETH) OR (lea !ETH) OR (hla REPLIFE>9 !ETH) OR (chn STAT330=10 !ETH) OR (ssd !ETH)) STAT360=0]: %NAME%{%TAN%Low Level Dueling Corruptible}
ItemDisplay[!EQUIPPED UNI ID FILTLVL=5 ((xap !ETH) OR (bhm !ETH) OR (bwn SK70=2 SK80=2) OR (cap !ETH) OR (crn SK69>2 SK70>2 ILVL>40 !ETH) OR (ghm ILVL>40) OR (gth ED>79) OR (aar) OR (fld STAT36>14) OR (stu IAS>29 !ETH) OR (scl SK221>2) OR (spl STAT362>1) OR (xui) OR (xuc STAT330>7 !ETH) OR (kit !ETH) OR (vgl !ETH) OR (mbt LIFE>19 STAT156>14 !ETH) OR (lea !ETH) OR (hla REPLIFE>9 !ETH) OR (chn STAT330=10 !ETH) OR (ssd !ETH)) STAT360=0]: %NAME%{%TAN%Low Level Dueling Corruptible%NL%%NAME%}
ItemDisplay[!EQUIPPED UNI ID ((flb ED>149 ILVL>40 !ETH) OR (cst ALLSK=3) OR (swb STAT363>2 ILVL>40) OR (lbb (STAT335=-30 OR STAT335=-31 OR STAT335=-32 OR STAT335=-33 OR STAT335=-34 OR STAT335=-35) ILVL>40) OR (wax ED>119 ILVL>40 !ETH) OR (gma ED>239 ILVL>40) OR (mau ED>239 ILVL>40 STAT136>29) OR (gsd ILVL>40) OR (bld)) STAT360=0]: %NAME%{%TAN%Low Level Dueling Corruptible%NL%%NAME%}%CONTINUE%
//Low Level Dueling Set Items (Corruption Note)
ItemDisplay[!EQUIPPED SET ID !FILTLVL=5 (cap OR tbl OR mbl OR mbt OR lbl OR lgl OR ghm OR hbt OR hgl OR tow OR wsd) STAT360=0 LVLREQ<10]: %NAME%{%TAN%Level 9 Dueling Corruptible}
ItemDisplay[!EQUIPPED SET ID !FILTLVL=5 (vbt OR vgl OR bwn OR xap OR xml OR lbt) STAT360=0]: %NAME%{%TAN%Low Level Dueling Corruptible}
ItemDisplay[!EQUIPPED SET ID (cap OR tbl OR dgr OR mbl OR mbt OR lsd OR lbl OR lgl OR ghm OR hbt OR hgl) STAT360=0 LVLREQ<10]: %NAME%{%TAN%Level 9 Dueling Corruptible%NL%%NAME%}%CONTINUE%
ItemDisplay[!EQUIPPED SET ID (vbt OR vgl OR bwn OR xap OR xml OR lbt) STAT360=0]: %NAME%{%TAN%Low Level Dueling Corruptible%NL%%NAME%}%CONTINUE%
ItemDisplay[!EQUIPPED SET ID rin REPLIFE>5 STAT360=0]: %NAME%%GREEN%{%TAN%Low Level Dueling Corruptible}%CONTINUE%
ItemDisplay[!EQUIPPED SET ID amu DTM>19 STAT89>2 STAT360=0]: %NAME%%GREEN%{%TAN%Low Level Dueling Corruptible}%CONTINUE%
ItemDisplay[!EQUIPPED SET ID amu STAT156>0 STAT360=0 (FILTLVL=4 OR FILTLVL=5)]: %NAME%%GREEN%{%TAN%Low Level Dueling Corruptible}%CONTINUE%
//----------------------------------------- Rare & Crafted Item Description Highlighting -----------------------------------------
//Low Level Dueling Rare Drop and Description Highlighting Part 1
ItemDisplay[((SOCK>0 !FILTLVL=5) OR (SOCK>0 FILTLVL=5 EQUIPPED)) WAND RARE ((TABSK16>1 SK381>1) OR ((TABSK16>0 OR CLSK2>0) SK381>2)) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Dark Pact Wand %PURPLE%<}
ItemDisplay[((SOCK>0 !FILTLVL=5) OR (SOCK>0 FILTLVL=5 EQUIPPED)) NEC RARE ((TABSK16>1 SK381>1) OR ((TABSK16>0 OR CLSK2>0) SK381>2)) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Dark Pact Shield %PURPLE%<}
ItemDisplay[((SOCK>0 !FILTLVL=5) OR (SOCK>0 FILTLVL=5 EQUIPPED)) WAND RARE ((TABSK17>1 (SK93>1 OR SK84>1 OR SK67>1)) OR ((TABSK17>0 OR CLSK2>0) (SK93>2 OR SK84>2 OR SK67>2))) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Bone Spells Wand %PURPLE%<}
ItemDisplay[((SOCK>0 !FILTLVL=5) OR (SOCK>0 FILTLVL=5 EQUIPPED)) NEC RARE ((TABSK17>1 (SK93>1 OR SK84>1 OR SK67>1)) OR ((TABSK17>0 OR CLSK2>0) (SK93>2 OR SK84>2 OR SK67>2))) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Bone Spells Shield %PURPLE%<}
ItemDisplay[((SOCK>0 !FILTLVL=5) OR (SOCK>0 FILTLVL=5 EQUIPPED)) WAND RARE ((TABSK17>1 (SK92>1 OR SK83>1)) OR ((TABSK17>0 OR CLSK2>0) (SK92>2 OR SK83>2))) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Poison Spells Wand %PURPLE%<}
ItemDisplay[((SOCK>0 !FILTLVL=5) OR (SOCK>0 FILTLVL=5 EQUIPPED)) NEC RARE ((TABSK17>1 (SK92>1 OR SK83>1)) OR ((TABSK17>0 OR CLSK2>0) (SK92>2 OR SK83>2))) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Poison Spells Shield %PURPLE%<}
ItemDisplay[((SOCK>0 !FILTLVL=5) OR (SOCK>0 FILTLVL=5 EQUIPPED)) WAND RARE ((TABSK18>1 (SK70>1 OR SK75>1 OR SK80>1 OR SK85>1 OR SK89>1 OR SK90>1 OR SK94>1 OR SK95>1)) OR ((TABSK18>0 OR CLSK2>0) (SK70>2 OR SK75>2 OR SK80>2 OR SK85>2 OR SK89>2 OR SK90>2 OR SK94>2 OR SK95>2))) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Summoner Wand %PURPLE%<}
ItemDisplay[((SOCK>0 !FILTLVL=5) OR (SOCK>0 FILTLVL=5 EQUIPPED)) NEC RARE ((TABSK18>1 (SK70>1 OR SK75>1 OR SK80>1 OR SK85>1 OR SK89>1 OR SK90>1 OR SK94>1 OR SK95>1)) OR ((TABSK18>0 OR CLSK2>0) (SK70>2 OR SK75>2 OR SK80>2 OR SK85>2 OR SK89>2 OR SK90>2 OR SK94>2 OR SK95>2))) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Summoner Shield %PURPLE%<}
ItemDisplay[((SOCK>0 !FILTLVL=5) OR (SOCK>0 FILTLVL=5 EQUIPPED)) CIRC RARE (((TABSK0>1 OR TABSK1>1 OR TABSK2>1 OR TABSK8>1 OR TABSK9>1 OR TABSK10>1 OR TABSK16>1 OR TABSK17>1 OR TABSK18>1 OR TABSK24>1 OR TABSK25>1 OR TABSK34>1 OR TABSK40>1 OR TABSK41>1 OR TABSK42>1 OR TABSK48>1 OR TABSK49>1 OR TABSK50>1) (LIFE>29 OR FRW>9 OR FCR>9 OR SOCK>1)) OR ((CLSK0>0 OR CLSK1>0 OR CLSK2>0 OR CLSK3>0 OR CLSK4>0 OR CLSK5>0 OR CLSK6>0) (LIFE>39 OR FRW>19 OR FCR>19 OR SOCK>1))) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%NAME%}
ItemDisplay[((SOCK>0 !FILTLVL=5) OR (SOCK>0 FILTLVL=5 EQUIPPED)) SOR RARE ((TABSK8>1 OR (CLSK1>0 ALLSK>0) OR (CLSK1>0 TABSK8>0) OR (ALLSK>0 TABSK8>0) (SK47>1 OR SK51>1 OR SK52>1 OR SK56>1 OR SK62>1 OR SK376>1 OR SK383>1 OR SK61>2)) OR ((CLSK1>0 OR ALLSK>0 OR TABSK8>0) (SK47>2 OR SK51>2 OR SK52>2 OR SK56>2 OR SK62>2 OR SK376>2 OR SK383>2)) OR (TABSK8>1 FCR>29)) !TABSK9>0 !TABSK10>0 LVLREQ<31]: %DOT-9B%%PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Fire Spells Orb %PURPLE%<}
ItemDisplay[((SOCK>0 !FILTLVL=5) OR (SOCK>0 FILTLVL=5 EQUIPPED)) SOR RARE ((TABSK10>1 OR (CLSK1>0 ALLSK>0) OR (CLSK1>0 TABSK10>0) OR (ALLSK>0 TABSK10>0) (SK39>1 OR SK40>1 OR SK44>1 OR SK59>1 OR SK64>1 OR SK369>1 OR SK65>2)) OR ((CLSK1>0 OR ALLSK>0 OR TABSK10>0) (SK39>2 OR SK40>2 OR SK44>2 OR SK59>2 OR SK64>2 OR SK369>2)) OR (TABSK10>1 FCR>29)) !TABSK8>0 !TABSK9>0 LVLREQ<31]: %DOT-9B%%PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Cold Spells Orb %PURPLE%<}
ItemDisplay[((SOCK>0 !FILTLVL=5) OR (SOCK>0 FILTLVL=5 EQUIPPED)) SOR RARE ((TABSK9>1 OR (CLSK1>0 ALLSK>0) OR (CLSK1>0 TABSK9>0) OR (ALLSK>0 TABSK9>0) (SK48>1 OR SK49>1 OR SK53>1 OR SK42>2 OR SK63>2)) OR ((CLSK1>0 OR ALLSK>0 OR TABSK9>0) (SK48>2 OR SK49>2 OR SK53>2)) OR (TABSK9>1 FCR>29)) !TABSK8>0 !TABSK10>0 LVLREQ<31]: %DOT-9B%%PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Lightning Spells Orb %PURPLE%<}
ItemDisplay[((SOCK>0 !FILTLVL=5) OR (SOCK>0 FILTLVL=5 EQUIPPED)) DRU RARE ((TABSK42>1 OR (CLSK5>0 ALLSK>0) OR (CLSK5>0 TABSK42>0) OR (ALLSK>0 TABSK42>0) (SK229>1 OR SK234>1 OR SK240>1 OR SK244>1 OR SK245>1)) OR ((CLSK5>0 OR ALLSK>0 OR TABSK42>0) (SK229>2 OR SK234>2 OR SK240>2 OR SK244>2 OR SK245>2))) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Elemental Pelt %PURPLE%<}
ItemDisplay[((SOCK>0 !FILTLVL=5) OR (SOCK>0 FILTLVL=5 EQUIPPED)) DRU RARE ((TABSK41>1 OR (CLSK5>0 ALLSK>0) OR (CLSK5>0 TABSK41>0) OR (ALLSK>0 TABSK41>0) (SK238>1 OR SK239>1 OR SK243>1)) OR ((CLSK5>0 OR ALLSK>0 OR TABSK41>0) (SK238>2 OR SK239>2 OR SK243>2))) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Shape Shifting Pelt %PURPLE%<}
ItemDisplay[((SOCK>0 !FILTLVL=5) OR (SOCK>0 FILTLVL=5 EQUIPPED)) DRU RARE ((TABSK40>1 OR (CLSK5>0 ALLSK>0) OR (CLSK5>0 TABSK40>0) OR (ALLSK>0 TABSK40>0) (SK221>1 OR SK226>1 OR SK237>1)) OR ((CLSK5>0 OR ALLSK>0 OR TABSK40>0) (SK221>2 OR SK226>2 OR SK237>2))) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Summoner Pelt %PURPLE%<}
ItemDisplay[((SOCK>0 !FILTLVL=5) OR (SOCK>0 FILTLVL=5 EQUIPPED)) BAR RARE ((TABSK34>1 OR (CLSK4>0 ALLSK>0) OR (CLSK4>0 TABSK40>0) OR (ALLSK>0 TABSK34>0) (SK146>1 OR SK149>1 OR SK154>1)) OR ((CLSK4>0 OR ALLSK>0 OR TABSK34>0) (SK146>2 OR SK149>2 OR SK154>2))) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Warcries Helm %PURPLE%<}
ItemDisplay[((SOCK>0 !FILTLVL=5) OR (SOCK>0 FILTLVL=5 EQUIPPED)) CHEST RARE STAT36>11 (FCR>9 OR LIFE>29 OR STAT76>0 OR AR>89 OR FRW>0 OR SOCK>2 OR STAT18>59 OR STAT17>59 OR ((STAT18>19 OR STAT17>19) !DIN) OR STAT16>119 OR ALLSK>0 OR STAT153>0 OR STAT110>49 OR FHR>10) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%PDR Armor %PURPLE%}
ItemDisplay[((SOCK>0 !FILTLVL=5) OR (SOCK>0 FILTLVL=5 EQUIPPED)) SHIELD RARE STAT36>11 (FCR>9 OR LIFE>29 OR STAT76>0 OR AR>89 OR SOCK>2 OR STAT18>59 OR STAT17>59 OR ((STAT18>19 OR STAT17>19) !DIN) OR STAT16>119 OR ALLSK>0 OR STAT153>0 OR STAT110>49 OR FHR>10) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%PDR Shield %PURPLE%<}
ItemDisplay[((SOCK>0 !FILTLVL=5) OR (SOCK>0 FILTLVL=5 EQUIPPED)) CHEST RARE (CLSK0>0 OR CLSK1>0 OR CLSK2>0 OR CLSK3>0 OR CLSK4>0 OR CLSK5>0 OR CLSK6>0) (FCR>19 OR LIFE>39 OR STAT36>7 OR STAT76>0 OR AR>89 OR FRW>0 OR SOCK>2 OR STAT18>59 OR STAT17>59 OR ((STAT18>19 OR STAT17>19) !DIN) OR STAT16>119 OR ALLSK>0 OR STAT153>0 OR STAT110>49 OR FHR>20) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Skill Armor %PURPLE%<}
ItemDisplay[((SOCK>0 !FILTLVL=5) OR (SOCK>0 FILTLVL=5 EQUIPPED)) SHIELD RARE (CLSK0>0 OR CLSK1>0 OR CLSK2>0 OR (CLSK3>0 OR TABSK24>1 OR TABSK25>1) OR CLSK4>0 OR CLSK5>0 OR CLSK6>0) (FCR>19 OR LIFE>39 OR STAT36>7 OR STAT76>0 OR AR>89 OR SOCK>2 OR STAT18>59 OR STAT17>59 OR ((STAT18>19 OR STAT17>19) !DIN) OR STAT16>119 OR ALLSK>0 OR STAT153>0 OR STAT110>49 OR FHR>10) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Skill Shield %PURPLE%<}
ItemDisplay[((SOCK>0 !FILTLVL=5) OR (SOCK>0 FILTLVL=5 EQUIPPED)) CHEST RARE ALLSK>0 (FCR>19 OR LIFE>39 OR STAT36>5 OR STAT76>0 OR AR>89 OR FRW>0 OR SOCK>2 OR STAT18>59 OR STAT17>59 OR ((STAT18>19 OR STAT17>19) !DIN) OR STAT16>119 OR STAT153>0) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Skill Armor %PURPLE%<}
ItemDisplay[((SOCK>0 !FILTLVL=5) OR (SOCK>0 FILTLVL=5 EQUIPPED)) SHIELD RARE ALLSK>0 (FCR>19 OR LIFE>39 OR STAT36>5 OR STAT76>0 OR AR>89 OR SOCK>2 OR STAT18>59 OR STAT17>59 OR ((STAT18>19 OR STAT17>19) !DIN) OR STAT16>119 OR STAT153>0) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Skill Shield %PURPLE%<}
ItemDisplay[((SOCK>0 !FILTLVL=5) OR (SOCK>0 FILTLVL=5 EQUIPPED)) CHEST RARE STAT153>0 (FCR>19 OR LIFE>39 OR STAT36>5 OR STAT76>0 OR AR>89 OR FRW>0 OR SOCK>2 OR STAT18>59 OR STAT17>59 OR ((STAT18>19 OR STAT17>19) !DIN) OR STAT16>119 OR ALLSK>0) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%CBF Armor %PURPLE%<}
ItemDisplay[((SOCK>0 !FILTLVL=5) OR (SOCK>0 FILTLVL=5 EQUIPPED)) SHIELD RARE STAT153>0 (FCR>19 OR LIFE>39 OR STAT36>5 OR STAT76>0 OR AR>89 OR SOCK>2 OR STAT18>59 OR STAT17>59 OR ((STAT18>19 OR STAT17>19) !DIN) OR STAT16>119 OR ALLSK>0) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%CBF Shield %PURPLE%<}
ItemDisplay[((SOCK>0 !FILTLVL=5) OR (SOCK>0 FILTLVL=5 EQUIPPED)) CHEST RARE FRW>0 STAT36>4 (FCR>19 OR LIFE>39 OR STAT76>0 OR AR>89 OR SOCK>2 OR STAT18>59 OR STAT17>59 OR ((STAT18>19 OR STAT17>19) !DIN) OR STAT16>119 OR ALLSK>0 OR STAT153>0 OR STAT110>49 OR FHR>10) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%FRW Armor %PURPLE%<}
ItemDisplay[((SOCK>0 !FILTLVL=5) OR (SOCK>0 FILTLVL=5 EQUIPPED)) CHEST RARE FCR>19 STAT36>4 (LIFE>39 OR STAT76>0 OR FRW>0 OR SOCK>2 OR STAT16>119 OR ALLSK>0 OR STAT153>0 OR STAT110>49 OR FHR>10) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%FCR Armor %PURPLE%<}
ItemDisplay[((SOCK>0 !FILTLVL=5) OR (SOCK>0 FILTLVL=5 EQUIPPED)) SHIELD RARE FCR>19 STAT36>4 (LIFE>39 OR STAT76>0 OR SOCK>2 OR STAT16>119 OR ALLSK>0 OR STAT153>0 OR STAT110>49 OR FHR>10) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%FCR Shield %PURPLE%<}
ItemDisplay[((SOCK>0 !FILTLVL=5) OR (SOCK>0 FILTLVL=5 EQUIPPED)) SHIELD RARE SUFFIX=173 STAT36>4 ((CLSK0>0 OR CLSK1>0 OR CLSK2>0 OR (CLSK3>0 OR TABSK24>1 OR TABSK25>1) OR CLSK4>0 OR CLSK5>0 OR CLSK6>0) OR FCR>9 OR LIFE>19 OR STAT76>0 OR AR>89 OR SOCK>2 OR STAT18>49 OR STAT17>49 OR ((STAT18>9 OR STAT17>9) !DIN) OR STAT16>119 OR ALLSK>0 OR STAT153>0 OR STAT110>49 OR FHR>10) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Deflecting Shield %PURPLE%<}
//Low Level Dueling Craft Drop and Description Highlighting Part 1
ItemDisplay[((SOCK>0 !FILTLVL=5) OR (SOCK>0 FILTLVL=5 EQUIPPED)) WAND CRAFT ((TABSK16>1 SK381>1) OR ((TABSK16>0 OR ((CLSK2>0) OR (ALLSK>0))) SK381>2) OR (TABSK16>0 ALLSK>0 SK381>1) OR (CLSK2>0 ALLSK>0 SK381>1)) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Dark Pact Wand %PURPLE%<}
ItemDisplay[((SOCK>0 !FILTLVL=5) OR (SOCK>0 FILTLVL=5 EQUIPPED)) NEC CRAFT ((TABSK16>1 SK381>1) OR ((TABSK16>0 OR ((CLSK2>0) OR (ALLSK>0))) SK381>2) OR (TABSK16>0 ALLSK>0 SK381>1) OR (CLSK2>0 ALLSK>0 SK381>1)) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Dark Pact Shield %PURPLE%<}
