Lightmeter app inspired by Material 3 design system.
Find a file
Vadim 134af8ad28
ML-141 Prepare iOS release (#144)
* implemented `MockCameraContainerBloc` to stub camera on simulator

* [iOS] fixed camera preview aspect ratio

* place screenshots in platform-specific folders

* [iOS] updated buildable name

* [iOS] fixed stub image cover fit

* [iOS] implemented screenshots generator for all target devices

* store screenshots in _generated_ folder

* Update .gitignore

* Created "Build Prod .ipa" workflow

* added. certs to .ipa workflow

* test ipa building

* fixed provision cert path

* set provision profile in XCode

* set automatic signing for dev builds

* set ios version in Podfile

* renamed provision file

* renamed provision profile

* fixed cert folder...

* changed provision path

* typo

* typo

* try automatic signing

* use manual profile installation

* added export options

* typo

* increased timeout

* increased ipa timeout

* Update README.md

* typo

* [iOS] separated camera handling logic

* [iOS] fixed vibration

* migrated to http server iap

* [iOS] fixed histogram

* replaced distribution profile with development profile

* removed constants from env to the separate file

* removed duplicate launch schema

* fixed PR check workflow

* [iOS] set `ITSAppUsesNonExemptEncryption` to NO

* [iOS] removed java reference from "Build .ipa" workflow
2024-02-21 12:33:25 +01:00
.github ML-141 Prepare iOS release (#144) 2024-02-21 12:33:25 +01:00
.vscode ML-141 Prepare iOS release (#144) 2024-02-21 12:33:25 +01:00
android ML-152 Added data extraction rules (#153) 2024-01-26 13:18:07 +01:00
assets Add app icon indicating dev build (#139) 2023-11-21 21:37:23 +01:00
doc Added GP resources 2023-04-08 17:27:04 +03:00
iap ML-141 Prepare iOS release (#144) 2024-02-21 12:33:25 +01:00
integration_test ML-141 Prepare iOS release (#144) 2024-02-21 12:33:25 +01:00
ios ML-141 Prepare iOS release (#144) 2024-02-21 12:33:25 +01:00
lib ML-141 Prepare iOS release (#144) 2024-02-21 12:33:25 +01:00
resources ML-11 Implement volume buttons actions (#86) 2023-07-09 13:39:33 +02:00
screenshots ML-141 Prepare iOS release (#144) 2024-02-21 12:33:25 +01:00
test ML-154 Improved EXIF errors reporting (#159) 2024-02-13 19:33:40 +01:00
test_driver ML-141 Prepare iOS release (#144) 2024-02-21 12:33:25 +01:00
.gitignore ML-141 Prepare iOS release (#144) 2024-02-21 12:33:25 +01:00
.metadata init project 2022-10-15 19:35:35 +03:00
analysis_options.yaml ML-62 Interactors tests (#87) 2023-07-10 17:49:34 +02:00
crowdin.yml Push new localization strings to Crowdin (#30) 2023-02-12 13:09:55 +03:00
LICENSE Initial commit 2022-10-15 16:00:14 +03:00
m3_lightmeter.code-workspace ML-107 Films filter (#118) 2023-09-14 16:59:16 +02:00
PRIVACY_POLICY.md Update PRIVACY_POLICY.md 2024-01-04 16:52:56 +01:00
pubspec.yaml ML-141 Prepare iOS release (#144) 2024-02-21 12:33:25 +01:00
README.md ML-141 Prepare iOS release (#144) 2024-02-21 12:33:25 +01:00
test_coverage.sh ML-62 Providers tests + Platform & Application mocks (#131) 2023-10-20 16:12:43 +02:00

Table of contents

Backstory

Some time ago I've started developing the Material Lightmeter app. Unfortunately, the last update of this app was almost a year prior to creation of this repo. So after reading some positive review on Google Play saying that "this is an excellent app, too bad it is no longer updated", I've decided to make an update and also make this app open source. Maybe someone sometime will decide to contribute to this project.

But as the existing repo contained some sensitive data, that I've pushed due to lack of experience, I had to make a new one. And if creating a new repo, why not rewrite the app from scratch?

Without further delay behold my new Lightmeter app inspired by Material You (a.k.a. M3)

Screenshots

Development

1. Install Flutter

To build this app you need to install Flutter 3.10.0 stable. How to install.

2. Project setup

Restore constants.dart file

Create a file lib/constants.dart and paste the following content:

const String contactEmail = '';
const String iapServerUrl = '';
const String issuesReportUrl = '';
const String sourceCodeUrl = '';

Stub IAP package

As part of the app's functionallity is in the private repo, you have to replace these lines in pubspec.yaml:

m3_lightmeter_iap:
  git:
    url: "https://github.com/vodemn/m3_lightmeter_iap"
    ref: main

with these:

m3_lightmeter_iap:
  path: iap

You can do it simply by running the script:

sh .github/scripts/stub_iap.sh

If you are using VSCode, you can open the workspace like so: File -> Open Workspace from File -> m3_lightmeter.code-workspace. Otherwise you have to run flutter pub get command from the iap folder.

Then you can fetch all the neccessary dependencies and generate translation files by running the following commands:

flutter pub get
flutter pub run intl_utils:generate

3. (Optional) Install Firebase

Out of the box Firebase Crashlytics won't work. If you want to add Crashlytics to your local build please follow this guide.

4. Build

Support

To report a bug or suggest a new feature open a new issue. To contribute to the project feel free to open a Pull Request, but you need to follow this style guide.

In case you have any other questions please contact me via email.

iOS Limitations

A list of features, that Android version of the app has and that iOS does not.

Incident light metering

Apple does not provide API for reading Lux stream form the ambient light sensor. Lux can be calculated based on front camera image stream, but this would be a reflected light. So there is no way incident light metering can be implemented on iOS.

Volume buttons action

This can be implemented but the app will be rejected due to 2.5.9