Lightmeter app inspired by Material 3 design system.
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ML-160 Integration tests (#161)
* test granting and revoking pro features

* extracted common widget tester actions

* test disabling & enabling of the metering screen layout features

* added integration tests to CI

* added integration tests to PR check

* allow matrix jobs to fail

* use base64 -d

* downgraded iphone version to the supported one

* use proper android device name

* typo in macos version

* upgraded iphone version to the supported one

* updated android compileSdkVersion

* added google services json restoration

* combined all tests in one file

* removed ipa signing for ios test

* debug prints :)

* lints

* refined tester extension and expectations

* e2e test (wip)

* added more expectations to e2e test

* changed pickers order a bit in e2e test

* added equipment profiles creation to e2e test

* added film selection to e2e test

* set android emulator API level to 32

* use flutter drive for integration tests

* removed app pre-build

* try running tests only for one platform

* added no-dds to flutter drive

* try running only on ios

* bumped macos version

* increased tests timeout

* set IPHONEOS_DEPLOYMENT_TARGET = 12.0

* removed prints

* Update Podfile

* restore firebase_app_id_file.json

* Delete run_integration_tests.sh

* run e2e with all tests

* reverted pr-check
2024-03-13 15:34:26 +01:00
.github ML-160 Integration tests (#161) 2024-03-13 15:34:26 +01:00
.vscode ML-141 Prepare iOS release (#144) 2024-02-21 12:33:25 +01:00
android ML-160 Integration tests (#161) 2024-03-13 15:34:26 +01:00
assets Add app icon indicating dev build (#139) 2023-11-21 21:37:23 +01:00
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iap ML-141 Prepare iOS release (#144) 2024-02-21 12:33:25 +01:00
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ios ML-160 Integration tests (#161) 2024-03-13 15:34:26 +01:00
lib ML-141 Prepare iOS release (#144) 2024-02-21 12:33:25 +01:00
resources ML-11 Implement volume buttons actions (#86) 2023-07-09 13:39:33 +02:00
screenshots ML-141 Prepare iOS release (#144) 2024-02-21 12:33:25 +01:00
test ML-154 Improved EXIF errors reporting (#159) 2024-02-13 19:33:40 +01:00
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.gitignore ML-141 Prepare iOS release (#144) 2024-02-21 12:33:25 +01:00
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analysis_options.yaml ML-62 Interactors tests (#87) 2023-07-10 17:49:34 +02:00
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LICENSE Initial commit 2022-10-15 16:00:14 +03:00
m3_lightmeter.code-workspace ML-107 Films filter (#118) 2023-09-14 16:59:16 +02:00
PRIVACY_POLICY.md Update PRIVACY_POLICY.md 2024-01-04 16:52:56 +01:00
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README.md ML-141 Prepare iOS release (#144) 2024-02-21 12:33:25 +01:00
test_coverage.sh ML-62 Providers tests + Platform & Application mocks (#131) 2023-10-20 16:12:43 +02:00

Table of contents

Backstory

Some time ago I've started developing the Material Lightmeter app. Unfortunately, the last update of this app was almost a year prior to creation of this repo. So after reading some positive review on Google Play saying that "this is an excellent app, too bad it is no longer updated", I've decided to make an update and also make this app open source. Maybe someone sometime will decide to contribute to this project.

But as the existing repo contained some sensitive data, that I've pushed due to lack of experience, I had to make a new one. And if creating a new repo, why not rewrite the app from scratch?

Without further delay behold my new Lightmeter app inspired by Material You (a.k.a. M3)

Screenshots

Development

1. Install Flutter

To build this app you need to install Flutter 3.10.0 stable. How to install.

2. Project setup

Restore constants.dart file

Create a file lib/constants.dart and paste the following content:

const String contactEmail = '';
const String iapServerUrl = '';
const String issuesReportUrl = '';
const String sourceCodeUrl = '';

Stub IAP package

As part of the app's functionallity is in the private repo, you have to replace these lines in pubspec.yaml:

m3_lightmeter_iap:
  git:
    url: "https://github.com/vodemn/m3_lightmeter_iap"
    ref: main

with these:

m3_lightmeter_iap:
  path: iap

You can do it simply by running the script:

sh .github/scripts/stub_iap.sh

If you are using VSCode, you can open the workspace like so: File -> Open Workspace from File -> m3_lightmeter.code-workspace. Otherwise you have to run flutter pub get command from the iap folder.

Then you can fetch all the neccessary dependencies and generate translation files by running the following commands:

flutter pub get
flutter pub run intl_utils:generate

3. (Optional) Install Firebase

Out of the box Firebase Crashlytics won't work. If you want to add Crashlytics to your local build please follow this guide.

4. Build

Support

To report a bug or suggest a new feature open a new issue. To contribute to the project feel free to open a Pull Request, but you need to follow this style guide.

In case you have any other questions please contact me via email.

iOS Limitations

A list of features, that Android version of the app has and that iOS does not.

Incident light metering

Apple does not provide API for reading Lux stream form the ambient light sensor. Lux can be calculated based on front camera image stream, but this would be a reflected light. So there is no way incident light metering can be implemented on iOS.

Volume buttons action

This can be implemented but the app will be rejected due to 2.5.9