ItemDisplay[((SOCK>0 !FILTLVL=5) OR (SOCK>0 FILTLVL=5 EQUIPPED)) WAND CRAFT ((TABSK17>1 (SK93>1 OR SK84>1 OR SK67>1)) OR ((TABSK17>0 OR ((CLSK2>0) OR (ALLSK>0))) (SK93>2 OR SK84>2 OR SK67>2)) OR (TABSK17>0 ALLSK>0 (SK84>1 OR SK67>1)) OR (CLSK2>0 ALLSK>0 (SK84>1 OR SK67>1))) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Bone Spells Wand %PURPLE%<}
ItemDisplay[((SOCK>0 !FILTLVL=5) OR (SOCK>0 FILTLVL=5 EQUIPPED)) NEC CRAFT ((TABSK17>1 (SK93>1 OR SK84>1 OR SK67>1)) OR ((TABSK17>0 OR ((CLSK2>0) OR (ALLSK>0))) (SK93>2 OR SK84>2 OR SK67>2)) OR (TABSK17>0 ALLSK>0 (SK84>1 OR SK67>1)) OR (CLSK2>0 ALLSK>0 (SK84>1 OR SK67>1))) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Bone Spells Shield %PURPLE%<}
ItemDisplay[((SOCK>0 !FILTLVL=5) OR (SOCK>0 FILTLVL=5 EQUIPPED)) WAND CRAFT ((TABSK17>1 (SK92>1 OR SK83>1)) OR ((TABSK17>0 OR ((CLSK2>0) OR (ALLSK>0))) (SK92>2 OR SK83>2)) OR (TABSK17>0 ALLSK>0 (SK92>1 OR SK83>1)) OR (CLSK2>0 ALLSK>0 (SK92>1 OR SK83>1))) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Poison Spells Wand %PURPLE%<}
ItemDisplay[((SOCK>0 !FILTLVL=5) OR (SOCK>0 FILTLVL=5 EQUIPPED)) NEC CRAFT ((TABSK17>1 (SK92>1 OR SK83>1)) OR ((TABSK17>0 OR ((CLSK2>0) OR (ALLSK>0))) (SK92>2 OR SK83>2)) OR (TABSK17>0 ALLSK>0 (SK92>1 OR SK83>1)) OR (CLSK2>0 ALLSK>0 (SK92>1 OR SK83>1))) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Poison Spells Shield %PURPLE%<}
ItemDisplay[((SOCK>0 !FILTLVL=5) OR (SOCK>0 FILTLVL=5 EQUIPPED)) WAND CRAFT ((TABSK18>1 (SK70>1 OR SK75>1 OR SK80>1 OR SK85>1 OR SK89>1 OR SK90>1 OR SK94>1 OR SK95>1)) OR ((TABSK18>0 OR ((CLSK2>0) OR (ALLSK>0))) (SK70>2 OR SK75>2 OR SK80>2 OR SK85>2 OR SK89>2 OR SK90>2 OR SK94>2 OR SK95>2)) OR (TABSK18>0 ALLSK>0 (SK70>1 OR SK75>1 OR SK80>1 OR SK85>1 OR SK89>1 OR SK90>1 OR SK94>1 OR SK95>1)) OR (CLSK2>1 ALLSK>0 (SK70>1 OR SK75>1 OR SK80>1 OR SK85>1 OR SK89>1 OR SK90>1 OR SK94>1 OR SK95>1))) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Summoner Wand %PURPLE%<}
ItemDisplay[((SOCK>0 !FILTLVL=5) OR (SOCK>0 FILTLVL=5 EQUIPPED)) NEC CRAFT ((TABSK18>1 (SK70>1 OR SK75>1 OR SK80>1 OR SK85>1 OR SK89>1 OR SK90>1 OR SK94>1 OR SK95>1)) OR ((TABSK18>0 OR ((CLSK2>0) OR (ALLSK>0))) (SK70>2 OR SK75>2 OR SK80>2 OR SK85>2 OR SK89>2 OR SK90>2 OR SK94>2 OR SK95>2)) OR (TABSK18>0 ALLSK>0 (SK70>1 OR SK75>1 OR SK80>1 OR SK85>1 OR SK89>1 OR SK90>1 OR SK94>1 OR SK95>1)) OR (CLSK2>1 ALLSK>0 (SK70>1 OR SK75>1 OR SK80>1 OR SK85>1 OR SK89>1 OR SK90>1 OR SK94>1 OR SK95>1))) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Summoner Shield %PURPLE%<}
ItemDisplay[((SOCK>0 !FILTLVL=5) OR (SOCK>0 FILTLVL=5 EQUIPPED)) WAND CRAFT ALLSK>0 TABSK17>1 FCR>29 LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Poison & Bone FCR Wand %PURPLE%<}
ItemDisplay[((SOCK>0 !FILTLVL=5) OR (SOCK>0 FILTLVL=5 EQUIPPED)) NEC CRAFT ALLSK>0 TABSK17>1 FCR>24 LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Poison & Bone FCR Shield %PURPLE%<}
ItemDisplay[((SOCK>0 !FILTLVL=5) OR (SOCK>0 FILTLVL=5 EQUIPPED)) WAND CRAFT ALLSK>0 TABSK16>1 FCR>29 LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Curses FCR Wand %PURPLE%<}
ItemDisplay[((SOCK>0 !FILTLVL=5) OR (SOCK>0 FILTLVL=5 EQUIPPED)) NEC CRAFT ALLSK>0 TABSK16>1 FCR>24 LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Curses FCR Shield %PURPLE%<}
ItemDisplay[((SOCK>0 !FILTLVL=5) OR (SOCK>0 FILTLVL=5 EQUIPPED)) WAND CRAFT ALLSK>0 TABSK18>1 FCR>29 LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Summoner FCR Wand %PURPLE%<}
ItemDisplay[((SOCK>0 !FILTLVL=5) OR (SOCK>0 FILTLVL=5 EQUIPPED)) NEC CRAFT ALLSK>0 TABSK18>1 FCR>24 LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Summoner FCR Shield %PURPLE%<}
ItemDisplay[((SOCK>0 !FILTLVL=5) OR (SOCK>0 FILTLVL=5 EQUIPPED)) SOR CRAFT ((TABSK8>1 OR (CLSK1>0 ALLSK>0) OR (CLSK1>0 TABSK8>0) OR (ALLSK>0 TABSK8>0) (SK47>1 OR SK51>1 OR SK52>1 OR SK56>1 OR SK62>1 OR SK376>1 OR SK383>1 OR SK61>2)) OR ((CLSK1>0 OR ALLSK>0 OR TABSK8>0) (SK47>2 OR SK51>2 OR SK52>2 OR SK56>2 OR SK62>2 OR SK376>2 OR SK383>2)) OR (TABSK8>1 FCR>29)) !TABSK9>0 !TABSK10>0 LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Fire Spells Orb %PURPLE%<}
ItemDisplay[((SOCK>0 !FILTLVL=5) OR (SOCK>0 FILTLVL=5 EQUIPPED)) SOR CRAFT ((TABSK10>1 OR (CLSK1>0 ALLSK>0) OR (CLSK1>0 TABSK10>0) OR (ALLSK>0 TABSK10>0) (SK39>1 OR SK40>1 OR SK44>1 OR SK59>1 OR SK64>1 OR SK369>1 OR SK65>2)) OR ((CLSK1>0 OR ALLSK>0 OR TABSK10>0) (SK39>2 OR SK40>2 OR SK44>2 OR SK59>2 OR SK64>2 OR SK369>2)) OR (TABSK10>1 FCR>29)) !TABSK8>0 !TABSK9>0 LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Cold Spells Orb %PURPLE%<}
ItemDisplay[((SOCK>0 !FILTLVL=5) OR (SOCK>0 FILTLVL=5 EQUIPPED)) SOR CRAFT ((TABSK9>1 OR (CLSK1>0 ALLSK>0) OR (CLSK1>0 TABSK9>0) OR (ALLSK>0 TABSK9>0) (SK48>1 OR SK49>1 OR SK53>1 OR SK42>2 OR SK63>2)) OR ((CLSK1>0 OR ALLSK>0 OR TABSK9>0) (SK48>2 OR SK49>2 OR SK53>2)) OR (TABSK9>1 FCR>29)) !TABSK8>0 !TABSK10>0 LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Lightning Spells Orb %PURPLE%<}
ItemDisplay[((SOCK>0 !FILTLVL=5) OR (SOCK>0 FILTLVL=5 EQUIPPED)) DRU CRAFT ((TABSK42>1 OR (CLSK5>0 ALLSK>0) OR (CLSK5>0 TABSK42>0) OR (ALLSK>0 TABSK42>0) (SK229>1 OR SK234>1 OR SK240>1 OR SK244>1 OR SK245>1)) OR ((CLSK5>0 OR ALLSK>0 OR TABSK42>0) (SK229>2 OR SK234>2 OR SK240>2 OR SK244>2 OR SK245>2))) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Elemental Pelt %PURPLE%<}
ItemDisplay[((SOCK>0 !FILTLVL=5) OR (SOCK>0 FILTLVL=5 EQUIPPED)) DRU CRAFT ((TABSK41>1 OR (CLSK5>0 ALLSK>0) OR (CLSK5>0 TABSK41>0) OR (ALLSK>0 TABSK41>0) (SK238>1 OR SK239>1 OR SK243>1)) OR ((CLSK5>0 OR ALLSK>0 OR TABSK41>0) (SK238>2 OR SK239>2 OR SK243>2))) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Shape Shifting Pelt %PURPLE%<}
ItemDisplay[((SOCK>0 !FILTLVL=5) OR (SOCK>0 FILTLVL=5 EQUIPPED)) DRU CRAFT ((TABSK40>1 OR (CLSK5>0 ALLSK>0) OR (CLSK5>0 TABSK40>0) OR (ALLSK>0 TABSK40>0) (SK221>1 OR SK226>1 OR SK237>1)) OR ((CLSK5>0 OR ALLSK>0 OR TABSK40>0) (SK221>2 OR SK226>2 OR SK237>2))) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Summoner Pelt %PURPLE%<}
ItemDisplay[((SOCK>0 !FILTLVL=5) OR (SOCK>0 FILTLVL=5 EQUIPPED)) BAR CRAFT ((TABSK34>1 OR (CLSK4>0 ALLSK>0) OR (CLSK4>0 TABSK40>0) OR (ALLSK>0 TABSK34>0) (SK146>1 OR SK149>1 OR SK154>1)) OR ((CLSK4>0 OR ALLSK>0 OR TABSK34>0) (SK146>2 OR SK149>2 OR SK154>2))) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Warcries Helm %PURPLE%<}
ItemDisplay[((SOCK>0 !FILTLVL=5) OR (SOCK>0 FILTLVL=5 EQUIPPED)) CHEST CRAFT STAT36>11 (FCR>9 OR LIFE>29 OR STAT76>0 OR AR>89 OR FRW>0 OR SOCK>2 OR STAT18>59 OR STAT17>59 OR ((STAT18>19 OR STAT17>19) !DIN) OR STAT16>119 OR ALLSK>0 OR STAT153>0 OR STAT110>49 OR FHR>10) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%PDR Armor %PURPLE%<}
ItemDisplay[((SOCK>0 !FILTLVL=5) OR (SOCK>0 FILTLVL=5 EQUIPPED)) SHIELD CRAFT STAT36>11 (FCR>9 OR LIFE>29 OR STAT76>0 OR AR>89 OR SOCK>2 OR STAT18>59 OR STAT17>59 OR ((STAT18>19 OR STAT17>19) !DIN) OR STAT16>119 OR ALLSK>0 OR STAT153>0 OR STAT110>49 OR FHR>10) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%PDR Shield %PURPLE%}
ItemDisplay[((SOCK>0 !FILTLVL=5) OR (SOCK>0 FILTLVL=5 EQUIPPED)) CHEST CRAFT (CLSK0>0 OR CLSK1>0 OR CLSK2>0 OR CLSK3>0 OR CLSK4>0 OR CLSK5>0 OR CLSK6>0) (FCR>19 OR LIFE>39 OR STAT36>7 OR STAT76>0 OR AR>89 OR FRW>0 OR SOCK>2 OR STAT18>59 OR STAT17>59 OR ((STAT18>19 OR STAT17>19) !DIN) OR STAT16>119 OR ALLSK>0 OR STAT153>0 OR STAT110>49 OR FHR>20) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Skill Armor %PURPLE%<}
ItemDisplay[((SOCK>0 !FILTLVL=5) OR (SOCK>0 FILTLVL=5 EQUIPPED)) SHIELD CRAFT (CLSK0>0 OR CLSK1>0 OR CLSK2>0 OR (CLSK3>0 OR TABSK24>1 OR TABSK25>1) OR CLSK4>0 OR CLSK5>0 OR CLSK6>0) (FCR>19 OR LIFE>39 OR STAT36>7 OR STAT76>0 OR AR>89 OR SOCK>2 OR STAT18>59 OR STAT17>59 OR ((STAT18>19 OR STAT17>19) !DIN) OR STAT16>119 OR ALLSK>0 OR STAT153>0 OR STAT110>49 OR FHR>10) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Skill Shield %PURPLE%<}
ItemDisplay[((SOCK>0 !FILTLVL=5) OR (SOCK>0 FILTLVL=5 EQUIPPED)) CHEST CRAFT ALLSK>0 (FCR>19 OR LIFE>39 OR STAT36>5 OR STAT76>0 OR AR>89 OR FRW>0 OR SOCK>2 OR STAT18>59 OR STAT17>59 OR ((STAT18>19 OR STAT17>19) !DIN) OR STAT16>119 OR STAT153>0) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Skill Armor %PURPLE%<}
ItemDisplay[((SOCK>0 !FILTLVL=5) OR (SOCK>0 FILTLVL=5 EQUIPPED)) SHIELD CRAFT ALLSK>0 (FCR>19 OR LIFE>39 OR STAT36>5 OR STAT76>0 OR AR>89 OR SOCK>2 OR STAT18>59 OR STAT17>59 OR ((STAT18>19 OR STAT17>19) !DIN) OR STAT16>119 OR STAT153>0) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Skill Shield %PURPLE%<}
ItemDisplay[((SOCK>0 !FILTLVL=5) OR (SOCK>0 FILTLVL=5 EQUIPPED)) CHEST CRAFT STAT153>0 (FCR>19 OR LIFE>39 OR STAT36>5 OR STAT76>0 OR AR>89 OR FRW>0 OR SOCK>2 OR STAT18>59 OR STAT17>59 OR ((STAT18>19 OR STAT17>19) !DIN) OR STAT16>119 OR ALLSK>0) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%CBF Armor %PURPLE%<}
ItemDisplay[((SOCK>0 !FILTLVL=5) OR (SOCK>0 FILTLVL=5 EQUIPPED)) SHIELD CRAFT STAT153>0 (FCR>19 OR LIFE>39 OR STAT36>5 OR STAT76>0 OR AR>89 OR SOCK>2 OR STAT18>59 OR STAT17>59 OR ((STAT18>19 OR STAT17>19) !DIN) OR STAT16>119 OR ALLSK>0) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%CBF Shield %PURPLE%<}
ItemDisplay[((SOCK>0 !FILTLVL=5) OR (SOCK>0 FILTLVL=5 EQUIPPED)) CHEST CRAFT FRW>0 STAT36>4 (FCR>19 OR LIFE>39 OR STAT76>0 OR AR>89 OR SOCK>2 OR STAT18>59 OR STAT17>59 OR ((STAT18>19 OR STAT17>19) !DIN) OR STAT16>119 OR ALLSK>0 OR STAT153>0 OR STAT110>49 OR FHR>10) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%FRW Armor %PURPLE%<}
ItemDisplay[((SOCK>0 !FILTLVL=5) OR (SOCK>0 FILTLVL=5 EQUIPPED)) CHEST CRAFT FCR>19 STAT36>4 (LIFE>39 OR STAT76>0 OR FRW>0 OR SOCK>2 OR SOCK>2 OR STAT16>119 OR ALLSK>0 OR STAT153>0 OR STAT110>49 OR FHR>10) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%FCR Armor %PURPLE%<}
ItemDisplay[((SOCK>0 !FILTLVL=5) OR (SOCK>0 FILTLVL=5 EQUIPPED)) SHIELD CRAFT FCR>19 STAT36>4 (LIFE>39 OR STAT76>0 OR SOCK>2 OR STAT18>59 OR STAT17>59 OR STAT16>119 OR ALLSK>0 OR STAT153>0 OR STAT110>49 OR FHR>10) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%FCR Shield %PURPLE%<}
ItemDisplay[((SOCK>0 !FILTLVL=5) OR (SOCK>0 FILTLVL=5 EQUIPPED)) CHEST CRAFT (STAT17>29 OR STAT18>29) STAT36>4 (LIFE>29 OR STAT76>0 OR AR>89 OR FRW>0 OR SOCK>2 OR STAT16>119 OR ALLSK>0 OR STAT153>0 OR STAT110>49 OR FHR>10) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Enhanced Damage Armor %PURPLE%<}
ItemDisplay[((SOCK>0 !FILTLVL=5) OR (SOCK>0 FILTLVL=5 EQUIPPED)) SHIELD CRAFT !DIN (STAT17>29 OR STAT18>29) STAT36>4 (LIFE>29 OR STAT76>0 OR AR>89 OR SOCK>2 OR STAT16>119 OR ALLSK>0 OR STAT153>0 OR STAT110>49 OR FHR>10) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Enhanced Damage Shield %PURPLE%<}
ItemDisplay[((SOCK>0 !FILTLVL=5) OR (SOCK>0 FILTLVL=5 EQUIPPED)) SHIELD CRAFT DIN (STAT17>59 OR STAT18>59) STAT36>4 (LIFE>29 OR STAT76>0 OR AR>89 OR SOCK>2 OR STAT16>119 OR ALLSK>0 OR STAT153>0 OR STAT110>49 OR FHR>10) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Enhanced Damage Shield %PURPLE%<}
ItemDisplay[((SOCK>0 !FILTLVL=5) OR (SOCK>0 FILTLVL=5 EQUIPPED)) CHEST CRAFT ((LIFE>59 STAT36>4) OR (LIFE>39 STAT36>6)) (FCR>19 OR STAT76>0 OR AR>89 OR FRW>0 OR SOCK>2 OR STAT18>59 OR STAT17>59 OR ((STAT18>19 OR STAT17>19) !DIN) OR STAT16>119 OR ALLSK>0 OR STAT153>0 OR STAT110>49 OR FHR>10) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Life Armor %PURPLE%<}
ItemDisplay[((SOCK>0 !FILTLVL=5) OR (SOCK>0 FILTLVL=5 EQUIPPED)) SHIELD CRAFT ((LIFE>59 STAT36>4) OR (LIFE>39 STAT36>6)) (FCR>19 OR STAT76>0 OR AR>89 OR SOCK>2 OR STAT18>59 OR STAT17>59 OR ((STAT18>19 OR STAT17>19) !DIN) OR STAT16>119 OR ALLSK>0 OR STAT153>0 OR STAT110>49 OR FHR>10) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Life Shield %PURPLE%<}
ItemDisplay[((SOCK>0 !FILTLVL=5) OR (SOCK>0 FILTLVL=5 EQUIPPED)) SHIELD CRAFT SUFFIX=173 STAT36>4 ((CLSK0>0 OR CLSK1>0 OR CLSK2>0 OR (CLSK3>0 OR TABSK24>1 OR TABSK25>1) OR CLSK4>0 OR CLSK5>0 OR CLSK6>0) OR FCR>9 OR LIFE>19 OR STAT76>0 OR AR>89 OR SOCK>2 OR STAT18>49 OR STAT17>49 OR ((STAT18>9 OR STAT17>9) !DIN) OR STAT16>119 OR ALLSK>0 OR STAT153>0 OR STAT110>49 OR FHR>10) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Deflecting Shield %PURPLE%<}
