* implemented `MockCameraContainerBloc` to stub camera on simulator
* [iOS] fixed camera preview aspect ratio
* place screenshots in platform-specific folders
* [iOS] updated buildable name
* [iOS] fixed stub image cover fit
* [iOS] implemented screenshots generator for all target devices
* store screenshots in _generated_ folder
* Update .gitignore
* Created "Build Prod .ipa" workflow
* added. certs to .ipa workflow
* test ipa building
* fixed provision cert path
* set provision profile in XCode
* set automatic signing for dev builds
* set ios version in Podfile
* renamed provision file
* renamed provision profile
* fixed cert folder...
* changed provision path
* typo
* typo
* try automatic signing
* use manual profile installation
* added export options
* typo
* increased timeout
* increased ipa timeout
* Update README.md
* typo
* [iOS] separated camera handling logic
* [iOS] fixed vibration
* migrated to http server iap
* [iOS] fixed histogram
* replaced distribution profile with development profile
* removed constants from env to the separate file
* removed duplicate launch schema
* fixed PR check workflow
* [iOS] set `ITSAppUsesNonExemptEncryption` to NO
* [iOS] removed java reference from "Build .ipa" workflow
* implemented `MockCameraContainerBloc` to stub camera on simulator
* hide pro features from metering screen
* disable pro features in settings
* use closed child background color in `AnimatedDialog`
* adjust `AnimatedDialogPicker` to items count
* close `AnimatedDialog` through context
* cleanup
* fixed `ReadingValueContainer` text color
* removed legacy translations
* fixed tests
* fixed `AnimatedDialog` scaling
* added `evFromImage` test
* added no EXIF test to `evFromImage`
- Fixed test coverage calculation
- Removed `mockito` from the application mock
- Implemented platform channel mocks to mimic incident light metering
- Covered providers with unit tests
- Covered metering screen pickers with widget tests
- Laid foundation for integration tests
* wip
* hide `DynamicColorListTile` if unavailable
* added color animation for `AnimatedDialog`
* adjusted some colors
* sync `AnimatedDialog` insets with material
* scroll to selected color