m3_lightmeter/lib/interactors/metering_interactor.dart

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import 'dart:io';
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import 'package:app_settings/app_settings.dart';
import 'package:lightmeter/data/haptics_service.dart';
import 'package:lightmeter/data/light_sensor_service.dart';
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import 'package:lightmeter/data/permissions_service.dart';
import 'package:lightmeter/data/shared_prefs_service.dart';
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import 'package:permission_handler/permission_handler.dart';
class MeteringInteractor {
final UserPreferencesService _userPreferencesService;
final HapticsService _hapticsService;
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final PermissionsService _permissionsService;
final LightSensorService _lightSensorService;
const MeteringInteractor(
this._userPreferencesService,
this._hapticsService,
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this._permissionsService,
this._lightSensorService,
);
double get cameraEvCalibration => _userPreferencesService.cameraEvCalibration;
double get lightSensorEvCalibration => _userPreferencesService.lightSensorEvCalibration;
bool get isHapticsEnabled => _userPreferencesService.haptics;
/// Executes vibration if haptics are enabled in settings
void quickVibration() {
if (_userPreferencesService.haptics) _hapticsService.quickVibration();
}
/// Executes vibration if haptics are enabled in settings
void responseVibration() {
if (_userPreferencesService.haptics) _hapticsService.responseVibration();
}
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Future<bool> checkCameraPermission() async {
return _permissionsService
.checkCameraPermission()
.then((value) => value == PermissionStatus.granted);
}
Future<bool> requestPermission() async {
return _permissionsService
.requestCameraPermission()
.then((value) => value == PermissionStatus.granted);
}
void openAppSettings() {
AppSettings.openAppSettings();
}
void enableHaptics(bool enable) => _userPreferencesService.haptics = enable;
Future<bool> hasAmbientLightSensor() async {
if (Platform.isAndroid) {
return _lightSensorService.hasSensor();
} else {
return false;
}
}
Stream<int> luxStream() => _lightSensorService.luxStream();
}