ItemDisplay[((SOCK>0 !FILTLVL=5) OR (SOCK>0 FILTLVL=5 EQUIPPED)) CHEST CRAFT (STAT36>6 OR FCR>17 OR LIFE>50 OR FHR>30) ((FCR>9 FCR<18) OR (LIFE>19 LIFE<51) OR STAT76>0 OR AR>89 OR FRW>0 OR SOCK>2 OR STAT18>9 OR STAT17>9 OR STAT16>99 OR ALLSK>0 OR STAT153>0 OR STAT110>49 OR (FHR>10 FHR<31)) LVLREQ<19]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%vLLD Armor %PURPLE%<}
ItemDisplay[((SOCK>0 !FILTLVL=5) OR (SOCK>0 FILTLVL=5 EQUIPPED)) CHEST CRAFT (FCR>17 OR LIFE>50 OR FHR>30) (STAT36>4 OR (FCR>9 FCR<18) OR (LIFE>19 LIFE<51) OR STAT76>0 OR AR>89 OR FRW>0 OR SOCK>2 OR STAT18>9 OR STAT17>9 OR STAT16>99 OR ALLSK>0 OR STAT153>0 OR STAT110>49 OR (FHR>10 FHR<31)) LVLREQ<19]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%vLLD Armor %PURPLE%<}
//Low Level Dueling Rare Drop and Description Highlighting Part 2
ItemDisplay[WEAPON RARE ED>239 (!ETH OR (ETH REPAIR)) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%High ED Weapon %PURPLE%<%NL%%NAME%}
ItemDisplay[SIN RARE ((TABSK48>1 OR CLSK6>0) (SK366>1 OR SK276>1 OR SK272>1 OR SK271>1 OR SK262>1)) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Traps Claw %PURPLE%<%NL%%NAME%}
ItemDisplay[SIN RARE ((TABSK50>1 OR CLSK6>0) (SK280>1 OR SK274>1 OR SK269>1 OR SK265>1 OR SK259>1)) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Martial Arts Claw %PURPLE%<%NL%%NAME%}
ItemDisplay[SIN RARE ((TABSK49>1 OR CLSK6>0) SK278>1) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Venom Claw %PURPLE%<%NL%%NAME%}
ItemDisplay[SIN RARE ((TABSK49>1 OR CLSK6>0) SK273>1) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Mind Blast Claw %PURPLE%<%NL%%NAME%}
ItemDisplay[GLOVES RARE ((TABSK0>1) OR (TABSK1>1) OR (TABSK2>1) OR (TABSK50>1)) IAS>9 LVLREQ<31]: %DOT-9B%%PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%+2 Skill IAS Gloves %PURPLE%<}
ItemDisplay[GLOVES RARE ((TABSK0>1) OR (TABSK1>1) OR (TABSK2>1) OR (TABSK50>1)) FCR>9 LVLREQ<31]: %DOT-9B%%PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%+2 Skill FCR Gloves %PURPLE%<}
ItemDisplay[SCEPTER RARE ((TABSK24>1 SK112>1) OR (TABSK24>0 SK112>2) OR (CLSK3>0 SK112>2)) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Blessed Hammer Scepter %PURPLE%<%NL%%NAME%}
ItemDisplay[(wsp OR 9ws) RARE ((TABSK24>1 SK97>1) OR (TABSK24>0 SK97>2) OR (CLSK3>0 SK97>2)) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Smite Scepter %PURPLE%<%NL%%NAME%}
ItemDisplay[(wsp OR 9ws) RARE ((TABSK25>1 (SK102>1 OR SK114>1 OR SK118>1)) OR (TABSK25>0 (SK102>2 OR SK114>2 OR SK118>2)) OR (CLSK3>0 (SK102>2 OR SK114>2 OR SK118>2))) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Holy Aura Scepter %PURPLE%<%NL%%NAME%}
ItemDisplay[SCEPTER RARE ((TABSK24>1 SK101>1) OR (TABSK24>0 SK101>2) OR (CLSK3>0 SK101>2)) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Holy Bolt Scepter %PURPLE%<%NL%%NAME%}
ItemDisplay[SCEPTER RARE ((TABSK24>1 SK121>1) OR (TABSK24>0 SK121>2) OR (CLSK3>0 SK121>2)) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%FotH Scepter %PURPLE%<%NL%%NAME%}
ItemDisplay[SCEPTER RARE ((TABSK24>1 SK117>1) OR (TABSK24>0 SK117>2) OR (CLSK3>0 SK117>2)) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Holy Shield Scepter %PURPLE%<%NL%%NAME%}
ItemDisplay[WAND RARE ((TABSK16>1 SK381>1) OR ((TABSK16>0 OR CLSK2>0) SK381>2)) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Dark Pact Wand %PURPLE%<%NL%%NAME%}
ItemDisplay[NEC RARE ((TABSK16>1 SK381>1) OR ((TABSK16>0 OR CLSK2>0) SK381>2)) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Dark Pact Shield %PURPLE%<%NL%%NAME%}
ItemDisplay[WAND RARE ((TABSK17>1 (SK93>1 OR SK84>1 OR SK67>1)) OR ((TABSK17>0 OR CLSK2>0) (SK93>2 OR SK84>2 OR SK67>2))) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Bone Spells Wand %PURPLE%<%NL%%NAME%}
ItemDisplay[NEC RARE ((TABSK17>1 (SK93>1 OR SK84>1 OR SK67>1)) OR ((TABSK17>0 OR CLSK2>0) (SK93>2 OR SK84>2 OR SK67>2))) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Bone Spells Shield %PURPLE%<%NL%%NAME%}
ItemDisplay[WAND RARE ((TABSK17>1 (SK92>1 OR SK83>1)) OR ((TABSK17>0 OR CLSK2>0) (SK92>2 OR SK83>2))) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Poison Spells Wand %PURPLE%<%NL%%NAME%}
ItemDisplay[NEC RARE ((TABSK17>1 (SK92>1 OR SK83>1)) OR ((TABSK17>0 OR CLSK2>0) (SK92>2 OR SK83>2))) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Poison Spells Shield %PURPLE%<%NL%%NAME%}
ItemDisplay[WAND RARE ((TABSK18>1 (SK70>1 OR SK75>1 OR SK80>1 OR SK85>1 OR SK89>1 OR SK90>1 OR SK94>1 OR SK95>1)) OR ((TABSK18>0 OR CLSK2>0) (SK70>2 OR SK75>2 OR SK80>2 OR SK85>2 OR SK89>2 OR SK90>2 OR SK94>2 OR SK95>2))) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Summoner Wand %PURPLE%<%NL%%NAME%}
ItemDisplay[NEC RARE ((TABSK18>1 (SK70>1 OR SK75>1 OR SK80>1 OR SK85>1 OR SK89>1 OR SK90>1 OR SK94>1 OR SK95>1)) OR ((TABSK18>0 OR CLSK2>0) (SK70>2 OR SK75>2 OR SK80>2 OR SK85>2 OR SK89>2 OR SK90>2 OR SK94>2 OR SK95>2))) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Summoner Shield %PURPLE%<%NL%%NAME%}
ItemDisplay[CIRC RARE (((TABSK0>1 OR TABSK1>1 OR TABSK2>1 OR TABSK8>1 OR TABSK9>1 OR TABSK10>1 OR TABSK16>1 OR TABSK17>1 OR TABSK18>1 OR TABSK24>1 OR TABSK25>1 OR TABSK34>1 OR TABSK40>1 OR TABSK41>1 OR TABSK42>1 OR TABSK48>1 OR TABSK49>1 OR TABSK50>1) (LIFE>29 OR FRW>9 OR FCR>9 OR SOCK>1)) OR ((CLSK0>0 OR CLSK1>0 OR CLSK2>0 OR CLSK3>0 OR CLSK4>0 OR CLSK5>0 OR CLSK6>0) (LIFE>39 OR FRW>19 OR FCR>19 OR SOCK>1))) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%NAME%}
ItemDisplay[SOR RARE ((TABSK8>1 OR (CLSK1>0 ALLSK>0) OR (CLSK1>0 TABSK8>0) OR (ALLSK>0 TABSK8>0) (SK47>1 OR SK51>1 OR SK52>1 OR SK56>1 OR SK62>1 OR SK376>1 OR SK383>1 OR SK61>2)) OR ((CLSK1>0 OR ALLSK>0 OR TABSK8>0) (SK47>2 OR SK51>2 OR SK52>2 OR SK56>2 OR SK62>2 OR SK376>2 OR SK383>2)) OR (TABSK8>1 FCR>29)) !TABSK9>0 !TABSK10>0 LVLREQ<31]: %DOT-9B%%PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Fire Spells Orb %PURPLE%<%NL%%NAME%}
ItemDisplay[SOR RARE ((TABSK10>1 OR (CLSK1>0 ALLSK>0) OR (CLSK1>0 TABSK10>0) OR (ALLSK>0 TABSK10>0) (SK39>1 OR SK40>1 OR SK44>1 OR SK59>1 OR SK64>1 OR SK369>1 OR SK65>2)) OR ((CLSK1>0 OR ALLSK>0 OR TABSK10>0) (SK39>2 OR SK40>2 OR SK44>2 OR SK59>2 OR SK64>2 OR SK369>2)) OR (TABSK10>1 FCR>29)) !TABSK8>0 !TABSK9>0 LVLREQ<31]: %DOT-9B%%PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Cold Spells Orb %PURPLE%<%NL%%NAME%}
ItemDisplay[SOR RARE ((TABSK9>1 OR (CLSK1>0 ALLSK>0) OR (CLSK1>0 TABSK9>0) OR (ALLSK>0 TABSK9>0) (SK48>1 OR SK49>1 OR SK53>1 OR SK42>2 OR SK63>2)) OR ((CLSK1>0 OR ALLSK>0 OR TABSK9>0) (SK48>2 OR SK49>2 OR SK53>2)) OR (TABSK9>1 FCR>29)) !TABSK8>0 !TABSK10>0 LVLREQ<31]: %DOT-9B%%PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Lightning Spells Orb %PURPLE%<%NL%%NAME%}
ItemDisplay[(clb OR spc OR 9cl OR 9sp) RARE ((TABSK42>1 OR (CLSK5>0 ALLSK>0) OR (CLSK5>0 TABSK42>0) OR (ALLSK>0 TABSK42>0) (SK229>1 OR SK234>1 OR SK240>1 OR SK244>1 OR SK245>1)) OR ((CLSK5>0 OR ALLSK>0 OR TABSK42>0) (SK229>2 OR SK234>2 OR SK240>2 OR SK244>2 OR SK245>2))) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Elemental Club %PURPLE%<%NL%%NAME%}
ItemDisplay[DRU RARE ((TABSK42>1 OR (CLSK5>0 ALLSK>0) OR (CLSK5>0 TABSK42>0) OR (ALLSK>0 TABSK42>0) (SK229>1 OR SK234>1 OR SK240>1 OR SK244>1 OR SK245>1)) OR ((CLSK5>0 OR ALLSK>0 OR TABSK42>0) (SK229>2 OR SK234>2 OR SK240>2 OR SK244>2 OR SK245>2))) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Elemental Pelt %PURPLE%<%NL%%NAME%}
ItemDisplay[(clb OR spc OR 9cl OR 9sp) RARE ((TABSK41>1 OR (CLSK5>0 ALLSK>0) OR (CLSK5>0 TABSK41>0) OR (ALLSK>0 TABSK41>0) (SK238>1 OR SK239>1 OR SK243>1)) OR ((CLSK5>0 OR ALLSK>0 OR TABSK41>0) (SK238>2 OR SK239>2 OR SK243>2))) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Shape Shifting Club %PURPLE%<%NL%%NAME%}
ItemDisplay[DRU RARE ((TABSK41>1 OR (CLSK5>0 ALLSK>0) OR (CLSK5>0 TABSK41>0) OR (ALLSK>0 TABSK41>0) (SK238>1 OR SK239>1 OR SK243>1)) OR ((CLSK5>0 OR ALLSK>0 OR TABSK41>0) (SK238>2 OR SK239>2 OR SK243>2))) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Shape Shifting Pelt %PURPLE%<%NL%%NAME%}
ItemDisplay[(clb OR spc OR 9cl OR 9sp) RARE ((TABSK40>1 OR (CLSK5>0 ALLSK>0) OR (CLSK5>0 TABSK40>0) OR (ALLSK>0 TABSK40>0) (SK221>1 OR SK226>1 OR SK237>1)) OR ((CLSK5>0 OR ALLSK>0 OR TABSK40>0) (SK221>2 OR SK226>2 OR SK237>2))) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Summoner Club %PURPLE%<%NL%%NAME%}
ItemDisplay[DRU RARE ((TABSK40>1 OR (CLSK5>0 ALLSK>0) OR (CLSK5>0 TABSK40>0) OR (ALLSK>0 TABSK40>0) (SK221>1 OR SK226>1 OR SK237>1)) OR ((CLSK5>0 OR ALLSK>0 OR TABSK40>0) (SK221>2 OR SK226>2 OR SK237>2))) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Summoner Pelt %PURPLE%<%NL%%NAME%}
ItemDisplay[BAR RARE ((TABSK34>1 OR (CLSK4>0 ALLSK>0) OR (CLSK4>0 TABSK40>0) OR (ALLSK>0 TABSK34>0) (SK146>1 OR SK149>1 OR SK154>1)) OR ((CLSK4>0 OR ALLSK>0 OR TABSK34>0) (SK146>2 OR SK149>2 OR SK154>2))) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Warcries Helm %PURPLE%<%NL%%NAME%}
ItemDisplay[WEAPON RARE (ALLSK>0 OR CLSK4>0) TABSK34>1 LVLREQ<31]: %DOT-9B%%PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Warcries Weapon %PURPLE%<%NL%%NAME%}
ItemDisplay[STAFF RARE CHSK54>0 LVLREQ<31]: %DOT-9B%%PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Teleport Charges %PURPLE%<%NL%%NAME%}
ItemDisplay[CHEST RARE STAT36>11 (FCR>9 OR LIFE>29 OR STAT76>0 OR AR>89 OR FRW>0 OR SOCK>2 OR STAT18>59 OR STAT17>59 OR ((STAT18>19 OR STAT17>19) !DIN) OR STAT16>119 OR ALLSK>0 OR STAT153>0 OR STAT110>49 OR FHR>10) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%PDR Armor %PURPLE%<%NL%%NAME%}
ItemDisplay[SHIELD RARE STAT36>11 (FCR>9 OR LIFE>29 OR STAT76>0 OR AR>89 OR SOCK>2 OR STAT18>59 OR STAT17>59 OR ((STAT18>19 OR STAT17>19) !DIN) OR STAT16>119 OR ALLSK>0 OR STAT153>0 OR STAT110>49 OR FHR>10) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%PDR Shield %PURPLE%<%NL%%NAME%}
ItemDisplay[CHEST RARE (CLSK0>0 OR CLSK1>0 OR CLSK2>0 OR CLSK3>0 OR CLSK4>0 OR CLSK5>0 OR CLSK6>0) (FCR>19 OR LIFE>39 OR STAT36>7 OR STAT76>0 OR AR>89 OR FRW>0 OR SOCK>2 OR STAT18>59 OR STAT17>59 OR ((STAT18>19 OR STAT17>19) !DIN) OR STAT16>119 OR ALLSK>0 OR STAT153>0 OR STAT110>49 OR FHR>20) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Skill Armor %PURPLE%<}
ItemDisplay[SHIELD RARE (CLSK0>0 OR CLSK1>0 OR CLSK2>0 OR (CLSK3>0 OR TABSK24>1 OR TABSK25>1) OR CLSK4>0 OR CLSK5>0 OR CLSK6>0) (FCR>19 OR LIFE>39 OR STAT36>7 OR STAT76>0 OR AR>89 OR SOCK>2 OR STAT18>59 OR STAT17>59 OR ((STAT18>19 OR STAT17>19) !DIN) OR STAT16>119 OR ALLSK>0 OR STAT153>0 OR STAT110>49 OR FHR>10) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Skill Shield %PURPLE%<}
ItemDisplay[CHEST RARE ALLSK>0 (FCR>19 OR LIFE>39 OR STAT36>5 OR STAT76>0 OR AR>89 OR FRW>0 OR SOCK>2 OR STAT18>59 OR STAT17>59 OR ((STAT18>19 OR STAT17>19) !DIN) OR STAT16>119 OR STAT153>0) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Skill Armor %PURPLE%<}
ItemDisplay[SHIELD RARE ALLSK>0 (FCR>19 OR LIFE>39 OR STAT36>5 OR STAT76>0 OR AR>89 OR SOCK>2 OR STAT18>59 OR STAT17>59 OR ((STAT18>19 OR STAT17>19) !DIN) OR STAT16>119 OR STAT153>0) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Skill Shield %PURPLE%<}
ItemDisplay[CHEST RARE STAT153>0 (FCR>19 OR LIFE>39 OR STAT36>5 OR STAT76>0 OR AR>89 OR FRW>0 OR SOCK>2 OR STAT18>59 OR STAT17>59 OR ((STAT18>19 OR STAT17>19) !DIN) OR STAT16>119 OR ALLSK>0) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%CBF Armor %PURPLE%<}
ItemDisplay[SHIELD RARE STAT153>0 (FCR>19 OR LIFE>39 OR STAT36>5 OR STAT76>0 OR AR>89 OR SOCK>2 OR STAT18>59 OR STAT17>59 OR ((STAT18>19 OR STAT17>19) !DIN) OR STAT16>119 OR ALLSK>0) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%CBF Shield %PURPLE%<}
ItemDisplay[CHEST RARE FRW>0 STAT36>4 (FCR>19 OR LIFE>39 OR STAT76>0 OR AR>89 OR SOCK>2 OR STAT18>59 OR STAT17>59 OR ((STAT18>19 OR STAT17>19) !DIN) OR STAT16>119 OR ALLSK>0 OR STAT153>0 OR STAT110>49 OR FHR>10) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%FRW Armor %PURPLE%<}
ItemDisplay[CHEST RARE FCR>19 STAT36>4 (LIFE>39 OR STAT76>0 OR FRW>0 OR SOCK>2 OR STAT16>119 OR ALLSK>0 OR STAT153>0 OR STAT110>49 OR FHR>10) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%FCR Armor %PURPLE%<}
ItemDisplay[SHIELD RARE FCR>19 STAT36>4 (LIFE>39 OR STAT76>0 OR SOCK>2 OR STAT16>119 OR ALLSK>0 OR STAT153>0 OR STAT110>49 OR FHR>10) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%FCR Shield %PURPLE%<}
