m3_lightmeter/lib/interactors/metering_interactor.dart

85 lines
2.8 KiB
Dart

import 'dart:io';
import 'package:app_settings/app_settings.dart';
import 'package:lightmeter/data/caffeine_service.dart';
import 'package:lightmeter/data/haptics_service.dart';
import 'package:lightmeter/data/light_sensor_service.dart';
import 'package:lightmeter/data/models/film.dart';
import 'package:lightmeter/data/permissions_service.dart';
import 'package:lightmeter/data/shared_prefs_service.dart';
import 'package:m3_lightmeter_resources/m3_lightmeter_resources.dart';
import 'package:permission_handler/permission_handler.dart';
class MeteringInteractor {
final UserPreferencesService _userPreferencesService;
final CaffeineService _caffeineService;
final HapticsService _hapticsService;
final PermissionsService _permissionsService;
final LightSensorService _lightSensorService;
MeteringInteractor(
this._userPreferencesService,
this._caffeineService,
this._hapticsService,
this._permissionsService,
this._lightSensorService,
) {
if (_userPreferencesService.caffeine) {
_caffeineService.keepScreenOn(true);
}
}
double get cameraEvCalibration => _userPreferencesService.cameraEvCalibration;
double get lightSensorEvCalibration => _userPreferencesService.lightSensorEvCalibration;
bool get isHapticsEnabled => _userPreferencesService.haptics;
IsoValue get iso => _userPreferencesService.iso;
set iso(IsoValue value) => _userPreferencesService.iso = value;
NdValue get ndFilter => _userPreferencesService.ndFilter;
set ndFilter(NdValue value) => _userPreferencesService.ndFilter = value;
Film get film => _userPreferencesService.film;
set film(Film value) => _userPreferencesService.film = value;
/// Executes vibration if haptics are enabled in settings
Future<void> quickVibration() async {
if (_userPreferencesService.haptics) await _hapticsService.quickVibration();
}
/// Executes vibration if haptics are enabled in settings
Future<void> responseVibration() async {
if (_userPreferencesService.haptics) await _hapticsService.responseVibration();
}
/// Executes vibration if haptics are enabled in settings
Future<void> errorVibration() async {
if (_userPreferencesService.haptics) await _hapticsService.errorVibration();
}
Future<bool> checkCameraPermission() async {
return _permissionsService
.checkCameraPermission()
.then((value) => value == PermissionStatus.granted);
}
Future<bool> requestPermission() async {
return _permissionsService
.requestCameraPermission()
.then((value) => value == PermissionStatus.granted);
}
void openAppSettings() {
AppSettings.openAppSettings();
}
Future<bool> hasAmbientLightSensor() async {
if (Platform.isAndroid) {
return _lightSensorService.hasSensor();
} else {
return false;
}
}
Stream<int> luxStream() => _lightSensorService.luxStream();
}