ItemDisplay[SHIELD RARE SUFFIX=173 STAT36>4 ((CLSK0>0 OR CLSK1>0 OR CLSK2>0 OR (CLSK3>0 OR TABSK24>1 OR TABSK25>1) OR CLSK4>0 OR CLSK5>0 OR CLSK6>0) OR FCR>9 OR LIFE>19 OR STAT76>0 OR AR>89 OR SOCK>2 OR STAT18>49 OR STAT17>49 OR ((STAT18>9 OR STAT17>9) !DIN) OR STAT16>119 OR ALLSK>0 OR STAT153>0 OR STAT110>49 OR FHR>10) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Deflecting Shield %PURPLE%<%NL%%NAME%}
ItemDisplay[amu RARE (TABSK0>1 OR TABSK1>1 OR TABSK2>1 OR TABSK8>1 OR TABSK9>1 OR TABSK10>1 OR TABSK16>1 OR TABSK17>1 OR TABSK18>1 OR TABSK24>1 OR TABSK25>1 OR TABSK34>1 OR TABSK40>1 OR TABSK41>1 OR TABSK42>1 OR TABSK48>1 OR TABSK49>1 OR TABSK50>1 OR CLSK0>0 OR CLSK1>0 OR CLSK2>0 OR CLSK3>0 OR CLSK4>0 OR CLSK5>0 OR CLSK6>0) (LIFE>29 OR ((FRW>9 OR FHR>9 OR FCR>7 OR STAT3>9) ((STR>4 LIFE>14) OR (DEX>4 LIFE>14) OR STR>7 OR DEX>7 OR (STR>4 DEX>4) OR (STR>6 DEX>3) OR (STR>3 DEX>6) OR RES>9 OR REPLIFE>9 OR ALLSK>0 OR ED>29 OR STAT153>0 OR FCR>14 OR FHR>19))) !SUFFIX=533 LVLREQ<31]: %DOT-9B%%PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%NAME%}
ItemDisplay[amu RARE (TABSK0>0 OR TABSK1>0 OR TABSK2>0 OR TABSK8>0 OR TABSK9>0 OR TABSK10>0 OR TABSK16>0 OR TABSK17>0 OR TABSK18>0 OR TABSK24>0 OR TABSK25>0 OR TABSK34>0 OR TABSK40>0 OR TABSK41>0 OR TABSK42>0 OR TABSK48>0 OR TABSK49>0 OR TABSK50>0) (LIFE>19 OR ((FRW>9 OR FHR>9 OR FCR>7 OR STAT3>9) ((STR>0 LIFE>9) OR (DEX>0 LIFE>9) OR STR>3 OR DEX>3 OR (STR>0 DEX>0) OR RES>7 OR REPLIFE>4 OR ALLSK>0 OR ED>29 OR STAT153>0 OR FCR>14 OR FHR>19))) LVLREQ<19]: %DOT-9B%%PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%TAN%Level 18 Dueling Amulet}
ItemDisplay[rin RARE STAT360=0 STR+DEX+STAT3>11 (FCR>0 OR LIFE>14 OR MAXDMG>2 OR MINDMG>3 OR AR>99 OR MANA>69 OR CHSK43>0) LVLREQ<31]: %YELLOW%%NAME%%DARK_GREEN%{%TAN%Low Level Dueling Corruptible}
ItemDisplay[rin RARE STAT360>0 STR+DEX+STAT3>11 (FCR>0 OR LIFE>14 OR MAXDMG>2 OR AR>99 OR MANA>69 OR CHSK43>0) (STR+DEX+STAT3>19 OR FCR>0 OR LIFE>19 OR MINDMG>3 OR AR>119 OR FRW>0 OR STAT34>9 OR STAT35>9 OR STAT36>0) LVLREQ<31]: %PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%NAME%}
ItemDisplay[rin RARE STAT360=0 FCR>0 (STR+DEX+STAT3>11 OR LIFE>14 OR MAXDMG>2 OR MINDMG>3 OR AR>99 OR MANA>69 OR CHSK43>0) LVLREQ<31]: %YELLOW%%NAME%%DARK_GREEN%{%TAN%Low Level Dueling Corruptible}
ItemDisplay[rin RARE STAT360>0 FCR>0 (STR+DEX+STAT3>11 OR FCR>19 OR LIFE>19 OR AR>119 OR CHSK43>0 OR FRW>0 OR STAT34>9 OR STAT35>9 OR STAT36>0) LVLREQ<31]: %PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%NAME%}
ItemDisplay[rin RARE STAT360=0 LIFE>14 (STR+DEX+STAT3>11 OR FCR>0 OR MAXDMG>2 OR MINDMG>3 OR AR>99 OR MANA>69 OR CHSK43>0) LVLREQ<31]: %YELLOW%%NAME%%DARK_GREEN%{%TAN%Low Level Dueling Corruptible}
ItemDisplay[rin RARE STAT360>0 LIFE>19 (STR+DEX+STAT3>11 OR FCR>0 OR MAXDMG>2 OR AR>99 OR MANA>69 OR CHSK43>0) (STR+DEX+STAT3>19 OR FCR>0 OR MINDMG>3 OR AR>119 OR FRW>0 OR STAT34>9 OR STAT35>9 OR STAT36>0) LVLREQ<31]: %PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%NAME%}
ItemDisplay[rin RARE STAT360>0 LIFE>34 (STR+DEX+STAT3>11 OR FCR>0 OR MAXDMG>2 OR MINDMG>3 OR AR>99 OR CHSK43>0 OR FRW>0 OR STAT34>4 OR STAT35>4 OR STAT36>0) LVLREQ<31]: %PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%NAME%}
ItemDisplay[rin RARE STAT360=0 MAXDMG>2 (STR+DEX+STAT3>11 OR LIFE>14 OR FCR>0 OR MINDMG>3 OR AR>99 OR MANA>69 OR CHSK43>0) LVLREQ<31]: %YELLOW%%NAME%%DARK_GREEN%{%TAN%Low Level Dueling Corruptible}
ItemDisplay[rin RARE STAT360>0 MAXDMG>2 (STR+DEX+STAT3>11 OR LIFE>14 OR FCR>0 OR MINDMG>3 OR AR>99 OR MANA>69 OR CHSK43>0) (STR+DEX+STAT3>19 OR LIFE>19 OR AR>119 OR FRW>0 OR STAT34>7 OR STAT35>7 OR STAT36>0) LVLREQ<31]: %PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%NAME%}
ItemDisplay[rin RARE STAT360=0 REPLIFE>6 STAT110>12 (STR+DEX+STAT3>11 OR LIFE>14 OR FCR>0 OR MINDMG>3 OR AR>99 OR MANA>69 OR CHSK43>0) LVLREQ<31]: %YELLOW%%NAME%%DARK_GREEN%{%TAN%Low Level Dueling Corruptible}
ItemDisplay[rin RARE STAT360>0 REPLIFE>6 STAT110>12 (STR+DEX+STAT3>11 OR LIFE>14 OR FCR>0 OR MINDMG>3 OR AR>99 OR MANA>69 OR CHSK43>0) (STR+DEX+STAT3>19 OR LIFE>19 OR AR>119 OR FRW>0 OR STAT34>7 OR STAT35>7 OR STAT36>0) LVLREQ<31]: %PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%NAME%}
ItemDisplay[rin RARE STAT360=0 STAT1>9 MANA>69 (STR+DEX+STAT3>6 OR LIFE>9 OR FCR>0 OR CHSK43>0) LVLREQ<31]: %YELLOW%%NAME%%DARK_GREEN%{%TAN%Low Level Dueling Corruptible}
ItemDisplay[rin RARE STAT360>0 STAT1>7 MANA>69 (STR+DEX+STAT3>11 OR LIFE>19 OR FCR>0 OR CHSK43>0 OR FRW>0 OR STAT34>4 OR STAT35>4 OR STAT36>0) LVLREQ<31]: %PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%NAME%}
ItemDisplay[aqv RARE STAT360=0 ED>39 IAS>19 (STR+DEX>11 OR AR>99 OR FRW>0 OR STAT156>0 OR MAXDMG>7 OR MINDMG>7 OR RES>9 OR TABSK0>1 OR TABSK1>0 OR LIFE>19 OR STAT110>49 OR STAT135>7 OR STAT136>7 OR STAT141>7) LVLREQ<31]: %YELLOW%%NAME%%DARK_GREEN%{%TAN%Low Level Dueling Corruptible}
ItemDisplay[aqv RARE STAT360>0 ED>39 IAS>19 (((STR+DEX>11 OR MAXDMG>7 OR MINDMG>7 OR RES>9 OR TABSK0>1 OR TABSK1>0 OR STAT110>49 OR STAT135>7 OR STAT136>7 OR STAT141>7) (AR>49 OR FRW>0 OR STAT156>19 OR LIFE>19 OR FHR>0 OR STAT116<0)) OR FRW>19 OR ED>69) LVLREQ<31]: %PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%NAME%}
ItemDisplay[aqv RARE STAT360>0 ED>39 IAS>19 (STR+DEX>11 OR MAXDMG>7 OR RES>9 OR TABSK0>1 OR TABSK1>0 OR STAT110>49 OR STAT135>7 OR STAT136>7 OR STAT141>7) (AR>49 OR FRW>0 OR STAT156>19 OR LIFE>19 OR MINDMG>7 OR FHR>0 OR STAT116<0) LVLREQ<31]: %PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%NAME%}
ItemDisplay[aqv RARE STAT360>0 ED>39 IAS>19 (STR+DEX>11 OR MINDMG>7 OR RES>9 OR TABSK0>1 OR TABSK1>0 OR STAT110>49 OR STAT135>7 OR STAT136>7 OR STAT141>7) (AR>49 OR FRW>0 OR STAT156>19 OR LIFE>19 OR MAXDMG>7 OR FHR>0 OR STAT116<0) LVLREQ<31]: %PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%NAME%}
ItemDisplay[aqv RARE STAT360=0 IAS>19 TABSK0>1 (ED>39 OR DEX>5 OR STR+DEX>11 OR AR>99 OR FRW>0 OR RES>9 OR LIFE>19 OR STAT110>0 OR STAT135>7 OR STAT136>7) LVLREQ<31]: %YELLOW%%NAME%%DARK_GREEN%{%TAN%Low Level Dueling Corruptible}
ItemDisplay[aqv RARE STAT360>0 IAS>19 TABSK0>1 (ED>39 OR STR+DEX>11 OR AR>99 OR FRW>0 OR RES>9 OR LIFE>19 OR STAT110>0 OR STAT135>7 OR STAT136>7 OR STAT333<0 OR STAT335<0 OR FHR>0 OR STAT116<0) LVLREQ<31]: %PURPLE%LLD %YELLOW%%NAME%%DARK_GREEN%{%NAME%}
//Low Level Dueling Craft Drop and Description Highlighting Part 2
ItemDisplay[WEAPON CRAFT ED>239 (!ETH OR (ETH REPAIR)) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%High ED Weapon %PURPLE%<%NL%%NAME%}
ItemDisplay[SIN CRAFT ((TABSK48>1 OR CLSK6>0) (SK366>1 OR SK276>1 OR SK272>1 OR SK271>1 OR SK262>1)) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Traps Claw %PURPLE%<%NL%%NAME%}
ItemDisplay[SIN CRAFT ((TABSK50>1 OR CLSK6>0) (SK280>1 OR SK274>1 OR SK269>1 OR SK265>1 OR SK259>1)) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Martial Arts Claw %PURPLE%<%NL%%NAME%}
ItemDisplay[SIN CRAFT ((TABSK49>1 OR CLSK6>0) SK278>1) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Venom Claw %PURPLE%<%NL%%NAME%}
ItemDisplay[SIN CRAFT ((TABSK49>1 OR CLSK6>0) SK273>1) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Mind Blast Claw %PURPLE%<%NL%%NAME%}
ItemDisplay[GLOVES CRAFT ((TABSK0>1) OR (TABSK1>1) OR (TABSK2>1) OR (TABSK50>1)) IAS>9 LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%+2 Skill IAS Gloves %PURPLE%<%NL%%NAME%}
ItemDisplay[GLOVES CRAFT ((TABSK0>1) OR (TABSK1>1) OR (TABSK2>1) OR (TABSK50>1)) FCR>9 LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%+2 Skill FCR Gloves %PURPLE%<%NL%%NAME%}
ItemDisplay[SCEPTER CRAFT ((TABSK24>1 SK112>1) OR (TABSK24>0 SK112>2) OR ((CLSK3>0 OR ALLSK>0 OR TABSK24>0) SK112>2) OR (TABSK24>0 ALLSK>0 SK112>1) OR (CLSK3>0 ALLSK>0 SK112>1)) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Blessed Hammer Scepter %PURPLE%<%NL%%NAME%}
ItemDisplay[(wsp OR 9ws) CRAFT ((TABSK24>1 SK97>1) OR (TABSK24>0 SK97>2) OR ((CLSK3>0 OR ALLSK>0 OR TABSK24>0) SK97>2) OR (TABSK24>0 ALLSK>0 SK97>1) OR (CLSK3>0 ALLSK>0 SK97>1)) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Smite Scepter %PURPLE%<%NL%%NAME%}
ItemDisplay[(wsp OR 9ws) CRAFT ((TABSK25>1 (SK102>2 OR SK114>2 OR SK118>2)) OR ((CLSK3>0 OR ALLSK>0 OR TABSK24>0) (SK102>2 OR SK114>2 OR SK118>2)) OR (TABSK25>0 ALLSK>0 (SK102>1 OR SK114>1 OR SK118>1) OR (CLSK3>0 ALLSK>0 (SK102>1 OR SK114>1 OR SK118>1)))) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Holy Aura Scepter %PURPLE%<%NL%%NAME%}
ItemDisplay[SCEPTER CRAFT ALLSK>0 TABSK24>1 FCR>29 LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Combat Skills FCR Scepter %PURPLE%<%NL%%NAME%}
ItemDisplay[SCEPTER CRAFT ((TABSK24>1 SK101>1) OR ((CLSK3>0 OR ALLSK>0 OR TABSK24>0) SK101>2) OR (TABSK24>0 ALLSK>0 SK101>1) OR (CLSK3>0 ALLSK>0 SK101>1)) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Holy Bolt Scepter %PURPLE%<%NL%%NAME%}
ItemDisplay[SCEPTER CRAFT ((TABSK24>1 SK121>1) OR ((CLSK3>0 OR ALLSK>0 OR TABSK24>0) SK121>2) OR (TABSK24>0 ALLSK>0 SK121>1) OR (CLSK3>0 ALLSK>0 SK121>1)) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%FotH Scepter %PURPLE%<%NL%%NAME%}
ItemDisplay[SCEPTER CRAFT ((TABSK24>1 SK117>1) OR ((CLSK3>0 OR ALLSK>0 OR TABSK24>0) SK117>2) OR (TABSK24>0 ALLSK>0 SK117>1) OR (CLSK3>0 ALLSK>0 SK117>1)) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Holy Shield Scepter %PURPLE%<%NL%%NAME%}
ItemDisplay[WAND CRAFT ((TABSK16>1 SK381>1) OR ((TABSK16>0 OR ((CLSK2>0) OR (ALLSK>0))) SK381>2) OR (TABSK16>0 ALLSK>0 SK381>1) OR (CLSK2>0 ALLSK>0 SK381>1)) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Dark Pact Wand %PURPLE%<%NL%%NAME%}
ItemDisplay[NEC CRAFT ((TABSK16>1 SK381>1) OR ((TABSK16>0 OR ((CLSK2>0) OR (ALLSK>0))) SK381>2) OR (TABSK16>0 ALLSK>0 SK381>1) OR (CLSK2>0 ALLSK>0 SK381>1)) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Dark Pact Shield %PURPLE%<%NL%%NAME%}
ItemDisplay[WAND CRAFT ((TABSK17>1 (SK93>1 OR SK84>1 OR SK67>1)) OR ((TABSK17>0 OR ((CLSK2>0) OR (ALLSK>0))) (SK93>2 OR SK84>2 OR SK67>2)) OR (TABSK17>0 ALLSK>0 (SK84>1 OR SK67>1)) OR (CLSK2>0 ALLSK>0 (SK84>1 OR SK67>1))) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Bone Spells Wand %PURPLE%<%NL%%NAME%}
ItemDisplay[NEC CRAFT ((TABSK17>1 (SK93>1 OR SK84>1 OR SK67>1)) OR ((TABSK17>0 OR ((CLSK2>0) OR (ALLSK>0))) (SK93>2 OR SK84>2 OR SK67>2)) OR (TABSK17>0 ALLSK>0 (SK84>1 OR SK67>1)) OR (CLSK2>0 ALLSK>0 (SK84>1 OR SK67>1))) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Bone Spells Shield %PURPLE%<%NL%%NAME%}
ItemDisplay[WAND CRAFT ((TABSK17>1 (SK92>1 OR SK83>1)) OR ((TABSK17>0 OR ((CLSK2>0) OR (ALLSK>0))) (SK92>2 OR SK83>2)) OR (TABSK17>0 ALLSK>0 (SK92>1 OR SK83>1)) OR (CLSK2>0 ALLSK>0 (SK92>1 OR SK83>1))) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Poison Spells Wand %PURPLE%<%NL%%NAME%}
ItemDisplay[NEC CRAFT ((TABSK17>1 (SK92>1 OR SK83>1)) OR ((TABSK17>0 OR ((CLSK2>0) OR (ALLSK>0))) (SK92>2 OR SK83>2)) OR (TABSK17>0 ALLSK>0 (SK92>1 OR SK83>1)) OR (CLSK2>0 ALLSK>0 (SK92>1 OR SK83>1))) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Poison Spells Shield %PURPLE%<%NL%%NAME%}
ItemDisplay[WAND CRAFT ((TABSK18>1 (SK70>1 OR SK75>1 OR SK80>1 OR SK85>1 OR SK89>1 OR SK90>1 OR SK94>1 OR SK95>1)) OR ((TABSK18>0 OR ((CLSK2>0) OR (ALLSK>0))) (SK70>2 OR SK75>2 OR SK80>2 OR SK85>2 OR SK89>2 OR SK90>2 OR SK94>2 OR SK95>2)) OR (TABSK18>0 ALLSK>0 (SK70>1 OR SK75>1 OR SK80>1 OR SK85>1 OR SK89>1 OR SK90>1 OR SK94>1 OR SK95>1)) OR (CLSK2>1 ALLSK>0 (SK70>1 OR SK75>1 OR SK80>1 OR SK85>1 OR SK89>1 OR SK90>1 OR SK94>1 OR SK95>1))) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Summoner Wand %PURPLE%<%NL%%NAME%}
ItemDisplay[NEC CRAFT ((TABSK18>1 (SK70>1 OR SK75>1 OR SK80>1 OR SK85>1 OR SK89>1 OR SK90>1 OR SK94>1 OR SK95>1)) OR ((TABSK18>0 OR ((CLSK2>0) OR (ALLSK>0))) (SK70>2 OR SK75>2 OR SK80>2 OR SK85>2 OR SK89>2 OR SK90>2 OR SK94>2 OR SK95>2)) OR (TABSK18>0 ALLSK>0 (SK70>1 OR SK75>1 OR SK80>1 OR SK85>1 OR SK89>1 OR SK90>1 OR SK94>1 OR SK95>1)) OR (CLSK2>1 ALLSK>0 (SK70>1 OR SK75>1 OR SK80>1 OR SK85>1 OR SK89>1 OR SK90>1 OR SK94>1 OR SK95>1))) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Summoner Shield %PURPLE%<%NL%%NAME%}
ItemDisplay[WAND CRAFT ALLSK>0 TABSK17>1 FCR>29 LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Poison & Bone FCR Wand %PURPLE%<%NL%%NAME%}
ItemDisplay[NEC CRAFT ALLSK>0 TABSK17>1 FCR>24 LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Poison & Bone FCR Shield %PURPLE%<%NL%%NAME%}
ItemDisplay[WAND CRAFT ALLSK>0 TABSK16>1 FCR>29 LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Curses FCR Wand %PURPLE%<%NL%%NAME%}
ItemDisplay[NEC CRAFT ALLSK>0 TABSK16>1 FCR>24 LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Curses FCR Shield %PURPLE%<%NL%%NAME%}
ItemDisplay[WAND CRAFT ALLSK>0 TABSK18>1 FCR>29 LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Summoner FCR Wand %PURPLE%<%NL%%NAME%}
ItemDisplay[NEC CRAFT ALLSK>0 TABSK18>1 FCR>24 LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Summoner FCR Shield %PURPLE%<%NL%%NAME%}
ItemDisplay[SOR CRAFT ((TABSK8>1 OR (CLSK1>0 ALLSK>0) OR (CLSK1>0 TABSK8>0) OR (ALLSK>0 TABSK8>0) (SK47>1 OR SK51>1 OR SK52>1 OR SK56>1 OR SK62>1 OR SK376>1 OR SK383>1 OR SK61>2)) OR ((CLSK1>0 OR ALLSK>0 OR TABSK8>0) (SK47>2 OR SK51>2 OR SK52>2 OR SK56>2 OR SK62>2 OR SK376>2 OR SK383>2)) OR (TABSK8>1 FCR>29)) !TABSK9>0 !TABSK10>0 LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Fire Spells Orb %PURPLE%<%NL%%NAME%}
ItemDisplay[SOR CRAFT ((TABSK10>1 OR (CLSK1>0 ALLSK>0) OR (CLSK1>0 TABSK10>0) OR (ALLSK>0 TABSK10>0) (SK39>1 OR SK40>1 OR SK44>1 OR SK59>1 OR SK64>1 OR SK369>1 OR SK65>2)) OR ((CLSK1>0 OR ALLSK>0 OR TABSK10>0) (SK39>2 OR SK40>2 OR SK44>2 OR SK59>2 OR SK64>2 OR SK369>2)) OR (TABSK10>1 FCR>29)) !TABSK8>0 !TABSK9>0 LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Cold Spells Orb %PURPLE%<%NL%%NAME%}
ItemDisplay[SOR CRAFT ((TABSK9>1 OR (CLSK1>0 ALLSK>0) OR (CLSK1>0 TABSK9>0) OR (ALLSK>0 TABSK9>0) (SK48>1 OR SK49>1 OR SK53>1 OR SK42>2 OR SK63>2)) OR ((CLSK1>0 OR ALLSK>0 OR TABSK9>0) (SK48>2 OR SK49>2 OR SK53>2)) OR (TABSK9>1 FCR>29)) !TABSK8>0 !TABSK10>0 LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Lightning Spells Orb %PURPLE%<%NL%%NAME%}
ItemDisplay[(clb OR spc OR 9cl OR 9sp) CRAFT ((TABSK42>1 OR (CLSK5>0 ALLSK>0) OR (CLSK5>0 TABSK42>0) OR (ALLSK>0 TABSK42>0) (SK229>1 OR SK234>1 OR SK240>1 OR SK244>1 OR SK245>1)) OR ((CLSK5>0 OR ALLSK>0 OR TABSK42>0) (SK229>2 OR SK234>2 OR SK240>2 OR SK244>2 OR SK245>2))) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Elemental Club %PURPLE%<%NL%%NAME%}
ItemDisplay[DRU CRAFT ((TABSK42>1 OR (CLSK5>0 ALLSK>0) OR (CLSK5>0 TABSK42>0) OR (ALLSK>0 TABSK42>0) (SK229>1 OR SK234>1 OR SK240>1 OR SK244>1 OR SK245>1)) OR ((CLSK5>0 OR ALLSK>0 OR TABSK42>0) (SK229>2 OR SK234>2 OR SK240>2 OR SK244>2 OR SK245>2))) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Elemental Pelt %PURPLE%<%NL%%NAME%}
ItemDisplay[(clb OR spc OR 9cl OR 9sp) CRAFT ((TABSK41>1 OR (CLSK5>0 ALLSK>0) OR (CLSK5>0 TABSK41>0) OR (ALLSK>0 TABSK41>0) (SK238>1 OR SK239>1 OR SK243>1)) OR ((CLSK5>0 OR ALLSK>0 OR TABSK41>0) (SK238>2 OR SK239>2 OR SK243>2))) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Shape Shifting Club %PURPLE%<%NL%%NAME%}
ItemDisplay[DRU CRAFT ((TABSK41>1 OR (CLSK5>0 ALLSK>0) OR (CLSK5>0 TABSK41>0) OR (ALLSK>0 TABSK41>0) (SK238>1 OR SK239>1 OR SK243>1)) OR ((CLSK5>0 OR ALLSK>0 OR TABSK41>0) (SK238>2 OR SK239>2 OR SK243>2))) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Shape Shifting Pelt %PURPLE%<%NL%%NAME%}
ItemDisplay[(clb OR spc OR 9cl OR 9sp) CRAFT ((TABSK40>1 OR (CLSK5>0 ALLSK>0) OR (CLSK5>0 TABSK40>0) OR (ALLSK>0 TABSK40>0) (SK221>1 OR SK226>1 OR SK237>1)) OR ((CLSK5>0 OR ALLSK>0 OR TABSK40>0) (SK221>2 OR SK226>2 OR SK237>2))) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Summoner Club %PURPLE%<%NL%%NAME%}
ItemDisplay[DRU CRAFT ((TABSK40>1 OR (CLSK5>0 ALLSK>0) OR (CLSK5>0 TABSK40>0) OR (ALLSK>0 TABSK40>0) (SK221>1 OR SK226>1 OR SK237>1)) OR ((CLSK5>0 OR ALLSK>0 OR TABSK40>0) (SK221>2 OR SK226>2 OR SK237>2))) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Summoner Pelt %PURPLE%<%NL%%NAME%}
ItemDisplay[(clb OR spc OR 9cl OR 9sp) CRAFT ALLSK>0 TABSK42>1 FCR>24 LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Elemental FCR Club %PURPLE%<%NL%%NAME%}
ItemDisplay[(clb OR spc OR 9cl OR 9sp) CRAFT ALLSK>0 TABSK41>1 FCR>24 LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Shape Shifting FCR Club %PURPLE%<%NL%%NAME%}
ItemDisplay[(clb OR spc OR 9cl OR 9sp) CRAFT ALLSK>0 TABSK40>1 FCR>24 LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Summoner FCR Club %PURPLE%<%NL%%NAME%}
ItemDisplay[BAR CRAFT ((TABSK34>1 OR (CLSK4>0 ALLSK>0) OR (CLSK4>0 TABSK40>0) OR (ALLSK>0 TABSK34>0) (SK146>1 OR SK149>1 OR SK154>1)) OR ((CLSK4>0 OR ALLSK>0 OR TABSK34>0) (SK146>2 OR SK149>2 OR SK154>2))) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Warcries Helm %PURPLE%<%NL%%NAME%}
ItemDisplay[WEAPON CRAFT (ALLSK>0 OR CLSK4>0) TABSK34>1 LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Warcries Weapon %PURPLE%<%NL%%NAME%}
ItemDisplay[STAFF CRAFT CHSK54>0 LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Teleport Charges %PURPLE%<%NL%%NAME%}
ItemDisplay[CHEST CRAFT STAT36>11 (FCR>9 OR LIFE>29 OR STAT76>0 OR AR>89 OR FRW>0 OR SOCK>2 OR STAT18>59 OR STAT17>59 OR ((STAT18>19 OR STAT17>19) !DIN) OR STAT16>119 OR ALLSK>0 OR STAT153>0 OR STAT110>49 OR FHR>10) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%PDR Armor %PURPLE%<%NL%%NAME%}
ItemDisplay[SHIELD CRAFT STAT36>11 (FCR>9 OR LIFE>29 OR STAT76>0 OR AR>89 OR SOCK>2 OR STAT18>59 OR STAT17>59 OR ((STAT18>19 OR STAT17>19) !DIN) OR STAT16>119 OR ALLSK>0 OR STAT153>0 OR STAT110>49 OR FHR>10) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%PDR Shield %PURPLE%<%NL%%NAME%}
ItemDisplay[CHEST CRAFT (CLSK0>0 OR CLSK1>0 OR CLSK2>0 OR CLSK3>0 OR CLSK4>0 OR CLSK5>0 OR CLSK6>0) (FCR>19 OR LIFE>39 OR STAT36>7 OR STAT76>0 OR AR>89 OR FRW>0 OR SOCK>2 OR STAT18>59 OR STAT17>59 OR ((STAT18>19 OR STAT17>19) !DIN) OR STAT16>119 OR ALLSK>0 OR STAT153>0 OR STAT110>49 OR FHR>20) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Skill Armor %PURPLE%<%NL%%NAME%}
ItemDisplay[SHIELD CRAFT (CLSK0>0 OR CLSK1>0 OR CLSK2>0 OR (CLSK3>0 OR TABSK24>1 OR TABSK25>1) OR CLSK4>0 OR CLSK5>0 OR CLSK6>0) (FCR>19 OR LIFE>39 OR STAT36>7 OR STAT76>0 OR AR>89 OR SOCK>2 OR STAT18>59 OR STAT17>59 OR ((STAT18>19 OR STAT17>19) !DIN) OR STAT16>119 OR ALLSK>0 OR STAT153>0 OR STAT110>49 OR FHR>10) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Skill Shield %PURPLE%<%NL%%NAME%}
ItemDisplay[CHEST CRAFT ALLSK>0 (FCR>19 OR LIFE>39 OR STAT36>5 OR STAT76>0 OR AR>89 OR FRW>0 OR SOCK>2 OR STAT18>59 OR STAT17>59 OR ((STAT18>19 OR STAT17>19) !DIN) OR STAT16>119 OR STAT153>0) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Skill Armor %PURPLE%<%NL%%NAME%}
ItemDisplay[SHIELD CRAFT ALLSK>0 (FCR>19 OR LIFE>39 OR STAT36>5 OR STAT76>0 OR AR>89 OR SOCK>2 OR STAT18>59 OR STAT17>59 OR ((STAT18>19 OR STAT17>19) !DIN) OR STAT16>119 OR STAT153>0) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Skill Shield %PURPLE%<%NL%%NAME%}
ItemDisplay[CHEST CRAFT STAT153>0 (FCR>19 OR LIFE>39 OR STAT36>5 OR STAT76>0 OR AR>89 OR FRW>0 OR SOCK>2 OR STAT18>59 OR STAT17>59 OR ((STAT18>19 OR STAT17>19) !DIN) OR STAT16>119 OR ALLSK>0) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%CBF Armor %PURPLE%<%NL%%NAME%}
ItemDisplay[SHIELD CRAFT STAT153>0 (FCR>19 OR LIFE>39 OR STAT36>5 OR STAT76>0 OR AR>89 OR SOCK>2 OR STAT18>59 OR STAT17>59 OR ((STAT18>19 OR STAT17>19) !DIN) OR STAT16>119 OR ALLSK>0) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%CBF Shield %PURPLE%<%NL%%NAME%}
ItemDisplay[CHEST CRAFT FRW>0 STAT36>4 (FCR>19 OR LIFE>39 OR STAT76>0 OR AR>89 OR SOCK>2 OR STAT18>59 OR STAT17>59 OR ((STAT18>19 OR STAT17>19) !DIN) OR STAT16>119 OR ALLSK>0 OR STAT153>0 OR STAT110>49 OR FHR>10) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%FRW Armor %PURPLE%<%NL%%NAME%}
ItemDisplay[CHEST CRAFT FCR>19 STAT36>4 (LIFE>39 OR STAT76>0 OR FRW>0 OR SOCK>2 OR STAT16>119 OR ALLSK>0 OR STAT153>0 OR STAT110>49 OR FHR>10) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%FCR Armor %PURPLE%<%NL%%NAME%}
ItemDisplay[SHIELD CRAFT FCR>19 STAT36>4 (LIFE>39 OR STAT76>0 OR SOCK>2 OR STAT16>119 OR ALLSK>0 OR STAT153>0 OR STAT110>49 OR FHR>10) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%FCR Shield %PURPLE%<%NL%%NAME%}
ItemDisplay[CHEST CRAFT (STAT17>29 OR STAT18>29) STAT36>4 (LIFE>29 OR STAT76>0 OR AR>89 OR FRW>0 OR SOCK>2 OR STAT16>119 OR ALLSK>0 OR STAT153>0 OR STAT110>49 OR FHR>10) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Enhanced Damage Armor %PURPLE%<%NL%%NAME%}
ItemDisplay[SHIELD CRAFT !DIN (STAT17>29 OR STAT18>29) STAT36>4 (LIFE>29 OR STAT76>0 OR AR>89 OR SOCK>2 OR STAT16>119 OR ALLSK>0 OR STAT153>0 OR STAT110>49 OR FHR>10) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Enhanced Damage Shield %PURPLE%<%NL%%NAME%}
ItemDisplay[SHIELD CRAFT DIN (STAT17>59 OR STAT18>59) STAT36>4 (LIFE>29 OR STAT76>0 OR AR>89 OR SOCK>2 OR STAT16>119 OR ALLSK>0 OR STAT153>0 OR STAT110>49 OR FHR>10) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Enhanced Damage Shield %PURPLE%<%NL%%NAME%}
ItemDisplay[CHEST CRAFT ((LIFE>59 STAT36>4) OR (LIFE>39 STAT36>6)) (FCR>19 OR STAT76>0 OR AR>89 OR FRW>0 OR SOCK>2 OR STAT18>59 OR STAT17>59 OR ((STAT18>19 OR STAT17>19) !DIN) OR STAT16>119 OR ALLSK>0 OR STAT153>0 OR STAT110>49 OR FHR>10) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Life Armor %PURPLE%<%NL%%NAME%}
ItemDisplay[SHIELD CRAFT ((LIFE>59 STAT36>4) OR (LIFE>39 STAT36>6)) (FCR>19 OR STAT76>0 OR AR>89 OR SOCK>2 OR STAT18>59 OR STAT17>59 OR ((STAT18>19 OR STAT17>19) !DIN) OR STAT16>119 OR ALLSK>0 OR STAT153>0 OR STAT110>49 OR FHR>10) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Life Shield %PURPLE%<%NL%%NAME%}
ItemDisplay[SHIELD CRAFT SUFFIX=173 STAT36>4 ((CLSK0>0 OR CLSK1>0 OR CLSK2>0 OR (CLSK3>0 OR TABSK24>1 OR TABSK25>1) OR CLSK4>0 OR CLSK5>0 OR CLSK6>0) OR FCR>9 OR LIFE>19 OR STAT76>0 OR AR>89 OR SOCK>2 OR STAT18>49 OR STAT17>49 OR ((STAT18>9 OR STAT17>9) !DIN) OR STAT16>119 OR ALLSK>0 OR STAT153>0 OR STAT110>49 OR FHR>10) LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%Deflecting Shield %PURPLE%<%NL%%NAME%}
ItemDisplay[CHEST CRAFT (STAT36>6 OR FCR>17 OR LIFE>50 OR FHR>30) ((FCR>9 FCR<18) OR (LIFE>19 LIFE<51) OR STAT76>0 OR AR>89 OR FRW>0 OR SOCK>2 OR STAT18>9 OR STAT17>9 OR STAT16>99 OR ALLSK>0 OR STAT153>0 OR STAT110>49 OR (FHR>10 FHR<31)) LVLREQ<19]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%vLLD Armor %PURPLE%<%NL%%NAME%}
ItemDisplay[CHEST CRAFT (FCR>17 OR LIFE>50 OR FHR>30) (STAT36>4 OR (FCR>9 FCR<18) OR (LIFE>19 LIFE<51) OR STAT76>0 OR AR>89 OR FRW>0 OR SOCK>2 OR STAT18>9 OR STAT17>9 OR STAT16>99 OR ALLSK>0 OR STAT153>0 OR STAT110>49 OR (FHR>10 FHR<31)) LVLREQ<19]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%PURPLE%> %TAN%vLLD Armor %PURPLE%<%NL%%NAME%}
ItemDisplay[amu CRAFT (TABSK0>1 OR TABSK1>1 OR TABSK2>1 OR TABSK8>1 OR TABSK9>1 OR TABSK10>1 OR TABSK16>1 OR TABSK17>1 OR TABSK18>1 OR TABSK24>1 OR TABSK25>1 OR TABSK34>1 OR TABSK40>1 OR TABSK41>1 OR TABSK42>1 OR TABSK48>1 OR TABSK49>1 OR TABSK50>1 OR CLSK0>0 OR CLSK1>0 OR CLSK2>0 OR CLSK3>0 OR CLSK4>0 OR CLSK5>0 OR CLSK6>0) (LIFE>29 OR ((FRW>9 OR FHR>9 OR FCR>7 OR STAT3>9) ((STR>4 LIFE>14) OR (DEX>4 LIFE>14) OR STR>7 OR DEX>7 OR (STR>4 DEX>4) OR (STR>6 DEX>3) OR (STR>3 DEX>6) OR RES>9 OR REPLIFE>9 OR ALLSK>0 OR ED>29 OR STAT153>0 OR FCR>14 OR FHR>19))) !SUFFIX=533 LVLREQ<31]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%NAME%}
ItemDisplay[amu CRAFT (TABSK0>0 OR TABSK1>0 OR TABSK2>0 OR TABSK8>0 OR TABSK9>0 OR TABSK10>0 OR TABSK16>0 OR TABSK17>0 OR TABSK18>0 OR TABSK24>0 OR TABSK25>0 OR TABSK34>0 OR TABSK40>0 OR TABSK41>0 OR TABSK42>0 OR TABSK48>0 OR TABSK49>0 OR TABSK50>0) (LIFE>19 OR ((FRW>9 OR FHR>9 OR FCR>7 OR STAT3>9) ((STR>0 LIFE>9) OR (DEX>0 LIFE>9) OR STR>3 OR DEX>3 OR (STR>0 DEX>0) OR RES>7 OR REPLIFE>4 OR ALLSK>0 OR ED>29 OR STAT153>0 OR FCR>14 OR FHR>19))) LVLREQ<19]: %DOT-9B%%PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%TAN%Level 18 Dueling Amulet}
ItemDisplay[rin CRAFT STAT360=0 STR+DEX+STAT3>11 (FCR>0 OR LIFE>14 OR MAXDMG>2 OR MINDMG>3 OR AR>99 OR MANA>69 OR CHSK43>0) LVLREQ<31]: %ORANGE%%NAME%%DARK_GREEN%{%TAN%Low Level Dueling Corruptible}
ItemDisplay[rin CRAFT STAT360>0 STR+DEX+STAT3>11 (FCR>0 OR LIFE>14 OR MAXDMG>2 OR AR>99 OR MANA>69 OR CHSK43>0) (STR+DEX+STAT3>19 OR FCR>0 OR LIFE>19 OR MINDMG>3 OR AR>119 OR FRW>0 OR STAT34>9 OR STAT35>9 OR STAT36>0) LVLREQ<31]: %PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%NAME%}
ItemDisplay[rin CRAFT STAT360=0 FCR>0 (STR+DEX+STAT3>11 OR LIFE>14 OR MAXDMG>2 OR MINDMG>3 OR AR>99 OR MANA>69 OR CHSK43>0) LVLREQ<31]: %ORANGE%%NAME%%DARK_GREEN%{%TAN%Low Level Dueling Corruptible}
ItemDisplay[rin CRAFT STAT360>0 FCR>0 (STR+DEX+STAT3>11 OR FCR>19 OR LIFE>19 OR AR>119 OR CHSK43>0 OR FRW>0 OR STAT34>9 OR STAT35>9 OR STAT36>0) LVLREQ<31]: %PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%NAME%}
ItemDisplay[rin CRAFT STAT360=0 LIFE>14 (STR+DEX+STAT3>11 OR FCR>0 OR MAXDMG>2 OR MINDMG>3 OR AR>99 OR MANA>69 OR CHSK43>0) LVLREQ<31]: %ORANGE%%NAME%%DARK_GREEN%{%TAN%Low Level Dueling Corruptible}
ItemDisplay[rin CRAFT STAT360>0 LIFE>19 (STR+DEX+STAT3>11 OR FCR>0 OR MAXDMG>2 OR AR>99 OR MANA>69 OR CHSK43>0) (STR+DEX+STAT3>19 OR FCR>0 OR MINDMG>3 OR AR>119 OR FRW>0 OR STAT34>9 OR STAT35>9 OR STAT36>0) LVLREQ<31]: %PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%NAME%}
ItemDisplay[rin CRAFT STAT360>0 LIFE>34 (STR+DEX+STAT3>11 OR FCR>0 OR MAXDMG>2 OR MINDMG>3 OR AR>99 OR CHSK43>0 OR FRW>0 OR STAT34>4 OR STAT35>4 OR STAT36>0) LVLREQ<31]: %PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%NAME%}
ItemDisplay[rin CRAFT STAT360=0 MAXDMG>2 (STR+DEX+STAT3>11 OR LIFE>14 OR FCR>0 OR MINDMG>3 OR AR>99 OR MANA>69 OR CHSK43>0) LVLREQ<31]: %ORANGE%%NAME%%DARK_GREEN%{%TAN%Low Level Dueling Corruptible}
ItemDisplay[rin CRAFT STAT360>0 MAXDMG>2 (STR+DEX+STAT3>11 OR LIFE>14 OR FCR>0 OR MINDMG>3 OR AR>99 OR MANA>69 OR CHSK43>0) (STR+DEX+STAT3>19 OR LIFE>19 OR AR>119 OR FRW>0 OR STAT34>7 OR STAT35>7 OR STAT36>0) LVLREQ<31]: %PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%NAME%}
ItemDisplay[rin CRAFT STAT360=0 REPLIFE>6 STAT110>12 (STR+DEX+STAT3>11 OR LIFE>14 OR FCR>0 OR MINDMG>3 OR AR>99 OR MANA>69 OR CHSK43>0) LVLREQ<31]: %ORANGE%%NAME%%DARK_GREEN%{%TAN%Low Level Dueling Corruptible}
ItemDisplay[rin CRAFT STAT360>0 REPLIFE>6 STAT110>12 (STR+DEX+STAT3>11 OR LIFE>14 OR FCR>0 OR MINDMG>3 OR AR>99 OR MANA>69 OR CHSK43>0) (STR+DEX+STAT3>19 OR LIFE>19 OR AR>119 OR FRW>0 OR STAT34>7 OR STAT35>7 OR STAT36>0) LVLREQ<31]: %PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%NAME%}
ItemDisplay[rin CRAFT STAT360=0 STAT1>9 MANA>69 (STR+DEX+STAT3>6 OR LIFE>9 OR FCR>0 OR CHSK43>0) LVLREQ<31]: %ORANGE%%NAME%%DARK_GREEN%{%TAN%Low Level Dueling Corruptible}
ItemDisplay[rin CRAFT STAT360>0 STAT1>7 MANA>69 (STR+DEX+STAT3>11 OR LIFE>19 OR FCR>0 OR CHSK43>0 OR FRW>0 OR STAT34>4 OR STAT35>4 OR STAT36>0) LVLREQ<31]: %PURPLE%LLD %ORANGE%%NAME%%DARK_GREEN%{%NAME%}
//High Level Rare and Crafted Description Highlighting Part 1
ItemDisplay[(ELT OR !FILTLVL=5) GLOVES (RARE OR CRAFT) ((TABSK0>1) OR (TABSK1>1) OR (TABSK2>1) OR (TABSK50>1)) IAS>9]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%+2 Skill IAS Gloves%RED% <%GREEN%~}
ItemDisplay[(ELT OR !FILTLVL=5) GLOVES (RARE OR CRAFT) ((TABSK0>1) OR (TABSK1>1) OR (TABSK2>1) OR (TABSK50>1)) FCR>9]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%+2 Skill FCR Gloves%RED% <%GREEN%~}
ItemDisplay[((ELT SOCK>0) OR !FILTLVL=5) WAND (RARE OR CRAFT) ((TABSK16>2 SK381>1) OR ((TABSK16>1 OR CLSK2>1) SK381>2))]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Dark Pact Wand%RED% <%GREEN%~}
ItemDisplay[((ELT SOCK>0) OR !FILTLVL=5) NEC (RARE OR CRAFT) ((TABSK16>2 SK381>1) OR ((TABSK16>1 OR CLSK2>1) SK381>2))]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Dark Pact Shield%RED% <%GREEN%~}
ItemDisplay[((ELT SOCK>0) OR !FILTLVL=5) WAND (RARE OR CRAFT) ((TABSK17>2 (SK93>1 OR SK84>1 OR SK67>1)) OR ((TABSK17>1 OR CLSK2>1) (SK93>2 OR SK84>2 OR SK67>2)))]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Bone Spells Wand%RED% <%GREEN%~}
ItemDisplay[((ELT SOCK>0) OR !FILTLVL=5) NEC (RARE OR CRAFT) ((TABSK17>2 (SK93>1 OR SK84>1 OR SK67>1)) OR ((TABSK17>1 OR CLSK2>1) (SK93>2 OR SK84>2 OR SK67>2)))]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Bone Spells Shield%RED% <%GREEN%~}
ItemDisplay[((ELT SOCK>0) OR !FILTLVL=5) WAND (RARE OR CRAFT) ((TABSK17>2 (SK92>1 OR SK83>1)) OR ((TABSK17>1 OR CLSK2>1) (SK92>2 OR SK83>2)))]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Poison Spells Wand%RED% <%GREEN%~}
ItemDisplay[((ELT SOCK>0) OR !FILTLVL=5) NEC (RARE OR CRAFT) ((TABSK17>2 (SK92>1 OR SK83>1)) OR ((TABSK17>1 OR CLSK2>1) (SK92>2 OR SK83>2)))]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Poison Spells Shield%RED% <%GREEN%~}
ItemDisplay[((ELT SOCK>0) OR !FILTLVL=5) WAND (RARE OR CRAFT) ((TABSK18>2 (SK70>1 OR SK75>1 OR SK80>1 OR SK85>1 OR SK89>1 OR SK90>1 OR SK94>1 OR SK95>1)) OR ((TABSK18>1 OR CLSK2>1) (SK70>2 OR SK75>2 OR SK80>2 OR SK85>2 OR SK89>2 OR SK90>2 OR SK94>2 OR SK95>2)))]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Summoner Wand%RED% <%GREEN%~}
ItemDisplay[((ELT SOCK>0) OR !FILTLVL=5) NEC (RARE OR CRAFT) ((TABSK18>2 (SK70>1 OR SK75>1 OR SK80>1 OR SK85>1 OR SK89>1 OR SK90>1 OR SK94>1 OR SK95>1)) OR ((TABSK18>1 OR CLSK2>1) (SK70>2 OR SK75>2 OR SK80>2 OR SK85>2 OR SK89>2 OR SK90>2 OR SK94>2 OR SK95>2)))]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Summoner Shield%RED% <%GREEN%~}
ItemDisplay[((ELT SOCK>0) OR !FILTLVL=5) SOR (RARE OR CRAFT) ((TABSK8>2 OR (CLSK1>1 ALLSK>0) OR (CLSK1>1 TABSK8>0) OR (ALLSK>0 TABSK8>1) (SK47>1 OR SK51>1 OR SK52>1 OR SK56>1 OR SK62>1 OR SK376>1 OR SK383>1 OR SK61>2)) OR ((CLSK1>1 OR TABSK8>1) (SK47>2 OR SK51>2 OR SK52>2 OR SK56>2 OR SK62>2 OR SK376>2 OR SK383>2)) OR (TABSK8>1 FCR>29)) !TABSK9>0 !TABSK10>0]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Fire Spells Orb%RED% <%GREEN%~}
ItemDisplay[((ELT SOCK>0) OR !FILTLVL=5) SOR (RARE OR CRAFT) ((TABSK10>2 OR (CLSK1>1 ALLSK>0) OR (CLSK1>1 TABSK10>0) OR (ALLSK>0 TABSK10>1) (SK39>1 OR SK40>1 OR SK44>1 OR SK59>1 OR SK64>1 OR SK369>1 OR SK65>2)) OR ((CLSK1>1 OR TABSK10>1) (SK39>2 OR SK40>2 OR SK44>2 OR SK59>2 OR SK64>2 OR SK369>2)) OR (TABSK10>1 FCR>29)) !TABSK8>0 !TABSK9>0]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Cold Spells Orb%RED% <%GREEN%~}
ItemDisplay[((ELT SOCK>0) OR !FILTLVL=5) SOR (RARE OR CRAFT) ((TABSK9>2 OR (CLSK1>1 ALLSK>0) OR (CLSK1>1 TABSK9>0) OR (ALLSK>0 TABSK9>1) (SK48>1 OR SK49>1 OR SK53>1 OR SK42>2 OR SK63>2)) OR ((CLSK1>1 OR TABSK9>1) (SK48>2 OR SK49>2 OR SK53>2)) OR (TABSK9>1 FCR>29)) !TABSK8>0 !TABSK10>0]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Lightning Spells Orb%RED% <%GREEN%~}
ItemDisplay[((ELT SOCK>0) OR !FILTLVL=5) DRU (RARE OR CRAFT) ((TABSK42>2 OR (CLSK5>1 ALLSK>0) OR (CLSK5>1 TABSK42>0) OR (ALLSK>0 TABSK42>1) (SK229>1 OR SK234>1 OR SK240>1 OR SK244>1 OR SK245>1)) OR ((CLSK5>1 OR TABSK42>1) (SK229>2 OR SK234>2 OR SK240>2 OR SK244>2 OR SK245>2)))]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Elemental Pelt%RED% <%GREEN%~}
ItemDisplay[((ELT SOCK>0) OR !FILTLVL=5) DRU (RARE OR CRAFT) ((TABSK41>2 OR (CLSK5>1 ALLSK>0) OR (CLSK5>1 TABSK41>0) OR (ALLSK>0 TABSK41>1) (SK238>1 OR SK239>1 OR SK243>1)) OR ((CLSK5>1 OR TABSK41>1) (SK238>2 OR SK239>2 OR SK243>2)))]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Shape Shifting Pelt%RED% <%GREEN%~}
ItemDisplay[((ELT SOCK>0) OR !FILTLVL=5) DRU (RARE OR CRAFT) ((TABSK40>2 OR (CLSK5>1 ALLSK>0) OR (CLSK5>1 TABSK40>0) OR (ALLSK>0 TABSK40>1) (SK221>1 OR SK226>1 OR SK237>1)) OR ((CLSK5>1 OR TABSK40>1) (SK221>2 OR SK226>2 OR SK237>2)))]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Summoner Pelt%RED% <%GREEN%~}
ItemDisplay[((ELT SOCK>0) OR !FILTLVL=5) BAR (RARE OR CRAFT) ((TABSK34>2 OR (CLSK4>1 ALLSK>0) OR (CLSK4>1 TABSK40>0) OR (ALLSK>0 TABSK34>1) (SK146>1 OR SK149>1 OR SK154>1)) OR ((CLSK4>1 OR TABSK34>1) (SK146>2 OR SK149>2 OR SK154>2)))]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Warcries Helm%RED% <%GREEN%~}
ItemDisplay[((ELT SOCK>0) OR !FILTLVL=5) CHEST (RARE OR CRAFT) (CLSK0>0 OR CLSK1>0 OR CLSK2>0 OR CLSK3>0 OR CLSK4>0 OR CLSK5>0 OR CLSK6>0) (FCR>10 OR LIFE>39 OR STAT36>5 OR STAT76>0 OR FRW>0 OR SOCK>2 OR STAT18>99 OR STAT17>99 OR ALLSK>0)]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Skill Armor%RED% <%GREEN%~}
ItemDisplay[((ELT SOCK>0) OR !FILTLVL=5) SHIELD (RARE OR CRAFT) (CLSK0>0 OR CLSK1>0 OR CLSK2>0 OR CLSK3>0 OR CLSK4>0 OR CLSK5>0 OR CLSK6>0) (FCR>10 OR LIFE>39 OR STAT36>5 OR STAT76>0 OR FRW>0 OR SOCK>2 OR STAT18>99 OR STAT17>99 OR ALLSK>0)]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Skill Shield%RED% <%GREEN%~}
ItemDisplay[((ELT SOCK>0) OR !FILTLVL=5) CHEST (RARE OR CRAFT) (STAT18>99 OR STAT17>99) (LIFE>39 OR STAT36>5 OR STAT76>0 OR FRW>0 OR SOCK>2 OR ALLSK>0)]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Enhanced Damage Armor%RED% <%GREEN%~}
ItemDisplay[((ELT SOCK>0) OR !FILTLVL=5) SHIELD (RARE OR CRAFT) (STAT18>99 OR STAT17>99) (LIFE>39 OR STAT36>5 OR STAT76>0 OR FRW>0 OR SOCK>2 OR ALLSK>0)]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Enhanced Damage Shield%RED% <%GREEN%~}
//High Level Rare and Crafted Description Highlighting Part 2
ItemDisplay[WEAPON (RARE OR CRAFT) ED>299]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%High ED Weapon%RED% <%GREEN%~%NL%%NAME%}
ItemDisplay[SIN (RARE OR CRAFT) (TABSK48>2 OR ((TABSK48>1 OR CLSK6>1) (SK366>1 OR SK276>1 OR SK272>1 OR SK271>1 OR SK262>1)))]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Traps Claw%RED% <%GREEN%~%NL%%NAME%}
ItemDisplay[SIN (RARE OR CRAFT) (TABSK50>2 OR ((TABSK50>1 OR CLSK6>1) (SK280>1 OR SK274>1 OR SK269>1 OR SK265>1 OR SK259>1)))]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Martial Arts Claw%RED% <%GREEN%~%NL%%NAME%}
ItemDisplay[SIN (RARE OR CRAFT) ((TABSK49>1 OR CLSK6>1) SK278>1)]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Venom Claw%RED% <%GREEN%~%NL%%NAME%}
ItemDisplay[SIN (RARE OR CRAFT) ((TABSK49>1 OR CLSK6>1) SK273>1)]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Mind Blast Claw%RED% <%GREEN%~%NL%%NAME%}
ItemDisplay[GLOVES (RARE OR CRAFT) ((TABSK0>1) OR (TABSK1>1) OR (TABSK2>1) OR (TABSK50>1)) IAS>9]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%+2 Skill IAS Gloves%RED% <%GREEN%~%NL%%NAME%}
ItemDisplay[GLOVES (RARE OR CRAFT) ((TABSK0>1) OR (TABSK1>1) OR (TABSK2>1) OR (TABSK50>1)) FCR>9]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%+2 Skill FCR Gloves%RED% <%GREEN%~%NL%%NAME%}
ItemDisplay[SCEPTER (RARE OR CRAFT) ((TABSK24>2 SK112>1) OR (TABSK24>1 SK112>2) OR (CLSK3>1 SK112>2))]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Blessed Hammer Scepter%RED% <%GREEN%~%NL%%NAME%}
ItemDisplay[(wsp OR 9ws) (RARE OR CRAFT) ((TABSK24>2 SK97>1) OR (TABSK24>1 SK97>2) OR (CLSK3>1 SK97>2))]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Smite Scepter%RED% <%GREEN%~%NL%%NAME%}
ItemDisplay[(wsp OR 9ws) (RARE OR CRAFT) ((TABSK25>2 (SK102>1 OR SK114>1 OR SK118>1)) OR (TABSK25>1 (SK102>2 OR SK114>2 OR SK118>2)) OR (CLSK3>1 (SK102>2 OR SK114>2 OR SK118>2)))]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Holy Aura Scepter%RED% <%GREEN%~%NL%%NAME%}
ItemDisplay[SCEPTER (RARE OR CRAFT) ((TABSK24>2 SK101>1) OR (TABSK24>1 SK101>2) OR (CLSK3>1 SK101>2))]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Holy Bolt Scepter%RED% <%GREEN%~%NL%%NAME%}
ItemDisplay[SCEPTER (RARE OR CRAFT) ((TABSK24>2 SK121>1) OR (TABSK24>1 SK121>2) OR (CLSK3>1 SK121>2))]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%FotH Scepter%RED% <%GREEN%~%NL%%NAME%}
ItemDisplay[SCEPTER (RARE OR CRAFT) ((TABSK24>2 SK117>1) OR (TABSK24>1 SK117>2) OR (CLSK3>1 SK117>2))]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Holy Shield Scepter%RED% <%GREEN%~%NL%%NAME%}
ItemDisplay[WAND (RARE OR CRAFT) ((TABSK16>2 SK381>1) OR ((TABSK16>1 OR CLSK2>1) SK381>2))]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Dark Pact Wand%RED% <%GREEN%~%NL%%NAME%}
ItemDisplay[NEC (RARE OR CRAFT) ((TABSK16>2 SK381>1) OR ((TABSK16>1 OR CLSK2>1) SK381>2))]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Dark Pact Shield%RED% <%GREEN%~%NL%%NAME%}
ItemDisplay[WAND (RARE OR CRAFT) ((TABSK17>2 (SK93>1 OR SK84>1 OR SK67>1)) OR ((TABSK17>1 OR CLSK2>1) (SK93>2 OR SK84>2 OR SK67>2)))]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Bone Spells Wand%RED% <%GREEN%~%NL%%NAME%}
ItemDisplay[NEC (RARE OR CRAFT) ((TABSK17>2 (SK93>1 OR SK84>1 OR SK67>1)) OR ((TABSK17>1 OR CLSK2>1) (SK93>2 OR SK84>2 OR SK67>2)))]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Bone Spells Shield%RED% <%GREEN%~%NL%%NAME%}
ItemDisplay[WAND (RARE OR CRAFT) ((TABSK17>2 (SK92>1 OR SK83>1)) OR ((TABSK17>1 OR CLSK2>1) (SK92>2 OR SK83>2)))]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Poison Spells Wand%RED% <%GREEN%~%NL%%NAME%}
ItemDisplay[NEC (RARE OR CRAFT) ((TABSK17>2 (SK92>1 OR SK83>1)) OR ((TABSK17>1 OR CLSK2>1) (SK92>2 OR SK83>2)))]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Poison Spells Shield%RED% <%GREEN%~%NL%%NAME%}
ItemDisplay[WAND (RARE OR CRAFT) ((TABSK18>2 (SK70>1 OR SK75>1 OR SK80>1 OR SK85>1 OR SK89>1 OR SK90>1 OR SK94>1 OR SK95>1)) OR ((TABSK18>1 OR CLSK2>1) (SK70>2 OR SK75>2 OR SK80>2 OR SK85>2 OR SK89>2 OR SK90>2 OR SK94>2 OR SK95>2)))]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Summoner Wand%RED% <%GREEN%~%NL%%NAME%}
ItemDisplay[NEC (RARE OR CRAFT) ((TABSK18>2 (SK70>1 OR SK75>1 OR SK80>1 OR SK85>1 OR SK89>1 OR SK90>1 OR SK94>1 OR SK95>1)) OR ((TABSK18>1 OR CLSK2>1) (SK70>2 OR SK75>2 OR SK80>2 OR SK85>2 OR SK89>2 OR SK90>2 OR SK94>2 OR SK95>2)))]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Summoner Shield%RED% <%GREEN%~%NL%%NAME%}
ItemDisplay[SOR (RARE OR CRAFT) ((TABSK8>2 OR (CLSK1>1 ALLSK>0) OR (CLSK1>1 TABSK8>0) OR (ALLSK>0 TABSK8>1) (SK47>1 OR SK51>1 OR SK52>1 OR SK56>1 OR SK62>1 OR SK376>1 OR SK383>1 OR SK61>2)) OR ((CLSK1>1 OR TABSK8>1) (SK47>2 OR SK51>2 OR SK52>2 OR SK56>2 OR SK62>2 OR SK376>2 OR SK383>2)) OR (TABSK8>1 FCR>29)) !TABSK9>0 !TABSK10>0]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Fire Spells Orb%RED% <%GREEN%~%NL%%NAME%}
ItemDisplay[SOR (RARE OR CRAFT) ((TABSK10>2 OR (CLSK1>1 ALLSK>0) OR (CLSK1>1 TABSK10>0) OR (ALLSK>0 TABSK10>1) (SK39>1 OR SK40>1 OR SK44>1 OR SK59>1 OR SK64>1 OR SK369>1 OR SK65>2)) OR ((CLSK1>1 OR TABSK10>1) (SK39>2 OR SK40>2 OR SK44>2 OR SK59>2 OR SK64>2 OR SK369>2)) OR (TABSK10>1 FCR>29)) !TABSK8>0 !TABSK9>0]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Cold Spells Orb%RED% <%GREEN%~%NL%%NAME%}
ItemDisplay[SOR (RARE OR CRAFT) ((TABSK9>2 OR (CLSK1>1 ALLSK>0) OR (CLSK1>1 TABSK9>0) OR (ALLSK>0 TABSK9>1) (SK48>1 OR SK49>1 OR SK53>1 OR SK42>2 OR SK63>2)) OR ((CLSK1>1 OR TABSK9>1) (SK48>2 OR SK49>2 OR SK53>2)) OR (TABSK9>1 FCR>29)) !TABSK8>0 !TABSK10>0]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Lightning Spells Orb%RED% <%GREEN%~%NL%%NAME%}
ItemDisplay[(clb OR spc OR 9cl OR 9sp OR 7cl OR 7sp) (RARE OR CRAFT) ((TABSK42>2 OR (CLSK5>1 ALLSK>0) OR (CLSK5>1 TABSK42>0) OR (ALLSK>0 TABSK42>1) (SK229>1 OR SK234>1 OR SK240>1 OR SK244>1 OR SK245>1)) OR ((CLSK5>1 OR TABSK42>1) (SK229>2 OR SK234>2 OR SK240>2 OR SK244>2 OR SK245>2)))]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Elemental Club%RED% <%GREEN%~%NL%%NAME%}
ItemDisplay[DRU (RARE OR CRAFT) ((TABSK42>2 OR (CLSK5>1 ALLSK>0) OR (CLSK5>1 TABSK42>0) OR (ALLSK>0 TABSK42>1) (SK229>1 OR SK234>1 OR SK240>1 OR SK244>1 OR SK245>1)) OR ((CLSK5>1 OR TABSK42>1) (SK229>2 OR SK234>2 OR SK240>2 OR SK244>2 OR SK245>2)))]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Elemental Pelt%RED% <%GREEN%~%NL%%NAME%}
ItemDisplay[(clb OR spc OR 9cl OR 9sp OR 7cl OR 7sp) (RARE OR CRAFT) ((TABSK41>2 OR (CLSK5>1 ALLSK>0) OR (CLSK5>1 TABSK41>0) OR (ALLSK>0 TABSK41>1) (SK238>1 OR SK239>1 OR SK243>1)) OR ((CLSK5>1 OR TABSK41>1) (SK238>2 OR SK239>2 OR SK243>2)))]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Shape Shifting Club%RED% <%GREEN%~%NL%%NAME%}
ItemDisplay[DRU (RARE OR CRAFT) ((TABSK41>2 OR (CLSK5>1 ALLSK>0) OR (CLSK5>1 TABSK41>0) OR (ALLSK>0 TABSK41>1) (SK238>1 OR SK239>1 OR SK243>1)) OR ((CLSK5>1 OR TABSK41>1) (SK238>2 OR SK239>2 OR SK243>2)))]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Shape Shifting Pelt%RED% <%GREEN%~%NL%%NAME%}
ItemDisplay[(clb OR spc OR 9cl OR 9sp OR 7cl OR 7sp) (RARE OR CRAFT) ((TABSK40>2 OR (CLSK5>1 ALLSK>0) OR (CLSK5>1 TABSK40>0) OR (ALLSK>0 TABSK40>1) (SK221>1 OR SK226>1 OR SK237>1)) OR ((CLSK5>1 OR TABSK40>1) (SK221>2 OR SK226>2 OR SK237>2)))]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Summoner Club%RED% <%GREEN%~%NL%%NAME%}
ItemDisplay[DRU (RARE OR CRAFT) ((TABSK40>2 OR (CLSK5>1 ALLSK>0) OR (CLSK5>1 TABSK40>0) OR (ALLSK>0 TABSK40>1) (SK221>1 OR SK226>1 OR SK237>1)) OR ((CLSK5>1 OR TABSK40>1) (SK221>2 OR SK226>2 OR SK237>2)))]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Summoner Pelt%RED% <%GREEN%~%NL%%NAME%}
ItemDisplay[BAR (RARE OR CRAFT) ((TABSK34>2 OR (CLSK4>1 ALLSK>0) OR (CLSK4>1 TABSK40>0) OR (ALLSK>0 TABSK34>1) (SK146>1 OR SK149>1 OR SK154>1)) OR ((CLSK4>1 OR TABSK34>1) (SK146>2 OR SK149>2 OR SK154>2)))]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Warcries Helm%RED% <%GREEN%~%NL%%NAME%}
ItemDisplay[WEAPON (RARE OR CRAFT) (ALLSK>0 OR CLSK4>0) TABSK34>1]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Warcries Weapon%RED% <%GREEN%~%NL%%NAME%}
ItemDisplay[STAFF (RARE OR CRAFT) CHSK54>0]: %NAME%%DARK_GREEN%{%GREEN%~ %TAN%Teleport Charges %GREEN%~%NL%%NAME%}
ItemDisplay[WEAPON (RARE OR CRAFT) (SUFFIX=594 OR SUFFIX=595)]: %NAME%%DARK_GREEN%{%GREEN%~ %TAN%Lower Resist Charges %GREEN%~%NL%%NAME%}
ItemDisplay[WEAPON (RARE OR CRAFT) (SUFFIX=578 OR SUFFIX=579)]: %NAME%%DARK_GREEN%{%GREEN%~ %TAN%Life Tap Charges %GREEN%~%NL%%NAME%}
ItemDisplay[WEAPON !(WAND OR SOR) (RARE OR CRAFT) (SUFFIX=662 OR SUFFIX=898 OR SUFFIX=899)]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Amplify Damage Weapon%RED% <%GREEN%~%NL%%NAME%}
ItemDisplay[CHEST (RARE OR CRAFT) (CLSK0>0 OR CLSK1>0 OR CLSK2>0 OR CLSK3>0 OR CLSK4>0 OR CLSK5>0 OR CLSK6>0) (FCR>10 OR LIFE>39 OR STAT36>5 OR STAT76>0 OR FRW>0 OR SOCK>2 OR STAT18>99 OR STAT17>99 OR ALLSK>0)]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Skill Armor%RED% <%GREEN%~}
ItemDisplay[SHIELD (RARE OR CRAFT) (CLSK0>0 OR CLSK1>0 OR CLSK2>0 OR CLSK3>0 OR CLSK4>0 OR CLSK5>0 OR CLSK6>0) (FCR>10 OR LIFE>39 OR STAT36>5 OR STAT76>0 OR FRW>0 OR SOCK>2 OR STAT18>99 OR STAT17>99 OR ALLSK>0)]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Skill Shield%RED% <%GREEN%~}
ItemDisplay[CHEST (RARE OR CRAFT) (STAT18>99 OR STAT17>99) (LIFE>39 OR STAT36>5 OR STAT76>0 OR FRW>0 OR SOCK>2 OR ALLSK>0)]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Enhanced Damage Armor%RED% <%GREEN%~}
ItemDisplay[SHIELD (RARE OR CRAFT) (STAT18>99 OR STAT17>99) (LIFE>39 OR STAT36>5 OR STAT76>0 OR FRW>0 OR SOCK>2 OR ALLSK>0)]: %NAME%%DARK_GREEN%{%GREEN%~%RED%> %TAN%Enhanced Damage Shield%RED% <%GREEN%~}
//----------------------------------------- Low level Dueling (Phys / IAS Weapons) -----------------------------------------
//Low Level Dueling Rares (Normal) (Phys / IAS Weapons)
ItemDisplay[RARE (mpi OR clb OR fla OR sbr OR lsd OR bld OR wsp OR wrb OR ces) ((SOCK=2 IAS>19 STAT360=0) OR (SOCK=2 ((ED>99) OR (MAXDMG>30)) IAS>19 STAT360>0) OR (SOCK=2 IAS>39 STAT360>0) OR (SOCK=3 IAS>19)) (!ETH OR (ETH REPAIR)) LVLREQ<31]: %NAME%%YELLOW%{%TAN%Low Level High IAS Weapon%NL%%NAME%}
ItemDisplay[RARE (clw OR ktr OR skr) ((SOCK=2 IAS>29 STAT360=0) OR (SOCK=2 IAS>49 STAT360>0) OR (SOCK=3)) (!ETH OR (ETH REPAIR)) LVLREQ<31]: %NAME%%YELLOW%{%TAN%Low Level High IAS Weapon%NL%%NAME%}
ItemDisplay[RARE (scm OR kri OR btl) ((SOCK=2 IAS>19 STAT360=0) OR (SOCK=2 ((ED>99) OR (MAXDMG>30)) IAS>19 STAT360>0) OR (SOCK=2 IAS>39 STAT360>0) OR (SOCK=3 IAS>19)) (!ETH OR (ETH REPAIR)) LVLREQ<31]: %NAME%%YELLOW%{%TAN%Low Level High IAS Weapon%NL%%NAME%}
ItemDisplay[RARE (wax OR whm OR lsd OR wsd OR kri OR bld OR wsp OR wrb OR ces) ((ED>129 STAT360>0 ((IAS>19) OR (MAXDMG>19))) OR (ED>129 STAT360>0 IAS<20 SOCK>2) OR (ED>209 STAT360>0 IAS<20 SOCK<3)) (!ETH OR (ETH REPAIR)) LVLREQ<31]: %NAME%%YELLOW%{%TAN%Level 30 Dueling Upgradeable%NL%%NAME%}%CONTINUE%
ItemDisplay[RARE (wax OR gax OR gix OR whm OR mau OR gma OR lsd OR wsd OR flb OR gsd OR kri OR bld OR pik OR wsc OR wsp OR wrb OR ces) ((ED>99 STAT360>0 ((IAS>19) OR (MAXDMG>19))) OR (ED>99 STAT360>0 IAS<20 SOCK>2) OR (ED>179 STAT360>0 IAS<20 SOCK<3)) ETH REPAIR LVLREQ<31]: %NAME%%YELLOW%{%TAN%Level 30 Dueling Upgradeable%NL%%NAME%}%CONTINUE%
ItemDisplay[RARE (wax OR gax OR gix OR whm OR mau OR gma OR lsd OR wsd OR flb OR gsd OR kri OR bld OR pik OR wsc OR wsp OR wrb OR ces) ((ED>129 STAT360=0 !ETH) OR (ED>99 STAT360=0 ETH REPAIR)) LVLREQ<31]: %NAME%%YELLOW%{%TAN%Low Level Dueling Corruptible%NL%%NAME%}
ItemDisplay[RARE (pil OR ssp OR glv OR tsp OR am5) ED>129 STAT360=0 ETH LVLREQ<31]: %NAME%%YELLOW%{%TAN%Low Level Dueling Corruptible%NL%%NAME%}
ItemDisplay[RARE (pil OR ssp OR glv OR tsp OR am5) ((ED>169) OR (ED>139 ((IAS>19) OR (MAXDMG>19)))) STAT360>0 ETH LVLREQ<31]: %NAME%%YELLOW%{%TAN%Level 30 Dueling Upgradeable%NL%%NAME%}%CONTINUE%
ItemDisplay[RARE (lwb OR rxb OR am1) ((ED>199 STAT360>0 ((IAS>19) OR (MAXDMG>19))) OR (ED>199 STAT360>0 IAS<20 SOCK>2) OR (ED>229 STAT360>0 IAS<20 SOCK<3) OR (STAT360>0 TABSK0>2 ((IAS>19 SOCK>2) OR (IAS>39 SOCK=0)))) LVLREQ<31]: %NAME%%YELLOW%{%TAN%Level 30 Dueling Upgradeable%NL%%NAME%}%CONTINUE%
ItemDisplay[RARE (lwb OR rxb OR am1) ((ED>169 STAT360=0) OR (STAT360=0 TABSK0>2 IAS>19) OR (STAT360=0 TABSK0>3 IAS<20)) LVLREQ<31]: %NAME%%YELLOW%{%TAN%Low Level Dueling Corruptible%NL%%NAME%}
//Low Level Dueling Rares (Exceptional) (Phys / IAS Weapons)
ItemDisplay[RARE (9mp OR 9cl OR 9fl OR 9sb OR 9ls OR 9bl OR 9ws OR 9wb OR 9cs) ((SOCK=2 IAS>19 STAT360=0) OR (SOCK=2 ((ED>99) OR (MAXDMG>30)) IAS>19 STAT360>0) OR (SOCK=2 IAS>39 STAT360>0) OR (SOCK=3 IAS>19)) (!ETH OR (ETH REPAIR)) LVLREQ<31]: %NAME%%YELLOW%{%TAN%Low Level High IAS Weapon%NL%%NAME%}
ItemDisplay[RARE (9sm OR 9kr) ((SOCK=2 IAS>19 STAT360=0) OR (SOCK=2 ((ED>99) OR (MAXDMG>30)) IAS>19 STAT360>0) OR (SOCK=2 IAS>39 STAT360>0) OR (SOCK=3 IAS>19)) (!ETH OR (ETH REPAIR)) LVLREQ<31]: %NAME%%YELLOW%{%TAN%Low Level High IAS Weapon%NL%%NAME%}
ItemDisplay[RARE (9wa OR 9wh OR 9ls OR 9wd OR 9kr OR 9bl OR 9ws OR 9wb OR 9cs) ((ED>129 STAT360>0 ((IAS>19) OR (MAXDMG>19))) OR (ED>129 STAT360>0 IAS<20 SOCK>2) OR (ED>209 STAT360>0 IAS<20 SOCK<3)) (!ETH OR (ETH REPAIR)) LVLREQ<31]: %NAME%%YELLOW%{%TAN%Low Level Dueling Usable%NL%%NAME%}
ItemDisplay[RARE (9wa OR 9ga OR 9gi OR 9wh OR 9m9 OR 9gm OR 9ls OR 9wd OR 9fb OR 9gd OR 9kr OR 9bl OR 9p9 OR 9wc OR 9ws OR 9wb OR 9cs) ((ED>99 STAT360>0 ((IAS>19) OR (MAXDMG>19))) OR (ED>99 STAT360>0 IAS<20 SOCK>2) OR (ED>179 STAT360>0 IAS<20 SOCK<3)) ETH REPAIR LVLREQ<31]: %NAME%%YELLOW%{%TAN%Low Level Dueling Usable%NL%%NAME%}
ItemDisplay[RARE (9wa OR 9ga OR 9gi OR 9wh OR 9m9 OR 9gm OR 9ls OR 9wd OR 9fb OR 9gd OR 9kr OR 9bl OR 9p9 OR 9wc OR 9ws OR 9wb OR 9cs) ((ED>129 STAT360=0 !ETH) OR (ED>99 STAT360=0 ETH REPAIR)) LVLREQ<31]: %NAME%%YELLOW%{%TAN%Low Level Dueling Corruptible%NL%%NAME%}
ItemDisplay[RARE (9pi OR 9s9 OR 9gl OR 9ts OR ama) ED>129 STAT360=0 ETH LVLREQ<31]: %NAME%%YELLOW%{%TAN%Low Level Dueling Corruptible%NL%%NAME%}
ItemDisplay[RARE (9pi OR 9s9 OR 9gl OR 9ts OR ama) ((ED>169) OR (ED>139 ((IAS>19) OR (MAXDMG>19)))) STAT360>0 ETH LVLREQ<31]: %NAME%%YELLOW%{%TAN%Low Level Dueling Usable%NL%%NAME%}
ItemDisplay[RARE (lwb OR 8lw OR rxb OR 8rx OR am1 OR am6 OR swb OR 8sw) ((ED>199 STAT360>0 ((IAS>19) OR (MAXDMG>19))) OR (ED>199 STAT360>0 IAS<20 SOCK>2) OR (ED>229 STAT360>0 IAS<20 SOCK<3) OR (STAT360>0 TABSK0>2 ((IAS>19 SOCK>2) OR (IAS>39 SOCK=0)))) LVLREQ<31]: %NAME%%YELLOW%{%TAN%Low Level Dueling Usable%NL%%NAME%}
ItemDisplay[RARE (lwb OR 8lw OR rxb OR 8rx OR am1 OR am6 OR swb OR 8sw) ((ED>169 STAT360=0) OR (STAT360=0 TABSK0>2 IAS>19) OR (STAT360=0 TABSK0>3 IAS<20)) LVLREQ<31]: %NAME%%YELLOW%{%TAN%Low Level Dueling Corruptible%NL%%NAME%}
//Low Level Dueling Crafts (Normal) (Phys / IAS Weapons)
ItemDisplay[CRAFT (mpi OR clb OR fla OR sbr OR lsd OR bld OR wsp OR wrb OR ces) ((SOCK=2 IAS>19 STAT360=0) OR (SOCK=2 ((ED>99) OR (MAXDMG>30)) IAS>19 STAT360>0) OR (SOCK=2 IAS>39 STAT360>0) OR (SOCK=3 IAS>19)) (!ETH OR (ETH REPAIR)) LVLREQ<31]: %NAME%%ORANGE%{%TAN%Low Level High IAS Weapon%NL%%NAME%}
ItemDisplay[CRAFT (clw OR ktr OR skr) ((SOCK=2 IAS>29 STAT360=0) OR (SOCK=2 IAS>49 STAT360>0) OR (SOCK=3 IAS>29)) (!ETH OR (ETH REPAIR)) LVLREQ<31]: %NAME%%ORANGE%{%TAN%Low Level High IAS Weapon%NL%%NAME%}
ItemDisplay[CRAFT (scm OR kri OR btl) ((SOCK=2 IAS>19 STAT360=0) OR (SOCK=2 ((ED>99) OR (MAXDMG>30)) IAS>19 STAT360>0) OR (SOCK=2 IAS>39 STAT360>0) OR (SOCK=3 IAS>19)) (!ETH OR (ETH REPAIR)) LVLREQ<31]: %NAME%%ORANGE%{%TAN%Low Level High IAS Weapon%NL%%NAME%}
ItemDisplay[CRAFT (wax OR whm OR lsd OR wsd OR kri OR bld OR wsp OR wrb OR ces) ((ED>139 STAT360>0 ((IAS>19) OR (MAXDMG>19))) OR (ED>139 STAT360>0 IAS<20 SOCK>2) OR (ED>219 STAT360>0 IAS<20 SOCK<3)) (!ETH OR (ETH REPAIR)) LVLREQ<31]: %NAME%%ORANGE%{%TAN%Level 30 Dueling Upgradeable%NL%%NAME%}%CONTINUE%
ItemDisplay[CRAFT (wax OR gax OR gix OR whm OR mau OR gma OR lsd OR wsd OR flb OR gsd OR kri OR bld OR pik OR wsc OR wsp OR wrb OR ces) ((ED>99 STAT360>0 ((IAS>19) OR (MAXDMG>19))) OR (ED>99 STAT360>0 IAS<20 SOCK>2) OR (ED>179 STAT360>0 IAS<20 SOCK<3)) ETH REPAIR LVLREQ<31]: %NAME%%ORANGE%{%TAN%Level 30 Dueling Upgradeable%NL%%NAME%}%CONTINUE%
ItemDisplay[CRAFT (wax OR gax OR gix OR whm OR mau OR gma OR lsd OR wsd OR flb OR gsd OR kri OR bld OR pik OR wsc OR wsp OR wrb OR ces) ((ED>129 STAT360=0 !ETH) OR (ED>99 STAT360=0 ETH REPAIR)) LVLREQ<31]: %NAME%%ORANGE%{%TAN%Low Level Dueling Corruptible%NL%%NAME%}
ItemDisplay[CRAFT (pil OR ssp OR glv OR tsp OR am5) ED>139 STAT360=0 ETH LVLREQ<31]: %NAME%%ORANGE%{%TAN%Low Level Dueling Corruptible%NL%%NAME%}
ItemDisplay[CRAFT (pil OR ssp OR glv OR tsp OR am5) ((ED>179) OR (ED>139 ((IAS>19) OR (MAXDMG>19)))) STAT360>0 ETH LVLREQ<31]: %NAME%%ORANGE%{%TAN%Level 30 Dueling Upgradeable%NL%%NAME%}%CONTINUE%
ItemDisplay[CRAFT (lwb OR rxb OR am1 OR swb) ((ED>199 STAT360>0 ((IAS>19) OR (MAXDMG>19))) OR (ED>199 STAT360>0 IAS<20 SOCK>2) OR (ED>229 STAT360>0 IAS<20 SOCK<3) OR (STAT360>0 TABSK0>2 ((IAS>19 SOCK>2) OR (IAS>39 SOCK=0)))) LVLREQ<31]: %NAME%%ORANGE%{%TAN%Level 30 Dueling Upgradeable%NL%%NAME%}%CONTINUE%
ItemDisplay[CRAFT (lwb OR rxb OR am1 OR swb) ((ED>169 STAT360=0) OR (STAT360=0 TABSK0>2 IAS>19) OR (STAT360=0 TABSK0>3 IAS<20)) LVLREQ<31]: %NAME%%ORANGE%{%TAN%Low Level Dueling Corruptible%NL%%NAME%}
//Low Level Dueling Crafts (Exceptional) (Phys / IAS Weapons)
ItemDisplay[CRAFT (9mp OR 9cl OR 9fl OR 9sb OR 9ls OR 9bl OR 9ws OR 9wb OR 9cs) ((SOCK=2 IAS>19 STAT360=0) OR (SOCK=2 ((ED>99) OR (MAXDMG>30)) IAS>19 STAT360>0) OR (SOCK=2 IAS>39 STAT360>0) OR (SOCK=3 IAS>19)) (!ETH OR (ETH REPAIR)) LVLREQ<31]: %NAME%%ORANGE%{%TAN%Low Level High IAS Weapon%NL%%NAME%}
ItemDisplay[CRAFT (9sm OR 9kr) ((SOCK=2 IAS>19 STAT360=0) OR (SOCK=2 ((ED>99) OR (MAXDMG>30)) IAS>19 STAT360>0) OR (SOCK=2 IAS>39 STAT360>0) OR (SOCK=3 IAS>19)) (!ETH OR (ETH REPAIR)) LVLREQ<31]: %NAME%%ORANGE%{%TAN%Low Level High IAS Weapon%NL%%NAME%}
ItemDisplay[CRAFT (9wa OR 9wh OR 9ls OR 9wd OR 9kr OR 9bl OR 9ws OR 9wb OR 9cs) ((ED>139 STAT360>0 ((IAS>19) OR (MAXDMG>19))) OR (ED>139 STAT360>0 IAS<20 SOCK>2) OR (ED>219 STAT360>0 IAS<20 SOCK<3)) (!ETH OR (ETH REPAIR)) LVLREQ<31]: %NAME%%ORANGE%{%TAN%Low Level Dueling Usable%NL%%NAME%}
ItemDisplay[CRAFT (9wa OR 9ga OR 9gi OR 9wh OR 9m9 OR 9gm OR 9ls OR 9wd OR 9fb OR 9gd OR 9kr OR 9bl OR 9p9 OR 9wc OR 9ws OR 9wb OR 9cs) ((ED>99 STAT360>0 ((IAS>19) OR (MAXDMG>19))) OR (ED>99 STAT360>0 IAS<20 SOCK>2) OR (ED>179 STAT360>0 IAS<20 SOCK<3)) ETH REPAIR LVLREQ<31]: %NAME%%ORANGE%{%TAN%Low Level Dueling Usable%NL%%NAME%}
ItemDisplay[CRAFT (9wa OR 9ga OR 9gi OR 9wh OR 9m9 OR 9gm OR 9ls OR 9wd OR 9fb OR 9gd OR 9kr OR 9bl OR 9p9 OR 9wc OR 9ws OR 9wb OR 9cs) ((ED>129 STAT360=0 !ETH) OR (ED>99 STAT360=0 ETH REPAIR)) LVLREQ<31]: %NAME%%ORANGE%{%TAN%Low Level Dueling Corruptible%NL%%NAME%}
ItemDisplay[CRAFT (9pi OR 9s9 OR 9gl OR 9ts OR ama) ED>139 STAT360=0 ETH LVLREQ<31]: %NAME%%ORANGE%{%TAN%Low Level Dueling Corruptible%NL%%NAME%}
ItemDisplay[CRAFT (9pi OR 9s9 OR 9gl OR 9ts OR ama) ((ED>179) OR (ED>139 ((IAS>19) OR (MAXDMG>19)))) STAT360>0 ETH LVLREQ<31]: %NAME%%ORANGE%{%TAN%Low Level Dueling Usable%NL%%NAME%}
ItemDisplay[CRAFT (8lw OR 8rx OR am6 OR 8sw) ((ED>199 STAT360>0 ((IAS>19) OR (MAXDMG>19))) OR (ED>199 STAT360>0 IAS<20 SOCK>2) OR (ED>229 STAT360>0 IAS<20 SOCK<3) OR (STAT360>0 TABSK0>2 ((IAS>19 SOCK>2) OR (IAS>39 SOCK=0)))) LVLREQ<31]: %NAME%%ORANGE%{%TAN%Low Level Dueling Usable%NL%%NAME%}
ItemDisplay[CRAFT (8lw OR 8rx OR am6 OR 8sw) ((ED>169 STAT360=0) OR (STAT360=0 TABSK0>2 IAS>19) OR (STAT360=0 TABSK0>3 IAS<20)) LVLREQ<31]: %NAME%%ORANGE%{%TAN%Low Level Dueling Corruptible%NL%%NAME%}
//----------------------------------------- Always Show These -----------------------------------------
ItemDisplay[(SET OR UNI OR CRAFT OR RW OR (NMAG GEMMED))]: %NAME%{%NAME%}
ItemDisplay[(MAG OR RARE OR SET OR UNI OR CRAFT) ID]: %NAME%{%NAME%}
ItemDisplay[RARE !ID (MAPID=181 OR MAPID=182)]: %NAME%{%NAME%}
ItemDisplay[ETH !NMAG]: %NAME%{%NAME%}
//----------------------------------------- Hiding Items -----------------------------------------
//Hiding NORM Tier Items
//Hell and Nightmare
ItemDisplay[((ARMOR OR WEAPON) !ZON !(clb OR spc)) NORM NMAG !RW !leg SOCK<2 CLVL>29 DIFF>0 FILTLVL>0]: {%NAME%}
ItemDisplay[((ARMOR OR WEAPON) !ZON !(clb OR spc)) NORM NMAG !RW !leg CLVL>44 DIFF>0 FILTLVL>0]: {%NAME%}
ItemDisplay[((CHEST OR HELM OR SHIELD OR WEAPON) !ZON !(clb OR spc)) NORM MAG !ETH !ID !leg CLVL>34 DIFF>0 FILTLVL>0]: {%NAME%}
ItemDisplay[(GLOVES OR BOOTS OR BELT) NORM MAG !ETH !ID !leg CLVL>44 DIFF>0 FILTLVL>0]: {%NAME%}
//Normal
ItemDisplay[((ARMOR OR WEAPON) !ZON !(clb OR spc)) NORM NMAG SUP !RW !leg SOCK=0 ED<10 CLVL>24 FILTLVL>0]: {%NAME%}
ItemDisplay[((ARMOR OR WEAPON) !ZON !(clb OR spc)) NORM NMAG !RW !leg SOCK<2 CLVL>39 FILTLVL>0]: {%NAME%}
ItemDisplay[((ARMOR OR WEAPON) !ZON !(clb OR spc)) NORM NMAG !RW !leg CLVL>49 FILTLVL>0]: {%NAME%}
ItemDisplay[((CHEST OR HELM OR SHIELD OR WEAPON) !ZON !(clb OR spc)) NORM MAG !ETH !ID !leg CLVL>39 FILTLVL>0]: {%NAME%}
ItemDisplay[(GLOVES OR BOOTS OR BELT) NORM MAG !ETH !ID !leg CLVL>49 FILTLVL>0]: {%NAME%}
//Hiding EXC Tier Items
//Hell
ItemDisplay[((ARMOR OR WEAPON) !ZON !(9cl OR 9sp)) EXC NMAG SUP !RW !leg SOCK=0 ED<10 CLVL>54 DIFF=2 FILTLVL>0]: {%NAME%}
ItemDisplay[(WEAPON !ZON !(9cl OR 9sp)) EXC NMAG !RW !leg SOCK<2 CLVL>59 DIFF=2 FILTLVL>0]: {%NAME%}
ItemDisplay[((ARMOR OR WEAPON) !ZON !(9cl OR 9sp)) EXC NMAG !RW !leg CLVL>69 DIFF=2 FILTLVL>0]: {%NAME%}
ItemDisplay[((CHEST OR HELM OR SHIELD OR WEAPON) !ZON !(9cl OR 9sp)) EXC MAG !ETH !ID !leg CLVL>69 DIFF=2 FILTLVL>0]: {%NAME%}
ItemDisplay[(GLOVES OR BOOTS OR BELT) EXC MAG !ETH !ID !leg CLVL>74 DIFF=2 FILTLVL>0]: {%NAME%}
//Nightmare and Normal
ItemDisplay[((ARMOR OR WEAPON) !ZON !(9cl OR 9sp)) EXC NMAG SUP !RW !leg SOCK=0 ED<10 CLVL>64 FILTLVL>0]: {%NAME%}
ItemDisplay[(WEAPON !ZON !(9cl OR 9sp)) EXC NMAG !RW !leg SOCK<2 CLVL>69 FILTLVL>0]: {%NAME%}
ItemDisplay[((ARMOR OR WEAPON) !ZON !(9cl OR 9sp)) EXC NMAG !RW !leg CLVL>79 FILTLVL>0]: {%NAME%}
ItemDisplay[((CHEST OR HELM OR SHIELD OR WEAPON) !ZON !(9cl OR 9sp)) EXC MAG !ETH !ID !leg CLVL>79 FILTLVL>0]: {%NAME%}
ItemDisplay[(GLOVES OR BOOTS OR BELT) EXC MAG !ETH !ID !leg CLVL>84 FILTLVL>0]: {%NAME%}
//Hiding NMAG Class Items (Low +Skill Items and/or Unrepairable Bases)
ItemDisplay[(SOR OR WAND) ELT NMAG CLVL>79 FILTLVL>0]: {%NAME%}
ItemDisplay[NEC ETH ELT NMAG CLVL>79 FILTLVL>0]: {%NAME%}
ItemDisplay[(am5 OR ama OR amf) (TABSK2<3) NMAG CLVL>79 FILTLVL>0]: {%NAME%}
ItemDisplay[(am2 OR am7 OR amc OR am1 OR am6 OR amb) TABSK0<1 NMAG CLVL>39 FILTLVL>0]: {%NAME%}
ItemDisplay[(am2 OR am7 OR amc OR am1 OR am6 OR amb) TABSK0<2 NMAG CLVL>59 FILTLVL>0]: {%NAME%}
ItemDisplay[(am2 OR am7 OR amc OR am1 OR am6 OR amb) TABSK0<3 NMAG CLVL>79 FILTLVL>0]: {%NAME%}
ItemDisplay[am2 TABSK0<3 NMAG CLVL>59 FILTLVL>0]: {%NAME%}
ItemDisplay[am7 NMAG CLVL>79 FILTLVL>0]: {%NAME%}
ItemDisplay[(am3 OR am8 OR am4 OR am9) TABSK2<1 NMAG CLVL>39 FILTLVL>0]: {%NAME%}
ItemDisplay[(am3 OR am8 OR am4 OR am9) TABSK2<2 NMAG CLVL>59 FILTLVL>0]: {%NAME%}
ItemDisplay[(am3 OR am8 OR am4 OR am9) NMAG CLVL>79 FILTLVL>0]: {%NAME%}
ItemDisplay[(ame OR amd) TABSK2<3 NMAG CLVL>79 FILTLVL>0]: {%NAME%}
//Hiding NMAG Weapons With Low Max Sockets and Low or No +Skills
ItemDisplay[(dgr OR 9dg OR dir OR 9di OR buc OR xuc) NMAG CLVL>14 FILTLVL>0]: {%NAME%}
ItemDisplay[(hax OR 9ha OR bld OR 9bl OR ssd OR 9sm OR sbr OR 9sb OR flc OR 9fc) NMAG SOCK<2 CLVL>14 FILTLVL>0]: {%NAME%}
ItemDisplay[(7ha OR 7ss OR 7sm OR 7sb OR 7fc OR 7dg OR 7di) (NMAG OR (MAG !ID !ETH)) SOCK<2 CLVL>69 FILTLVL>0]: {%NAME%}
ItemDisplay[(WEAPON NMAG !(SIN OR SOR OR WAND OR STAFF OR clb OR 9cl OR 7cl OR spc OR 9sp OR 7sp OR 7bl OR 7kr OR 7cr OR 7gm OR 7m7)) SOCK=2 !leg CLVL>79 FILTLVL>0]: {%NAME%}
ItemDisplay[WAND NMAG !(SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0 OR SK77>0 OR SK78>0 OR SK79>0 OR SK80>0 OR SK81>0 OR SK82>0 OR SK83>0 OR SK84>0 OR SK85>0 OR SK86>0 OR SK87>0 OR SK88>0 OR SK89>0 OR SK90>0 OR SK91>0 OR SK92>0 OR SK93>0 OR SK94>0 OR SK95>0 OR SK367>0 OR SK381>0 OR SK374>0) FILTLVL>0]: {%NAME%}
ItemDisplay[(SOR OR STAFF) NMAG !(SK36>0 OR SK37>0 OR SK38>0 OR SK39>0 OR SK40>0 OR SK41>0 OR SK42>0 OR SK43>0 OR SK44>0 OR SK45>0 OR SK46>0 OR SK47>0 OR SK48>0 OR SK49>0 OR SK50>0 OR SK51>0 OR SK52>0 OR SK53>0 OR SK54>0 OR SK55>0 OR SK56>0 OR SK57>0 OR SK58>0 OR SK59>0 OR SK60>0 OR SK61>0 OR SK62>0 OR SK63>0 OR SK64>0 OR SK65>0 OR SK369>0 OR SK383>0 OR SK376>0) FILTLVL>0]: {%NAME%}
ItemDisplay[SIN NMAG !(SK251>0 OR SK252>0 OR SK253>0 OR SK254>0 OR SK255>0 OR SK256>0 OR SK257>0 OR SK258>0 OR SK259>0 OR SK260>0 OR SK261>0 OR SK262>0 OR SK263>0 OR SK264>0 OR SK265>0 OR SK266>0 OR SK267>0 OR SK268>0 OR SK269>0 OR SK270>0 OR SK271>0 OR SK272>0 OR SK273>0 OR SK274>0 OR SK275>0 OR SK276>0 OR SK277>0 OR SK278>0 OR SK279>0 OR SK280>0 OR SK366>0) CLVL>29 FILTLVL>0]: {%NAME%}
ItemDisplay[SIN NMAG !(ETH ELT) !(SK251>2 OR SK252>2 OR SK253>2 OR SK254>2 OR SK255>2 OR SK256>2 OR SK257>2 OR SK258>2 OR SK259>2 OR SK260>2 OR SK261>2 OR SK262>2 OR SK263>2 OR SK264>2 OR SK265>2 OR SK266>2 OR SK267>2 OR SK268>2 OR SK269>2 OR SK270>2 OR SK271>2 OR SK272>2 OR SK273>2 OR SK274>2 OR SK275>2 OR SK276>2 OR SK277>2 OR SK278>2 OR SK279>2 OR SK280>2 OR SK366>2) CLVL>59 FILTLVL>0]: {%NAME%}
ItemDisplay[BAR NMAG (NORM OR EXC) !(SK126>0 OR SK128>0 OR SK130>0 OR SK131>0 OR SK132>0 OR SK133>0 OR SK135>0 OR SK134>0 OR SK137>0 OR SK138>0 OR SK139>0 OR SK140>0 OR SK141>0 OR SK142>0 OR SK143>0 OR SK144>0 OR SK145>0 OR SK146>0 OR SK147>0 OR SK148>0 OR SK149>0 OR SK150>0 OR SK151>0 OR SK152>0 OR SK153>0 OR SK154>0 OR SK155>0) FILTLVL>0]: {%NAME%}
ItemDisplay[(clb OR 9cl OR spc OR 9sp) NMAG !(SK221>2 OR SK222>2 OR SK223>2 OR SK224>2 OR SK225>2 OR SK226>2 OR SK227>2 OR SK228>2 OR SK229>2 OR SK230>2 OR SK231>2 OR SK232>2 OR SK233>2 OR SK234>2 OR SK235>2 OR SK236>2 OR SK237>2 OR SK238>2 OR SK239>2 OR SK240>2 OR SK241>2 OR SK242>2 OR SK243>2 OR SK244>2 OR SK245>2 OR SK246>2 OR SK247>2 OR SK248>2 OR SK249>2 OR SK250>2 OR SK370>2) CLVL>59 FILTLVL>0]: {%NAME%}
ItemDisplay[((DRU (NORM OR EXC)) OR clb OR 9cl OR 7cl OR spc OR 9sp OR 7sp) NMAG !(SK221>0 OR SK222>0 OR SK223>0 OR SK224>0 OR SK225>0 OR SK226>0 OR SK227>0 OR SK228>0 OR SK229>0 OR SK230>0 OR SK231>0 OR SK232>0 OR SK233>0 OR SK234>0 OR SK235>0 OR SK236>0 OR SK237>0 OR SK238>0 OR SK239>0 OR SK240>0 OR SK241>0 OR SK242>0 OR SK243>0 OR SK244>0 OR SK245>0 OR SK246>0 OR SK247>0 OR SK248>0 OR SK249>0 OR SK250>0 OR SK370>0) FILTLVL>0]: {%NAME%}
//Hiding MISC / FINAL
ItemDisplay[(ARMOR OR WEAPON) NMAG SOCK=1 !leg (CLVL>9 OR (CLVL<31 DIFF>0)) FILTLVL>0]: {%NAME%}
ItemDisplay[(BOOTS OR GLOVES OR THROWING) NMAG (CLVL>9 OR (CLVL<31 DIFF>0)) FILTLVL>0]: {%NAME%}
ItemDisplay[(ARMOR OR WEAPON) NMAG (NORM OR EXC) CLVL<31 DIFF>0 FILTLVL>0]: {%NAME%}
ItemDisplay[(ARMOR OR WEAPON) NMAG (NORM OR EXC) CLVL<15 MAPID>65 DIFF=0 FILTLVL>0]: {%NAME%}
ItemDisplay[(ARMOR OR WEAPON) MAG !ETH (CLVL>74 OR (CLVL<31 DIFF>0)) FILTLVL>0]: {%NAME%}
ItemDisplay[GOLD<1000 CLVL<31 DIFF>0 FILTLVL>0]: {%NAME%}
ItemDisplay[BELT NMAG (CLVL>29 OR (CLVL<31 DIFF>0)) FILTLVL>0]: {%NAME%}
ItemDisplay[(ARMOR OR WEAPON) !leg INF FILTLVL>0]: {%NAME%}
//ShowRecipes Relaxed Filter Congruency
ItemDisplay[(ARMOR OR WEAPON) NMAG !SOCK=1 !(GLOVES OR BOOTS OR BELT OR THROWING) !INF FILTLVL=5]: %NAME%{%NAME%}
ItemDisplay[RARE !ID FILTLVL=5]: %NAME%{%NAME%}
//Medium FINAL
ItemDisplay[(ARMOR OR WEAPON) NMAG !leg CLVL>74 FILTLVL>1]: {%NAME%}
ItemDisplay[(rin OR amu) MAG !ID CLVL>74 FILTLVL>1]: {%NAME%}
ItemDisplay[WEAPON RARE !ETH !ID !leg CLVL>74 FILTLVL>1]: {%NAME%}
//Strict FINAL
ItemDisplay[(tkf OR 9tk OR 7tk OR tax OR 9ta OR 7ta OR bkf OR 9bk OR 7bk OR bal OR 9b8 OR 7b8 OR hax OR clb OR mac OR scm OR sbr OR flc OR dgr OR dir OR sst OR scp OR qui OR xui OR lea OR xea OR hla OR xla OR stu OR xtu OR scl OR chn OR spl OR plt OR fld OR buc OR xuc OR uuc OR sml OR xml OR uml) MAG ETH !ID CLVL>74 FILTLVL=3]: {%NAME%}
ItemDisplay[ARMOR !(BAR OR DRU OR DIN OR NEC) (NORM OR EXC) RARE !ETH !ID !leg CLVL>74 FILTLVL>2]: {%NAME%}
ItemDisplay[(CHEST OR HELM OR SHIELD) !(BAR OR DRU OR DIN OR NEC) ELT RARE !ETH !ID !leg CLVL>74 FILTLVL>2]: {%NAME%}
ItemDisplay[cqv RARE !ID !AMAZON CLVL>74 FILTLVL=3]: {%NAME%}
ItemDisplay[(rvs OR mp4) CLVL>74 FILTLVL>2]: {%NAME%}
//Shoutout to the following community members for their contributions to loot filters: Wolfie, TheIrateSeagoer, Kassahi, BetweenWalls, and Cy!